History Main / TruefinalBoss

18th Jan '16 6:37:28 PM Xillia26
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* VideoGame/TalesOfVesperia'' Has an optional True final boss [[spoiler:If characters can collect all 7 Fell Arms weapons and do battle with Duke. However, the battle becomes more harder.]] * VideoGame/SenNoKiseki'' Has [[spoiler: Ordine]] as the true final boss.
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* VideoGame/TalesOfVesperia'' Has an optional True final boss [[spoiler:If characters can collect all 7 Fell Arms weapons and do battle with Duke. However, the battle becomes more harder.]] * VideoGame/SenNoKiseki'' ''VideoGame/SenNoKiseki'' Has [[spoiler: Crow piloting Ordine]] as the true final boss.
18th Jan '16 6:35:37 PM Xillia26
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* VideoGame/TalesOfVesperia'' Has an optional True final boss [[spoiler:If characters can collect all 7 Fell Arms weapons and do battle with Duke. However, the battle becomes more harder.]] * VideoGame/SenNoKiseki'' Has [[spoiler: Ordine]] as the true final boss.
16th Jan '16 11:18:54 AM Servbot
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* In ''VideoGame/{{Shantae}} and the Pirate's Curse'', failing to find all of the Dark Magic will make the game end after the first phase of the FinalBoss fight, leading to a Bad Ending. Collecting all 20 Dark Magic will unlock the True Form of the Pirate Master [[spoiler:where he grows to {{Kaiju}} size after stripping Shantae of her pirate equipment]], which leads to the True Ending.
5th Jan '16 11:30:42 AM Gavitro
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* ''VideoGame/NuclearThrone'' provides one in the form of [[spoiler:the I.D.P.D. Captain]], with the boss's area only being accessible by looping the game and interacting with a very specific object (namely, [[spoiler:the I.D.P.D. van that unloads a group of enemies]]). Unlike the FinalBoss, which will only end your run if you don't meet the circumstances required to loop, beating this boss will always end your run and boot up the credits, stating that "the struggle is over".
5th Jan '16 1:55:50 AM LondonKdS
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Contrast PostFinalBoss, which is an easier, post-climax fight that lets you cool down after the real climactic struggle.
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Contrast PostFinalBoss, which is an easier, post-climax fight that lets you cool down after the real climactic struggle. struggle, and BonusBoss, which is an extra-hard secret unlockable boss that has no relevance to the game plot and only gives a BraggingRightsReward for beating it.
4th Jan '16 6:45:07 PM MyFinalEdits
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* If you beat I-no in ''VideoGame/GuiltyGear XX Slash'' or ''Accent Core'' without continuing, and getting at least 10 Overdrive finishes, she creates a portal and transports you to the past, where you fight... Order Sol, an alternate version of Sol Badguy that wears Ky's jacket and doesn't use his trademark Fireseal sword. The character is available from the start, but the CPU Order-Sol is faster, stronger, and regenerates his exclusive charge meter. Not only that, he has an exclusive super move called Flame Distortion which is basically his normal Dragon Install on steroids. It regenerates his health faster than I-no, increases his power and speed even '''[[UpToEleven further]]''', and gives him an unlimited super meter and charge meter. And it lasts for double the time of a normal Dragon Install (15 seconds). Oh, and you can't continue against him -- lose and it's an automatic GameOver.
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* If you beat I-no in ''VideoGame/GuiltyGear XX Slash'' or ''Accent Core'' without continuing, and getting at least 10 Overdrive finishes, she creates a portal and transports you to the past, where you fight... Order Sol, an alternate version of Sol Badguy that wears Ky's jacket and doesn't use his trademark Fireseal sword. The character is available from the start, but the CPU Order-Sol is faster, stronger, and regenerates his exclusive charge meter. Not only that, he has an exclusive super move called Flame Distortion which is basically his normal Dragon Install on steroids. It regenerates his health faster than I-no, increases his power and speed even '''[[UpToEleven further]]''', '''further''', and gives him an unlimited super meter and charge meter. And it lasts for double the time of a normal Dragon Install (15 seconds). Oh, and you can't continue against him -- lose and it's an automatic GameOver.

* ''VideoGame/{{Disgaea 2|Cursed Memories}}'' has a rare example of this (rare for the series anyway, which tends much more towards Bonus Bosses) if you go for the Worst Ending. Upon defeating Zenon, you end up fighting [[spoiler:Rozalin/the real Overlord Zenon,]] who is at level ''2000.'' (Compare with the previous fight with an enemy at level 90.) And unlike the other storyline fights with enemies at this level, you're supposed to win this one. Granted, it'll take a lot of grinding of a sort just to unlock this fight, but it can still catch you off guard. Luckily, there's a way to back out of qualifying for this ending. Which is a ''good'' thing, as your reward for victory is some NightmareFuel. ** ''VideoGame/{{Disgaea 4|A Promise Unforgotten}}'' puts you up against against a different, much higher-leveled final boss if you clear the second-to-last stage using only the main character at level 500 or higher. [[spoiler:You fight the messengers of [[GodIsEvil God]]. Unfortunately, your reward is a DownerEnding.]] * In ''VideoGame/RecordOfAgarestWar'', after spending how many hours in the game, you'd think [[spoiler:Summeril is the final boss.]] If you unlocked the True Ending route (itself a GuideDangIt), you get to fight off against [[spoiler:''five'' sealed gods who are level 300 and the True Final Boss who is at level 350, when your level at this point is at most level 100.]] ** Taken UpToEleven in the prequel ''VideoGame/RecordOfAgarestWarZero'', where the true end (still a GuideDangIt) nets you close to 20 additional boss fights (each progressively harder than the last) before facing the True Final Boss if you played on hard.
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* ''VideoGame/{{Disgaea 2|Cursed Memories}}'' ''VideoGame/Disgaea2CursedMemories'' has a rare example of this (rare for the series anyway, which tends much more towards Bonus Bosses) if you go for the Worst Ending. Upon defeating Zenon, you end up fighting [[spoiler:Rozalin/the real Overlord Zenon,]] who is at level ''2000.'' (Compare with the previous fight with an enemy at level 90.) And unlike the other storyline fights with enemies at this level, you're supposed to win this one. Granted, it'll take a lot of grinding of a sort just to unlock this fight, but it can still catch you off guard. Luckily, there's a way to back out of qualifying for this ending. Which is a ''good'' thing, as your reward for victory is some NightmareFuel. ** ''VideoGame/{{Disgaea 4|A Promise Unforgotten}}'' * ''VideoGame/Disgaea4APromiseUnforgotten'' puts you up against against a different, much higher-leveled final boss if you clear the second-to-last stage using only the main character at level 500 or higher. [[spoiler:You fight the messengers of [[GodIsEvil God]]. Unfortunately, your reward is a DownerEnding.]] * In ''VideoGame/RecordOfAgarestWar'', after spending how many hours in the game, you'd think [[spoiler:Summeril is the final boss.]] If you unlocked the True Ending route (itself a GuideDangIt), you get to fight off against [[spoiler:''five'' sealed gods who are level 300 and the True Final Boss who is at level 350, when your level at this point is at most level 100.]] ** ]] Taken UpToEleven in the prequel ''VideoGame/RecordOfAgarestWarZero'', where the true end (still a GuideDangIt) nets you close to 20 additional boss fights (each progressively harder than the last) before facing the True Final Boss if you played on hard.
4th Jan '16 5:33:06 PM hamza678
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* In ''RecordOfAgarestWar'', after spending how many hours in the game, you'd think [[spoiler:Summeril is the final boss.]] If you unlocked the True Ending route (itself a GuideDangIt), you get to fight off against [[spoiler:''five'' sealed gods who are level 300 and the True Final Boss who is at level 350, when your level at this point is at most level 100.]] ** Taken UpToEleven in the prequel ''RecordOfAgarestWarZero'', where the true end (still a GuideDangIt) nets you close to 20 additional boss fights (each progressively harder than the last) before facing the True Final Boss if you played on hard.
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* In ''RecordOfAgarestWar'', ''VideoGame/RecordOfAgarestWar'', after spending how many hours in the game, you'd think [[spoiler:Summeril is the final boss.]] If you unlocked the True Ending route (itself a GuideDangIt), you get to fight off against [[spoiler:''five'' sealed gods who are level 300 and the True Final Boss who is at level 350, when your level at this point is at most level 100.]] ** Taken UpToEleven in the prequel ''RecordOfAgarestWarZero'', ''VideoGame/RecordOfAgarestWarZero'', where the true end (still a GuideDangIt) nets you close to 20 additional boss fights (each progressively harder than the last) before facing the True Final Boss if you played on hard.
1st Jan '16 4:35:24 PM TARINunit9
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* ''VideoGame/ShinMegamiTenseiIIINocturne'' had a fight like this against the Biggest Bad of them all, [[spoiler:Lucifer]]. You have to complete the optional (and [[NintendoHard extremely hard]]) Labyrinth of Amala dungeon to fight him. Ironically, his entire justification for the fight is to prepare you for a war against an even ''bigger'' BigBad: [[spoiler:[[GodIsEvil YHVH]]]].
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* ''VideoGame/ShinMegamiTenseiIIINocturne'' had a fight like this against the Biggest Bad of them all, [[spoiler:Lucifer]]. You have to complete the optional (and [[NintendoHard extremely hard]]) Labyrinth of Amala dungeon to fight him. Ironically, Even crazier, his entire justification for the fight is to prepare you for a war against an even ''bigger'' BigBad: the GreaterScopeVillain of the series: [[spoiler:[[GodIsEvil YHVH]]]].
19th Dec '15 9:10:52 AM finalsurvivor1
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Flowey and Sans are Final Bosses, not True Final Bosses. Asriel, however, does count.
* In ''VideoGame/{{Undertale}}'', Asgore is built up as the default final boss, only to be replaced with [[spoiler:Flowey]] by the very end. But the true, ultimate final enemy you face in the game, the one between you and the GoldenEnding, is [[spoiler:Flowey's original form, Asriel Dreemurr]]. And if you go through with the [[KillEmAll Bad Time]] run (which is likely going to be after you get the GoldenEnding), the TrueFinalBoss is [[spoiler:Sans]].
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* In ''VideoGame/{{Undertale}}'', Asgore is built up as we have [[spoiler:Asriel Dreemurr, the default final boss, only to be replaced with [[spoiler:Flowey]] by the very end. But the true, ultimate final enemy true form of Flowey. He is fightable if you face in beat him as Flowey without killing anyone, reload your save, befriend Papyrus, Undyne, and Alphys (Papyrus and Undyne can be done during the game, the one between but you have to beat Flowey before befriending Alphys), hang out with Sans at both Grillby's and the GoldenEnding, is [[spoiler:Flowey's original form, Asriel Dreemurr]]. And if you MTT Resort, and go through with the [[KillEmAll Bad Time]] run (which is likely True Lab. Attempting to refight Asgore after going to be after you get through the GoldenEnding), the TrueFinalBoss is [[spoiler:Sans]].True Lab will trigger Flowey's transformation into Asriel]].
15th Dec '15 12:23:04 AM RangerJackWalker
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To say that the original requirement stated was completely wrong is an understatement.
** In ''[[VideoGame/FireEmblemAkaneia Mystery of the Emblem]]'', if the player has all legendary weapons intact and Sirius is alive, Marth finds out that his quest to defeat Hardain was just a distraction so [[HijackedByGanon Garnef could revive Medeus]].
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** In ''[[VideoGame/FireEmblemAkaneia Mystery of the Emblem]]'', if the player has collects all legendary weapons intact and Sirius is alive, the Starshards as well as the other 4 spheres, Marth finds out that his quest to defeat Hardain was just a distraction so [[HijackedByGanon Garnef could revive Medeus]].
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