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**** The most over-the-top and spectacular example in the series yet has to be [[FinalFantasyVIII Ultimecia's]] final defeat. First she shudders, then her body releases explosions, then she fires a large laser into the sky from her (lack of a) face and then countless beams of light erupt out of her body until almost the entire screen has gone white. THEN she explodes. And it's still not over, since Ultimecia's distorting body then gets a slightly disturbing close up in negative colors and proceeds to disintegrate in a shower of bright light. [[spoiler:AND SHE SURVIVES IT.]]

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**** The most over-the-top and spectacular example in the series yet has to be [[FinalFantasyVIII Ultimecia's]] final defeat. First she shudders, then her body releases explosions, then she fires a large laser into the sky from her (lack of a) face and then countless beams of light erupt out of her body until almost the entire screen has gone white. THEN she explodes. And it's still not over, since Ultimecia's distorting body then gets a slightly disturbing close up in negative colors and proceeds to disintegrate in a shower of bright light. [[spoiler:AND [[spoiler:'''''AND SHE SURVIVES IT.]]''''']]
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***** Challenging that is the needlessly over-the-top and long death animation of [[spoiler: Yu Yevon]]. Imagine the Ultimecia example above, but with sheer out-and-out disintigration coming from such a small target. It needs to be seen to be believed.


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** Most of the bosses in the remake flash shake, and disintigrate, piece-by-piece.
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* Bosses in the original [[YoshisIsland Yoshi's Island]] would go out with multiple brightly colored, sparkly explosions.
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* [=GLaDOS=]' death in ''{{Portal}}'' causes her chamber to explode/implode, blasting everything in there (including Chell) outside.

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* [=GLaDOS=]' death in ''{{Portal}}'' ''VideoGame/{{Portal}}'' causes her chamber to explode/implode, blasting everything in there (including Chell) outside.
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* [=GLaDOS=]' death in ''{{Portal}}'' causes her chamber to explode/implode, blasting everything in there (including Chell) outside.
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* Defeated bosses in the ''MegaManZero'' series are usually engulfed in a spherical blast that emits beams of light after being defeated. The explosion may be {{justified}} due to them being robots; since Zero's trademark weapon is a sword, it may have compromised their power systems. The radiating beams of light part? Not so much. Also, the attack that depletes their health meter causes much more damage than any other attack (blowing a chunk out of them if it's a charged beam shot, DiagonalCut if it's with the sword), but that's probably another trope.
** ''Game/MegaMan'' and the bosses he fights turn into 8 lights and explode in 8 directions when killed.
** ''MegaManX'' bosses recoil in pain and explode for about 10 seconds as the background fades to white and they disappear into the background.

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* Defeated bosses in the ''MegaManZero'' ''VideoGame/MegaManZero'' series are usually engulfed in a spherical blast that emits beams of light after being defeated. The explosion may be {{justified}} due to them being robots; since Zero's trademark weapon is a sword, it may have compromised their power systems. The radiating beams of light part? Not so much. Also, the attack that depletes their health meter causes much more damage than any other attack (blowing a chunk out of them if it's a charged beam shot, DiagonalCut if it's with the sword), but that's probably another trope.
** ''Game/MegaMan'' ''VideoGame/MegaMan'' and the bosses he fights turn into 8 lights and explode in 8 directions when killed.
** ''MegaManX'' ''VideoGame/MegaManX'' bosses recoil in pain and explode for about 10 seconds as the background fades to white and they disappear into the background.
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* All {{Final Boss}}es from ''FinalFantasyI'' through ''[[FinalFantasyX X]]'' slowly disintegrate, as well as ''FinalFantasyTactics''. Sometimes with flashing.

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* All {{Final Boss}}es from ''FinalFantasyI'' ''VideoGame/FinalFantasyI'' through ''[[FinalFantasyX X]]'' slowly disintegrate, as well as ''FinalFantasyTactics''. Sometimes with flashing.

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* All {{Final Boss}}es from FinalFantasyI through [[FinalFantasyX X]] slowly disintegrate, as well as FinalFantasyTactics'. Sometimes with flashing.

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* All {{Final Boss}}es from FinalFantasyI ''FinalFantasyI'' through [[FinalFantasyX X]] ''[[FinalFantasyX X]]'' slowly disintegrate, as well as FinalFantasyTactics'.''FinalFantasyTactics''. Sometimes with flashing.



* Bosses in the [[VideoGame/MarioAndLuigi Mario & Luigi]] [=RPG=]s tend to explode into glowing stars and lights when they die.
* The bosses in the old SegaGenesis game De Cap Attack would flash on and off brightly like a strobe light for several seconds as small explosions engulf them before disappearing.

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* Bosses in the [[VideoGame/MarioAndLuigi ''[[VideoGame/MarioAndLuigi Mario & Luigi]] Luigi]]'' [=RPG=]s tend to explode into glowing stars and lights when they die.
* The bosses in the old SegaGenesis game De Cap Attack ''Decap Attack'' would flash on and off brightly like a strobe light for several seconds as small explosions engulf them before disappearing.



** [[http://www.youtube.com/watch?v=TznkwCWiwq4 Marluxia]] from Chain of Memories had an epic disintegration into CherryBlossoms and swirly darkness amidst a background that resembles a darkened sky
* Each of the Cobras (the team of renegade commandos) in MetalGearSolid 3 explode after being killed. This is played for laughs in some of the Secret Theater scenes.

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** [[http://www.youtube.com/watch?v=TznkwCWiwq4 Marluxia]] from Chain ''Chain of Memories Memories'' had an epic disintegration into CherryBlossoms and swirly darkness amidst a background that resembles a darkened sky
* Each of the Cobras (the team of renegade commandos) in MetalGearSolid 3 ''[[MetalGearSolid3SnakeEater Metal Gear Solid 3]]'' explode after being killed. This is played for laughs in some of the Secret Theater scenes.



* The way SHODAN "died" in SystemShock 2.
* The way bosses died in [[{{Darius}} Darius Gaiden and G-Darius]]- streaks of light pour out of them, then BOOM. Subverted by earlier games in the series, the bosses would just turn grey and drop off the bottom of the screen.
* In most of the games developed by {{Treasure}} (DynamiteHeaddy, GunstarHeroes, MischiefMakers, what have you), the bosses and even [[MiniBoss minibosses]] tend to explode in incredibly over-the-top ways, whether or not they're robots or have any mechanical components which could logically detonate. Most of these explosions are done with only one explosion sprite that's used like a particle effect, especially in their earlier games.

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* The way SHODAN "died" in SystemShock 2.
''[[SystemShock System Shock 2]]''.
* The way bosses died in ''[[{{Darius}} Darius Gaiden]]'' [[{{Darius}} Darius Gaiden and G-Darius]]- and]] ''[[{{Darius}} G-Darius]]''- streaks of light pour out of them, then BOOM. Subverted by earlier games in the series, the bosses would just turn grey and drop off the bottom of the screen.
* In most of the games developed by {{Treasure}} (DynamiteHeaddy, GunstarHeroes, MischiefMakers, (''DynamiteHeaddy'', ''GunstarHeroes'', ''MischiefMakers'', what have you), the bosses and even [[MiniBoss minibosses]] tend to explode in incredibly over-the-top ways, whether or not they're robots or have any mechanical components which could logically detonate. Most of these explosions are done with only one explosion sprite that's used like a particle effect, especially in their earlier games.games.
* In ''{{Minecraft}}'', normaly while mobs simply fall over and vanish in a puff of smoke when killed, the [[spoiler:[[FinalBoss Enderdragon]]]] starts to explode and disintergrate pixel by pixel while shooting out beams of light.
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** And of course, in WindWaker, with standard enemies dissapearing into puffs of smoke.

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** And of course, in WindWaker, ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', with standard enemies dissapearing into puffs of smoke.
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* When demons die in {{Supernatural}} they explode with red flashing lights. Angels take this to the next level where not only does white light explode from their body, but covers the entire room of wherever they're at.

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* When demons die in {{Supernatural}} ''Series/{{Supernatural}}'' they explode with red flashing lights. Angels take this to the next level where not only does white light explode from their body, but covers the entire room of wherever they're at.
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* Lampshaded in MiraiNikki by Yuno's reaction to the death of The 3rd.
-->"Tch, That's it?" [[CasualDangerDialogue *stretches*]]
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* Defeated bosses in the ''MegaManZero'' series (and ''MegaManZX'', as this troper recalls) are usually engulfed in a spherical blast that emits beams of light after being defeated. The explosion may be {{justified}} due to them being robots; since Zero's trademark weapon is a sword, it may have compromised their power systems. The radiating beams of light part? Not so much. Also, the attack that depletes their health meter causes much more damage than any other attack (blowing a chunk out of them if it's a charged beam shot, DiagonalCut if it's with the sword), but that's probably another trope.

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* Defeated bosses in the ''MegaManZero'' series (and ''MegaManZX'', as this troper recalls) are usually engulfed in a spherical blast that emits beams of light after being defeated. The explosion may be {{justified}} due to them being robots; since Zero's trademark weapon is a sword, it may have compromised their power systems. The radiating beams of light part? Not so much. Also, the attack that depletes their health meter causes much more damage than any other attack (blowing a chunk out of them if it's a charged beam shot, DiagonalCut if it's with the sword), but that's probably another trope.
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* At the climax of ''War of the ''{{Green Lantern}}s'', [[spoiler:all the colors of the rainbow shoot from [[BigBad Krona]] as Hal kills him]].

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* At the climax of ''War of the ''{{Green {{Green Lantern}}s'', [[spoiler:all the colors of the rainbow shoot from [[BigBad Krona]] as Hal kills him]].
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[[folder:ComicBook]]
* At the climax of ''War of the ''{{Green Lantern}}s'', [[spoiler:all the colors of the rainbow shoot from [[BigBad Krona]] as Hal kills him]].
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** When demons die in {{Supernatural}} they explode with red flashing lights. Angels take this to the next level where not only does white light explode from their body, but covers the entire room of wherever they're at.

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** * When demons die in {{Supernatural}} they explode with red flashing lights. Angels take this to the next level where not only does white light explode from their body, but covers the entire room of wherever they're at.
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None

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** When demons die in {{Supernatural}} they explode with red flashing lights. Angels take this to the next level where not only does white light explode from their body, but covers the entire room of wherever they're at.
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None


* Bosses in the MarioAndLuigi [=RPG=]s tend to explode into glowing stars and lights when they die.

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* Bosses in the MarioAndLuigi [[VideoGame/MarioAndLuigi Mario & Luigi]] [=RPG=]s tend to explode into glowing stars and lights when they die.
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* In ''TheWonderfulWizardOfOz'' the Wicked Witch of the West melts after being thrown a bucket of water, her weakness.

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* In ''TheWonderfulWizardOfOz'' ''Literature/TheWonderfulWizardOfOz'' the Wicked Witch of the West melts after being thrown a bucket of water, her weakness.
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* [[TheWizardOfOz I'M MELTING!! I'M MELTING!! OH WHAT A WORLD!! WHAT A WORLD!!]]

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* [[TheWizardOfOz I'M ''Film/TheWizardOfOz'': "I'M MELTING!! I'M MELTING!! OH WHAT A WORLD!! WHAT A WORLD!!]]WORLD!!"



* In ''TheWizardOfOz'' the Wicked Witch of the West melts after being thrown a bucket of water, her weakness.

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* In ''TheWizardOfOz'' ''TheWonderfulWizardOfOz'' the Wicked Witch of the West melts after being thrown a bucket of water, her weakness.
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* In most of the games developed by {{Treasure}} (DynamiteHeaddy, GunstarHeroes, MischiefMakers, what have you), the bosses and even [[MiniBoss minibosses]] tend to explode in incredibly over-the-top ways, whether or not they're robots or have any mechanical components which could logically detonate. Most of these explosions are done with only one explosion sprite that's used like a particle effect, especially in their earlier games.
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* Many [[TheNthDoctor regeneration scenes]] in ''DoctorWho'' are like this, with the obvious difference that the character in question is in a sense dying but simultaneously [[IGotBetter getting better]]. They're also unusual in that it's the death of the hero, not the villain. No two regenerations have been shown to be quite alike; mostly it's been a case of how the special effects team wanted to show off at the time.

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* Many [[TheNthDoctor regeneration scenes]] in ''DoctorWho'' ''Series/DoctorWho'' are like this, with the obvious difference that the character in question is in a sense dying but simultaneously [[IGotBetter getting better]]. They're also unusual in that it's the death of the hero, not the villain. No two regenerations have been shown to be quite alike; mostly it's been a case of how the special effects team wanted to show off at the time.
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**** The most over-the-top and spectacular example in the series yet has to be [[FinalFantasyVIII Ultimecia's]] final defeat. First she shudders, then her body releases explosions, then she fires a large laser into the sky from her (lack of a) face and then countless beams of light erupt out of her body until almost the entire screen has gone white. THEN she explodes. And it's still not over, since Ultimecia's distorting body then gets a slightly disturbing close up in negative colors and proceeds to disintegrate in a shower of bright light. [[spoiler:AND SHE SURVIVES IT.]]
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* ''War of the Colossal Beast'' (sequel to TheAmazingColossalMan ) is a literal example. The entire film was shot in black and white EXCEPT for the title character's climactic death.
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** All the bosses including the final one in [[TheLegendOfZeldaALinkToThePast]] explode spectacularly while dying in fact only one boss that you fight twice does anything different the first time he spins around and dissapears as your character is teleported. the second time he collapses.
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Added two Star Wars examples

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* The Emperor's death in ReturnOfTheJedi was like this.


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* In the StarWarsExpandedUniverse, the Emperor's explosion upon death in ReturnOfTheJedi is applied to a lot of dark Jedi, such as Joruus C'Baoth in TheThrawnTrilogy.
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** And of course there's the more understated, but no less satisfying, ''im''plosion of [[TheDragon The Witch-King]] near the end of ''Return of the King''.
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* The way bosses died in [[{{Darius}} Darius Gaiden and G-Darius]]- streaks of light pour out of them, then BOOM. Subverted by earlier games in the series, the bosses would just turn grey and drop off the bottom of the screen.
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** MegaMan and the bosses he fights turn into 8 lights and explode in 8 directions when killed.
** MegaManX bosses recoil in pain and explode for about 10 seconds as the background fades to white and they disappear into the background.

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** MegaMan ''Game/MegaMan'' and the bosses he fights turn into 8 lights and explode in 8 directions when killed.
** MegaManX ''MegaManX'' bosses recoil in pain and explode for about 10 seconds as the background fades to white and they disappear into the background.
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So the FinalBattle is finally over. The BigBad, a powerful personification from hell and/or an homicidal robot from the future, has been struck a lethal blow and is now done for. How does hollywood celebrate this climactic moment? Easy, by having the defeated foe then die in a spectacular fashion, with lots of special effects and unusual things happening to him, such as [[MadeOfExplodium explosions]], flashes, gradual disintegration, things melting, etc.

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So the FinalBattle is finally over. The BigBad, a powerful personification from hell and/or an homicidal robot from the future, has been struck a lethal blow and is now done for. How does hollywood Hollywood celebrate this climactic moment? Easy, by having the defeated foe then die in a spectacular fashion, with lots of special effects and unusual things happening to him, such as [[MadeOfExplodium explosions]], flashes, gradual disintegration, things melting, etc.

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