History Main / WeHaveReserves

19th Feb '17 4:37:50 PM Yukianesa
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** There is one faction that largely ignores this trope: the Alpha Legion. Most Chaos legions simply use cultists as fodder, meant to run at the guns and reduce their ammo so the enemy have less to fire when the traitor astartes turn up. The Alpha Legion actually ''train'' and arm their cultists, and they are frighteningly effective, eespecially at guerilla warfare. Alpha Legion doctrine states that every resource must be used to its fullest potential and never be wasted, [[YouHaveOutlivedYourUsefulness unless wasting the resource is the surest way to achieve the long term objective]]. The Alpha Legion are, in a tactical sense, 40k's OnlySaneMan.
15th Feb '17 3:44:05 AM Yukianesa
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** Vampire Counts tend to use skeletons and zombies to this effect, often [[AnimateDead the same skeleton or zombie several times over]].

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** Vampire Counts tend to use skeletons and zombies to this effect, often [[AnimateDead the same skeleton or zombie several times over]]. Interestingly the Vampire Count treat ''themselves'' as expendable because even if you can kill one with a method that would kill a vampire ''and'' they lose their magical resurrection ring to stop them coming back, they can ''still'' come back from the dust they were reduced to by absorbing enough life force. Ironically they ''[[PragmaticVillainy don't]]'' tend to treat their living subjects like this: for a vampire lord, having loyal mortal servants who can operate in plain sight (and daylight!) and further your interests is a boon, and pointlessly sending peasants to their deaths when you can easily send some skeletons or zombies in their place just emboldens the living against the midnight aristocracy.
12th Feb '17 9:57:16 AM Gosicrystal
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* Real Time Tactics games, generally avert this trope by giving you fixed units in the game, though this gives another problem of destroyed units being LostForever (except in ''VideoGame/WorldInConflict'' which allowed reinforcements to replace lost units). Some modern RTS also avoid the "We Have Reserves" type gameplay by taking psychological issues of individual units into account, which makes sending troops into suicide missions tactically prohibitive.

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* Real Time Tactics games, games generally avert this trope by giving you fixed units in the game, though this gives another problem of destroyed units being LostForever [[PermanentlyMissableContent lost for good]] (except in ''VideoGame/WorldInConflict'' which allowed reinforcements to replace lost units). Some modern RTS also avoid the "We Have Reserves" type gameplay by taking psychological issues of individual units into account, which makes sending troops into suicide missions tactically prohibitive.
25th Jan '17 8:12:25 PM Caps-luna
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** The cargo carrying Liberty ships were the best example of this. Designed to be built fast and in huge numbers, it was said if one carried a single load of war material across the Atlantic it had paid for itself. So much emphasis was put on building them ''quickly'', that it wasn't unheard of for welds in the hulls (welding was used in place of riveting because it was faster) to split open in bad weather even without the aid of the enemy. It was calculated the lifespan of a Liberty ship would be 20 Atlantic crossings, so once having made one she had paid herself and the rest 19 would be net profits. Amazingly, many Liberty ships still served in revenue transportation in the 1970s.

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** The cargo carrying Liberty ships were the best example of this. Designed to be built fast and in huge numbers, it was said if one carried a single load of war material across the Atlantic it had paid for itself. So much emphasis was put on building them ''quickly'', that it wasn't unheard of for welds in the hulls (welding was used in place of riveting because it was faster) to split open in bad weather even without the aid of the enemy. It was calculated the lifespan of a Liberty ship would be 20 Atlantic crossings, so once having made one she had paid herself and the rest 19 would be net profits. Amazingly, many Liberty ships still served in revenue transportation in the 1970s. Two of them are still functional as museum/training ships.
23rd Jan '17 9:25:38 PM DustSnitch
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* ''Podcast/PlumbingTheDeathStar'''s Zammit hopes to put the suicide back in ''Film/SuicideSquad'' in "How Would You Use The Suicide Squad" by sending the squad into areas humans haven't explored because of how dangerous they are. The logic is that eventually one of the squad members will survive and be able to further the sciences with their discoveries; even if the entire Suicide Squad is killed on their adventures into the unknown, odds are Batman will have used that time to capture even ''more'' supervillains to put on the squad.
15th Jan '17 8:11:37 AM Nintendoman01
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** Liquid Ocelot is depicted as such in ''VideoGame/MetalGearSolid4GunsOfThePatriots'', particularly when he hacks the System yet again in Act 2. When Vamp warns him that they don't know what could happen, particularly after what happened the last time they tried it, Liquid nonchalantly states that he's "willing to make a few sacrifices"; the end result is that several of his mooks suffer brain damage and become {{Technically Living Zombie}}s. During the Act 3 mission briefing, Naomi states that Liquid in fact ''knew'' from the very beginning that said test would be a failure, and yet he chose to go through with it anyway.
28th Dec '16 5:11:28 PM Premonition45
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** In ''Film/RogueOne'', Grand Moff Tarkin [[EarthShatteringKaboom uses the Death Star]] [[NoKillLikeOverkill to eliminate their under-siege Database Archives on Scarif]], an act which kills more Imperials than Rebels ([[spoiler:most of whom were already dead]]). But because it kills [[spoiler:his rival, Director Orson Krennic, who'd just realized there was a purposefully-planted weak spot in the Death Star]], [[DramaticIrony Tarkin unknowingly dooms himself and the Death Star]], setting the stage for the Battle of Yavin in ''Film/ANewHope''.
12th Dec '16 12:55:11 AM morane
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** The cargo carrying Liberty ships were the best example of this. Designed to be built fast and in huge numbers, it was said if one carried a single load of war material across the Atlantic it had paid for itself. So much emphasis was put on building them ''quickly'', that it wasn't unheard of for welds in the hulls (welding was used in place of riveting because it was faster) to split open in bad weather even without the aid of the enemy.
** Similarly to the Liberty Ships were the Escort Carriers, small, cheap aircraft carriers that could be built in mass quantities. The US built over 120 of these ships, which were used for various duties (anti-sub patrol, convoy escort, air support for amphibious forces, etc.) to free up the less numerous and far more capable Fleet carriers such as the Essex class (of which the US fielded "only" 24) to focus on other things (such as hunting down the dwindling numbers of Japanese carriers). For the Escort Carriers, ruggedness was not a high priority, earning them the nickname "Aircraft Carrier, Expendable" in reference to their "CVE" hull classification.

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** The cargo carrying Liberty ships were the best example of this. Designed to be built fast and in huge numbers, it was said if one carried a single load of war material across the Atlantic it had paid for itself. So much emphasis was put on building them ''quickly'', that it wasn't unheard of for welds in the hulls (welding was used in place of riveting because it was faster) to split open in bad weather even without the aid of the enemy.
enemy. It was calculated the lifespan of a Liberty ship would be 20 Atlantic crossings, so once having made one she had paid herself and the rest 19 would be net profits. Amazingly, many Liberty ships still served in revenue transportation in the 1970s.
** Similarly to the Liberty Ships were the Escort Carriers, small, cheap aircraft carriers that could be built in mass quantities. The US built over 120 of these ships, which were used for various duties (anti-sub patrol, convoy escort, air support for amphibious forces, etc.) to free up the less numerous and far more capable Fleet carriers such as the Essex class (of which the US fielded "only" 24) to focus on other things (such as hunting down the dwindling numbers of Japanese carriers). For the Escort Carriers, ruggedness was not a high priority, earning them the nickname "Aircraft Carrier, "Combustible, Vulnerable, Expendable" [[FunWithAcronyms in reference to to]] their "CVE" hull classification.
2nd Dec '16 1:04:59 AM aaronupright
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** This strategy failed because the Israelis [[GenreSavvy could do the math just as well]] and [[TookAThirdOption decided to bomb Cairo from the air]], directly and indirectly threatening the Nasser regime itself.

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** This strategy failed because the The Israelis tried to counter since theu [[GenreSavvy could do the math just as well]] and [[TookAThirdOption decided to bomb Cairo from the air]], directly and indirectly threatening the Nasser regime itself.itself. However, it turned out, they could not sustain a deep penetration bombing campaign either.[[note]] The Egyptians purchases scores of batteries of the latest Soviet Surface to Air Missiles and put them on the approaches to Cairo. It turns out that equipment not troops is the limiting factor in modern war[[/note]]
27th Nov '16 3:30:54 PM Jhonny
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** Seriously averted by, of all people, Genghis Khan. When your forces are usually a fraction of what your opposition can muster in you need to preserve those forces. They never engaged in hand-to-hand when they didn't have to, and leaving wounded men on the field was grounds for a commander's execution. Overly aggressive types tended not to get promoted because of the casualties they would take. Also, Genghis was known for a FatherToHisMen approach--at least to his own people.

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** * Seriously averted by, of all people, Genghis Khan. When your forces are usually a fraction of what your opposition can muster in you need to preserve those forces. They never engaged in hand-to-hand when they didn't have to, and leaving wounded men on the field was grounds for a commander's execution. Overly aggressive types tended not to get promoted because of the casualties they would take. Also, Genghis was known for a FatherToHisMen approach--at least to his own people.
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