History Main / TruefinalBoss

17th Aug '17 10:12:51 AM Siempie
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** Collecting all seven Chaos Emeralds in ''Videogame/SonicMania'' will unlock the Egg Reverie battle, in which you fight both Eggman and the Heavy King as Super Sonic.
3rd Aug '17 10:03:07 PM GrammarNavi
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* ''AceCombatZero'' plays with this. If you've beaten the game enough to unlock the SP Mission "[[BossRush The Gauntlet]]" on the highest difficulty, played that mission on said highest difficulty setting, and defeated [[ThatOneBoss Espada Squadron]] in less than 1 minute during the mission, then the game's penultimate boss Wizard Squadron appears. Do you have to fight them, too? Nope, instead a single F-22 Raptor appears from behind them and utterly slaughters Wizard Squadron in all of about 15 seconds. Then that F-22's pilot sets his sights on you. Good luck with [[VideoGame/AceCombat04ShatteredSkies Mobius 1]], Cipher.

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* ''AceCombatZero'' ''VideoGame/AceCombatZeroTheBelkanWar'' plays with this. If you've beaten the game enough to unlock the SP Mission "[[BossRush The Gauntlet]]" on the highest difficulty, played that mission on said highest difficulty setting, and defeated [[ThatOneBoss Espada Squadron]] in less than 1 minute during the mission, then the game's penultimate boss Wizard Squadron appears. Do you have to fight them, too? Nope, instead a single F-22 Raptor appears from behind them and utterly slaughters Wizard Squadron in all of about 15 seconds. Then that F-22's pilot sets his sights on you. Good luck with [[VideoGame/AceCombat04ShatteredSkies Mobius 1]], Cipher.
3rd Aug '17 11:16:10 AM Luigifan
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A hidden BossBattle in a VideoGame that shows up after the game's usual FinalBoss battle, but only if certain conditions have been met. Regardless of his identity, this is undoubtedly THE [[DifficultySpike strongest, baddest opponent]] you can battle in the game.

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A hidden BossBattle in a VideoGame that shows up after (or [[BaitAndSwitchBoss instead of]]) the game's usual FinalBoss battle, but only if certain conditions have been met.met. In terms of the narrative, he could be the regular FinalBoss gone OneWingedAngel, TheManBehindTheMan, a GreaterScopeVillain, TheDragon ([[DragonTheirFeet having arrived late to the party]]), [[TheDogWasTheMastermind some side character nobody thought was important until right this moment]], or (if the game is a fan of MindScrew) a GiantSpaceFleaFromNowhere. Or maybe the ''regular'' FinalBoss is TheDragon or a GiantSpaceFleaFromNowhere, and the BigBad proper is the TrueFinalBoss. Regardless of his identity, this is undoubtedly THE [[DifficultySpike strongest, baddest opponent]] you can battle in the game.



If a game has MultipleEndings, expect the game's GoldenEnding to be hidden behind this guy, especially if anything less yields only a BittersweetEnding with no real thematic closure to the game's narrative. Outside of that, don't expect any tangible rewards for beating this guy, though.

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If a game has MultipleEndings, expect the game's GoldenEnding to be hidden behind this guy, especially if anything less yields only a BittersweetEnding with ([[DownerEnding at best]]) and[=/=]or provides [[LeftHanging little or no real thematic closure to the game's narrative.narrative]]. Outside of that, don't expect any tangible rewards for beating this guy, though.



Contrast PostFinalBoss, which is an easier, post-climax fight that lets you cool down after the real climactic struggle, and BonusBoss, which is an extra-hard secret unlockable boss that has no relevance to the game plot and only gives a BraggingRightsReward for beating it.

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Contrast PostFinalBoss, which is an easier, post-climax fight that lets you cool down after the real climactic struggle, and BonusBoss, which is an extra-hard secret unlockable boss that has no relevance to the game plot (or at least not to the immediate struggle) and only gives a BraggingRightsReward for beating it.
11th Jul '17 3:35:22 AM LucaEarlgrey
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* ''VideoGame/{{Darius}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding.

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* ''VideoGame/{{Darius}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius -- ''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) particular -- is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding. ''Dariusburst Another Chronicle EX'' ups the ante with G.T-V., found in Zone Z, the lowest and hardest final stage of the EX stage tree; it is basically Great Thing but {{Palette Swap}}ped to [[PurpleIsPowerful purple]] and significantly harder.
11th Jul '17 3:33:03 AM LucaEarlgrey
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* ''VideoGame/{{Daris}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding.

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* ''VideoGame/{{Daris}}'' ''VideoGame/{{Darius}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding.
11th Jul '17 3:32:55 AM LucaEarlgrey
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* ''VideoGame/{{Daris}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding.
3rd Jul '17 9:25:41 PM Monolaf317
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** In ''VideoGame/Kirby64TheCrystalShards'', not finishing the game with HundredPercentCompletion gets you the game's [[MultipleEndings bad ending]]: With the fairy queen secretly smiling a [[NightmareFuel pretty creepy]] SlasherSmile into the camera from behind Ribbon's back, revealing that she's still being [[DemonicPossession possessed by Dark Matter]]. [[spoiler:Once you ''do'' have all the Crystal Shards, the Crystal shoots a [[FrickinLaserBeams big beam of light]] at the fairy queen, driving Dark Matter out of her body. Dark Matter retreats to the center of the galaxy, and you chase after it and infiltrate it. After you get through the absurdly easy platforming bit, Dedede launches you into the air, and you fall through a void until Ribbon catches you. The Crystal turns into a gun, and a [[UglyCute grotesque-looking cherub thing]] drops its disguise to reveal itself to be a resurrected Zero, hell-bent upon kicking your ass.]]
*** You also can not retreat from this battle. If you pause, your only options become the usual continue, and "TOUGH IT OUT!"

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** In ''VideoGame/Kirby64TheCrystalShards'', not finishing the game with HundredPercentCompletion gets you the game's [[MultipleEndings bad ending]]: With the fairy queen secretly smiling a [[NightmareFuel pretty creepy]] SlasherSmile into the camera from behind Ribbon's back, revealing that she's still being [[DemonicPossession possessed by Dark Matter]]. [[spoiler:Once you ''do'' have all the Crystal Shards, the Crystal shoots a [[FrickinLaserBeams big beam of light]] at the fairy queen, driving Dark Matter out of her body. Dark Matter retreats to the center of the galaxy, and you chase after it and infiltrate it. After you get through the absurdly easy platforming bit, Dedede launches you into the air, and you fall through a void until Ribbon catches you. The Crystal turns into a gun, and a [[UglyCute grotesque-looking cherub thing]] drops its disguise to reveal itself to be a resurrected Zero, hell-bent upon kicking your ass.]]
***
]] You also can not retreat from this battle. If you pause, your only options become the usual continue, and [[ButThouMust "TOUGH IT OUT!"OUT!"]]
27th Jun '17 10:04:05 AM magmablock
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* In order to face the True Final Boss and get the best ending in ''VideoGame/HollowKnight'', you need to acquire the [[spoiler:Void Heart]] in a late-game sidequest and use the Dream Nail on the final boss when prompted. Getting the [[spoiler: Void Heart]] and not using the Dream Nail actually gets you an even ''[[EarnYourBadEnding worse]]'' ending than the default.
23rd Jun '17 9:12:43 AM Monolaf317
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* Many of Creator/{{Konami}}'s Franchise/{{Bemani}} games have historically contained "Extra Stage" systems, which lets the player play another song if they achieve certain goals during their session (most commonly getting a certain minimum rank on each song played). Often, there are songs exclusive to this mode (usually a BonusBoss). Usually, these Extra Stages force you to play under modifiers that make the song even harder; for instance, Extra Stages in ''VideoGame/DanceDanceRevolution'' force you to play with the x1.5 speed and Reverse mods, as well as a life meter that doesn't replenish (later versions swap this out for a "battery" lifebar). And in some of these games, this same requirement can be used to reach what is called the One More Extra Stage, or OMES for short; in DDR, this is a fairly easier song in which ''[[OneHitPointWonder you fail instantly if you get one Good, Bad, Miss, or a hold that is not held]]'', and in ''[[VideoGame/{{Beatmania}} beatmania IIDX]]'', this is traditionally an [[ThatOneBoss even harder song]]. Uusually, different songs are cycled from these tiers into standard gameplay over the life of the version (typically a year or so), and thus the True Final Boss may first appear as the final unique OMES song.

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* Many of Creator/{{Konami}}'s Franchise/{{Bemani}} games have historically contained "Extra Stage" systems, which lets the player play another song if they achieve certain goals during their session (most commonly getting a certain minimum rank on each song played). Often, there are songs exclusive to this mode (usually a BonusBoss). Usually, these Extra Stages force you to play under modifiers that make the song even harder; for instance, Extra Stages in ''VideoGame/DanceDanceRevolution'' force you to play with the x1.5 speed and Reverse mods, as well as a life meter that doesn't replenish (later versions swap this out for a "battery" lifebar). And in some of these games, this same requirement can be used to reach what is called the One More Extra Stage, or OMES for short; in DDR, this is a fairly easier song in which ''[[OneHitPointWonder you fail instantly if you get one Good, Bad, Miss, or a hold that is not held]]'', and in ''[[VideoGame/{{Beatmania}} beatmania IIDX]]'', this is traditionally an [[ThatOneBoss even harder song]]. Uusually, Usually, different songs are cycled from these tiers into standard gameplay over the life of the version (typically a year or so), and thus the True Final Boss may first appear as the final unique OMES song.
20th Jun '17 2:56:56 AM MetalSmasher86
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* In ''VideoGame/BlasterMaster Zero'', if you killed every mutant and got every power-up (including life upgrades) and area map in the game, a cutscene after the regular FinalBoss introduces you to the game's InfinityPlusOneSword and whisks you away to the true final level ending with the ultimate fight against [[spoiler: Sophia III possessed by the Mutant Core]].
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