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* ''VideoGame/{{Satisfactory}}''
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* ''VideoGame/{{Enshrouded}}''
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* ''VideoGame/ShadowsOfKurgansk''
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* ''VideoGame/TheSolusProject''
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* ''VideoGame/SurviveTheNights''
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* ''VideoGame/PAMELA''
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* ''VideoGame/PAMELA''''VideoGame/{{PAMELA}}''
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* ''VideoGame/FarSky''
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* ''VideoGame/PAMELA''
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[[caption-width-right:349: The atmosphere's poisonous and the water likely acidic. Have fun!]]
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[[caption-width-right:349: The atmosphere's poisonous and the water water's likely acidic. Have fun!]]
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* [[{{Permadeath}} Death is permanent]], and the primary objective is simply to survive [[EndlessGame as long as possible]]. When Death doesn't completely reset the world it will still [[ContinuingIsPainful be a massive setback]].
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* [[{{Permadeath}} Death is permanent]], and the primary objective is simply to survive [[EndlessGame as long as possible]]. When Death death doesn't completely reset the world it will still [[ContinuingIsPainful be a massive setback]].
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* ''VideoGame/{{Palworld}}''
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* ''VideoGame/{{Valheim}}''
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (combined with conventional ActionAdventure and ActionRPG).
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (combined with conventional ActionAdventure and ActionRPG).
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** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom''
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[[caption-width-right:349: The atmosphere's poisonous and lakes likely acidic. Have fun!]]
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[[caption-width-right:349: The atmosphere's poisonous and lakes the water likely acidic. Have fun!]]
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[[caption-width-right:349: The atmosphere's poisonous and lakes likely acidic. Have fun!]]
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* ''VideoGame/{{Stacklands}}'' (combined with CollectibleCardGame)
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[[quoteright:350:[[VideoGame/NoMansSky https://static.tvtropes.org/pmwiki/pub/images/no_mans_sky_planet_1.png]]]]
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[[quoteright:350:[[VideoGame/NoMansSky https://static.tvtropes.org/pmwiki/pub/images/no_mans_sky_planet_1.png]]]]
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In the wake of the incredible success of ''VideoGame/{{Minecraft}}'' and ''VideoGame/DayZ'', [[FollowTheLeader many games sprung up that incorporate some of their mechanics]]. [[FromClonesToGenre The survival genre that emerged from these games]] is based around a few core principles:
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In the wake of the incredible success of ''VideoGame/{{Minecraft}}'' and ''VideoGame/DayZ'', [[FollowTheLeader many games sprung up that incorporate some of their mechanics]]. [[FromClonesToGenre The survival genre that emerged from these games]] games is based around a few core principles:
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* ''VideoGame/DeadRising'' (combined with WideOpenSandbox, and SurvivalHorror elements with an RPG-styled level-up system)
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* ''VideoGame/DeadRising'' (combined with WideOpenSandbox, ActionAdventure and SurvivalHorror elements with an RPG-styled level-up system)
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* ''VideoGame/DeadRising'' (combined with WideOpenSandbox, and SurvivalHorror elements with an RPG-styled level-up system)
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* ''VideoGame/{{Necesse}}'' (combines the genre with a colony builder)