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** After completing the main story of ''VideoGame/KirbyAndTheForgottenLand,'' you gain access to the Isolated Isles: Forgo Dreams, a post-game world that goes through remixed versions of each previous world. Upon completing the Isolated Isles and defeating Morpho Knight, you can challenge the Ultimate Cup Z, at the end of which you fight Chaos Elfilis. They even gain an additional form that has many callbacks to the previous Soul bosses.

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* The ''VideoGame/CrashBandicoot'' games usually avert this, at the worst making you fight the FinalBoss two times, once without 100% Completion and once with it. [[VideoGame/CrashBandicoot2NTranced The second GBA game]] plays it straight, though, where you need 100% completion to fight N. Tropy.
** Also applies to the first GBA game. Get all the collectibles and fight Cortex again, and you’ll get an AdvancingBossOfDoom sequence with Megamix.

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* The ''VideoGame/CrashBandicoot'' games usually avert this, at the worst making you fight the FinalBoss two times, once without 100% Completion and once with it. [[VideoGame/CrashBandicoot2NTranced The second GBA game]] plays it straight, though, where you need 100% completion to fight N. Tropy.
** Also
Tropy. This also applies to the first GBA game. Get all the collectibles and fight Cortex again, and you’ll get an AdvancingBossOfDoom sequence with Megamix.
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** Also applies to the first GBA game. Get all the collectibles and fight Cortex again, and you’ll get an AdvancingBossOfDoom sequence with Megamix.
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* ''VideoGame/ZeroDivide'': The default final opponent in any arcade ladder in the first and third (''The Final Conflict'') installments would be Zulu. However, completing an arcade ladder on normal or higher difficulty without continues will trigger another fight after the very entity that organizes the tourney, that being [[SNKBoss XTAL]].
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* In ''VideoGame/BatmanArkhamKnight'', after getting unmasked by the Scarecrow, Bruce Wayne decides to go into retirement. But before he can do this, he must first capture all his rogues and imprison them at the GCPD. As a result, the Scarecrow, the game's BigBad, isn't the last rogue Batman defeats. Instead, it's the Riddler, who's challenged Batman to yet another riddle and trophy hunt. This was optional in the previous games, but not in ''Knight''. You have to do it to get the real ending, and you can't do the whole thing and fight Riddler until Scarecrow's captured.

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* In ''VideoGame/BatmanArkhamKnight'', after getting unmasked by the Scarecrow, Bruce Wayne decides to go into retirement. But before he can do this, he must first capture all his rogues and imprison them at the GCPD. As a result, the Scarecrow, the game's BigBad, isn't the last rogue Batman defeats. Instead, it's the Riddler, who's challenged Batman to yet another riddle and trophy hunt. This was optional in the previous games, but not in ''Knight''. You have to do it to get the real ending, and you can't do the whole thing and fight Riddler until Scarecrow's captured. Everyone else including DLC bosses and all other side missions can be handled before the confrontation with Scarecrow.
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* In ''VideoGame/PetalCrash'', if you defeat Rosalia (the normal final boss) in Story Mode on Medium or higher difficulty without using a continue, Lilibri will challenge you to a rematch where she has much faster reaction times than normal. Doing this as Lilibri changes the final opponent to a sped-up Daize instead of Hyper Lilibri.
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** In White Vanilla mode (later called Light Mode), clearing the game without continues gives the player the option to challenge the EX stage (or automatically begins it, if the "no GREEN ORANGE" timeline is enabled), which consists of a fight against Erasure as it [[FlunkyBoss summons Erasure/Endless Fighters]] to supplement its attacks. [[TimeLimitBoss You have 2 minutes to defeat it]], and whether you win or lose, the game is still counted as a clear.

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** In White Vanilla mode (later called Light Mode), clearing the game without continues gives the player the option to challenge the EX stage (or automatically begins it, if the "no GREEN ORANGE" timeline is enabled), which consists of a fight against Erasure as it [[FlunkyBoss summons Erasure/Endless Fighters]] to supplement its attacks. [[TimeLimitBoss You have 2 minutes to defeat it]], and whether it.]] If your health runs out, [[PointOfNoContinues you win or lose, are forbidden from continuing]], but [[AntiFrustrationFeatures the game is still counted as a clear.clear]].
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* ''VideoGame/ZeroRanger'' has one for each mode:
** In the default Green Orange mode (later called Normal Mode), after defeating Despair, Erasure shows up to inform you that the forces of GREEN ORANGE destroyed all life on the planet Daikon anyway and you're going to die in a few minutes due to your ship's systems, including life support, being critically damaged. Erasure then gives you an out in the form of what is essentially time travel back to when GREEN ORANGE was first created, but warns you that you have only one chance to do so, and gives you the choice whether or not to try it. Refuse and the game ends. Accept and you're put in one last stage against the Lotus Jewel, the original form of GREEN ORANGE, where you must approach and make contact with it for several seconds, then repeat the process several more times as it gains more powerful forms. Fail, and ''[[DeletionAsPunishment your saved progress is wiped out]]''. Succeed, and the Lotus Jewel is destroyed, creating a new timeline where it, and by extension, GREEN ORANGE, does not exist.
** In White Vanilla mode (later called Light Mode), clearing the game without continues gives the player the option to challenge the EX stage (or automatically begins it, if the "no GREEN ORANGE" timeline is enabled), which consists of a fight against Erasure as it [[FlunkyBoss summons Erasure/Endless Fighters]] to supplement its attacks. [[TimeLimitBoss You have 2 minutes to defeat it]], and whether you win or lose, the game is still counted as a clear.

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* ''Battle Traverse'' has one that shows up to ''[[FakeOutFadeOut interrupt the end credits]]'' if the conditions for it are met. As your character rides on their chopper back home, the boss Village Northward shows up behind them and your character steps back out to fight them.



* ''Battle Traverse'' has one that shows up to ''[[FakeOutFadeOut interrupt the end credits]]'' if the conditions for it are met. As your character rides on their chopper back home, the boss Village Northward shows up behind them and your character steps back out to fight them.
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* ''Battle Traverse'' has one that shows up to ''[[FakeOutFadeOut interrupt the end credits]]'' if the conditions for it are met. As your character rides on their chopper back home, the boss Village Northward shows up behind them and your character steps back out to fight them.
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** ''VideoGame/PokemonLegendsArceus'' has the titular PhysicalGod as the object of the very last mission in the game. Encountering it requires the player to collect every single Pokémon (barring Mythicals) and complete all other Missions, which entails completing both the main storyline ''and'' the postgame story. Only then does Arceus allow you to challenge it at the Temple of Sinnoh, before putting you through what is unambiguously the most ruthless fight in the game.

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* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel IV'' has Ishmelga, the overall BigBad of the entire Erebonia arc and the source of the curse that has been plaguing the series. However, the players don't get to fight his "Great One" form until the game has been beaten once by fighting the normal FinalBoss, Giliath Osborne and Ishmelga's Divine Knight form, and see the credits (the game railroads players to that ending first). Mercifully for the players, if they didn't do the sidequest to meet up with the spirit of the Nameless One before entering the final dungeon, the game lets players just go back to the entrance of the final dungeon and just take the quest at the portal. If the players have done the sidequest, however, they can skip fighting Osborne again and just go straight on, fighting the True Final Boss.

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* ''The Legend of Heroes: Trails'':
**
''VideoGame/TheLegendOfHeroesTrailsOfColdSteel IV'' has Ishmelga, the overall BigBad of the entire Erebonia arc and the source of the curse that has been plaguing the series. However, the players don't get to fight his "Great One" form until the game has been beaten once by fighting the normal FinalBoss, Giliath Osborne and Ishmelga's Divine Knight form, and see the credits (the game railroads players to that ending first). Mercifully for the players, if they didn't do the sidequest to meet up with the spirit of the Nameless One before entering the final dungeon, the game lets players just go back to the entrance of the final dungeon and just take the quest at the portal. If the players have done the sidequest, however, they can skip fighting Osborne again and just go straight on, fighting the True Final Boss.
** ''VideoGame/TheLegendOfHeroesKuroNoKiseki'' has Van, the protagonist himself, become the True Final Boss in the form of his Devil identity: "The Wandering Devil King" Vagrants-Zion, one of the five strongest Devils residing within [[{{Hell}} Gehenna]]. This is after the FinalBoss fight where Van recovers his stolen Diabolic Core from a Devil-powered Gerard Dantes and takes it back inside him while in Grendel Sin form, an "unshackled" form that gives its wearer cosmic awareness of Zemuria's truths and lies. Players will need to fight this Devil King with the remaining members of the Solutions Office in two phases: first while Van is locked inside it, and second when you regain control of Van as the Devil King becomes unstable after losing its human vessel. Unlike ''Cold Steel IV'', this doesn't require a side quest to complete as this fight is somewhat immediately after the Final
Boss.
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** Downplayed with the Elite Four and Champion, as starting with the Generation III remakes of ''VideoGame/PokemonRedAndBlue'', most games give them stronger teams for you to face upon rematch; some games unlock this immediately after you beat the game, while others require you to complete a post-game storyline before their teams get upgraded.
** In ''VideoGame/PokemonBlackAndWhite'', when you first challenge the League at the end of the game, you don't get fight Champion Alder, instead facing off against Team Plasma's leaders N and then [[BigBad Ghetsis]] (though N is technically the ''unofficial'' Champion due to defeating Alder). You face Alder in the post-game, after fighting through a stronger Unova Elite Four.

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** Downplayed with the Elite Four and Champion, as starting Starting with the Generation III remakes of ''VideoGame/PokemonRedAndBlue'', most games give them the Elite Four and Champion stronger teams for you to face upon rematch; some games unlock this immediately after you beat the game, immediately, while others require you to complete a post-game storyline before their teams get upgraded.
** In ''VideoGame/PokemonBlackAndWhite'', when you first challenge the League at the end of the game, you don't get fight Champion Alder, instead facing off against Team Plasma's leaders N and then [[BigBad Ghetsis]] (though N is technically the ''unofficial'' Champion due to defeating Alder). You face Alder in the post-game, after fighting through a stronger Unova Elite Four.

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Red is a regular Final Boss, he's not hidden nor are the requirements to fighting him optional. As for Volo, I have yet to play PLA, so you should at least add the requirements to fight him if any to make him qualify as a TFB.


** Downplayed with the Elite Four and Champion, as starting with the Generation III remakes of ''VideoGame/PokemonRedAndBlue'', most games give them stronger teams for you to face upon rematch; some games unlock this immediately after you beat the game, while others require you to complete a post-game storyline before their teams are updated.
** ''VideoGame/PokemonGoldAndSilver'' and its remakes have Red, [[PreviousPlayerCharacterCameo the player character from]] ''VideoGame/PokemonRedAndBlue'', who is located at the top of Mt. Silver, which you can't enter until you get all 16 badges. His team, the highest-level in the entire series, is comprised of the three Kanto Starters, Pikachu, the gift Eevee evolved into an Espeon, and a Snorlax.
** In ''VideoGame/PokemonBlackAndWhite'', Champion Alder actually serves as this. When you first challenge the League at the end of the game, you don't get fight him, instead facing off against Team Plasma's leaders N and then [[BigBad Ghetsis]] (though N is technically the ''unofficial'' Champion due to defeating Alder). You face Alder in the post-game, after fighting through the stronger rematch teams of the Unova Elite Four.

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** Downplayed with the Elite Four and Champion, as starting with the Generation III remakes of ''VideoGame/PokemonRedAndBlue'', most games give them stronger teams for you to face upon rematch; some games unlock this immediately after you beat the game, while others require you to complete a post-game storyline before their teams are updated.
** ''VideoGame/PokemonGoldAndSilver'' and its remakes have Red, [[PreviousPlayerCharacterCameo the player character from]] ''VideoGame/PokemonRedAndBlue'', who is located at the top of Mt. Silver, which you can't enter until you
get all 16 badges. His team, the highest-level in the entire series, is comprised of the three Kanto Starters, Pikachu, the gift Eevee evolved into an Espeon, and a Snorlax.
upgraded.
** In ''VideoGame/PokemonBlackAndWhite'', Champion Alder actually serves as this. When when you first challenge the League at the end of the game, you don't get fight him, Champion Alder, instead facing off against Team Plasma's leaders N and then [[BigBad Ghetsis]] (though N is technically the ''unofficial'' Champion due to defeating Alder). You face Alder in the post-game, after fighting through the a stronger rematch teams of the Unova Elite Four.



** ''VideoGame/PokemonLegendsArceus'' has Volo. What makes Volo noteworthy is that he technically has '''eight''' Pokémon; after you struggle through his team, which echoes that of his descendant Cynthia (the modern-day Sinnoh Champion), he summons Gritiana, who has two phases.
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* In ''VideoGame/TalesOfGraces'', defeating Lambda concludes the game. However, ƒ added an extra campaign called "Lineage to the future" which acts as an epilogue to the game. Sure enough, it even ends with a new final boss.

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* In ''VideoGame/TalesOfGraces'', defeating Lambda concludes the game. However, ƒ added an extra campaign called "Lineage to the future" And Legacies" which acts as an epilogue to the game. Sure enough, it even ends with a new final boss.
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** ''[[VideoGame/PokemonRubyAndSapphire Pokémon Emerald]]'' has Steven Stone, who is found deep within Meteor Falls.

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** Starting in the Generation III remakes of ''VideoGame/PokemonRedAndBlue'', it's tradition to have the Elite Four and Champion update their teams once certain conditions are met. These updates involve raising their teams' levels, and some Elite Four would add new Pokémon. The only exception to this is ''VideoGame/PokemonXAndY's'' final bosses, who don't have any secret requirements because they don't update their teams. Both Generation VII games, ''VideoGame/PokemonSunAndMoon'' and ''[[VideoGame/PokemonUltraSunAndUltraMoon Ultra Sun and Ultra Moon]]'', don't have any requirements, either. However, that's because if you face them even right after your initial challenge, you will be up against a stronger Elite Four right off the bat.
** In [[VideoGame/PokemonBlackAndWhite the first set of fifth-gen games]], when you challenge the League at the end of the game, you don't fight the Champion Alder, and instead face off against Team Plasma's leaders N and then [[BigBad Ghetsis]], though N is technically the ''unofficial'' Champion due to defeating Alder. Challenge the League again in the post-game, the Elite Four will face you with a higher-leveled, full Pokémon team (as opposed to 4), more type and move variety, and ultimately allowing you to properly face Alder for the title.

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** Starting in Downplayed with the Elite Four and Champion, as starting with the Generation III remakes of ''VideoGame/PokemonRedAndBlue'', it's tradition most games give them stronger teams for you to have face upon rematch; some games unlock this immediately after you beat the Elite Four and Champion update game, while others require you to complete a post-game storyline before their teams once certain conditions are met. These updates involve raising their teams' levels, updated.
** ''VideoGame/PokemonGoldAndSilver''
and some Elite Four would add new Pokémon. The only exception to this is ''VideoGame/PokemonXAndY's'' final bosses, who don't its remakes have any secret requirements because they don't update their teams. Both Generation VII games, ''VideoGame/PokemonSunAndMoon'' Red, [[PreviousPlayerCharacterCameo the player character from]] ''VideoGame/PokemonRedAndBlue'', who is located at the top of Mt. Silver, which you can't enter until you get all 16 badges. His team, the highest-level in the entire series, is comprised of the three Kanto Starters, Pikachu, the gift Eevee evolved into an Espeon, and ''[[VideoGame/PokemonUltraSunAndUltraMoon Ultra Sun and Ultra Moon]]'', don't have any requirements, either. However, that's because if you face them even right after your initial challenge, you will be up against a stronger Elite Four right off the bat.Snorlax.
** ''[[VideoGame/PokemonRubyAndSapphire Pokémon Emerald]]'' has Steven Stone, who is found deep within Meteor Falls.

** In [[VideoGame/PokemonBlackAndWhite the ''VideoGame/PokemonBlackAndWhite'', Champion Alder actually serves as this. When you first set of fifth-gen games]], when you challenge the League at the end of the game, you don't get fight the Champion Alder, and him, instead face facing off against Team Plasma's leaders N and then [[BigBad Ghetsis]], though Ghetsis]] (though N is technically the ''unofficial'' Champion due to defeating Alder. Challenge the League again Alder). You face Alder in the post-game, after fighting through the stronger rematch teams of the Unova Elite Four will face Four.
** ''VideoGame/PokemonUltraSunAndUltraMoon'', there's Team Rainbow Rocket's Giovanni, both the leader of an alternate timeline where Team Rocket fulfilled its goals and is the commander of other successful {{Big Bad}}s from previous generations. To even reach him,
you with a higher-leveled, full need to go through almost every villain in the series up to that point, all of whom are packing [[OlympusMons Legendary Pokémon]] and one of whom who also has access to Mega Evolution. Giovanni himself is the most formidable of them all: his Pokémon team (as opposed to 4), more type are high-levelled and move variety, and ultimately allowing cover their weaknesses effectively, but the real problem is the fact that he has a ''[[SuperMode Mega]] [[SuperSoldier Mewtwo]]'', which has one of the highest base stat totals in the entire series. Beating him is extremely hard, but feels ''very'' good.
** ''VideoGame/PokemonLegendsArceus'' has Volo. What makes Volo noteworthy is that he technically has '''eight''' Pokémon; after
you to properly face Alder for the title.struggle through his team, which echoes that of his descendant Cynthia (the modern-day Sinnoh Champion), he summons Gritiana, who has two phases.



** After beating the main story of ''VideoGame/PokemonUltraSunAndUltraMoon'', you unlock Episode RR and the true final boss: An alternate version of Giovanni, the leader of Team Rocket who has successfully fulfilled his goal and is the leader of other succesful {{Big Bad}}s from previous generations (because there were no main characters to stop them) and is now opening a wormhole to invade your world. To even reach him, you need to go through almost every villain in the series, all of whom are packing [[OlympusMons Legendary Pokémon]] and one of whom who also has access to Mega Evolution. Giovanni himself is a formidable threat: his Pokémon are high-levelled and cover their weaknesses effectively, but the real problem is the fact that he has a ''[[SuperMode Mega]] [[SuperSoldier Mewtwo]]'', which has one of the highest base stat total in the entire series. Beating him is extremely hard, but feels ''very'' good.
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* ''Videogame/KingdomOfLoathing'

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* ''Videogame/KingdomOfLoathing'''Videogame/KingdomOfLoathing''
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** If you manage to collect seven hidden jewels hidden in each main level in ''VideoGame/AzureStrikerGunvolt'', the True Final Boss is Gunvolt's mentor, father figure, and RebelLeader Asimov, revealed to be an Azure Striker, and EvilAllAlong.

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** If you manage to collect seven hidden jewels hidden in each main level and equip the resulting accessory in ''VideoGame/AzureStrikerGunvolt'', the True Final Boss is Gunvolt's mentor, father figure, and RebelLeader Asimov, revealed to be an Azure Striker, and EvilAllAlong.
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* ''VideoGameeDarkSouls2'' gets one with the ''Scholar of the First Sin'' update in the titular character, who will attack you after the regular final boss if you've done a different optional boss fight. Beating him allows you to unlock another ending where you refuse the Throne of Want.

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* ''VideoGameeDarkSouls2'' ''VideoGame/DarkSouls2'' gets one with the ''Scholar of the First Sin'' update in the titular character, who will attack you after the regular final boss if you've done a different optional boss fight. Beating him allows you to unlock another ending where you refuse the Throne of Want.
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** In Asphodelos, Hesperos transforms into a four-winged shirtless demon.
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* ''VideoGame/SwordOfPaladin'': If the player obtains all twelve Satan Gems and masters all the Paladin skills, [[spoiler:they can give the gems to Zechs and beat the FinalBoss again. This unlocks a postgame duel with Zechs, who now surpasses Nade's Master Paladin form.]]

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Bloodborne is an Eastern RPG; it's from the same company that made Dark Souls.


* ''VideoGame/{{Bloodborne}}'' has two in a row. The normal FinalBoss is Mergo's Wet Nurse, and if you'd like to end it there, you can (achieving the ''Yharnam Sunrise'' ending). But if you refuse the opportunity, you get to fight [[spoiler: Gherman, the First Hunter]]. And if you don't have three specific items (some of which [[PermanentlyMissableContent can be missed completely]], so you may not have the opportunity to collect them in your playthrough), it'll end there with the ''Honoring Wishes'' ending. If you ''do'' have and use the plot-important items, then you will instead get the third and final boss in the sequence, [[spoiler: the Moon Presence]]. Defeating ''that'' will unlock the final ending, ''Childhood's Beginning''.



* ''VideoGameeDarkSouls2'' gets one with the ''Scholar of the First Sin'' update in the titular character, who will attack you after the regular final boss if you've done a different optional boss fight. Beating him allows you to unlock another ending where you refuse the Throne of Want.



* ''VideoGame/{{Bloodborne}}'' has a similar case in the Moon Presence. To fight it you have to find and use three of four items scattered throughout the game, two of which are permanently missable, and refuse Gehrman's offer to free you from the Hunter's dream. The Moon Presence appears after you then defeat Gehrman.

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A hidden BossBattle in a VideoGame that shows up after (or [[BaitAndSwitchBoss instead of]]) the game's usual FinalBoss battle, but only if certain conditions have been met. In terms of the narrative, they could be the regular FinalBoss gone OneWingedAngel, TheManBehindTheMan, a GreaterScopeVillain, TheDragon ([[DragonTheirFeet having arrived late to the party]]), [[TheDogWasTheMastermind some side character nobody thought was important until right this moment]], or (if the game is a fan of MindScrew) a GiantSpaceFleaFromNowhere. Or maybe the ''regular'' FinalBoss is TheDragon or a GiantSpaceFleaFromNowhere, and the BigBad proper is the True Final Boss. Regardless of their identity, this is undoubtedly THE [[DifficultySpike strongest, baddest opponent]] you can battle in the game (aside from maybe the BonusBoss).

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A hidden BossBattle in a VideoGame that shows up after (or [[BaitAndSwitchBoss instead of]]) the game's usual FinalBoss battle, but only if certain conditions have been met. In terms of the narrative, they could be the regular FinalBoss gone OneWingedAngel, TheManBehindTheMan, a GreaterScopeVillain, TheDragon ([[DragonTheirFeet having arrived late to the party]]), [[TheDogWasTheMastermind some side character nobody thought was important until right this moment]], or (if the game is a fan of MindScrew) a GiantSpaceFleaFromNowhere. Or maybe the ''regular'' FinalBoss is TheDragon or a GiantSpaceFleaFromNowhere, and the BigBad proper is the True Final Boss. Regardless of their identity, this is undoubtedly THE [[DifficultySpike strongest, baddest opponent]] you can battle in the game (aside from maybe the BonusBoss).
SuperBoss).



** ''VideoGame/LightningReturnsFinalFantasyXIII's'' FinalBoss gets boosted during a NewGamePlus if you defeat the BonusBoss first.

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** ''VideoGame/LightningReturnsFinalFantasyXIII's'' FinalBoss gets boosted during a NewGamePlus if you defeat the BonusBoss SuperBoss first.



** ''Star Force 3'' gets weird with this. As normal, getting every star lets you fight the super form of the final boss. However, inputting [[GuideDangIt secret]] passwords lets you fight your Rival's new super form, and the super forms of the BonusBoss, the BonusBoss of the last game, and one of the new bosses. After all of that, you can fight the final boss's super SUPER form...as a random encounter. Not only that, but if you go through a long gauntlet of Wi-Fi matches (which is hard with all of the [=DCers=]), you can fight yet another secret boss and earn a secret star.

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** ''Star Force 3'' gets weird with this. As normal, getting every star lets you fight the super form of the final boss. However, inputting [[GuideDangIt secret]] passwords lets you fight your Rival's new super form, and the super forms of the BonusBoss, SuperBoss, the BonusBoss SuperBoss of the last game, and one of the new bosses. After all of that, you can fight the final boss's super SUPER form...as a random encounter. Not only that, but if you go through a long gauntlet of Wi-Fi matches (which is hard with all of the [=DCers=]), you can fight yet another secret boss and earn a secret star.



* In ''[[VideoGame/FatalFury Fatal Fury Special]]'', if the player defeats every opponent in only two rounds without ever losing, there will be an additional match against [[GuestFighter Ryo Sakazaki]] from ''VideoGame/ArtOfFighting'' after defeating Wolfgang Krauser.

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* ''VideoGame/FatalFury''
**
In ''[[VideoGame/FatalFury Fatal Fury Special]]'', ''Special'', if the player defeats every opponent in only two rounds without ever losing, there will be an additional match against [[GuestFighter Ryo Sakazaki]] from ''VideoGame/ArtOfFighting'' after defeating Wolfgang Krauser.



* ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Final Fantasy]]'', once you finish the 013 story mode and defeat [[BigBad Chaos]], you unlock Confessions of the Creator, which reveals a side of the game's story previously only hinted at, and leads up to the combination True Final Boss and BonusBoss, [[OneWingedAngel Feral Chaos]]. Defeating him unlocks the game's true ending as well as the ability to play as him.

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* ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Final Fantasy]]'', once you finish the 013 story mode and defeat [[BigBad Chaos]], you unlock Confessions of the Creator, which reveals a side of the game's story previously only hinted at, and leads up to the combination True Final Boss and BonusBoss, [[OneWingedAngel Feral Chaos]]. Defeating him unlocks the game's true ending as well as the ability to play as him.



* ''VideoGame/TheKingOfFighters'' loves this one, too. Beating Krizalid with a high enough score in '99 let you fight Iori or Kyo, and in ''2002 Unlimited Match'', beating Krizalid, Clone Zero, Original Zero, or Igniz lets you fight Omega Rugal if you meet certain conditions. You only get one chance to beat him, and that is literally almost impossible unless you absolutely know what you're doing. Omega Rugal's stats are [[TheComputerIsACheatingBastard artificially increased]] to the point where one normal attack on them does roughly 1/3 of its normal damage. Basically, teamwork is key. Lose one set and it's GameOver. Win and you unlock them for regular play.

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* ''VideoGame/TheKingOfFighters'' loves this one, too.
**
Beating Krizalid with a high enough score in '99 let you fight Iori or Kyo, and in ''2002 Unlimited Match'', beating Krizalid, Clone Zero, Original Zero, or Igniz lets you fight Omega Rugal if you meet certain conditions. You only get one chance to beat him, and that is literally almost impossible unless you absolutely know what you're doing. Omega Rugal's stats are [[TheComputerIsACheatingBastard artificially increased]] to the point where one normal attack on them does roughly 1/3 of its normal damage. Basically, teamwork is key. Lose one set and it's GameOver. Win and you unlock them for regular play.



* Akuma is a popular true final boss in the ''Franchise/StreetFighter'' games, first appearing in ''[[VideoGame/StreetFighterII Super Street Fighter II Turbo]]'' to [[BaitAndSwitchBoss take out usual final boss M. Bison in one shot and then take you on]] if you beat every previous opponent without losing a single match.

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* * ''Franchise/StreetFighter''
**
Akuma is a popular true final boss in the ''Franchise/StreetFighter'' games, boss, first appearing in ''[[VideoGame/StreetFighterII Super Street Fighter II Turbo]]'' to [[BaitAndSwitchBoss take out usual final boss M. Bison in one shot and then take you on]] if you beat every previous opponent without losing a single match.



* ''Videogame/KingdomOfLoathing'''s final boss is normally the Naughty Sorceress, who has three forms. However, on some of the special challenge paths, her third form is [[BaitAndSwitchBoss interrupted]] by another enemy, such as the Guy Made Of Bees in "Bees Hate You", the Avatar of Sneaky Pete in "Avatar of Boris", and Rene C. Corman in "Zombie Master".

to:

* ''Videogame/KingdomOfLoathing'''s ''Videogame/KingdomOfLoathing'
** The
final boss is normally the Naughty Sorceress, who has three forms. However, on some of the special challenge paths, her third form is [[BaitAndSwitchBoss interrupted]] by another enemy, such as the Guy Made Of Bees in "Bees Hate You", the Avatar of Sneaky Pete in "Avatar of Boris", and Rene C. Corman in "Zombie Master".



* In ''VideoGame/WorldOfWarcraft'', the Ulduar raid instance has an extra boss called Algalon the Observer that can only be fought after beating several other bosses in hard mode. Reportedly, he is far more difficult than Yogg-Saron (the normal final boss) and to make matters worse, will despawn if not beaten within an hour of the first try and won't come back until the instance resets.

to:

* In ''VideoGame/WorldOfWarcraft'', the ''VideoGame/WorldOfWarcraft''
** The
Ulduar raid instance has an extra boss called Algalon the Observer that can only be fought after beating several other bosses in hard mode. Reportedly, he is far more difficult than Yogg-Saron (the normal final boss) and to make matters worse, will despawn if not beaten within an hour of the first try and won't come back until the instance resets.



* The ''VideoGame/GhostsNGoblins'' series always required you to play through the whole game twice (in one sitting) to get the right weapon to kill the FinalBoss, but ''Ultimate Ghosts 'n' Goblins'' spiced things up by requiring you to find "magic rings", often hidden in impossible-to-reach places, to open the doors leading to Astaroth first and Hades later (the latter one requiring ALL of the 33 rings).

to:

* * ''VideoGame/GhostsNGoblins''
**
The ''VideoGame/GhostsNGoblins'' series always required you to play through the whole game twice (in one sitting) to get the right weapon to kill the FinalBoss, but ''Ultimate Ghosts 'n' Goblins'' spiced things up by requiring you to find "magic rings", often hidden in impossible-to-reach places, to open the doors leading to Astaroth first and Hades later (the latter one requiring ALL of the 33 rings).



*** In ''[[UpdatedReRelease Ultra]]'', after defeating three [[BonusBoss bonus bosses]][[note]]Masked Dedede, Wham Bam Jewel, and Galacta Knight[[/note]], the True Arena is unlocked. It's a powered up version of the Arena where you will face all the bosses exclusive to ''Ultra'' in a random order, with the three mentioned bosses at the end in a fixed order. Once Galacta Knight is beaten, you'll see an epic cutscene showing Marx still alive floating in space and merging with the debris of Galactic Nova. He transforms into [[NightmareFuel Marx Soul]], a souped-up resurrected Marx, and you will fight him.

to:

*** In ''[[UpdatedReRelease Ultra]]'', after defeating three [[BonusBoss [[OptionalBoss bonus bosses]][[note]]Masked Dedede, Wham Bam Jewel, and Galacta Knight[[/note]], the True Arena is unlocked. It's a powered up version of the Arena where you will face all the bosses exclusive to ''Ultra'' in a random order, with the three mentioned bosses at the end in a fixed order. Once Galacta Knight is beaten, you'll see an epic cutscene showing Marx still alive floating in space and merging with the debris of Galactic Nova. He transforms into [[NightmareFuel Marx Soul]], a souped-up resurrected Marx, and you will fight him.



* ''VideoGame/PonyIsland'' has the Hopeless Soul, which can only be accessed if you've collected every single ticket in the game; it in itself already a difficult feat to accomplish (see GuideDangIt)]].
* In most versions of ''[[VideoGame/PuyoPuyo Puyo Puyo Tsu]]'', racking up 180,000 points before reaching the final stage, without using any continues, replaces Satan with [[PaperThinDisguise Masked Satan]] as the final boss. (The game challenges you to try this if you beat the game normally.) A special ending occurs if you can beat him, but frustratingly not in the Mega Drive version.

to:

* ''VideoGame/PonyIsland'' has the Hopeless Soul, which can only be accessed if you've collected every single ticket in the game; it in itself already a difficult feat to accomplish (see GuideDangIt)]].
GuideDangIt).
* ''VideoGame/PuyoPuyo''
**
In most versions of ''[[VideoGame/PuyoPuyo Puyo Puyo Tsu]]'', ''Tsu'', racking up 180,000 points before reaching the final stage, without using any continues, replaces Satan with [[PaperThinDisguise Masked Satan]] as the final boss. (The game challenges you to try this if you beat the game normally.) A special ending occurs if you can beat him, but frustratingly not in the Mega Drive version.



* Many of Creator/{{Konami}}'s VideoGame/{{Bemani}} games have historically contained "Extra Stage" systems, which lets the player play another song if they achieve certain goals during their session (most commonly getting a certain minimum rank on each song played). Often, there are songs exclusive to this mode (usually a BonusBoss). Usually, these Extra Stages force you to play under modifiers that make the song even harder; for instance, Extra Stages in ''VideoGame/DanceDanceRevolution'' force you to play with the x1.5 speed and Reverse mods, as well as a life meter that doesn't replenish (later versions swap this out for a "battery" lifebar). And in some of these games, this same requirement can be used to reach what is called the One More Extra Stage, or OMES for short; in DDR, this is a fairly easier song in which ''[[OneHitPointWonder you fail instantly if you get one Good, Bad, Miss, or a hold that is not held]]'', and in ''[[VideoGame/{{Beatmania}} beatmania IIDX]]'', this is traditionally an [[ThatOneBoss even harder song]]. Usually, different songs are cycled from these tiers into standard gameplay over the life of the version (typically a year or so), and thus the True Final Boss may first appear as the final unique OMES song.
** Some IIDX games (and later DDR, as influenced by it) have had special events that activate themed BonusBoss areas only accessible on Extra Stage, often requiring players to meet rather specific goals elsewhere in order to access the songs within. In these cases, the True Final Boss can be found within them as a special One More Extra Stage (sometimes requiring all the other songs to have been cleared once as a prerequisite. ''DDR X2'' required players to unlock its six bonus bosses via in-game goals to unlock its True Final Boss, and then reset the player's progress and required them to go through the entire cycle to play it again)

to:

* Many of Creator/{{Konami}}'s VideoGame/{{Bemani}} games have historically contained "Extra Stage" systems, which lets the player play another song if they achieve certain goals during their session (most commonly getting a certain minimum rank on each song played). Often, there are songs exclusive to this mode (usually a BonusBoss).an OptionalBoss). Usually, these Extra Stages force you to play under modifiers that make the song even harder; for instance, Extra Stages in ''VideoGame/DanceDanceRevolution'' force you to play with the x1.5 speed and Reverse mods, as well as a life meter that doesn't replenish (later versions swap this out for a "battery" lifebar). And in some of these games, this same requirement can be used to reach what is called the One More Extra Stage, or OMES for short; in DDR, this is a fairly easier song in which ''[[OneHitPointWonder you fail instantly if you get one Good, Bad, Miss, or a hold that is not held]]'', and in ''[[VideoGame/{{Beatmania}} beatmania IIDX]]'', this is traditionally an [[ThatOneBoss even harder song]]. Usually, different songs are cycled from these tiers into standard gameplay over the life of the version (typically a year or so), and thus the True Final Boss may first appear as the final unique OMES song.
** Some IIDX games (and later DDR, as influenced by it) have had special events that activate themed BonusBoss OptionalBoss areas only accessible on Extra Stage, often requiring players to meet rather specific goals elsewhere in order to access the songs within. In these cases, the True Final Boss can be found within them as a special One More Extra Stage (sometimes requiring all the other songs to have been cleared once as a prerequisite. ''DDR X2'' required players to unlock its six bonus bosses via in-game goals to unlock its True Final Boss, and then reset the player's progress and required them to go through the entire cycle to play it again)



* In the second ''{{VideoGame/Patapon}}'' game, defeating [[EldritchAbomination Dettankarmen]] three times makes him drop the Grey Rainbow, which is used to unlock Zuttankarmen, who doubles as the BonusBoss. That, and he makes both [[OurDemonsAreDifferent Dettankarmen]] and [[TankGoodness Ganodias]] [[NintendoHard look like slaying a Kacheek in comparison]].

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* In the second ''{{VideoGame/Patapon}}'' game, defeating [[EldritchAbomination Dettankarmen]] three times makes him drop the Grey Rainbow, which is used to unlock Zuttankarmen, who doubles as the BonusBoss.SuperBoss. That, and he makes both [[OurDemonsAreDifferent Dettankarmen]] and [[TankGoodness Ganodias]] [[NintendoHard look like slaying a Kacheek in comparison]].



* ''VideoGame/TheBindingOfIsaac''. Dear God, ''[[UpToEleven Isaac]]''. There are a ''lot'' of contenders for this title, thanks to multiple updates to the game.

to:

* ''VideoGame/TheBindingOfIsaac''. Dear God, ''[[UpToEleven Isaac]]''. There are a ''lot'' of contenders for this title, thanks to multiple updates to the game.



** Surprisingly, ''Afterbirth'' defies this by adding no new alternate final bosses to the three provided by base ''Rebirth'', opting instead for a BonusBoss and a new mode with its own Final Boss.



* ''{{VideoGame/Spelunky}}'' offers a whole new set of levels to be explored if you complete a [[GuideDangIt convoluted and tough sequence]] of actions, which include finding a [[BlackMarket hidden store in a jungle]], dying and being resurrected, [[CityOfGold accessing a more bountiful secret area]], and killing the final boss in a very specific area. Completing the secret levels allows you to face the real final boss, who upon defeat will grant you a slightly different ending cutscene and more reward money.

to:

* ''{{VideoGame/Spelunky}}'' ''{{VideoGame/Spelunky}}''
** The game
offers a whole new set of levels to be explored if you complete a [[GuideDangIt convoluted and tough sequence]] of actions, which include finding a [[BlackMarket hidden store in a jungle]], dying and being resurrected, [[CityOfGold accessing a more bountiful secret area]], and killing the final boss in a very specific area. Completing the secret levels allows you to face the real final boss, who upon defeat will grant you a slightly different ending cutscene and more reward money.



* ''VideoGame/DonPachi Daifukkatsu Black Label'' introduces a [[UpToEleven second True Final Boss]] (provided certain requirements are met). It's like a TurnsRed version of Hibachi.
** That red Hibachi's name is "Zatzusa", the [[ItWasHisSled formerly claimed]] crowning terror of Shump bosses. [[https://www.youtube.com/watch?v=ZHqN_fH2S7k Here it is in the original game]]. On the 360 retail ''Black Label Arrange'' mode of ''Daifukkatsu'', the Ketsui crossover, now you have to fight Evaccaneer DOOM on steroids (now called HIVAC), [[https://www.youtube.com/watch?v=vH3pbDY5Khk making the original look like a mid-boss]] in comparison.

to:

* ''VideoGame/DonPachi Daifukkatsu ''VideoGame/DonPachi''
** ''Daifukkatsu
Black Label'' introduces a [[UpToEleven second True Final Boss]] (provided certain requirements are met). It's like a TurnsRed version of Hibachi.
** That red Hibachi's name is
named "Zatzusa", the [[ItWasHisSled formerly claimed]] crowning terror of Shump bosses. [[https://www.youtube.com/watch?v=ZHqN_fH2S7k Here it is in the original game]]. On the 360 retail ''Black Label Arrange'' mode of ''Daifukkatsu'', the Ketsui crossover, now you have to fight Evaccaneer DOOM on steroids (now called HIVAC), [[https://www.youtube.com/watch?v=vH3pbDY5Khk making the original look like a mid-boss]] in comparison.



** ''Dodonpachi Saidaioujou'' manages to [[SerialEscalation exceed even that boss]] with its own second true final boss: '''[[https://www.youtube.com/watch?v=wqlQDHL8F8I Inbachi]]'''[[note]]Whose name can be translated as [[NamesToRunAwayFromReallyFast "hidden bee" or "evil bee"]].[[/note]] [[spoiler: It took '''NINE years''' until someone [[HolyShitQuotient finally defeated it on December 26th, 2021.]]]]

to:

** ''Dodonpachi Saidaioujou'' manages to [[SerialEscalation exceed even that boss]] with its own second true final boss: '''[[https://www.youtube.com/watch?v=wqlQDHL8F8I Inbachi]]'''[[note]]Whose name can be translated as [[NamesToRunAwayFromReallyFast "hidden bee" or "evil bee"]].[[/note]] [[spoiler: It took '''NINE years''' until someone [[HolyShitQuotient finally defeated it on December 26th, 2021.]]]]



* ''VideoGame/{{Deathsmiles}}'':
** The first game added one (Bloody Jitterbug) in Mega Black Label, which requires you to access the final stage on rank 999 and not take damage up to Tyrranosatan. If that sounds a bit too easy, that's because the requirement for accessing Hades Castle at rank 999 includes beating both bonus stages...at rank 999. And the bonus stages have to be taken in a specific order, too, otherwise the rank will be back down to standard rank. 1.1 arranged on the 360 version made it easier to reach him by making it only a 1cc requirement (no more ragequitting over getting hit, no more Rank 999, and no more forcing your way through The Gorge). Unfortunately, beating him this way does not unlock an achievement, as the relevant achievement specifically requires standard MBL.

to:

* ''VideoGame/{{Deathsmiles}}'':
**
''VideoGame/{{Deathsmiles}}'': The first game added one (Bloody Jitterbug) in Mega Black Label, which requires you to access the final stage on rank 999 and not take damage up to Tyrranosatan. If that sounds a bit too easy, that's because the requirement for accessing Hades Castle at rank 999 includes beating both bonus stages...at rank 999. And the bonus stages have to be taken in a specific order, too, otherwise the rank will be back down to standard rank. 1.1 arranged on the 360 version made it easier to reach him by making it only a 1cc requirement (no more ragequitting over getting hit, no more Rank 999, and no more forcing your way through The Gorge). Unfortunately, beating him this way does not unlock an achievement, as the relevant achievement specifically requires standard MBL.



** It should be mentioned that the unlockable [[BonusDungeon Extra Stages]] with their [[BonusBoss Extra Bosses]] are technically ''not'' this trope gameplay-wise, as unlike other examples, the Extra Stage is really ''selected from the title screen''. Storyline-wise, it is debatable and depends on which game is being played.
** In ''Hidden Star in Four Seasons'', though, the heroines fail to defeat Okina due to her final attack being too lopsided in her favor (she strips you of your options, release ability and Power, and uses it to create a difficult multi-stage attack) and end up running away. Thus, [[HeroicSecondWind they regroup]] and [[EleventhHourSuperpower learn to harness a new power]] before [[ItsPersonal invading Ushirodo-no-Kuni again and challenging Okina to a rematch]], which is the Extra Stage of this game. This makes it a first for the series, where the Extra Stage is actually truly "Stage 7" and a continuation of the story, and the only game where the BonusBoss is also the True Final Boss.[[note]] Yukari in ''Perfect Cherry Blossom'' does not count because, while she ''is'' the one who actually opened the boundary between the worlds of the living and the dead, she only did so at Yuyuko's request, which makes the latter the real FinalBoss of the story.[[/note]]

to:

** It should be mentioned that the unlockable [[BonusDungeon Extra Stages]] with their [[BonusBoss [[SuperBoss Extra Bosses]] are technically ''not'' this trope gameplay-wise, as unlike other examples, the Extra Stage is really ''selected from the title screen''. Storyline-wise, it is debatable and depends on which game is being played.
** In ''Hidden Star in Four Seasons'', though, the heroines fail to defeat Okina due to her final attack being too lopsided in her favor (she strips you of your options, release ability and Power, and uses it to create a difficult multi-stage attack) and end up running away. Thus, [[HeroicSecondWind they regroup]] and [[EleventhHourSuperpower learn to harness a new power]] before [[ItsPersonal invading Ushirodo-no-Kuni again and challenging Okina to a rematch]], which is the Extra Stage of this game. This makes it a first for the series, where the Extra Stage is actually truly "Stage 7" and a continuation of the story, and the only game where the BonusBoss SuperBoss is also the True Final Boss.[[note]] Yukari in ''Perfect Cherry Blossom'' does not count because, while she ''is'' the one who actually opened the boundary between the worlds of the living and the dead, she only did so at Yuyuko's request, which makes the latter the real FinalBoss of the story.[[/note]]



* ''VideoGame/AirForceDelta Strike''' features NAVIGATOR on the final mission for 3rd Element. The only way to get to this boss is by using 3rd Element pilots for almost all of the space-based part of the game.

to:

* ''VideoGame/AirForceDelta Strike''' Strike'' features NAVIGATOR on the final mission for 3rd Element. The only way to get to this boss is by using 3rd Element pilots for almost all of the space-based part of the game.



* ''VideoGame/InitialDArcadeStage'' has Bunta Fujiwara, which gives you [[BonusBoss a free battle]] ''only'' if you have ''defeated all opponents in one loop'' of The Legend of Streets mode. He is [[RubberBandAI extremely fast]], so you have a hard time to block him from passing. However, the credits will roll even if you lose.

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* ''VideoGame/InitialDArcadeStage'' has Bunta Fujiwara, which gives you [[BonusBoss [[SuperBoss a free battle]] ''only'' if you have ''defeated all opponents in one loop'' of The Legend of Streets mode. He is [[RubberBandAI extremely fast]], so you have a hard time to block him from passing. However, the credits will roll even if you lose.
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[[folder:Turn-Based Strategy]]
* ''VideoGame/ExtrapowerAttackOfDarkforce'' has the true final boss locked behind Hero Score, the game's OneHundredPercentCompletion tracker.
[[/folder]]
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** In ''VideoGame/KirbyStarAllies'', completing the main story grants you access to the Ultimate Choice, which is its equivalent to The Arena and the True Arena. Clearing it on the Infernal Crisis difficulty will grant you access to the highest dificulty, Soul Melter, featuring Void Soul replacing Void Termina's fourth phase, which was originally the game's True Final Boss. However, an update added a new mode called Heroes in Another Dimension. Clearing that mode with enough Friend Hearts collected to get the GoodEnding and beating Soul Melter in The Ultimate Choice will unlock the secret difficulty, [[HarderThanHard Soul Melter EX]]. Reaching the end of Soul Melter EX will bring you face to face with Void Termina, the True Destroyer of Worlds (basically Void Termina's [[PaletteSwap Parallel Boss]] equivalent, with its fourth phase being Void, replacing Void Soul, becoming the game's [[UpToEleven True True Final Boss]]).

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** In ''VideoGame/KirbyStarAllies'', completing the main story grants you access to the Ultimate Choice, which is its equivalent to The Arena and the True Arena. Clearing it on the Infernal Crisis either difficulty levels 6 or 7 will grant you access to the highest dificulty, Soul Melter, featuring Void Soul replacing Void Termina's fourth phase, which was originally the game's True Final Boss. However, an update added a new mode called Heroes in Another Dimension. Clearing that mode with enough Friend Hearts collected to get the GoodEnding and beating Soul Melter in The Ultimate Choice will unlock the secret difficulty, [[HarderThanHard Soul Melter EX]]. Reaching the end of Soul Melter EX will bring you face to face with Void Termina, the True Destroyer of Worlds (basically Void Termina's [[PaletteSwap Parallel Boss]] equivalent, Worlds, with its fourth phase being Void, replacing Void Soul, becoming the game's [[UpToEleven True True Final Boss]]).Boss]].
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It's over! Updated description!


** ''Dodonpachi Saidaioujou'' manages to [[SerialEscalation exceed even that boss]] with its own second true final boss: '''[[https://www.youtube.com/watch?v=4qLfqC3kX_U Inbachi]]'''[[note]]Whose name can be translated as [[NamesToRunAwayFromReallyFast "hidden bee" or "evil bee"]].[[/note]] They are so difficult that to this day (September 2021) they are '''undefeated''' in the original game.

to:

** ''Dodonpachi Saidaioujou'' manages to [[SerialEscalation exceed even that boss]] with its own second true final boss: '''[[https://www.youtube.com/watch?v=4qLfqC3kX_U com/watch?v=wqlQDHL8F8I Inbachi]]'''[[note]]Whose name can be translated as [[NamesToRunAwayFromReallyFast "hidden bee" or "evil bee"]].[[/note]] They are so difficult that to this day (September 2021) they are '''undefeated''' in the original game.[[spoiler: It took '''NINE years''' until someone [[HolyShitQuotient finally defeated it on December 26th, 2021.]]]]
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Compare and contrast BonusBoss, which is an extra-hard secret unlockable boss that has no relevance to the game plot (or at least not to the immediate struggle) and only gives a BraggingRightsReward for beating it. A True Final Boss is sometimes this since they're not always required outside of [[HundredPercentCompletion 100% completion]].

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Compare and contrast BonusBoss, {{Superboss}}, which is an extra-hard secret unlockable boss that has no relevance to the game plot (or at least not to the immediate struggle) and only gives a BraggingRightsReward for beating it. A True Final Boss is sometimes this since they're not always required outside of [[HundredPercentCompletion 100% completion]].
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* ''VideoGame/WeirdAndUnfortunateThingsAreHappening'': In the EndgamePlus mode, if you get rid of all the Agares pots in Makyo, turn back, and fight Xelanyel the Matriarch again, the [[BigBadDuumvirate Inner Evocations]] possessing her will all gain an increase in their stats to fight the leveled-up heroes; then in the final phase, instead of fighting an unstable Xelanyel like in the first ending, the [[GreaterScopeVillain Firstborn]] will possess Xelanyel and become an even stronger opponent.

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* ''VideoGame/BlasterMaster'' examples:
** In ''VideoGame/BlasterMasterZero'', if you killed every mutant and got every power-up (including life upgrades) and area map in the game, a cutscene after the regular FinalBoss introduces you to the game's InfinityPlusOneSword and whisks you away to the true final level, ending with the ultimate fight against Sophia III possessed by the Mutant Core.
** In ''VideoGame/BlasterMasterZeroII'', if you have received all three Interplanetary All-Purpose Markers from the MA pilots, once again you go to the true final level after the regular FinalBoss, this time [[AndNowForSomeoneCompletelyDifferent playing as a different character]] who evenually gets their own sword. The ultimate fight this time is against Drolevo, the ultimate influencer of the mutants.
** In ''VideoGame/BlasterMasterZeroIII'', yet again the true final level is accessable after the final boss if you explored super-dimensional space long enough. This time, you're controlling a familiar sword as you explore super-dimensional space on earth, fighting remixed Boss versions of the MA pilot battles from the second game as well as Leibniz's rebuilt GARUDA. The ultimate battle of the title trilogy takes place between SOPHIA-J1 and the original Metal Attacker, with the twist being that you get to choose which side you're fighting as.
* Many games in the ''Franchise/{{Castlevania}}'' series have bosses that lead to an [[BadEnd abrupt ending]] if you don't meet a specific requirement, such as equipping the right item to see through an illusion (''VideoGame/CastlevaniaSymphonyOfTheNight''), or reaching an otherwise unreachable boss (''VideoGame/CastlevaniaDawnOfSorrow''), etc. In almost all of these scenarios, Dracula, the BigBad of the series, is the True Final Boss.
** {{Dracula}} has a secret 3rd form in ''VideoGame/CastlevaniaTheDraculaXChronicles'' that appears only if you rescue Annette (which means you have to save Iris and Terra. Saving Maria is not a requirement). After you beat the 2nd form again, he reverts to his original form but now with 6 demon wings. He then proceeds to fire bats, fireballs, meteors, turn into a wolf, and use his own version of Richter's Hydro Storm. It's a lot harder than it sounds.
* In ''VideoGame/CaveStory'', if you [[GuideDangIt do all the contrived stuff in the alternate route]], you'll get Ballos after you defeat the Undead Core. It's only made worse by the fact that you can only save immediately after Undead Core and then have to make your way through a BrutalBonusLevel and yet another nontrivial new boss, the Heavy Press (who can come out of nowhere [[KaizoTrap and still kill you even during his death animation!]]) ''before even reaching the True Final Boss.'' Then, when you reach him, you find out you get very limited HP/missile/weapon recovery, no new save point, and ''four'' difficult fights in a row against his various forms.
* In order to face the True Final Boss and get the best ending in ''VideoGame/HollowKnight'', you need to acquire the Void Heart in a late-game sidequest and use the Dream Nail on the final boss when prompted. Getting the Void Heart and not using the Dream Nail actually gets you an even ''[[EarnYourBadEnding worse]]'' ending than the default.
** Completing the Godmaster DLC culminates in one final challenge: The Pantheon of Hallownest, a massive BossRush against every single boss in the game, including both the original and upgraded versions of certain bosses, culminating in a fight with Absolute Radiance, the true form of the True Final Boss of the core game. Beating her unlocks a brand new ending.

to:

* ''VideoGame/BlasterMaster'' examples:
''VideoGame/BlasterMaster'':
** In ''VideoGame/BlasterMasterZero'', if ''VideoGame/BlasterMasterZero'': If you killed kill every mutant and got get every power-up (including life upgrades) and area map in the game, a cutscene after the regular FinalBoss introduces you to the game's InfinityPlusOneSword and whisks you away to the true final level, ending with the ultimate fight against Sophia III possessed by the Mutant Core.
** In ''VideoGame/BlasterMasterZeroII'', if ''VideoGame/BlasterMasterZeroII'': If you have received all three Interplanetary All-Purpose Markers from the MA pilots, once again you go to the true final level after the regular FinalBoss, this time [[AndNowForSomeoneCompletelyDifferent playing as a different character]] who evenually gets their own sword. The ultimate fight this time is against Drolevo, the ultimate influencer of the mutants.
** In ''VideoGame/BlasterMasterZeroIII'', yet again the ''VideoGame/BlasterMasterZeroIII'': The true final level is accessable accessible after the final boss if you explored super-dimensional space long enough. This time, you're controlling a familiar sword as you explore super-dimensional space on earth, fighting remixed Boss versions of the MA pilot battles from the second game as well as Leibniz's rebuilt GARUDA. The ultimate battle of the title trilogy takes place between SOPHIA-J1 and the original Metal Attacker, with the twist being that you get to choose which side you're fighting as.
* ''Franchise/{{Castlevania}}'':
**
Many games in the ''Franchise/{{Castlevania}}'' series have bosses that lead to an [[BadEnd abrupt ending]] if you don't meet a specific requirement, such as equipping the right item to see through an illusion (''VideoGame/CastlevaniaSymphonyOfTheNight''), or reaching an otherwise unreachable boss (''VideoGame/CastlevaniaDawnOfSorrow''), etc. In almost all of these scenarios, Dracula, the BigBad of the series, is the True Final Boss.
** ''VideoGame/CastlevaniaTheDraculaXChronicles'': {{Dracula}} has a secret 3rd third form in ''VideoGame/CastlevaniaTheDraculaXChronicles'' that appears only if you rescue Annette (which means you have to save Iris and Terra. Saving Maria is not a requirement). After you beat the 2nd form again, he reverts to his original form but now with 6 six demon wings. He then proceeds to fire bats, fireballs, meteors, turn into a wolf, and use his own version of Richter's Hydro Storm. It's a lot harder than it sounds.
* In ''VideoGame/CaveStory'', if ''VideoGame/CaveStory'': If you [[GuideDangIt do all the contrived stuff in the alternate route]], you'll get Ballos after you defeat the Undead Core. It's only made worse by the fact that you can only save immediately after Undead Core and then have to make your way through a BrutalBonusLevel and yet another nontrivial new boss, the Heavy Press (who can come out of nowhere [[KaizoTrap and still kill you even during his death animation!]]) ''before even reaching the True Final Boss.'' Then, when you reach him, you find out you get very limited HP/missile/weapon recovery, no new save point, and ''four'' difficult fights in a row against his various forms.
* ''VideoGame/HollowKnight'':
**
In order to face the True Final Boss and get the best ending in ''VideoGame/HollowKnight'', ending, you need to acquire the Void Heart in a late-game sidequest and use the Dream Nail on the final boss when prompted. Getting the Void Heart and not using the Dream Nail actually gets you an even ''[[EarnYourBadEnding worse]]'' ending than the default.
** Completing the Godmaster ''Godmaster'' DLC culminates in one final challenge: The Pantheon of Hallownest, a massive BossRush against every single boss in the game, including both the original and upgraded versions of certain bosses, culminating in a fight with Absolute Radiance, the true form of the True Final Boss of the core game. Beating her unlocks a brand new ending.



** If you undergo HundredPercentCompletion in ''VideoGame/MetroidZeroMission'', the final boss will have roughly three times as much health as it normally does, and its attacks deal double damage.
** In ''VideoGame/MetroidPrimeHunters'', the player must shoot all six panels in Gorea's arena with the corresponding weapon in order to fight its second form and get the good ending.
** The post-game in ''VideoGame/MetroidOtherM'' features a fight against Phantoon from ''VideoGame/SuperMetroid'', who is far more powerful and scarier than before. Unlike many examples of this trope, you can only fight it in the game's Normal difficulty: the boss is only unlocked through 100% completion, and Hard Mode is an enforced MinimalistRun.
* In the BulletHell Metroidvania ''VideoGame/RabiRibi'', the final boss, Irisu, or 'Alice', only shows up post-game in a locked area — though hints to her true nature are revealed throughout.
* In ''VideoGame/{{Shantae}} and the Pirate's Curse'', failing to find all of the Dark Magic will make the game end after the first phase of the FinalBoss fight, leading to a Bad Ending. Collecting all 20 Dark Magic will unlock the True Form of the Pirate Master where he grows to {{Kaiju}} size after stripping Shantae of her pirate equipment, which leads to the True Ending.

to:

** ''VideoGame/MetroidZeroMission'': If you undergo HundredPercentCompletion in ''VideoGame/MetroidZeroMission'', HundredPercentCompletion, the final boss will have roughly three times as much health as it normally does, and its attacks deal double damage.
** In ''VideoGame/MetroidPrimeHunters'', the ''VideoGame/MetroidPrimeHunters'': The player must shoot all six panels in Gorea's arena with the corresponding weapon in order to fight its second form and get the good ending.
** ''VideoGame/MetroidOtherM'': The post-game in ''VideoGame/MetroidOtherM'' features a fight against Phantoon from ''VideoGame/SuperMetroid'', who is far more powerful and scarier than before. Unlike many examples of this trope, you can only fight it in the game's Normal difficulty: the boss is only unlocked through 100% completion, and Hard Mode is an enforced MinimalistRun.
* In the BulletHell Metroidvania ''VideoGame/RabiRibi'', the ''VideoGame/RabiRibi'': The final boss, Irisu, or 'Alice', "Alice", only shows up post-game in a locked area — though -- although hints to her true nature are revealed throughout.
* In ''VideoGame/{{Shantae}} and the Pirate's Curse'', failing ''VideoGame/ShantaeAndThePiratesCurse'': Failing to find all of the Dark Magic will make the game end after the first phase of the FinalBoss fight, leading to a Bad Ending. Collecting all 20 twenty Dark Magic will unlock the True Form of the Pirate Master where he grows to {{Kaiju}} size after stripping Shantae of her pirate equipment, which leads to the True Ending.

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