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* SkywardSword has the three first Silent Realms, the three dragons' songs, the first three dungeons set in three provinces...
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** Done twice in ''CurseOfMonkeyIsland''. Find a map, a ship, and a crew in the second act, then a ring, a diamond and hand lotion in the fourth act. Each object demands a lengthy expedition and perilous adventure - yes, even the hand lotion.

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** Done twice in ''CurseOfMonkeyIsland''.''VideoGame/TheCurseOfMonkeyIsland''. Find a map, a ship, and a crew in the second act, then a ring, a diamond and hand lotion in the fourth act. Each object demands a lengthy expedition and perilous adventure - yes, even the hand lotion.
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A common trope in Adventure Games where the hero must achieve [[RuleOfThree three]] specific goals in order to advance the plot. Bob may want to fight the dragon and save Alice right now, but the giant lizard safety inspector has made it clear that he must first find a magic shield from the haunted forge, a spray can of dragon repellent from the future, and a helmet in spite of the mad king's ban on headwear. Whether true or not the hero is almost always given the impression that the tasks may be completed in any order.

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A common trope in Adventure Games where the hero must achieve [[RuleOfThree three]] specific goals in order to advance the plot. Bob may want to fight the dragon and save Alice right now, but the giant lizard safety inspector has made it clear that he must first find a magic shield from the haunted forge, a spray can of dragon repellent from the future, and a helmet in spite of the mad king's ban on headwear. Whether true or not not, the hero is almost always given the impression that the tasks may be completed in any order.



Compare PlotCoupon and ThresholdGuardians.

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TheseQuestionsThree uses questions in place of challenges. Compare PlotCoupon and ThresholdGuardians.
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* In almost every ''{{Xanth}}'' book, someone will go to the Good Magician's castle to get information, where they will have to get past three challenges of varying nature before he will see them.
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* Trope namer, the Three Trials in ''The Secret of MonkeyIsland'': Swordplay, thievery and treasure-huntery.
** Done twice in ''Curse of MonkeyIsland''. Find a map, a ship, and a crew in the second act, then a ring, a diamond and hand lotion in the fourth act. Each object demands a lengthy expedition and perilous adventure - yes, even the hand lotion.
** And again in ''Escape from MonkeyIsland'', where Guybrush has to prove his innocence by finding and retrieving the stolen loot, find the real perpetrator, and find a piece of evidence that ties him to the crime...and later on when Guybrush has to find the three pieces of the Ultimate Insult (a bronzed hat, a golden man, and a silver monkey head) on Jambalaya Island.

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* Trope namer, the Three Trials in ''The Secret of MonkeyIsland'': ''TheSecretOfMonkeyIsland'': Swordplay, thievery and treasure-huntery.
** Done twice in ''Curse of MonkeyIsland''.''CurseOfMonkeyIsland''. Find a map, a ship, and a crew in the second act, then a ring, a diamond and hand lotion in the fourth act. Each object demands a lengthy expedition and perilous adventure - yes, even the hand lotion.
** And again in ''Escape from MonkeyIsland'', ''EscapeFromMonkeyIsland'', where Guybrush has to prove his innocence by finding and retrieving the stolen loot, find the real perpetrator, and find a piece of evidence that ties him to the crime...and later on when Guybrush has to find the three pieces of the Ultimate Insult (a bronzed hat, a golden man, and a silver monkey head) on Jambalaya Island.



** And yet again in the first chapter of ''Tales of MonkeyIsland'', when Guybrush has to board a Ship, find a treasure and start a fight so a journalist gives Guybrush information on a person that can get him off the island he is in when he has a story to write about in his newspaper.

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** And yet again in the first chapter of ''Tales of MonkeyIsland'', ''TalesOfMonkeyIsland'', when Guybrush has to board a Ship, find a treasure and start a fight so a journalist gives Guybrush information on a person that can get him off the island he is in when he has a story to write about in his newspaper.
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** [[TheLegendOfZeldaSpiritTracks]] has three trials which must be passed to gain entrance to [[spoiler: the Desert Temple]].

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** [[TheLegendOfZeldaSpiritTracks]] [[TheLegendOfZeldaSpiritTracks Spirit Tracks]] has three trials which must be passed to gain entrance to [[spoiler: the Desert Temple]].
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* Present in level 6 of ''DevilMayCry'' 3. You are presented with three challenges, representing strength, skill and intelligence (if i recall correctly). Passing one of them gives you nothing, passing two opens the way to the end of the level and passing all three nets you the Artemis gun.
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* In ''LostInOz'', to open Horn's Gate, the heroes must answer three riddles. Selina answers the first two and Alex answers the third.
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** [[TheLegendOfZeldaSpiritTracks]] has three trials which must be passed to gain entrance to [[spoiler: the Desert Temple]].

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* In the first episode of ''Hector: Badge of Carnage'', Hector meets the three demands of the terrorist: fixing the clock tower, destroying the porn shop, and funding the town beautification project.



* ''{{Turgor}}'' has one of the brothers announce you will be given three trials to determine your worthiness, given one after another. However, the second trial is failed before you even start it.



* In the first episode of ''Hector: Badge of Carnage'', Hector meets the three demands of the terrorist: fixing the clock tower, destroying the porn shop, and funding the town beautification project.
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* Explicitly stated in EpicMickey, on Mickeyjunk Mountain. The guard will only let you through to meet Oswald if you pass TheThreeTrials, in the form of levels based on Oswald The Lucky Rabbit films. After that, there's an example that isn't stated, but is much broader in scope. You have to go to three different lands, and defeat the bosses of each in order to get a piece of them needed for an escape rocket.

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** [[TheLegendOfZeldaTwilightPrincess Twilight Princess]] requires you to collect the three fused shadows.

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** [[TheLegendOfZeldaTwilightPrincess Twilight Princess]] requires you to collect the three fused shadows. shadows.
* ''DiabloII'' Act 2 and 3 require you to track down three magical artifacts to combine into a weapon that'd open the way to the endboss. Technically there were four items in the third act, but the last one was obtained right next to where you needed to use them.
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** [[TheLegendOfZeldaALinkToThePast Link to the Past]] had the Player collect the [[MacGuffing three pendants of virtue]] of wisdom, power, and courage.

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** [[TheLegendOfZeldaALinkToThePast Link to the Past]] had the Player collect the [[MacGuffing [[MacGuffin three pendants of virtue]] of wisdom, power, and courage.
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** [[TheLegendOfZeldaTheWindWaker Wind Waker]] has the player collect the pearls
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* A staple of numerous [[TheLegendOfZelda Zelda]] games [[TheLegendOfZeldaALinkToThePast Link to the Past]] onwards. To elaborate:
** [[TheLegendOfZeldaALinkToThePast Link to the Past]] had the Player collect the [[MacGuffing three pendants of virtue]] of wisdom, power, and courage.
** [[TheLegendOfZeldaOcarinaOfTime Ocarina of Time]] has Link gather the three spiritual stones of forest, fire, and water.
** [[TheLegendOfZeldaTwilightPrincess Twilight Princess]] requires you to collect the three fused shadows.
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* In the first episode of ''Hector: Badge of Carnage'', Hector meets the three demands of the terrorist: fixing the clock tower, destroying the porn shop, and funding the town beautification project.
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* Subverted and mocked in Episode 2 of [=~Strong Bad's Cool Game for Attractive People~=]. Homsar tells Strong Bad that he'll only join him after he completes the "three ancient tasks of great boredom", but very quickly admits that he was only joking.

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* Subverted and mocked in Episode 2 of [=~Strong Bad's Cool Game for Attractive People~=].''StrongBadsCoolGameForAttractivePeople''. Homsar tells Strong Bad that he'll only join him after he completes the "three ancient tasks of great boredom", but very quickly admits that he was only joking.



* GrimFandango year 2 is built around one of these. Manny must acquire unionised worker bee equipment for Glottis (and sober up his sidekick in the process), forge a maritime uninion membership for himself (and steal from a major mafia boss in the process), and finally prevent a ship's cook from showing up for work (and dig through giant kitty litter in the process).
* DoraTheExplorer lives this trope.

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* GrimFandango year ''GrimFandango'' Year 2 is built around one of these. Manny must acquire unionised worker bee equipment for Glottis (and sober up his sidekick in the process), forge a maritime uninion membership for himself (and steal from a major mafia boss in the process), and finally prevent a ship's cook from showing up for work (and dig through giant kitty litter in the process).
* DoraTheExplorer ''DoraTheExplorer'' lives this trope.



* ''KingsQuest I'' follows this pattern pretty straight, with the three treasures as a magic chest, a magic shield, and a magic mirror. (The difference being in KQI, the treasures are required to win the game, not just solve the first quest).

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* ''KingsQuest I'' ''KingsQuestI'' follows this pattern pretty straight, with the three treasures as a magic chest, a magic shield, and a magic mirror. (The difference being in KQI, [=KQI=], the treasures are required to win the game, not just to solve the first quest).
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* In ''QuestForGloryIII'', the rite of manhood for Uhura's tribe involves three contests: spear-throwing, a balance beam "fight", and a footrace (though there are "mini-contests" within the footrace as well).

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** Played straight in a few other episodes, though. In "Homestar Ruiner", Strong Bad, in order to get Homestar out of his house, must clear him of the public nudity charge against him, get him back together with Marzipan, and make him the winner of the Race to the End of the Race. In "Baddest of the Bands", in order to get the band contest up and running, Strong Bad must get three bands to sign up: he has to get Coach Z and Bubs to re-form their rap duo, get Homestar a job singing with Pom Pom, and convince Marzipan to enter her band Cool Tapes in the contest instead of playing a benefit for an endangered albino bat.

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** Played straight in a few other episodes, though. though:
***
In "Homestar Ruiner", Strong Bad, in order to get Homestar out of his house, must clear him of the public nudity charge against him, get him back together with Marzipan, and make him the winner of the Race to the End of the Race. Note that each of these is undoing the damage that an earlier set of Three Trials inflicted on him.
***
In "Baddest of the Bands", in order to get the band contest up and running, Strong Bad must get three bands to sign up: he has to get Coach Z and Bubs to re-form their rap duo, get Homestar a job singing with Pom Pom, and convince Marzipan to enter her band Cool Tapes in the contest instead of playing a benefit for an endangered albino bat.bat. Then once the contest starts, Strong Bad must sabotage all three of the other bands.
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*** Played with in the Melee Island segment at the start. Guybrush is told that he'll need a crew, one of which will have to be a navigator. The other two, Carla and Otis, are recruited at the same time by the same method, and the actual third trial turns out to be requisitioning a ship.
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Yes, five is not three, not an example


* The climax of ''HarryPotter and the SorcerersStone''
** How so? There's Fluffy, devil's snare, flying keys, wizard's chess, potions (book only), and the mirror of Erised. That's at least five trials to pass before getting the philosopher's stone.
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Net Hack runs on the power of three.

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* ''NetHack'' has many sets of three trials. First you must acquire the Bell of Opening, the Candelabrum of Invocation, and the Book of the Dead; to collect these items, you have to visit and kill special monsters - your role's Quest Nemesis, Vlad the Impaler, and the Wizard of Yendor. Secondly, you must travel to the bottom of the dungeon, find the vibrating square, and perform the three-part Invocation Ritual with these items. Lastly, to complete the over-arcing TheThreeTrials you must take the Amulet of Yendor up to the Astral Plane, identify your alignment's High Altar, and sacrifice it up to your deity.
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Really, the only way to lose the game is not have access to the console and to forget where you put the weapons down.

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* The main quest of ''TheElderScrolls III: Morrowind'' can be solved after acquiring three things - the two artifacts the sword Keening and the hammer Sunder and a means of wielding them for more than a second without dying.
** The straightforward path to the third requirement is getting [[AGodAmI Vivec]] to give you the gauntlet Wraithguard; the backdoor method is [[DidYouJustPunchOutCthulhu killing Vivec]], stealing the item, and asking [[LastOfHisKind Yagrum Bagarn]] to fashion the Left Wraithguard (sometimes called the "Backhand"); generally, as the seven minute {{speedrun}} of ''Morrowind'' proves, the game isn't picky about how you can hold the weapons for any realistic length of time as long as you live through it.

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* Subverted and mocked in Episode 2 of [=~Strong Bad's Cool Game for Attractive People~=]. Homsar tells Strong Bad that he'll only join him after he completes the "three ancient tasks of great boredom", but very quickly admits that he was only joking.

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* Subverted and mocked in Episode 2 of [=~Strong Bad's Cool Game for Attractive People~=]. Homsar tells Strong Bad that he'll only join him after he completes the "three ancient tasks of great boredom", but very quickly admits that he was only joking. joking.
** Played straight in a few other episodes, though. In "Homestar Ruiner", Strong Bad, in order to get Homestar out of his house, must clear him of the public nudity charge against him, get him back together with Marzipan, and make him the winner of the Race to the End of the Race. In "Baddest of the Bands", in order to get the band contest up and running, Strong Bad must get three bands to sign up: he has to get Coach Z and Bubs to re-form their rap duo, get Homestar a job singing with Pom Pom, and convince Marzipan to enter her band Cool Tapes in the contest instead of playing a benefit for an endangered albino bat.
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* In [[Film/MortalKombat Mortal Kombat: Annihilation]] Nightwolf tells Liu Kang he must pass three tests before he can defeat Shao Kahn. The first test is courage, which apparently involves having a hatchet thrown at your head to induce a "dream-state." [[WhatHappenedToTheMouse We never learn what the other two tests were.]]
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* Subverted and mocked in Episode 2 of [[HomestarRunner Strong Bad's Cool Game for Attractive People]]. Homsar tells Strong Bad that he'll only join him after he completes the "three ancient tasks of great boredom", but very quickly admits that he was only joking.

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* Subverted and mocked in Episode 2 of [[HomestarRunner Strong [=~Strong Bad's Cool Game for Attractive People]].People~=]. Homsar tells Strong Bad that he'll only join him after he completes the "three ancient tasks of great boredom", but very quickly admits that he was only joking.
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the last "...trials!" got cut off due to 350px width limit.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/3trials_4993.png]]
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* MassEffect has three planets that must be visisted in order to unravel Saren's schemes: Therum, Noveria and Feros. A fourth location pops up after completing two of them, however.

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* MassEffect ''MassEffect'' has three planets that must be visisted in order visited to unravel Saren's schemes: Therum, Noveria and Feros. A These may be visited in any order, and after two of them are cleared a lead also appears on a fourth location pops up after completing two of them, however.planet, Virmire.
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* CrimsonSkies: High Road to Revenge has the Three Trials of Soloho - Marksmanship, Courage and Skill.

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* Much of the middle of ''DragonAge'' revolves around gaining support for the Grey Wardens by bringing old treaties to various leaders. There are three treaties -- one for the elves, one for the dwarves, and one for the mages -- and you can visit the three groups in any order. There is a fourth one though that's unrelated to the treaties, the Castle Redcliffe that Alistair belives will be able to assist. Naturally, none of these four people are able to help you right off the bat, and you have to save their asses before they'll help you.

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* Much of the middle of ''DragonAge'' revolves around gaining support for the Grey Wardens by bringing old treaties to various leaders. There are three treaties -- one for the elves, one for the dwarves, and one for the mages -- and you can visit the three groups in any order. There is a fourth one though that's unrelated to the treaties, the Castle Redcliffe that Alistair belives believes will be able to assist. Naturally, none of these four people are able to help you right off the bat, and you have to save their asses before they'll help you.you.
** At Redcliffe specifically, you have to 1) save the village's ass, 2) save the lord's son's ass, then 3) save the lord's ass.

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