History Main / TacticalWithDrawal

9th Jul '16 11:48:09 AM Divra
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* Subverted in WorldInConflict. The narrator mentions that historians would later refer to [[InvadedStatesOfAmerica the American retreat from Seattle]] as "orderly" and snarks that it must have seemed that way because they were all running in the same direction. That said, during the actual missions involving the retreat, the player is tasked with slowing the Soviet advance and denying them strategic resources, bringing it closer to the spirit of this trope.

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* Subverted in WorldInConflict. The narrator mentions that historians would later refer to [[InvadedStatesOfAmerica the American retreat from Seattle]] as "orderly" and snarks "orderly", but also comments that it must have seemed he doesn't know if the retreat actually was organized in any way, or if everyone just agreed that way because they were all running in getting on the same direction.I-95 and getting the hell out of Dodge while that still was an option was the best thing to do. That said, during the actual missions involving the retreat, the player is tasked with slowing the Soviet advance and denying them strategic resources, bringing it closer to the spirit of this trope.
25th Jun '16 11:51:29 AM nombretomado
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* Necessary in ''BattleForWesnoth''. Not withdrawing near the end of your strong time-of-day generally results in heavy losses, unless you're already in an overwhelmingly strong position. Particularly important for the Loyalists, Undead and Drakes, whose strength varies drastically with the time-of-day.

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* Necessary in ''BattleForWesnoth''.''VideoGame/BattleForWesnoth''. Not withdrawing near the end of your strong time-of-day generally results in heavy losses, unless you're already in an overwhelmingly strong position. Particularly important for the Loyalists, Undead and Drakes, whose strength varies drastically with the time-of-day.
17th Jun '16 10:44:43 AM Neakal
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* Subverted in WorldInConflict. The narrator mentions that historians would later refer to [[InvadedStatesOfAmerica the American retreat from Seattle]] as "orderly" and snarks that it must have seemed that way because they were all running in the same direction. That said, during the actual missions involving the retreat, the player is tasked with slowing the Soviet advance and denying them strategic resources, bringing it closer to the spirit of this trope.



* Subverted in WorldInConflict. The narrator mentions that historians would later refer to [[InvadedStatesOfAmerica the American retreat from Seattle]] as "orderly" and snarks that it must have seemed that way because they were all running in the same direction. That said, during the actual missions involving the retreat, the player is tasked with slowing the Soviet advance and denying them strategic resources, bringing it closer to the spirit of this trope.
17th Jun '16 10:43:42 AM Neakal
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* Subverted in WorldInConflict. The narrator mentions that historians would later refer to [[InvadedStatesOfAmerica the American retreat from Seattle]] as "orderly" and snarks that it must have seemed that way because they were all running in the same direction. That said, during the actual missions involving the retreat, the player is tasked with slowing the Soviet advance and denying them strategic resources, bringing it closer to the spirit of this trope.
30th Apr '16 7:48:26 AM Grudgeal
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* Number eleven of ''UsefulNotes/TheThirtySixStratagems'' encourages this if needed. A battle can be lost if the army that fought it is saved, so that said army can go on to potentially win battles in the future.
23rd Apr '16 10:44:30 AM Goldfritha
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One notes that successfully withdrawing in good order from superior attacking forces is consider among the most difficult of military feats, if not the most. Especially if other units have already been routed.




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** Later, Lien and O-Chul decide to pull one because they are in the unusual position of {{paladin}}s of having nothing at stake except their own lives.


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** George H. Thomas won his nickname "The Rock of Chickamauga" from his successfully pulling this off with his troops after the other half of the army, under his commander, had been routed.
** The poem "Sheridan's Ride" somewhat exaggerates Sheridan's contribution to the victory over Jubal Early's forces; many of Sheridan's forces had been routed by Early's, and he did rally them to counterattack, but some forces had pulled off this trope and were ready for counter-attack without him. (Probably wouldn't have been as crushing.)
20th Jan '16 3:03:19 AM REV6Pilot
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* The British were able to spin the Dunkirk evacuation in UsefulNotes/WorldWarII as "The Miracle of Dunkirk," in which the British Expeditionary Force and some part of the French managed to escape the Nazis to fight another day. In fact it was a panicked retreat to the coast and onto the boats for home, although the BEF getting away did leave Britain better able to defend against a German invasion.
** Not exactly. The BEF had to leave ''all'' of their guns, heavy weapons, fuel, ammunition, and vehicles behind at Dunkirk, which was enough to supply eight to ten divisions. The Germans quickly took the equipment into service, with some of the British supply trucks seeing action as far as Stalingrad. It took a long while before the British where in any condition to face the Wehrmacht in the field again.

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* The British were able to spin the Dunkirk evacuation in UsefulNotes/WorldWarII as "The Miracle of Dunkirk," in which the British Expeditionary Force and some part of the French managed to escape the Nazis to fight another day. In fact it was a panicked retreat to the coast and onto the boats for home, although and the BEF getting away did leave Britain better able to defend against a German invasion.
** Not exactly. The
BEF had to leave ''all'' of their guns, heavy weapons, fuel, ammunition, and vehicles behind at Dunkirk, which (which was enough to supply eight to ten divisions.divisions) behind. The Germans quickly took the equipment into service, with some of the British supply trucks seeing action as far as Stalingrad. It took a long while before the British where were in any condition to face the Wehrmacht in the field again.
20th Jan '16 2:59:20 AM REV6Pilot
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* On a grander scale, the 1812 campaign from the Russian point of view. Through a series of tactical retreats, the main armies managed to elude Napoleon's attempts to pin down, outflank and overwhelm them. Napoleon attempted an orderly retreat from Moscow, but the Russian armies then forced to march back the way he came, through lands that had already been devasted and bled of resources during the French advance, and the retreat eventually turned into a shambles.

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* On a grander scale, the 1812 campaign from the Russian point of view. Through a series of tactical retreats, the main armies managed to elude Napoleon's attempts to pin down, outflank and overwhelm them. Napoleon attempted an orderly retreat from Moscow, but the then-rallied Russian armies then forced him to march back the way he came, through lands that had already been devasted devastated and bled of resources during the French advance, and the retreat eventually turned into a shambles.fell apart.
13th Jan '16 12:42:16 PM LentilSandEater
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* {{Lampshade}}d in ''VideoGame/WorldOfWarcraft'', with one of the achievements being titled, "We're Not Retreating; We're Advancing in a Different Direction".
** ''VideoGame/WorldOfWarcraft'' also makes it possible to "reset" a boss during an ill-fated fight without all the players dying, and sometimes without any player dying. Mages have the Invisibility spell to help with this, while other players have to run out of the room and survive any damage they take along the way.

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* {{Lampshade}}d in ''VideoGame/WorldOfWarcraft'', ''VideoGame/WorldOfWarcraft''
** Nodded to
with one of the achievements being titled, "We're Not Retreating; We're Advancing in a Different Direction".
** ''VideoGame/WorldOfWarcraft'' also makes it It's possible to "reset" a boss during an ill-fated fight without all the players dying, and sometimes without any player dying. dying.
***
Mages have the Invisibility spell to help with this, while other players have to run out of the room and survive any damage they take along the way.
21st Nov '15 1:35:52 PM Zyffyr
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->''"They are extremely powerful, and quite frankly we haven't a [[HoldYourHippogriffs snowflake's chance in Vulcan's forge]] of winning. I suggest a *cough* tactical advance '''[[NoExceptYes away from]]''' the enemy!"''

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->''"They are extremely powerful, and quite frankly we haven't a [[HoldYourHippogriffs snowflake's chance in Vulcan's forge]] forge of winning. I suggest a *cough* tactical advance '''[[NoExceptYes away from]]''' '''away from''' the enemy!"''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TacticalWithDrawal