History Main / TruefinalBoss

14th Jan '17 4:29:32 PM Lirodon
Is there an issue? Send a Message


* The ''Guitar Freaks'' and the ''Drum Mania'' series has a hidden and otherwise unreachable track for anyone who gets an "S" ranking on all of the three tracks he played normally.
* The many Extra Stage songs of the [[RhythmGame BEMANI]] series (''VideoGame/DanceDanceRevolution'', ''{{beatmania}} IIDX'', etc.) almost always require you to score a high enough grade on your last song (or all of your songs). Usually, these Extra Stages force you to play under modifiers that make the song even harder; for instance, Extra Stages in DDR force you to play with the x1.5 speed and Reverse mods, as well as a life meter that doesn't replenish. And in some of these games, this same requirement can be used to reach what is called the One More Extra Stage, or OMES for short; in DDR, this is a fairly easier song in which ''[[OneHitPointWonder you fail instantly if you get one Good, Bad, Miss, or NG]]'', and in ''beatmania IIDX'', this is traditionally an [[ThatOneBoss even harder song]].
** DDR 2014 deserves special mention for its Encore Extra Stage song, Over the "Period". Not only do you need to go through a lengthy unlock process to even have the chance to play it (which must be repeated for every attempt), getting anything lower than a Perfect is an instant game over, ''it's one of the hardest songs in the game'', with its Challenge chart one of four to be rated 19/20. [[https://www.youtube.com/watch?v=F05rnJ1vwrY Look for yourself]] It took two months for it to be cleared ''on Beginner''.

to:

* The ''Guitar Freaks'' and Many of Creator/{{Konami}}'s [[Franchise/Bemani Bemani]] games have historically contained "Extra Stage" systems, which lets the ''Drum Mania'' series has player play another song if they achieve certain goals during their session (most commonly getting a hidden and otherwise unreachable track for anyone who gets an "S" ranking certain minimum rank on all of the three tracks he played normally.
* The many Extra Stage
each song played). Often, there are songs of the [[RhythmGame BEMANI]] series (''VideoGame/DanceDanceRevolution'', ''{{beatmania}} IIDX'', etc.) almost always require you exclusive to score this mode (usually a high enough grade on your last song (or all of your songs). BonusBoss). Usually, these Extra Stages force you to play under modifiers that make the song even harder; for instance, Extra Stages in DDR ''VideoGame/DanceDanceRevolution'' force you to play with the x1.5 speed and Reverse mods, as well as a life meter that doesn't replenish. replenish (later versions swap this out for a "battery" lifebar). And in some of these games, this same requirement can be used to reach what is called the One More Extra Stage, or OMES for short; in DDR, this is a fairly easier song in which ''[[OneHitPointWonder you fail instantly if you get one Good, Bad, Miss, or NG]]'', a hold that is not held]]'', and in ''beatmania IIDX'', ''[[VideoGame/{{Beatmania}} beatmania IIDX]]'', this is traditionally an [[ThatOneBoss even harder song]].
**
song]]. Uusually, different songs are cycled from these tiers into standard gameplay over the life of the version (typically a year or so), and thus the True Final Boss may first appear as the final unique OMES song.
*** Some IIDX games (and later DDR, as influenced by it) have had special events that activate themed BonusBoss areas only accessible on Extra Stage, often requiring players to meet rather specific goals elsewhere in order to access the songs within. In these cases, the True Final Boss can be found within them as a special One More Extra Stage (sometimes requiring all the other songs to have been cleared once as a prerequisite. ''DDR X2'' required players to unlock its six bonus bosses via in-game goals to unlock its True Final Boss, and then reset the player's progress and required them to go through the entire cycle to play it again)
***
DDR 2014 deserves special mention for its Encore Extra Stage song, Over the "Period". Not only do you need to go through a lengthy unlock process to even have the chance to play it (which must be repeated for every attempt), getting anything lower than a Perfect is an instant game over, ''it's one of the hardest songs in the game'', with its Challenge chart one of four to be rated 19/20. [[https://www.youtube.com/watch?v=F05rnJ1vwrY Look for yourself]] It took two months for it to be cleared ''on Beginner''.



* In ''PumpItUp Exceed 2'', if you get an 'S' ranking on both songs on Remix Station, you get to play a ''literally impossible'' song, RAW (which is also the opening theme). The steps, which include quintuple jumps and hitting all 10 panels at once, aren't meant to be played, but spell out a message.
12th Jan '17 1:26:05 PM MyFinalEdits
Is there an issue? Send a Message


** A large part of the postgame of ''[[VideoGame/PokemonSunAndMoon Pokémon Sun and Moon]]'' involves catching the Ultra Beasts, [[spoiler:which were released into the world due to Lusamine's experiments on Cosmog]]. Catching all of them unlocks access to [[spoiler:Necrozma, the highest-level Pokémon that is encountered in the wild]].

to:

** A large part of the postgame of ''[[VideoGame/PokemonSunAndMoon Pokémon Sun and Moon]]'' ''VideoGame/PokemonSunAndMoon'' involves catching the Ultra Beasts, [[spoiler:which were released into the world due to Lusamine's experiments on Cosmog]]. Catching all of them unlocks access to [[spoiler:Necrozma, the highest-level Pokémon that is encountered in the wild]].
12th Jan '17 4:21:27 AM LucaEarlgrey
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/BlueRevolver'' has one at the end of [[HarderThanHard Parallel]] difficulty, requiring a no-continue clear of the mode to unlock. It consists of [[spoiler:Dee and whichever of the two protagonists you didn't select [[DualBoss teaming up on you]].]]
6th Jan '17 11:59:16 PM Gadjiltron
Is there an issue? Send a Message

Added DiffLines:

** A large part of the postgame of ''[[VideoGame/PokemonSunAndMoon Pokémon Sun and Moon]]'' involves catching the Ultra Beasts, [[spoiler:which were released into the world due to Lusamine's experiments on Cosmog]]. Catching all of them unlocks access to [[spoiler:Necrozma, the highest-level Pokémon that is encountered in the wild]].
4th Jan '17 9:52:59 PM jtmmachine
Is there an issue? Send a Message


** ''Afterbirth+'', on the other hand, adds yet another final boss found on a new floor accessible under certain conditions after any of the previous "True Final Bosses," [[spoiler: Delirium]]. Since ''Afterbirth+'' is the final BindingOfIsaac expansion, this makes this boss the definitive True Final Boss. To emphasize this point, the boss [[spoiler: rapidly transforms into most of the bosses in the game, including almost every other final boss before it!]]

to:

** ''Afterbirth+'', on the other hand, adds yet another final boss found on a new floor accessible under certain conditions after any of the previous "True Final Bosses," [[spoiler: Delirium]]. Since ''Afterbirth+'' is the final BindingOfIsaac [[VideoGame/TheBindingOfIsaac Binding Of Isaac]] expansion, this makes this boss is the definitive True Final Boss. Boss of the game. To emphasize this point, the boss [[spoiler: rapidly transforms into most of the bosses in the game, including almost every other final boss before it!]]
4th Jan '17 9:50:38 PM jtmmachine
Is there an issue? Send a Message

Added DiffLines:

** ''Afterbirth+'', on the other hand, adds yet another final boss found on a new floor accessible under certain conditions after any of the previous "True Final Bosses," [[spoiler: Delirium]]. Since ''Afterbirth+'' is the final BindingOfIsaac expansion, this makes this boss the definitive True Final Boss. To emphasize this point, the boss [[spoiler: rapidly transforms into most of the bosses in the game, including almost every other final boss before it!]]
31st Dec '16 10:01:19 AM Galacton
Is there an issue? Send a Message


** In ''VideoGame/Kirby64TheCrystalShards'', not finishing the game with HundredPercentCompletion and thus the True Final Boss gets you a fake ending cutscene that is NightmareFuel to a lot of younger players: The fairy queen secretly smiling a pretty creepy SlasherSmile into the camera from behind her ScaryShinyGlasses, revealing that she's still being [[DemonicPossession possessed by Dark Matter]]. For many, this was the ultimate motivation to complete the game; everybody wanted to erase that creepy scene out of history. [[spoiler:Once you ''do'' have all the Crystal Shards, you get to see the Crystal shoot a [[FrickinLaserBeams big beam of light]] at the fairy queen, driving Dark Matter out of her body. Dark Matter retreats to the center of the galaxy, and you chase after it and infiltrate it. After you get through the absurdly easy platforming bit, Dedede launches you into the air, and you fall through a void until Ribbon catches you. The Crystal turns into a gun, and a [[UglyCute grotesque-looking cherub thing]] drops its disguise to reveal itself to be a resurrected Zero, hell-bent upon kicking your ass.]]

to:

** In ''VideoGame/Kirby64TheCrystalShards'', not finishing the game with HundredPercentCompletion and thus the True Final Boss gets you a fake ending cutscene that is NightmareFuel to a lot of younger players: The the game's [[MultipleEndings bad ending]]: With the fairy queen secretly smiling a [[NightmareFuel pretty creepy creepy]] SlasherSmile into the camera from behind her ScaryShinyGlasses, Ribbon's back, revealing that she's still being [[DemonicPossession possessed by Dark Matter]]. For many, this was the ultimate motivation to complete the game; everybody wanted to erase that creepy scene out of history. [[spoiler:Once you ''do'' have all the Crystal Shards, you get to see the Crystal shoot shoots a [[FrickinLaserBeams big beam of light]] at the fairy queen, driving Dark Matter out of her body. Dark Matter retreats to the center of the galaxy, and you chase after it and infiltrate it. After you get through the absurdly easy platforming bit, Dedede launches you into the air, and you fall through a void until Ribbon catches you. The Crystal turns into a gun, and a [[UglyCute grotesque-looking cherub thing]] drops its disguise to reveal itself to be a resurrected Zero, hell-bent upon kicking your ass.]]
26th Dec '16 10:25:14 PM finalsurvivor1
Is there an issue? Send a Message


** Similarly, [[spoiler:Soul of Sectonia]], the true final boss of ''VideoGame/KirbyTripleDeluxe'', is also fought in the True Arena. [[spoiler:However, if you're only expecting a powered up version of the original boss fight, you're in for a surprise.]]
** In ''VideoGame/KirbyPlanetRobobot'', the true final boss is [[spoiler:Star Dream Soul OS]], also in the True Arena. [[spoiler:It also gets an extra form, which is reminiscent of the previous Soul bosses as well as Heart of NOVA/Galactic Nova Nucleus]].

to:

** In ''VideoGame/KirbysReturnToDreamland'', completing Extra Mode allows for a fight with [[spoiler:Magolor Soul, a souped-up version of Magolor's second form from the main game. Galacta Knight, despite being exclusive to the True Arena, is not an example, as Magolor EX and Magolor Soul are fought after him]].
** Similarly, [[spoiler:Soul of Sectonia]], the true final boss of in ''VideoGame/KirbyTripleDeluxe'', is also fought in completing the main game unlocks a postgame mode where you play as King Dedede and fight powered up versions of previous bosses, ending with a fight with [[spoiler:Dark Meta Knight from ''Amazing Mirror'']]. Beating both this boss and the Arena unlocks the True Arena. [[spoiler:However, Arena and, upon beating [[spoiler:Dark Meta Knight]], the actual True Final Boss: [[spoiler:Soul of Sectonia. However, if you're only expecting a powered up version of the original boss fight, you're in for a surprise.]]
** In ''VideoGame/KirbyPlanetRobobot'', the true final boss format is similar to ''Triple Deluxe''. The extra mode, this time with Meta Knight, has a gauntlet of new bosses consisting of [[spoiler:Dark Matter Blade from ''Dream Land 2'', Sectonia from ''Triple Deluxe'', and Galacta Knight]]. At the end of the True Arena, the True Final Boss is revealed to be [[spoiler:Star Dream Soul OS]], also in the True Arena. [[spoiler:It OS. It also gets an extra form, which is reminiscent of the previous Soul bosses as well as Heart of NOVA/Galactic Nova Nucleus]].
23rd Nov '16 4:34:44 PM SecretStrategist
Is there an issue? Send a Message


* Both games of the ''VideoGame/StarGladiator'' series use this particular very well. In ''Star Gladiator'', the player must beat the game within a specific amount of time in Arcade Mode so that they can go on to fight the true final boss of the game, or else they'll get a false ending when they defeat Bilstein. In ''Plasma Sword'', whether or not you get enough Battle Ability points from within Arcade Mode determines your character's ending. If they don't have the specific amount of Battle Ability points needed when you get to Stage 8, they get an abridged (false) ending, while defeating the eighth opponent and having the specific amount of Battle Ability points grants an extra special battle against each character's True Final Boss, which yields the extended, true conclusion of that person's storyline.

to:

* Both games of the ''VideoGame/StarGladiator'' series use this particular trope very well. In ''Star Gladiator'', the player must beat the game within a specific amount of time in Arcade Mode so that they can go on to fight the true final boss of the game, or else they'll get a false ending when they defeat Bilstein. In ''Plasma Sword'', whether or not you get enough Battle Ability points from within Arcade Mode determines your character's ending. If they don't have the specific amount of Battle Ability points needed when you get to Stage 8, they get an abridged (false) ending, while defeating the eighth opponent and having the specific amount of Battle Ability points grants an extra special battle against each character's True Final Boss, which yields the extended, true conclusion of that person's storyline.



* In ''[[VideoGame/FatalFury Fatal Fury Special]]'', if the player defeats every opponent in only two rounds, there will be an additional match against [[GuestFighter Ryo Sakazaki]] from ''[[VideoGame/ArtOfFighting Art of Fighting]]'' after defeating Wolfgang Krauser.

to:

* In ''[[VideoGame/FatalFury Fatal Fury Special]]'', if the player defeats every opponent in only two rounds, rounds without ever losing, there will be an additional match against [[GuestFighter Ryo Sakazaki]] from ''[[VideoGame/ArtOfFighting Art of Fighting]]'' after defeating Wolfgang Krauser.



** In ''Fatal Fury 3'', the player can only face the Jin Brothers if he has a high enough score after beating Yamazaki. If he makes it to Chonshu, then Chonrei appears if you had a grade of B or higher after beating Chonshu. Otherwise, the game gives the player a BadEnd.

to:

** In ''Fatal Fury 3'', the player can only face the Jin Brothers if he has a high enough score after beating Yamazaki. If he makes it to Chonshu, then Chonrei appears if you had a grade of B or higher after beating Chonshu. Otherwise, the game gives the player a BadEnd.BadEnding, in which Chonshu telepathically taunts the player, saying that he's not interested in someone who had to struggle so hard against Yamazaki and that he'll gladly meet up with them again in the future once they improve themselves.
21st Nov '16 7:40:14 AM Prfnoff
Is there an issue? Send a Message


** Considering that the Heavy Press is fought immediately before Ballos, it can be considered as part of the True Final Boss fight. This makes everything before the True Final Boss less stressful, but means the True Final Boss is five forms long.
This list shows the last 10 events of 559. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.TruefinalBoss