History Main / SuffersNewbiesPoorly

29th Mar '15 12:45:43 AM FurryKef
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As a side note about the above, newbies are most often subjected to this in game for not understanding the {{Metagame}} rather than other reasons. This can mix with any time of the listed above, but MOBA games are most prone to needing metagame knowledge due to the fact that practicing on ones own is harder.

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As a side note about the above, newbies are most often subjected to this in game for not understanding the {{Metagame}} rather than other reasons. This can mix with any time of the listed above, but MOBA games are most prone to needing metagame knowledge due to the fact that practicing on ones one's own is harder.
15th Aug '13 6:27:19 PM GhostOfAGeek
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For in online games, If it's a game where skill counts just as much or more than levels(Such as online shooters or other action games), it can be justified as there may be reasons for not joining up with somebody who might not be as skilled and thus mess up their own game, which puts them right with the forumgoers in terms of attitude, but if levels mean more than somebody's reaction time and button mashing(Most WoW inspired MMO systems can be this), they can easily come off as jerkish and elitist, because helping them would seem to not be as risky on their part. Goes UpToEleven in MOBA games such as DefenseOfTheAncients, though slightly more understandably, as a newbie's tendency to die early and often not only holds them and their team back, it ''advances'' the other team, giving them extra gold and experience.

to:

For in online games, If if it's a game where skill counts just as much or more than levels(Such levels (such as online shooters or other action games), it can be justified as there may be reasons for not joining up with somebody who might not be as skilled and thus mess up their own game, which game. This puts them right with the forumgoers in terms of attitude, but if levels mean more than somebody's reaction time and button mashing(Most WoW inspired MMO mashing (most ''VideoGame/WorldOfWarcraft''-inspired [[MassivelyMultiplayerOnlineRolePlayingGame MMO]] systems can be this), they can easily come off as jerkish and elitist, because helping them would seem to not be as risky on their part. Goes UpToEleven in MOBA [[MultiplayerOnlineBattleArena MOBA]] games such as DefenseOfTheAncients, ''VideoGame/DefenseOfTheAncients'', though slightly more understandably, as a newbie's tendency to die early and often not only holds them and their team back, it ''advances'' the other team, giving them extra gold and experience.



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21st Jun '13 8:05:06 PM GlassSpires
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This odd online persona can be intimidating when first encountered. When you're entering the forum as a newbie, you'll notice this person's name, signature and/or handle all over the place. They're one of the main debaters, they've planted a few EpilepticTrees in their time, and [[InsufferableGenius their knowledge of the forum's series/topic is second only to that of the Font Of Knowledge.]]

to:

This odd online persona can be intimidating when first encountered. When you're entering the forum as a newbie, you'll notice this person's name, signature and/or handle all over the place. They're one of the main debaters, they've planted a few EpilepticTrees in their time, and [[InsufferableGenius their knowledge of the forum's series/topic is second only to that of the Font Fount Of Knowledge.]]
27th May '13 8:20:04 AM skywerewolf
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Added DiffLines:

As a side note about the above, newbies are most often subjected to this in game for not understanding the {{Metagame}} rather than other reasons. This can mix with any time of the listed above, but MOBA games are most prone to needing metagame knowledge due to the fact that practicing on ones own is harder.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SuffersNewbiesPoorly