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* Parodied in the ''WesternAnimation/TheAngryBeavers'' episode "The Big Round Pink Sticky Fish Thingy". Norb tries to get away with the eponymous "fish thingy" (a rare sturgeon egg) after tricking Dagget into looking for it elsewhere. Norb finds himself going past a repeating background of absurd images, including a reproduction of "Washington Crossing The Delaware", and realizes he's running on a treadmill with a scrolling background hastily constructed by Dagget.

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* Parodied in the ''WesternAnimation/TheAngryBeavers'' episode "The Big Round Pink Sticky Fish Thingy". Norb tries to get away with the eponymous "fish thingy" (a rare sturgeon egg) after tricking Dagget into looking for it elsewhere. Norb finds himself going past [[NonSequiturEnvironment a repeating background of absurd images, images]], including a reproduction of "Washington Crossing The Delaware", and realizes he's running on a treadmill with a scrolling background hastily constructed by Dagget.
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* This occurs several times in the first ''ComicBook/{{Asterix}}'' movie "Asterix Of The Gauls".

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* This occurs several times in the first ''ComicBook/{{Asterix}}'' ''Franchise/{{Asterix}}'' movie "Asterix Of The Gauls".''WesternAnimation/AsterixTheGaul''.






* Chapter 2 of ''VideoGame/PaperMario'' opens with a train taking Mario from Toad Town to Mt. Rugged with a repeating background between the locations.
* Many of the levels of ''VideoGame/{{Super Mario Bros|1}}.'' have the exact same hill, bush, and cloud repeating itself every three screen widths as Mario moves across each level.

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* Chapter 2 of ''VideoGame/PaperMario'' ''VideoGame/{{Paper Mario|64}}'' opens with a train taking Mario from Toad Town to Mt. Rugged with a repeating background between the locations.
* Many of the levels of ''VideoGame/{{Super Mario Bros|1}}.'' ''VideoGame/SuperMarioBros1'' have the exact same hill, bush, and cloud repeating itself every three screen widths as Mario moves across each level.



* ''WesternAnimation/WeBareBears'': Parodied in one of the segments in "Charlie's Halloween Thing 2". The Baby Bears are running from a wolfman as part of a ''Scooby Doo'' parody, when the wolfman suddenly stops and [[MediumAwareness seems to notice the wraparound background]]. Then the Bears run out the left side of the screen and back in on the opposite side.

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* ''WesternAnimation/WeBareBears'': Parodied in one of the segments in "Charlie's Halloween Thing 2". The Baby Bears are running from a wolfman as part of a ''Scooby Doo'' ''Scooby-Doo'' parody, when the wolfman suddenly stops and [[MediumAwareness seems to notice the wraparound background]]. Then the Bears run out the left side of the screen and back in on the opposite side.



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* Many of the ''WesternAnimation/FraidyCat'' episodes use this technique. “A Small Star is Born” is the worst offender though, when Kitty Wizard chases Fraidy thinking he’s an impostor, the background consisting of just a door loops around, with no change in the background. ''Just the doors.''

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Today, largely a DiscreditedTrope. Compare CutAndPasteEnvironments for video games, and UnnaturallyLoopingLocation, for locations looping in-universe.

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Today, largely a DiscreditedTrope. Compare CutAndPasteEnvironments for video games, and UnnaturallyLoopingLocation, for locations looping in-universe.
in-universe. Modern-day cases can be found in video games involving scenarios where the background is always moving--the development team must use this trope so the scenario can play out as long as needed for the player to resolve it.


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** One of the most obvious cases can be found in ''VideoGame/FreedomPlanet'', in which an easily noticed vertical line is present in the most distant mountains in Pangu Lagoon. It appears to be the result of forgetting to touch up the artwork to blend where one loop ends and the next one begins. The stage is also long enough that this line can be seen from multiple locations.


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* ''VideoGame/IggysReckinBalls'' seems to have very limited space for background art, as they all loop approximately every one and a quarter screens. All of the different world themes have three layers of MotionParallax, so the frontmost layer, which scrolls the fastest, is the most obvious one.

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* An episode of ''WesternAnimation/GarfieldAndFriends'' lampshades it during one of its chase scenes. After several seconds of Garfield chasing a mouse around the house, Garfield turns to the audience and remarks on how cartoon backgrounds tend to repeat themselves.

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* An episode of ''WesternAnimation/GarfieldAndFriends'' lampshades it during one of its chase scenes. After several seconds of ''WesternAnimation/GarfieldAndFriends'': Lampshaded in "The Cartoon Cat Conspiracy", where Garfield chasing watches a mouse around Hanna-Barbera style cartoon:
-->'''Garfield''': Did you notice how large
the house, Garfield turns to the audience and remarks on how cartoon backgrounds tend to repeat themselves.living room is? It's about three miles, I figure! And they've run past that same table about 20 times.
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copy editing


This trope was lampshaded even ''before'' it saw widespread uses, with some older WesternAnimation/LooneyTunes having the camera would zoom out for us to see the characters running on a a treadmill powering the background, before the characters themselves notice and jump off the treadmill to continue the chase properly.

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This trope was lampshaded even ''before'' it saw widespread uses, with some older WesternAnimation/LooneyTunes having the camera would zoom out for us to see the characters running on a a treadmill powering the background, before the characters themselves notice and jump off the treadmill to continue the chase properly.
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* And before back projection, a revolving drum was used. The revolving drum technique was revived by Gerry Anderson's puppet shows. Runway shots of aircraft used a more sophisticated technique involving separate conveyor belts painted with wraparound details for the runway, land background and sky background, all of which were run at different speeds to simulate perspective.

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* And before back projection, a revolving drum was used. The revolving drum technique was revived by Gerry Anderson's puppet shows. Runway shots of aircraft used a more sophisticated technique involving separate conveyor belts painted with wraparound details for the runway, land background and sky background, all of which were run at different speeds to simulate perspective. The sky background on its own was used for shots of the aircraft in flight, which worked fine when it was flying straight and level but not if it went into a dive, because the clouds were also at a steep angle and made it clear that they had just tilted the camera.
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* In ''WebAnimation/HomestarRunner'', the Strong Bad Email ''[[http://www.homestarrunner.com/sbemail23.html little animal]]'' ends with Strong Mad chasing Strong Bad past a wraparound background.

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* In ''WebAnimation/HomestarRunner'', the Strong Bad Email ''[[http://www.homestarrunner.com/sbemail23.html little animal]]'' WebAnimation/StrongBadEmail [[Recap/StrongBadEmailE23LittleAnimal "little animal"]] ends with Strong Mad chasing Strong Bad past a wraparound background.
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** This trope is referenced in an episode of ''WesternAnimation/FamilyGuy.'' Peter and Meg are having a discussion while walking down the streets of New York City, which suddenly become the repetitive thoroughfares of ''The Flintstones''' Bedrock.

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** This trope is referenced in an the ''WesternAnimation/FamilyGuy'' episode of ''WesternAnimation/FamilyGuy.'' "A Picture's Worth a Thousand Bucks". Peter and Meg are having a discussion while walking down the streets of New York City, which [[NonSequiturEnvironment suddenly become become]] the repetitive thoroughfares of ''The Flintstones''' Bedrock.
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* In the [[VideoGame/HarryPotter video game version]] of ''Literature/HarryPotterAndThePrisonerOfAzkaban'', the Hogwarts Express level has an in-game engine ForcedPerspective background which loops on a virtual revolving drum.

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* In the [[VideoGame/HarryPotter video game version]] of ''Literature/HarryPotterAndThePrisonerOfAzkaban'', ''VideoGame/HarryPotterAndThePrisonerOfAzkaban'', the Hogwarts Express level has an in-game engine ForcedPerspective background which loops on a virtual revolving drum.
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* ''VideoGame/RavingRabbids'' has one rail shooter level that is set in the middle of a movie shot that is using a physical roll of looping background. And some Rabbids running around with props.
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* ''WesternAnimation/FamilyGuy'' often combines this with TwoDVisualsThreeDEffects in driving scenes; when a shot is shown inside a moving vehicle, they often pass the same CGI buildings and trees over and over.
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* Episode 12 of ''Anime/TheIdolmaster'' features a climactic chase scene between the Producer and Miki Hoshii. While they're having their conversation during the chase, the background very noticiably cycles through the same building and handful of people multiple times.
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[[quoteright:350:[[WesternAnimation/WanderOverYonder https://static.tvtropes.org/pmwiki/pub/images/wraparoundwander_8.png]]]]
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"to avoids" instead of "to avoid"


It's rarely found in anime, where the tendency is to [[InactionSequence avoids long running sequences]] to begin with, or to instead use an abstract background when doing so ([[SpeedStripes speed lines]], pastel versions of cityscapes, and other easy-to-draw things) in order to cut costs.

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It's rarely found in anime, where the tendency is to [[InactionSequence avoids avoid long running sequences]] to begin with, or to instead use an abstract background when doing so ([[SpeedStripes speed lines]], pastel versions of cityscapes, and other easy-to-draw things) in order to cut costs.
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* ''Film/{{Werewolf}}'': The security guard's driving rampage passes the exact same gas station four or five times.

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** The first ''VideoGame/SoldierOfFortune'', as well as ''VideoGame/{{Blood}}'', had train stages that looped the level.

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** The first ''VideoGame/SoldierOfFortune'', as well as ''VideoGame/{{Blood}}'', had has train stages that looped loop the level.



** This was used as a minor plot point in ''VideoGame/SuperMario64''; the staircase that led up to Bowser's final hideout were infinite, and the curse would only break when Mario collected 70 stars. The staircase was lined with portraits of Bowser on both walls at constant intervals. What happened was that at a particular painting, Mario was seamlessly teleported in front of the previous painting, and since the upper area is in darkness, it gives the illusion of infinity. The illusion is easily broken if you get the camera to face the beginning of the staircase.

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** This was is used as a minor plot point in ''VideoGame/SuperMario64''; the staircase that led leads up to Bowser's final hideout were is infinite, and the curse would will only break when Mario collected collects 70 stars. The staircase was is lined with portraits of Bowser on both walls at constant intervals. What happened was happens is that at a particular painting, Mario was is seamlessly teleported in front of the previous painting, and since the upper area is in darkness, it gives the illusion of infinity. The illusion is easily broken if you get the camera to face the beginning of the staircase.



* ''VideoGame/ResidentEvil0'' uses this trick for the train in the beginning. Every shot of "outside" is a looping FMV.
* ''VideoGame/StrongBadsCoolGameForAttractivePeople - Episode 4:'' ''[[ColonCancer Dangeresque 3:]]'' '''''[[ColonCancer The Criminal Projective]]''''' (which is basically an interactive [[ShowWithinAShow Movie Within A Web Animation Licensed Game]]) had a badly made Wraparound Background in its [[StylisticSuck "car chase"]]. The Cheat was carrying a single branch back and forth in the background.
** This exact type of wraparound was used in the ''WebAnimation/HomestarRunner'' web series this game was based on, in the Strong Bad Email "dangeresque 3", where Strong Bad as consolation for not making ''Dangeresque 3'' by June of 2004 (and starting production only four months previous to the Email) shows a "director's cut" of the first film.
** This is similar to the effect used on ''[[VideoGame/RavingRabbids Rayman Raving Rabbids]]''. Several of the shooting sequences take place on a train. However, it's actually a movie set, with the train stationary and the Rabbids running by with bushes and cacti every few seconds.
* The 1980s arcade game ''VideoGame/OperationWolf'' used these.

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* ''VideoGame/ResidentEvil0'' uses this trick for the train in the beginning. Every shot of the "outside" is a looping FMV.
* ''VideoGame/StrongBadsCoolGameForAttractivePeople - Episode 4:'' ''[[ColonCancer Dangeresque 3:]]'' '''''[[ColonCancer The Criminal Projective]]''''' (which is basically an interactive [[ShowWithinAShow Movie Within A Web Animation Licensed Game]]) had has a badly made Wraparound Background in its [[StylisticSuck "car chase"]]. The Cheat was is carrying a single branch back and forth in the background.
** This exact type of wraparound was is used in the ''WebAnimation/HomestarRunner'' web series this game was is based on, in the Strong Bad Email "dangeresque 3", where Strong Bad as consolation for not making ''Dangeresque 3'' by June of 2004 (and starting production only four months previous to the Email) shows a "director's cut" of the first film.
** This is similar to the effect used on in ''[[VideoGame/RavingRabbids Rayman Raving Rabbids]]''. Several of the shooting sequences take place on a train. However, it's actually a movie set, with the train stationary and the Rabbids running by with bushes and cacti every few seconds.
* The 1980s arcade game ''VideoGame/OperationWolf'' used uses these.



* Many of the levels of ''VideoGame/{{Super Mario Bros|1}}.'' had the exact same hill, bush, and cloud repeating itself every three screen widths as Mario moves across each level.
* ''VideoGame/WallyBearAndTheNoGang'' featured levels that looped several times.

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* Many of the levels of ''VideoGame/{{Super Mario Bros|1}}.'' had have the exact same hill, bush, and cloud repeating itself every three screen widths as Mario moves across each level.
* ''VideoGame/WallyBearAndTheNoGang'' featured features levels that looped loop several times.



* In ''WebAnimation/HomestarRunner'', the Strong Bad Email ''[[http://www.homestarrunner.com/sbemail23.html little animal]]'' ended with Strong Mad chasing Strong Bad past a wraparound background.

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* In ''WebAnimation/HomestarRunner'', the Strong Bad Email ''[[http://www.homestarrunner.com/sbemail23.html little animal]]'' ended ends with Strong Mad chasing Strong Bad past a wraparound background.



* ''Webcomic/TheOrderOfTheStick'', instead of copypasting, shares the background among as many adjacent panels as possible, even if the "camera" didn't move a bit. (At least for its first 200-and-odd strips.) It's most notable in the Starmetal arc (strips [[http://www.giantitp.com/comics/oots0150.html #150]] to #173), because the same 3 or so backgrounds are recycled over and over, but this trick is used cleverly at other points of the comic.

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* ''Webcomic/TheOrderOfTheStick'', instead of copypasting, shares the background among as many adjacent panels as possible, even if the "camera" didn't doesn't move a bit. (At least for its first 200-and-odd strips.) It's most notable in the Starmetal arc (strips [[http://www.giantitp.com/comics/oots0150.html #150]] to #173), because the same 3 or so backgrounds are recycled over and over, but this trick is used cleverly at other points of the comic.



* ''WesternAnimation/TheFlintstones'' was guilty of this in nearly every episode, as were quite a few other Hanna-Barbera shows from the sixties and seventies. A Cartoon Network promo [[LampshadeHanging hung a lampshade]] in which, after running across such a background, Barney Rubble taps Fred Flintstone on his shoulder using the "wraparound". Another promo was a music video of Music/SoulCoughing's "Circles," where Fred, Barney, and other Creator/HannaBarbera stars were literally "walking around in circles" when they got stuck in the Wraparound Background and tried to get out. [[https://www.youtube.com/watch?v=S0-coASIjkQ Check it out]]!
** Lampshaded again in this [[https://www.youtube.com/watch?v=l_av-E6LHoU Cartoon Network ident]] for The Flintstones

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* ''WesternAnimation/TheFlintstones'' was is guilty of this in nearly every episode, as were are quite a few other Hanna-Barbera shows from the sixties and seventies. A Cartoon Network promo [[LampshadeHanging hung hangs a lampshade]] in which, after running across such a background, Barney Rubble taps Fred Flintstone on his shoulder using the "wraparound". Another promo was is a music video of Music/SoulCoughing's "Circles," where Fred, Barney, and other Creator/HannaBarbera stars were are literally "walking around in circles" when they got get stuck in the Wraparound Background and tried try to get out. [[https://www.youtube.com/watch?v=S0-coASIjkQ Check it out]]!
** Lampshaded again in this [[https://www.youtube.com/watch?v=l_av-E6LHoU Cartoon Network ident]] for The Flintstones''The Flintstones''.



** One especially blatant example occurred in one of the Flintstones Christmas specials, where Santa arrived at a party and Pebbles and Bamm-Bamm led a large group of children across a stationary background to meet him. This large group was then followed by... Pebbles and Bamm-Bamm. That's right, Wraparound [=FOREGROUND=].
* Particularly noticeable in ''Franchise/ScoobyDoo'', since every episode involved exploration and chases.

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** One especially blatant example occurred occurs in one of the Flintstones Christmas specials, ''Flintstones'' {{Christmas Episode}}s, where Santa arrived arrives at a party and Pebbles and Bamm-Bamm led lead a large group of children across a stationary background to meet him. This large group was is then followed by... Pebbles and Bamm-Bamm. That's right, Wraparound [=FOREGROUND=].
* Particularly noticeable in ''Franchise/ScoobyDoo'', since every episode involved involves exploration and chases.



* ''WesternAnimation/TheSimpsons'' skewered it in "The Front". The background behind Bart and Lisa repeats itself, complete with the same janitor, while they take a tour of the ''Itchy and Scratchy Show'' cartoon studio. And of course, during this scene, the tour guide [[LampshadeHanging mentions the fact that backgrounds are often recycled to keep costs down]], thus driving the point home. The commentary mentions that they had to put the woman mopping because people are almost trained NOT to look at the backgrounds. They had to use a very short loop and movement in the background to draw attention to it. Also the CouchGag where the family runs past their own living room over and over.
* Subverted, with LampshadeHanging, in an episode of ''WesternAnimation/DextersLaboratory'' that was itself an {{Homage}} to ''WesternAnimation/WackyRaces''. Dee Dee asks her imaginary friend Koosalagoopagoop (whom she is also using as her vehicle) why the background keeps repeating. Koos explains that it used to be a popular cost-cutting measure, but then the racers discover that they are stuck in a trap set up by Mandark, in the form of a treadmill surrounded by holograms of various rocks going by them again and again. Koosie even mentioned the industry name "the Repeat Pan" and gave Hanna and Barbera a ShoutOut.
* Similarly parodied in an episode of ''WesternAnimation/TheAngryBeavers''. In "The Big Round Pink Sticky Fish Thingy", Norb tries to get away with the titular "fish thingy" (a rare sturgeon egg) after tricking Dagget into looking for it elsewhere. Norb finds himself going past a repeating background of absurd images, including a reproduction of "Washington Crossing The Delaware", and realizes he's running on a treadmill with a scrolling background hastily constructed by Dagget.

to:

* ''WesternAnimation/TheSimpsons'' skewered skewers it in "The Front". The background behind Bart and Lisa repeats itself, complete with the same janitor, while they take a tour of the ''Itchy and Scratchy Show'' cartoon studio. And of course, during this scene, the tour guide [[LampshadeHanging mentions the fact that backgrounds are often recycled to keep costs down]], thus driving the point home. The commentary mentions that they had to put the woman mopping because people are almost trained NOT to look at the backgrounds. They had to use a very short loop and movement in the background to draw attention to it. Also the CouchGag where the family runs past their own living room over and over.
* Subverted, with LampshadeHanging, in an episode of ''WesternAnimation/DextersLaboratory'' that was is itself an {{Homage}} to ''WesternAnimation/WackyRaces''. Dee Dee asks her imaginary friend Koosalagoopagoop (whom she is also using as her vehicle) why the background keeps repeating. Koos explains that it used to be a popular cost-cutting measure, but then the racers discover that they are stuck in a trap set up by Mandark, in the form of a treadmill surrounded by holograms of various rocks going by them again and again. Koosie even mentioned the industry name "the Repeat Pan" and gave Hanna and Barbera a ShoutOut.
* Similarly parodied Parodied in an the ''WesternAnimation/TheAngryBeavers'' episode of ''WesternAnimation/TheAngryBeavers''. In "The Big Round Pink Sticky Fish Thingy", Thingy". Norb tries to get away with the titular eponymous "fish thingy" (a rare sturgeon egg) after tricking Dagget into looking for it elsewhere. Norb finds himself going past a repeating background of absurd images, including a reproduction of "Washington Crossing The Delaware", and realizes he's running on a treadmill with a scrolling background hastily constructed by Dagget.



* Some of the really cheap [[Creator/DCComics DC Superhero cartoons]] are very guilty of this. The worst example is in a Flash short in which Flash and Kid Flash chased Zoom throughout the world, including a chase in Egypt in which they pass by thirty pyramids. Note: there are only three "True Pyramids", and about half-a-dozen failed attempts. It wasn't just the cheap DC toons. The Franchise/{{DCAU}} did it, too.
* An episode of ''WesternAnimation/GarfieldAndFriends'' lampshaded it during one of its chase scenes. After several seconds of Garfield chasing a mouse around the house, Garfield turns to the audience and remarks on how cartoon backgrounds tend to repeat themselves.

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* Some of the really cheap [[Creator/DCComics DC Superhero cartoons]] are very guilty of this. The worst example is in a Flash short in which Flash and Kid Flash chased chase Zoom throughout the world, including a chase in Egypt in which they pass by thirty pyramids. Note: there are only three "True Pyramids", and about half-a-dozen failed attempts. It wasn't It's not just the cheap DC toons. The toons, either - the Franchise/{{DCAU}} did does it, too.
* An episode of ''WesternAnimation/GarfieldAndFriends'' lampshaded lampshades it during one of its chase scenes. After several seconds of Garfield chasing a mouse around the house, Garfield turns to the audience and remarks on how cartoon backgrounds tend to repeat themselves.



** Justified? They were running in a circle around the room, with the camera perspective in the middle following them.



* Parodied in an episode of ''[[WesternAnimation/MightyMouse Mighty Mouse: The New Adventures]]'' that lampooned ''Scooby-Doo''. During a chase scene, Mighty Mouse runs past the same clock and window several times before the camera pulls back and reveals that the hallway has several of them spaced few feet apart.

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* Parodied in an episode of ''[[WesternAnimation/MightyMouse Mighty Mouse: The New Adventures]]'' that lampooned lampoons ''Scooby-Doo''. During a chase scene, Mighty Mouse runs past the same clock and window several times before the camera pulls back and reveals that the hallway has several of them spaced few feet apart.
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* Parodied, like all corner-cutting cartoon techniques, in an episode of ''Manga/CromartieHighSchool'', where Hayashida and Kamiyama are talking while walking to school. When they pass a brick wall, the camera cuts to an open plan where they are shown walking back and forth in front of the wall - the idea being emulating this trope.
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* Though never used in either film proper, the DVDCommentary for ''Film/ScoobyDoo'' has the cast joking that, for [[Film/ScoobyDooMonstersUnleashed the sequel]], there should be a scene in which they're all running in profile with the same background going by over and over.
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Occasionally Lampshaded in old WesternAnimation/LooneyTunes where the camera would zoom out and we see the characters running on a a treadmill powering the background causing the characters to jump off the treadmill and continue the chase.

It's rarely found in anime, which when cutting animation costs mostly [[InactionSequence avoids long running sequences]] or uses an abstract background when doing so ([[SpeedStripes speed lines]], pastel versions of cityscapes, and other easy-to-draw things).

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Occasionally Lampshaded in old This trope was lampshaded even ''before'' it saw widespread uses, with some older WesternAnimation/LooneyTunes where having the camera would zoom out and we for us to see the characters running on a a treadmill powering the background causing background, before the characters to themselves notice and jump off the treadmill and to continue the chase.

chase properly.

It's rarely found in anime, which when cutting animation costs mostly where the tendency is to [[InactionSequence avoids long running sequences]] to begin with, or uses to instead use an abstract background when doing so ([[SpeedStripes speed lines]], pastel versions of cityscapes, and other easy-to-draw things).
things) in order to cut costs.
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Today, largely a DiscreditedTrope. Compare CutAndPasteEnvironments for video games.

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Today, largely a DiscreditedTrope. Compare CutAndPasteEnvironments for video games.
games, and UnnaturallyLoopingLocation, for locations looping in-universe.

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Today, largely a DiscreditedTrope.

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Today, largely a DiscreditedTrope.
DiscreditedTrope. Compare CutAndPasteEnvironments for video games.
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* In the documentary ''Film/TheHollywoodClowns'', this was used in silent film, and one shot shows a chase taking place on what's almost a carousel with a background painted onto it, and another with a cowboy riding on a mechanical horse, with a wraparound backdrop like the one that would be seen decades later in the music video ''Shiny Happy People'' mentioned below.
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* ''WesternAnimation/WeBareBears'': Parodied in one of the segments in "Charlie's Halloween Thing 2". The Baby Bears are running from a wolfman as part of a ''Scooby Doo'' parody, when the wolfman suddenly stops and [[MediumAwareness seems to notice the wraparound background]]. Then the Bears run out the left side of the screen and back in on the opposite side.
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None


* ''WesternAnimation/TheSimpsons'' skewered it. The background behind Bart and Lisa repeats itself, complete with the same janitor, while they take a tour of the ''Itchy and Scratchy Show'' cartoon studio. And of course, during this scene, the tour guide mentions the fact that backgrounds are often recycled to keep costs down, thus driving the point home. The commentary mentions that they had to put the woman mopping because people are almost trained NOT to look at the backgrounds. They had to use a very short loop and movement in the background to draw attention to it. Also the CouchGag where the family runs past their own living room over and over.

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* ''WesternAnimation/TheSimpsons'' skewered it.it in "The Front". The background behind Bart and Lisa repeats itself, complete with the same janitor, while they take a tour of the ''Itchy and Scratchy Show'' cartoon studio. And of course, during this scene, the tour guide [[LampshadeHanging mentions the fact that backgrounds are often recycled to keep costs down, down]], thus driving the point home. The commentary mentions that they had to put the woman mopping because people are almost trained NOT to look at the backgrounds. They had to use a very short loop and movement in the background to draw attention to it. Also the CouchGag where the family runs past their own living room over and over.
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* During the model train chase in Franchise/WallaceAndGromit's ''WesternAnimation/TheWrongTrousers''. {{Justified|Trope}} in that the train is actually going around in circles around the edges of the same room. The creators even {{lampshade|Hanging}}d this in the DVD audio commentary.

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* During the model train chase in Franchise/WallaceAndGromit's WesternAnimation/WallaceAndGromit's ''WesternAnimation/TheWrongTrousers''. {{Justified|Trope}} in that the train is actually going around in circles around the edges of the same room. The creators even {{lampshade|Hanging}}d this in the DVD audio commentary.
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* Parodied in an episode of ''[[WesternAnimation/MightyMouse Mighty Mouse: The New Adventures]] that lampooned ''Scooby-Doo''. During a chase scene, Mighty Mouse runs past the same clock and window several times before the camera pulls back and reveals that the hallway has several of them spaced few feet apart.

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* Parodied in an episode of ''[[WesternAnimation/MightyMouse Mighty Mouse: The New Adventures]] Adventures]]'' that lampooned ''Scooby-Doo''. During a chase scene, Mighty Mouse runs past the same clock and window several times before the camera pulls back and reveals that the hallway has several of them spaced few feet apart.
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* Parodied in an episode of ''[[WesternAnimation/MightyMouse Mighty Mouse: The New Adventures]] that lampooned ''Scooby-Doo''. During a chase scene, Mighty Mouse runs past the same clock and window several times before the camera pulls back and reveals that the hallway has several of them spaced few feet apart.
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* Some theories suggest the universe itself may work like this, being finite and recursive. Which means if you went in the same direction long enough you would end up in the same place where you started.
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* Music/REM's [[https://youtu.be/YYOKMUTTDdA?t=148 video]] for "Shiny Happy People" features an old man on a bicycle powering the wraparound backdrop of stage.

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* Music/REM's [[https://youtu.Music/{{REM}}'s music video for "[[https://youtu.be/YYOKMUTTDdA?t=148 video]] for "Shiny Shiny Happy People" People]]" features an old man on a bicycle powering the soundstage's wraparound backdrop of stage.backdrop.

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