History Main / WizardDuel

11th Sep '17 8:06:32 AM StFan
Is there an issue? Send a Message


A '''Wizard Duel''' (also Wizard's Duel or Wizardly Duel) is when two (sometimes more) characters with magical or magic-like powers ([[MagicAIsMagicA spells]], usually) battle each other using them. A trope found mostly in {{Fantasy}}, though it may apply to characters with [[GreenLanternRing magic-like powers]] of other genres.

to:

A '''Wizard Duel''' Wizard Duel (also Wizard's Duel or Wizardly Duel) is when two (sometimes more) characters with magical or magic-like powers ([[MagicAIsMagicA spells]], usually) battle each other using them. A trope found mostly in {{Fantasy}}, though it may apply to characters with [[GreenLanternRing magic-like powers]] of other genres.
11th Sep '17 8:01:52 AM StFan
Is there an issue? Send a Message


-->-- Henry, ''[[VideoGame/FireEmblemAwakening Fire Emblem]]''

to:

-->-- Henry, '''Henry''', ''[[VideoGame/FireEmblemAwakening Fire Emblem]]''



[[folder:Anime and Manga]]

to:

[[folder:Anime and & Manga]]



* In ''Manga/MahouSenseiNegima'', wizardly battles handle mostly like an [[ActionGame Action]] [=RPG=]. In particular, [[MagicalIncantation Invoked]] spells can be held for 20 second, simple spells can be thought, and some spells can be activated within another spell already active. This makes for some interesting strategies for piling spells atop eachother, leaving the only limitation up to the magic-users magic pool.

to:

* In ''Manga/MahouSenseiNegima'', wizardly battles handle mostly like an [[ActionGame Action]] [=RPG=]. In particular, [[MagicalIncantation Invoked]] spells can be held for 20 second, simple spells can be thought, and some spells can be activated within another spell already active. This makes for some interesting strategies for piling spells atop eachother, each other, leaving the only limitation up to the magic-users magic pool.



[[folder:Collectible Card Games]]
* The very purpose of ''MagicTheGathering'' is to simulate a Wizard Duel.
** Depicted and encouraged in [[http://magiccards.info/query?q=%21Arcane+Melee&v=card&s=cname Arcane Melee]] by making spells easier to cast for everyone.
--->'''Flavor text''': ''Debates between wizards are never purely academic.''
* Same with ''[[TabletopGame/YuGiOh Yu-Gi-Oh]]''.

to:

[[folder:Collectible Card [[folder:Card Games]]
* The very purpose of ''MagicTheGathering'' ''TabletopGame/MagicTheGathering'' is to simulate a Wizard Duel.
**
Duel. Depicted and encouraged in [[http://magiccards.info/query?q=%21Arcane+Melee&v=card&s=cname Arcane Melee]] by making spells easier to cast for everyone.
--->'''Flavor text''': -->'''Flavor text:''' ''Debates between wizards are never purely academic.''
* %%* Same with ''[[TabletopGame/YuGiOh Yu-Gi-Oh]]''.''TabletopGame/YuGiOh''.



* Marvel's Comicbook/DoctorStrange (see the page image) is all about this trope.

to:

* Marvel's Comicbook/DoctorStrange ComicBook/DoctorStrange (see the page image) is all about this trope.



* In Stephanie Brown's ''[[Comicbook/{{Batgirl2009}} Batgirl]]'' series, when Stephanie unintentionally insulted the bonnet-making-craftmanship of a witch in Limbo Town she is challenged to a standard duel, to be conducted per the guidelines set in Alchan's Book of the Damned, Third Edition, Twice Removed. Stephanie opens the duel with "[[TalkToTheFist accio fist]]," though she admits afterwards that "[[Literature/HarryPotter accio face]]" would be the more accurate description.

to:

* In Stephanie Brown's ''[[Comicbook/{{Batgirl2009}} Batgirl]]'' ''ComicBook/{{Batgirl|2009}}'' series, when Stephanie unintentionally insulted the bonnet-making-craftmanship of a witch in Limbo Town she is challenged to a standard duel, to be conducted per the guidelines set in Alchan's Book of the Damned, Third Edition, Twice Removed. Stephanie opens the duel with "[[TalkToTheFist accio fist]]," though she admits afterwards that "[[Literature/HarryPotter accio face]]" would be the more accurate description.



[[folder:Fan Fiction]]

to:

[[folder:Fan Fiction]]Works]]



* The [[WesternAnimation/MyLittlePonyFriendshipIsMagic [=MLP=]]] fanfic ''[[http://www.fimfiction.net/story/3378/The-Moonstone-Cup The Moonstone Cup]]'' is all about Twilight Sparkle being invited to and participating in a major formal wizard ''tournament'' -- in which more than just ponies compete for the eponymous prize and not everyone looks too kindly on her being chosen as the Element of Magic.
* ''FanFic/QueenOfAllOni'' has [[VillainProtagonist Jade]] and [[BadassGrandpa Uncle]] engage in a BeamOWar style one when Uncle shows up to prevent Jade from stealing the Oni masks and the Talismans from the Vault in Section 13. She manages to hold the advantage for about ten seconds before he pushes her back and [[CurbStompBattle defeats her]].

to:

* The [[WesternAnimation/MyLittlePonyFriendshipIsMagic [=MLP=]]] ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fanfic ''[[http://www.fimfiction.net/story/3378/The-Moonstone-Cup The Moonstone Cup]]'' is all about Twilight Sparkle being invited to and participating in a major formal wizard ''tournament'' -- in which more than just ponies compete for the eponymous prize and not everyone looks too kindly on her being chosen as the Element of Magic.
* ''FanFic/QueenOfAllOni'' has ''Fanfic/QueenOfAllOni'':
**
[[VillainProtagonist Jade]] and [[BadassGrandpa Uncle]] engage in a BeamOWar style one when Uncle shows up to prevent Jade from stealing the Oni masks and the Talismans from the Vault in Section 13. She manages to hold the advantage for about ten seconds before he pushes her back and [[CurbStompBattle defeats her]].



* Being a HarryPotter fanfic, ''Fanfic/HarryPotterAndTheMethodsOfRationality'' features some of these. Friendly examples (which Quirrell disparages as a sport) include Daphne challenging Neville to a duel when he and Harry attack her mock-army - hostile examples include Quirrell vs. Auror Bahry.

to:

* Being a HarryPotter ''Franchise/HarryPotter'' fanfic, ''Fanfic/HarryPotterAndTheMethodsOfRationality'' features some of these. Friendly examples (which Quirrell disparages as a sport) include Daphne challenging Neville to a duel when he and Harry attack her mock-army - -- hostile examples include Quirrell vs. Auror Bahry.



[[folder:Films -- Animated]]

to:

[[folder:Films -- Animated]]Animation]]



[[folder:Myth & Religion]]

to:

[[folder:Myth [[folder:Myths & Religion]]



[[folder:Pinball]]

to:

[[folder:Pinball]][[folder:Pinballs]]



** From 3.5, the greatest way of doing this was the popular ''[[DisintegratorRay Disintegrate]]'' spell, which blows you to powder unless you pass a Fortitude save - and mages suck at Fort saves. The spell itself has become known as "wizard for 'fuck you'." [[note]]Bad news: ''Disintegrate'' [[http://www.d20srd.org/srd/spells/disintegrate.htm hurts a lot even on successful save]]. Good news: it requires a ranged touch attack, and wizards aren't cool snipers. Good non-news: if it strikes a Force effect (like ''[Bigby's] Interposing Hand'', 2 levels lower, or even the first-level ''shield''), both usually wink out. Death spells are "Fortitude save or die" as well, but there are plenty of effects and items made to defend against them.[[/note]]

to:

** From 3.5, the greatest way of doing this was the popular ''[[DisintegratorRay Disintegrate]]'' spell, which blows you to powder unless you pass a Fortitude save - -- and mages suck at Fort saves. The spell itself has become known as "wizard for 'fuck you'." [[note]]Bad news: ''Disintegrate'' [[http://www.d20srd.org/srd/spells/disintegrate.htm hurts a lot even on successful save]]. Good news: it requires a ranged touch attack, and wizards aren't cool snipers. Good non-news: if it strikes a Force effect (like ''[Bigby's] Interposing Hand'', 2 levels lower, or even the first-level ''shield''), both usually wink out. Death spells are "Fortitude save or die" as well, but there are plenty of effects and items made to defend against them.[[/note]]



** ''TabletopGame/ForgottenRealms'' likewise allows for 'mageduel' within a magically enclosed area, although here the same magic also keeps them nonlethal. Given and policed by local gods of magic, so they and participants get to shows off without the counterproductive parts where wizards get killed and viewers are too busy running away to enjoy the show. Of course, wizards still duke it out "for real" all the time, formally or spontaneously.

to:

** ''TabletopGame/ForgottenRealms'' likewise allows for 'mageduel' "mageduel" within a magically enclosed area, although here the same magic also keeps them nonlethal. Given and policed by local gods of magic, so they and participants get to shows off without the counterproductive parts where wizards get killed and viewers are too busy running away to enjoy the show. Of course, wizards still duke it out "for real" all the time, formally or spontaneously.



** ''Complete Arcane'' also has rules for magical duels that don't end in one of the participants being carried out of the ring in a bucket...unless you take advantage of the rules for cheating, anyway.

to:

** ''Complete Arcane'' also has rules for magical duels that don't end in one of the participants being carried out of the ring in a bucket... unless you take advantage of the rules for cheating, anyway.



[[folder:Videogames]]

to:

[[folder:Videogames]][[folder:Video Games]]



* In ''VideoGame/MassEffect2'', one of the later loyalty missions features [[LadyOfWar Justicar Samara]] and [[spoiler:her daughter]] [[SerialKiller Morinth]] engaging in a [[MindOverMatter biotic]] duel to the death. However, though Samara is the more experienced of the two, Morinth is equal to her in terms of sheer power; as such, after blasting each other against walls and battering each other with furniture, they end up caught in a BeamOWar that can only be resolved by [[TheHero Shepard]] intervening, [[spoiler:possibly killing Samara in the process]].

to:

* In ''VideoGame/MassEffect2'', one ''VideoGame/MassEffect2'':
** One
of the later loyalty missions features [[LadyOfWar Justicar Samara]] and [[spoiler:her daughter]] [[SerialKiller Morinth]] engaging in a [[MindOverMatter biotic]] duel to the death. However, though Samara is the more experienced of the two, Morinth is equal to her in terms of sheer power; as such, after blasting each other against walls and battering each other with furniture, they end up caught in a BeamOWar that can only be resolved by [[TheHero Shepard]] intervening, [[spoiler:possibly killing Samara in the process]].



* ''Franchise/TheElderScrolls''

to:

* ''Franchise/TheElderScrolls''''Franchise/TheElderScrolls'':



[[folder:Webcomics]]

to:

[[folder:Webcomics]][[folder:Web Comics]]
* ''WebAnimation/{{RWBY}}'': In the very first episode, Glynda Goodwitch tries to prevent Roman Torchwick's plane from escaping, but ends up engaging in a magic battle against the pilot, Cinder Fall. What ensues is a duel where Glynda controls the weather and transforms the ensuing debris into large objects, only to be countered by Cinder's spontaneous outbursts of fire.
[[/folder]]

[[folder:Web Comics]]



* ''Webcomic/TheOrderOfTheStick''

to:

* ''Webcomic/TheOrderOfTheStick''''Webcomic/TheOrderOfTheStick'':



** Vaarsuvius [[http://www.giantitp.com/comics/oots0065.html versus Zz'dtri of the Linear Guild.]] It isn't a particularly impressive battle, though, as Zz'dtri was able to [[NoSell effortlessly counter anything V could throw at him.]] Except Summon Lawyers.

to:

** Vaarsuvius [[http://www.giantitp.com/comics/oots0065.html versus Zz'dtri of the Linear Guild.]] It isn't a particularly impressive battle, though, as Zz'dtri was is able to [[NoSell effortlessly counter anything V could throw at him.]] Except Summon Lawyers.



** [[http://www.giantitp.com/comics/oots0873.html Durkon vs Malack]], reclaiming the dignity of divine spellcasters everywhere.

to:

** [[http://www.giantitp.com/comics/oots0873.html Durkon vs vs. Malack]], reclaiming the dignity of divine spellcasters everywhere.



* Wizard Duels are a staple of ''Webcomic/TheWotch'' comic, and tend to be marked by high mobility. Those wizards aren't about to stand and get spells hurled at them - they move.

to:

* Wizard Duels are a staple of ''Webcomic/TheWotch'' comic, and tend to be marked by high mobility. Those wizards aren't about to stand and get spells hurled at them - -- they move.



* ''WebAnimation/{{RWBY}}'': In the very first episode, Glynda Goodwitch tries to prevent Roman Torchwick's plane from escaping, but ends up engaging in a magic battle against the pilot, Cinder Fall. What ensues is a duel where Glynda controls the weather and transforms the ensuing debris into large objects, only to be countered by Cinder's spontaneous outbursts of fire.



* ''WesternAnimation/AvatarTheLastAirbender'',

to:

* ''WesternAnimation/AvatarTheLastAirbender'',''WesternAnimation/AvatarTheLastAirbender'':



* Uncle against Daolon Wong in ''{{WesternAnimation/Jackie Chan Adventures}}''
* ''WesternAnimation/MyLittlePonyFriendshipIsMagic''

to:

* %%* Uncle against Daolon Wong in ''{{WesternAnimation/Jackie Chan Adventures}}''
''WesternAnimation/JackieChanAdventures''
* ''WesternAnimation/MyLittlePonyFriendshipIsMagic''''WesternAnimation/MyLittlePonyFriendshipIsMagic'':



** "[[Recap/MyLittlePonyFriendshipIsMagicS7E16CampfireTales Campfire Tales]]": In the legend told by Rarity, Sable Spirit and Mistmane battle by using powerful unicorn magic; growing plants surrounding the opponent like a cocoon, and summoning dragon spirits (made of fire and water, respectively) to clash against each other.



* Subverted in an episode of ''WesternAnimation/SouthPark" where Cartman pretends to be a pshchic detective. At one point he is forced to have a "[[https://www.youtube.com/watch?v=22Tj_l4PcPs psychic battle]]" with a group of rival psychic detectives, but because both Cartman and the detectives are just pretending to be psychic and don't have any real powers, the "battle" consists of them [[SayingSoundEffectsOutLoud shouting sound effects]] and waving their hands at each other while looking constipated, before declaring it a draw.

to:

* Subverted in an episode of ''WesternAnimation/SouthPark" where Cartman pretends to be a pshchic psychic detective. At one point he is forced to have a "[[https://www.youtube.com/watch?v=22Tj_l4PcPs psychic battle]]" with a group of rival psychic detectives, but because both Cartman and the detectives are just pretending to be psychic and don't have any real powers, the "battle" consists of them [[SayingSoundEffectsOutLoud shouting sound effects]] and waving their hands at each other while looking constipated, before declaring it a draw.



12th Jul '17 10:10:20 AM xcountryguy
Is there an issue? Send a Message


* Also subverted in a ''ComicBook/SuicideSquad'' comic, where Nightshade and Incubus get into a standard wizard duel [[spoiler: only for Deadshot to abruptly shoot Incubus in the head, killing him instantly.]]

to:

* Also subverted in a ''ComicBook/SuicideSquad'' comic, where Nightshade and Incubus get into a standard wizard duel [[spoiler: only [[spoiler:only for Deadshot to abruptly shoot Incubus in the head, killing him instantly.]]



** Jade engages in another one with Tohru during the fight in the Hall of Ice. And by this point, Jade's [[TookALevelInBadass powers have increased]] to the point that the only reason she loses is because [[spoiler: the homunculus she summoned turns on her]].

to:

** Jade engages in another one with Tohru during the fight in the Hall of Ice. And by this point, Jade's [[TookALevelInBadass powers have increased]] to the point that the only reason she loses is because [[spoiler: the [[spoiler:the homunculus she summoned turns on her]].



** Also, for a given definition of "wizard", his battle with [[spoiler: Sauron]] in TheHobbitTheDesolationOfSmaug. Definitely the most epic (and most horrifying) so far.

to:

** Also, for a given definition of "wizard", his battle with [[spoiler: Sauron]] [[spoiler:Sauron]] in TheHobbitTheDesolationOfSmaug. Definitely the most epic (and most horrifying) so far.



** Cinhil vs. Imre [[spoiler: subverted when Imre kills himself]].
** Alister Cullen vs. Ariella [[spoiler: fatal for both combatants]].
** Donal vs. Sief MacAthan, also spur-of-the-moment [[spoiler: when Sief realizes he's been cuckolded by his king]].

to:

** Cinhil vs. Imre [[spoiler: subverted [[spoiler:subverted when Imre kills himself]].
** Alister Cullen vs. Ariella [[spoiler: fatal [[spoiler:fatal for both combatants]].
** Donal vs. Sief MacAthan, also spur-of-the-moment [[spoiler: when [[spoiler:when Sief realizes he's been cuckolded by his king]].



** Kelson/Morgan/Duncan/Arilan vs. Wencit/Lionel/Rhydon/Bran Coris [[spoiler: subverted by "Rhydon" revealing himself to be Stefan Coram after poisoning himself and his side]].

to:

** Kelson/Morgan/Duncan/Arilan vs. Wencit/Lionel/Rhydon/Bran Coris [[spoiler: subverted [[spoiler:subverted by "Rhydon" revealing himself to be Stefan Coram after poisoning himself and his side]].



* ''Literature/TheDresdenFiles'' has institutionalized this, in which one of the acceptable forms for a formal duel is a contest of "energy", meaning solely magic. Harry though tends to do various other interesting/crazy/insane things to win fights. In the first book ''Storm Front'' [[spoiler: Harry's greater strength and experience gave him an advantage he needed to make up for fighting on Shadowman's home turf]]. The only formal magical duel he's been in was in ''Changes'' [[spoiler: in which he fought the ancient vampire Arianna Ortega. She was put at a significant disadvantage by this, because as a vampire she was unaccustomed to purely magical combat.]]

to:

* ''Literature/TheDresdenFiles'' has institutionalized this, in which one of the acceptable forms for a formal duel is a contest of "energy", meaning solely magic. Harry though tends to do various other interesting/crazy/insane things to win fights. In the first book ''Storm Front'' [[spoiler: Harry's [[spoiler:Harry's greater strength and experience gave him an advantage he needed to make up for fighting on Shadowman's home turf]]. The only formal magical duel he's been in was in ''Changes'' [[spoiler: in [[spoiler:in which he fought the ancient vampire Arianna Ortega. She was put at a significant disadvantage by this, because as a vampire she was unaccustomed to purely magical combat.]]



** It doesn't go as planned, but Harry gets challenged to one of these in one of the short stories by Darth Wannabe and his goth buddies. When they ready their wands and crystals and what not, he opts out by [[spoiler: drawing his .44 and snarking at them]].
* The battle between [[BigGood Allanon]] and [[DemonLordsAndArchDevils The Dagda Mor]] in ''[[Literature/TheSwordOfShannaraTrilogy The Elfstones of Shannara]]''. It's a WizardDuel that also doubles as HighAltitudeBattle, since Allanon's on a Roc, and the Dagda Mor on a BatOutOfHell. Also, [[spoiler: [[HeelFaceTurn The Isle Witch]]]] vs The Morgawr in ''Literature/TheVoyageOfTheJerleShannara'', and [[BigBad Rimmer Dall]] vs everybody in the conclusion to ''Literature/TheHeritageOfShannara''.

to:

** It doesn't go as planned, but Harry gets challenged to one of these in one of the short stories by Darth Wannabe and his goth buddies. When they ready their wands and crystals and what not, he opts out by [[spoiler: drawing [[spoiler:drawing his .44 and snarking at them]].
* The battle between [[BigGood Allanon]] and [[DemonLordsAndArchDevils The Dagda Mor]] in ''[[Literature/TheSwordOfShannaraTrilogy The Elfstones of Shannara]]''. It's a WizardDuel that also doubles as HighAltitudeBattle, since Allanon's on a Roc, and the Dagda Mor on a BatOutOfHell. Also, [[spoiler: [[HeelFaceTurn [[spoiler:[[HeelFaceTurn The Isle Witch]]]] vs The Morgawr in ''Literature/TheVoyageOfTheJerleShannara'', and [[BigBad Rimmer Dall]] vs everybody in the conclusion to ''Literature/TheHeritageOfShannara''.



** In the final book, [[spoiler: Carn]] and an Empire magician enter a wizard's duel. [[spoiler: Carn]] manages to gain the upper hand, and the enemy magician panicked and tried to cast a death spell. [[spoiler: Carn]] is incinerated, but before he was killed, he managed to get one last spell out, which drained the enemy magician of all the water in his body, causing him to crumble to dust.

to:

** In the final book, [[spoiler: Carn]] [[spoiler:Carn]] and an Empire magician enter a wizard's duel. [[spoiler: Carn]] [[spoiler:Carn]] manages to gain the upper hand, and the enemy magician panicked and tried to cast a death spell. [[spoiler: Carn]] [[spoiler:Carn]] is incinerated, but before he was killed, he managed to get one last spell out, which drained the enemy magician of all the water in his body, causing him to crumble to dust.



** Subverted in the trilogy's climax during [[BigGood King Zalathorm]]'s ([[spoiler: Tzigone's dad]]) battle against his ArchEnemy [[BigBad Akhlaur]]. Since both are [[TheArchmage archmagi]] of almost exactly equal power and are tied to the same SoulJar, neither is capable of permanently harming the other- until Tzigone and fellow main protagonists Matteo and Andris destroy said SoulJar, at which point Zalathorm [[HeroicSacrifice sacrifices himself]] to [[TakingYouWithMe kill Akhlaur for good]]. [[spoiler: Zalathorm gets better; Akhlaur doesn't]].

to:

** Subverted in the trilogy's climax during [[BigGood King Zalathorm]]'s ([[spoiler: Tzigone's ([[spoiler:Tzigone's dad]]) battle against his ArchEnemy [[BigBad Akhlaur]]. Since both are [[TheArchmage archmagi]] of almost exactly equal power and are tied to the same SoulJar, neither is capable of permanently harming the other- until Tzigone and fellow main protagonists Matteo and Andris destroy said SoulJar, at which point Zalathorm [[HeroicSacrifice sacrifices himself]] to [[TakingYouWithMe kill Akhlaur for good]]. [[spoiler: Zalathorm [[spoiler:Zalathorm gets better; Akhlaur doesn't]].



** It can be made lethal too, as happened in extra stage of Imperishable Night with [[spoiler: Fujiwara no Mokou]], who is immortal. The characters reason that, since she ''can't'' die, there's no point in holding their magic back. [[spoiler: Mokou]] herself ''endorses'' this; being supremely powerful and immune to both death and injury, she reasons that all she has left to train is her pain endurance.

to:

** It can be made lethal too, as happened in extra stage of Imperishable Night with [[spoiler: Fujiwara [[spoiler:Fujiwara no Mokou]], who is immortal. The characters reason that, since she ''can't'' die, there's no point in holding their magic back. [[spoiler: Mokou]] [[spoiler:Mokou]] herself ''endorses'' this; being supremely powerful and immune to both death and injury, she reasons that all she has left to train is her pain endurance.



** In [[VideoGame/AssassinsCreedI the first game]], Altaïr fights [[spoiler: Al Mualim]] at the very end, countering his opponent's use of the Apple of Eden to summon the ghosts of his first nine targets and then his DoppelgangerAttack with AuraVision, using it to see through the illusions.
** In ''VideoGame/AssassinsCreedII'', Ezio and [[spoiler: Rodrigo Borgia]] both use their respective Pieces of Eden to fight each other at the end of the game, with Ezio in particular imitating [[spoiler: Al Mualim's]] DoppelgangerAttack from the first game.

to:

** In [[VideoGame/AssassinsCreedI the first game]], Altaïr fights [[spoiler: Al [[spoiler:Al Mualim]] at the very end, countering his opponent's use of the Apple of Eden to summon the ghosts of his first nine targets and then his DoppelgangerAttack with AuraVision, using it to see through the illusions.
** In ''VideoGame/AssassinsCreedII'', Ezio and [[spoiler: Rodrigo [[spoiler:Rodrigo Borgia]] both use their respective Pieces of Eden to fight each other at the end of the game, with Ezio in particular imitating [[spoiler: Al [[spoiler:Al Mualim's]] DoppelgangerAttack from the first game.
1st Jul '17 2:26:06 AM Mhazard
Is there an issue? Send a Message


* ''Literature/BookOfExodus'' has Aaron dueling against the Pharaoh by turning his MagicStaff into a snake, and the Pharaoh sends his own sorcerers to turn their staves into snakes. But Arron's snake swallowed the Pharaoh's snakes. The Ten Plagues incident also involves Moses dueling against Egyptian sorcerers.

to:

* ''Literature/BookOfExodus'' has Aaron dueling against the Pharaoh by turning his MagicStaff into a snake, and the Pharaoh sends his own sorcerers to turn their staves into snakes. But Arron's snake swallowed the Pharaoh's snakes. The Ten Plagues incident also involves Moses dueling against Egyptian sorcerers.sorcerers, but it only lasts until the plague of lice, when the Egyptian magicians try to mimic the plague but were unable to.
30th Jun '17 3:22:53 PM nighttrainfm
Is there an issue? Send a Message


** More recently, V and Xykon threw down with a rather higher special effects budget. [[UnEqualRites Arcanists get all the perks...]]

to:

** More recently, By contrast, V and Xykon threw down with a rather higher special effects budget. [[UnEqualRites Arcanists get all the perks...]]
10th Jun '17 3:32:59 PM nombretomado
Is there an issue? Send a Message


* Wizard Duels are a staple of ''TheWotch'' comic, and tend to be marked by high mobility. Those wizards aren't about to stand and get spells hurled at them - they move.

to:

* Wizard Duels are a staple of ''TheWotch'' ''Webcomic/TheWotch'' comic, and tend to be marked by high mobility. Those wizards aren't about to stand and get spells hurled at them - they move.
10th Jun '17 7:00:39 AM Generality
Is there an issue? Send a Message

Added DiffLines:

* Happens frequently in ''Literature/TheWheelOfTime'', especially at the climax of a book. Because the One Power is much better suited to causing wanton destruction than containing it, magical battles are mostly tactical, with the combatants trying to gain the element of surprise or distract their opponent enough to hit them with a deadly attack or a shield that will disable their magic. If they're very close in skill and power, they can prevent one another's attacks from forming, resulting in a duel that looks to a {{muggle}} like two people just staring at each other.
8th Jun '17 10:48:13 AM Malady
Is there an issue? Send a Message


* While frowned upon by the faculty of {{Academagia}}, it is possible to duel other students. There are even specialized dueling actions, skills, and spells.

to:

* While frowned upon by the faculty of {{Academagia}}, VideoGame/{{Academagia}}, it is possible to duel other students. There are even specialized dueling actions, skills, and spells.
29th May '17 9:39:20 PM nombretomado
Is there an issue? Send a Message


* This is basically the entire point of the family wizard tournament in ''WizardsOfWaverlyPlace''. It's a magical duel for control over the families wizarding powers.

to:

* This is basically the entire point of the family wizard tournament in ''WizardsOfWaverlyPlace''.''Series/WizardsOfWaverlyPlace''. It's a magical duel for control over the families wizarding powers.
28th May '17 3:40:18 PM nombretomado
Is there an issue? Send a Message


* ''WarhammerFantasy'' has these in spades, both in the background and on the tabletop. The spellcasting system in the game means that your wizards are essentially in a constant duel with your opponent's wizards throughout the battle, with his wizards attempting to thwart and dispel the spells of your side and vice-versa (although a lot of the damage tends to accrue to the army the wizard is accompanying rather than necessarily the wizard himself). The 2011 Storm of Magic supplement takes this up to eleven by introducing a range of super-powerful spells and cantrips for more direct wizard-to-wizard duelling and scenarios which are won by occupying magical node points with your wizards and denying them to the opponent. Magical duels to the death are almost innumerable in the background books, but the most prominent example of the (usually) non-lethal kind is probably the octannual ritual duel between senior Imperial College Wizards for the honour of becoming the Supreme Patriarch of all the magical colleges for the next eight years. The goal is to be the first wizard to grasp the Patriarch's staff of office at the centre of the ritual duelling chamber.

to:

* ''WarhammerFantasy'' ''TabletopGame/WarhammerFantasy'' has these in spades, both in the background and on the tabletop. The spellcasting system in the game means that your wizards are essentially in a constant duel with your opponent's wizards throughout the battle, with his wizards attempting to thwart and dispel the spells of your side and vice-versa (although a lot of the damage tends to accrue to the army the wizard is accompanying rather than necessarily the wizard himself). The 2011 Storm of Magic supplement takes this up to eleven by introducing a range of super-powerful spells and cantrips for more direct wizard-to-wizard duelling and scenarios which are won by occupying magical node points with your wizards and denying them to the opponent. Magical duels to the death are almost innumerable in the background books, but the most prominent example of the (usually) non-lethal kind is probably the octannual ritual duel between senior Imperial College Wizards for the honour of becoming the Supreme Patriarch of all the magical colleges for the next eight years. The goal is to be the first wizard to grasp the Patriarch's staff of office at the centre of the ritual duelling chamber.
This list shows the last 10 events of 285. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.WizardDuel