History Main / TheBattlestar

12th Jan '17 8:07:46 AM GopherBroke
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* ''VideoGame/CallOfDutyInfiniteWarfare features several examples, since all destroyers carry small fighting craft for self-defense or to launch limited assaults. The [[MileLongSpaceship Olympus Mons]] is the only ship actually designated as a carrier, and is easily the most dangerous combat spacecraft in the game.

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* ''VideoGame/CallOfDutyInfiniteWarfare ''VideoGame/CallOfDutyInfiniteWarfare'' features several examples, since all destroyers carry small fighting craft for self-defense or to launch limited assaults. The [[MileLongSpaceship Olympus Mons]] is the only ship actually designated as a carrier, and is easily the most dangerous combat spacecraft in the game.
12th Jan '17 8:02:25 AM GopherBroke
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* ''VideoGame/CallOfDutyInfiniteWarfare features several examples, since all destroyers carry small fighting craft for self-defense or to launch limited assaults. The [[MileLongSpaceship Olympus Mons]] is the only ship actually designated as a carrier, and is easily the most dangerous combat spacecraft in the game.
7th Jan '17 4:08:07 PM nombretomado
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** ''Star Trek: Starfleet Command'', being based on ''StarFleetBattles'' has these too.

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** ''Star Trek: Starfleet Command'', being based on ''StarFleetBattles'' ''TabletopGame/StarFleetBattles'' has these too.
25th Dec '16 7:41:04 AM GentlemensDame883
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Furthermore, depending on the FasterThanLightTravel system used by the work, the carrier strike group system used in RealLife may not work. In RealLife, enemy ships have to battle through fighter screens and escorts to get to the lightly-armored carrier, with the fates of ''Prince of Wales'', ''Repulse'' and ''Yamato'' providing object lessons as to the impossibility of uncovered surface elements closing with carriers. However, in a universe where the FTL has a lack of NoWarpingZone, enemy battleships could bypass screening elements to "jump" into close quarters combat and shred carriers with alpha strikes, denying your side most of its strikecraft and thus offensive power, insofar as this is a universe where fighters have useful anti-capital firepower. In such a universe, it would only make sense to armor and upgun carriers to survive these sorts of lightning strikes, thus giving rise to the battlestar concept.

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Furthermore, depending on the FasterThanLightTravel system used by the work, the carrier strike group system used in RealLife may not work. In RealLife, enemy ships have to battle through fighter screens and escorts to get to the lightly-armored carrier, with the fates of ''Prince of Wales'', ''Repulse'' demonstrating battleship vulnerability to air attack and ''Yamato'' providing object lessons as to the impossibility of uncovered surface elements closing with carriers. However, in a universe where the FTL has a lack of NoWarpingZone, enemy battleships could bypass screening elements to "jump" into close quarters combat and shred carriers with alpha strikes, denying your side most of its strikecraft and thus offensive power, insofar as this is a universe where fighters have useful anti-capital firepower. In such a universe, it would only make sense to armor and upgun carriers to survive these sorts of lightning strikes, thus giving rise to the battlestar concept.
21st Dec '16 5:42:22 PM H2SO4
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** ''Videogame/StarcraftIILegacyOfTheVoid'' reveals that the Protoss have an even better example than Carriers: the Arkships. Three arkships were created by the Protoss at the height of their civilization as safeguards against extinction. An arkship contains the following: a Protoss Grand Preserver who has the memories of nearly every generation of Protoss before them, an army of Templar warriors kept in stasis, factories capable of producing advanced war machines, weapons capable of destroying planets, and a ''miniature sun'' to power it all. By the time ''Legacy'' rolls around, only one arkship is left, the ''Spear of Adun''. This ship serves as the mobile base of operations during the game. By they way, these ships are '''74 kilometers long'''

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** ''Videogame/StarcraftIILegacyOfTheVoid'' reveals that the Protoss have an even better example than Carriers: the Arkships. Three arkships were created by the Protoss at the height of their civilization as safeguards against extinction. An arkship contains the following: a Protoss Grand Preserver who has the memories of nearly every generation of Protoss before them, an army of Templar warriors kept in stasis, factories capable of producing advanced war machines, weapons capable of destroying planets, and a ''miniature sun'' to power it all. By the time ''Legacy'' rolls around, only one arkship is left, the ''Spear of Adun''. This ship serves as the mobile base of operations during the game. By they way, these ships are '''74 kilometers long'''long''', and it dwarfs even a ''Zerg Leviathan''.
28th Nov '16 10:41:49 PM Caps-luna
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* ''USS White Plains''is the only aircraft carrier to have scored a kill with its guns. Well gun. Ironically it was vary poorly armed compared to any of the above examples, only boasting a single five-inch gun. This was still enough to detonated the torpedoes of a Japanese Takao-class heavy cruiser. She also somehow survived a shelling from the battleship ''Yamato'', despite her poor armor, prior to doing this. This would have been an amazing result for most classes of battleships under similar situations.

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* ''USS White Plains''is Plains'' is the only aircraft carrier to have scored a kill with its guns. Well gun. Ironically it was vary poorly armed compared to any of the above examples, only boasting a single five-inch gun. This was still enough to detonated the torpedoes of a Japanese Takao-class heavy cruiser. She also somehow survived a shelling from the battleship ''Yamato'', despite her poor armor, prior to doing this. This would have been an amazing result for most classes of battleships under similar situations.
28th Nov '16 10:41:10 PM Caps-luna
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* ''USS White Plains'' maintains the singular designation of being and aircraft carrier to have scored a kill with its guns. Ironically it was vary poorly armed compared to any of the above examples, only boasting a single five-inch gun. This was still enough to detonated the torpedoes of a Japanese Takao-class heavy cruiser. She also somehow survived a shelling from the battleship ''Yamato'' despite her poor armor prior to doing this. This would have been an amazing result for most classes of battleships under similar situations.

to:

* ''USS White Plains'' maintains Plains''is the singular designation of being and only aircraft carrier to have scored a kill with its guns.guns. Well gun. Ironically it was vary poorly armed compared to any of the above examples, only boasting a single five-inch gun. This was still enough to detonated the torpedoes of a Japanese Takao-class heavy cruiser. She also somehow survived a shelling from the battleship ''Yamato'' ''Yamato'', despite her poor armor armor, prior to doing this. This would have been an amazing result for most classes of battleships under similar situations.
26th Nov '16 8:41:59 AM TheDragonDemands
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**The Federation actually ''does'' have dedicated starfighters, but they've only been seen in passing during huge fleet battle scenes in ''Deep Space Nine''. Part of this may be due to the fact that Starfleet, philosophically, is not a pure military but a hybrid military/science/exploration/diplomacy organization. Starfighters would be used primarily in full warfare situations. Even making the USS ''Defiant'' as a dedicated warship was a controversial choice - though it shows what Starfleet can make when they set their mind to it. The ''Defiant'' is officially classed as an "Escort" (in the Destroyer sense), but is capable of engaging ships well above its size class: it can fight enemy Cruisers and Battleships on a near-even footing (successfully fighting off an ''Excelsior''- class that was trying to capture it), and its high maneuverability can even give it a fair chance against enemy Dreadnaughts. And it's only got four decks and a crew of about fifty people. Of course, it was designed as a next-generation Borg-buster, filled with cutting edge technology - imagine what Starfleet could do if they tried to build a battleship at these specs.
12th Nov '16 10:46:20 PM Caps-luna
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** USS Midway was initially armed was enough secondary guns to repulse destroyer and torpedo boat attacks in addition to her formidable armor. she was initially designed with more than twice the amount she was launched with too. This unusual choice was because it was thought that she would conduct bombing runs deep into mainland Japan to support an invasion, potentially bringing her into the range of the Japanese navy.

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** USS Midway ''USS Midway'' was initially armed was enough secondary guns to repulse destroyer and torpedo boat attacks in addition to her formidable armor. she was initially designed with more than twice the amount she was launched with too. This unusual choice was because it was thought that she would conduct bombing runs deep into mainland Japan to support an invasion, potentially bringing her into the range of the Japanese navy.navy.
* ''USS White Plains'' maintains the singular designation of being and aircraft carrier to have scored a kill with its guns. Ironically it was vary poorly armed compared to any of the above examples, only boasting a single five-inch gun. This was still enough to detonated the torpedoes of a Japanese Takao-class heavy cruiser. She also somehow survived a shelling from the battleship ''Yamato'' despite her poor armor prior to doing this. This would have been an amazing result for most classes of battleships under similar situations.
12th Nov '16 10:24:56 PM Caps-luna
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Added DiffLines:

** USS Midway was initially armed was enough secondary guns to repulse destroyer and torpedo boat attacks in addition to her formidable armor. she was initially designed with more than twice the amount she was launched with too. This unusual choice was because it was thought that she would conduct bombing runs deep into mainland Japan to support an invasion, potentially bringing her into the range of the Japanese navy.
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