History Main / TheMusketeer

5th May '17 6:04:16 PM no_name86
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* [[VideoGame/MegaManZero Zero]] is capable of using his ArmCannon and his Zero Saber in tandem, depending on your control set-up.

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* [[VideoGame/MegaManZero Zero]] is capable of using his ArmCannon Buster Shot and his Zero Saber Z-Saber in tandem, depending on your control set-up.
5th May '17 2:07:50 AM UmbrellasWereAwesome
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* [[VideoGame/RaidouKuzunohaVsKingAbaddon Raidou Kuzunoha XIV]] uses both Sword and Pistol when going against demons, and while generally the sword does better damage, guns are very useful in both Kuzunoha games due to their secondary properties (ability to load elemental bullets in first, the ability to stun foes in the second).

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* [[VideoGame/RaidouKuzunohaVsKingAbaddon ** ''[[Franchise/ShinMegamiTenseiPersona Persona]]'': In the first ''VideoGame/{{Persona}}'', the playable characters can alternate between a melee weapon or a ranged weapon with the grid based battle system. The ability to equip every character with both melee weapons and firearms then disappeared from the series for a decade, before finally returning in ''Videogame/Persona5''.
**
Raidou Kuzunoha XIV]] XIV of ''VideoGame/RaidouKuzunohaVsTheSoullessArmy'' and ''VideoGame/RaidouKuzunohaVsKingAbaddon'' uses both Sword and Pistol when going against demons, and while generally the sword does better damage, guns are very useful in both Kuzunoha games due to their secondary properties (ability to load elemental bullets in first, ''The Soulless Army'', the ability to stun foes in the second).''King Abaddon'').



* ''[[Franchise/ShinMegamiTenseiPersona Persona]]'': In ''VideoGame/{{Persona}}'', the playable characters can alternate between a melee weapon or a ranged weapon with the grid based battle system. The ability to equip every character with both melee weapons and firearms then disappeared from the series for a decade, before finally returning in ''Videogame/Persona5''.
13th Apr '17 5:49:15 PM FF32
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* ''[[Franchise/ShinMegamiTenseiPersona Persona]]'': In ''VideoGame/Persona1'', the playable characters can alternate between a melee weapon or a ranged weapon with the grid based battle system. The ability to equip every character with both melee weapons and firearms then disappeared from the series for a decade, before finally returning in ''Videogame/Persona5''.

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* ''[[Franchise/ShinMegamiTenseiPersona Persona]]'': In ''VideoGame/Persona1'', ''VideoGame/{{Persona}}'', the playable characters can alternate between a melee weapon or a ranged weapon with the grid based battle system. The ability to equip every character with both melee weapons and firearms then disappeared from the series for a decade, before finally returning in ''Videogame/Persona5''.
23rd Feb '17 10:54:20 AM dmeagher13
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* ''VideoGame/{{Bloodborne}}'': This is the standard loadout of the player character and all other "Hunter" characters in the game. Interestingly, for purposes of game balance, the guns usually don't do all that much damage (unless you really level up your [[MagikarpPower Bloodtinge]]), but are instead used to stun opponents and, if used with the proper timing, parry their attacks to do large amounts of damage.
23rd Feb '17 9:56:05 AM dmeagher13
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* ''VideoGame/{{Bloodborne}}'': This is the standard loadout of the player character and all other "Hunter" characters in the game. Interestingly, for purposes of game balance, the guns usually don't do all that much damage (unless you really level up your [[MagikarpPower Bloodtinge]]), but are instead used to stun opponents and, if used with the proper timing, parry their attacks to do large amounts of damage.
20th Feb '17 7:26:46 PM Temmere
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* Many of the characters on ''Series/TheWalkingDead'' are this. They'll use firearms when they're far away from the walkers and/or there are a lot of them to deal with at once. But when they only need to worry about one or two at close quarters they will usually use a knife so as not to waste ammunition.
9th Feb '17 5:06:55 AM LentilSandEater
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* ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' makes this easier than the first game by making guns more useful through a host of new feats and damage boosts. It also features a weapon swap hotkey so you can quickly swap between ranged and melee weapons if you want to.
9th Feb '17 5:04:03 AM LentilSandEater
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** The third one has completely gotten rid of crossbows, as they're just not as powerful anymore. It ''is'' the Industrial Revolution.

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** The third one * ''Videogame/FableIII'' has completely gotten rid of crossbows, as they're just not as powerful anymore. It ''is'' the Industrial Revolution. But just like the previous two games you're wielding three weapons essentially: melee, ranged and Will (magic).
24th Dec '16 11:48:02 AM nombretomado
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* ''{{Arcanum}}'' permits this combination.

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* ''{{Arcanum}}'' ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' permits this combination.
15th Dec '16 6:51:36 PM Wymar
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* The Stranger, the protagonist of ''Videogame/{{Furi}}'', uses a pseudo-laser katana and a laser pistol. You can switch between them fast enough, but since he two-hands both of them, he never dual-wields them.f
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