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** And if you're still wondering, the Europeans and especially the British had by that time made several technical innovations to seafaring that meant that trans-oceanic deployments were a casual (though lengthy) cruise you would usually eventually come back from, whereas with Japan's 16th century naval technology setting out for Spain with 500000 regulars would have ended with you trying to take the Basque country with your remaining four guys with scurvy. Ships, clocks, and charts were what won Europe the world in the colonial age much more than muskets and cannon. Making it across the sea to mainland China was a bit of a feat of daring for 1600s Japan.
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** Justified, in that the Yankee in question, while something of a drunk and a troublemaker, complains about losing his job as what would now be referred to as an industrial metallurgist and machinist. It is quite realistic that someone with that background and access to early iron-age materials and equipment would not find it terribly hard to produce steam-age technology and reproduce the relatively well-known and simple recipe for gunpowder.
*** Especially since he was transported to one of the regions where said technology originated, so he wouldn't exactly be short on raw materials or craftsmen with vaguely relevant expertise.
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* In ''{{Destroyermen}}'', the crew of two US naval destroyers just happens to have some engineers who have worked in oil fields so that they can drill new oil wells for fuel. Other experts are in abundance (pilots that can design planes), to the point that know-how isn't usually a problem, just materials and facilities. Only once or twice does someone mention they don't actually know how to make something they need, but it's sort of shrugged off with "We'll figure something out."

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* In ''{{Destroyermen}}'', ''Literature/{{Destroyermen}}'', the crew of two US naval destroyers just happens to have some engineers who have worked in oil fields so that they can drill new oil wells for fuel. Other experts are in abundance (pilots that can design planes), to the point that know-how isn't usually a problem, just materials and facilities. Only once or twice does someone mention they don't actually know how to make something they need, but it's sort of shrugged off with "We'll figure something out."
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* In the PrinceRoger series the Bronze Barbarians do have the basic knowledge required to teach their allies how to manufacture moderately advanced guns. Semi-justified in that the characters are all military personnel who were selected in part for having potentially useful skills outside the standard ones required for their post and that while they know the theory they often have to rely on native expertise for the actual details. Additionally several of them have skills that are never actually needed (for example one is a reformed car-jacker and another knows how to knit).
* The ''Literature/SixteenThirtyTwo'' series involves a Mysterious Event teleporting a self-sufficient town from West Virginia into 17th century Germany. The town has a library and a school, so plenty of books, a coal power plant with fairly large stocks of fuel from the parts of the nearby coal mine that came with them, and oil wells. With advanced knowledge, they are able to make down-leveled for the 21st century, but up-level for 17th gear.

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* In the PrinceRoger series ''Literature/PrinceRoger'' series, the Bronze Barbarians do have the basic knowledge required to teach their allies how to manufacture moderately advanced guns. Semi-justified in that the characters are all military personnel who were selected in part for having potentially useful skills outside the standard ones required for their post and that while they know the theory they often have to rely on native expertise for the actual details. Additionally several of them have skills that are never actually needed (for example one is a reformed car-jacker carjacker and another knows how to knit).
* The ''Literature/SixteenThirtyTwo'' series involves a Mysterious Event teleporting a self-sufficient town from West Virginia into 17th century Germany. The town has a library and a school, so plenty of books, a coal power plant with fairly large stocks of fuel from the parts of the nearby coal mine that came with them, and oil wells. With advanced knowledge, they are able to make down-leveled for the 21st century, but up-level for 17th century gear.
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* Discussed, but averted, in ''H2G2/MostlyHarmless'': when Arthur Dent is stranded on a planet with an Iron Age culture, he initially thinks he can bring them civilisation, before realising that he doesn't actually know how to make anything. Except sandwiches...

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* Discussed, but averted, in ''H2G2/MostlyHarmless'': ''Literature/MostlyHarmless'': when Arthur Dent is stranded on a planet with an Iron Age culture, he initially thinks he can bring them civilisation, before realising that he doesn't actually know how to make anything. Except sandwiches...
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* Done in ''AxisOfTime'', where there are hundreds (if not thousands) of "uptimers" (i.e. people from the 21st century) ending up in the middle of WorldWarTwo. A number of them have hobbies that help in designing weapons and machines advanced for the time (but primitive for the uptimers). In fact, the uptimers are ''not'' able to replicate their own level of technology but merely upgrade what the 'temps already have with something from a few decades down the line. Instead of giving them a version of their own assault rifle that fires ceramic rounds and uses advanced electronic scopes linked with the HUD on the helmet, they instead make a version of the AK-47 fitted with an underslung grenade launcher. It also helps that they have computers aboard the ships with useful information in the cache (i.e. whatever people were downloading from the 'Net at the time of the Transition). Many people also get their hands on flexible tablets, but those cannot be replicated.

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* Done in ''AxisOfTime'', ''Literature/AxisOfTime'', where there are hundreds (if not thousands) of "uptimers" (i.e. people from the 21st century) ending up in the middle of WorldWarTwo. A number of them have hobbies that help in designing weapons and machines advanced for the time (but primitive for the uptimers). In fact, the uptimers are ''not'' able to replicate their own level of technology but merely upgrade what the 'temps already have with something from a few decades down the line. Instead of giving them a version of their own assault rifle that fires ceramic rounds and uses advanced electronic scopes linked with the HUD on the helmet, they instead make a version of the AK-47 fitted with an underslung grenade launcher. It also helps that they have computers aboard the ships with useful information in the cache (i.e. whatever people were downloading from the 'Net at the time of the Transition). Many people also get their hands on flexible tablets, but those cannot be replicated.
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You can\'t avert tropes hard


* Averted, hard, in the flash-fiction story ''Rome Sweet Rome''. A modern-day regiment of U.S. Marines are suddenly time-warped to ancient Rome. While initially having a huge military advantage against the Romans at first, due to their advanced technology, the marines quickly realize that without modern infrastructure they will be rendered helpless inside a few weeks (as their tanks run out of gas and as their guns run out of bullets), forcing them to consider negotiating with the Romans.

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* Averted, hard, Averted in the flash-fiction story ''Rome Sweet Rome''. A modern-day regiment of U.S. Marines are suddenly time-warped to ancient Rome. While initially having a huge military advantage against the Romans at first, due to their advanced technology, the marines quickly realize that without modern infrastructure they will be rendered helpless inside a few weeks (as their tanks run out of gas and as their guns run out of bullets), forcing them to consider negotiating with the Romans.
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Occasionally a related trope appears, in which "stranded with Edison" means that the time travellers find a local wiseman to work with, who alone would understand their ideas. That period's Edison, so to say. See also GivingRadioToTheRomans.

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Occasionally a related trope appears, in which "stranded with Edison" means that the time travellers find a local wiseman or genius to work with, who alone would understand their ideas. That period's Edison, so to say. See also GivingRadioToTheRomans.


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* Done in ''AxisOfTime'', where there are hundreds (if not thousands) of "uptimers" (i.e. people from the 21st century) ending up in the middle of WorldWarTwo. A number of them have hobbies that help in designing weapons and machines advanced for the time (but primitive for the uptimers). In fact, the uptimers are ''not'' able to replicate their own level of technology but merely upgrade what the 'temps already have with something from a few decades down the line. Instead of giving them a version of their own assault rifle that fires ceramic rounds and uses advanced electronic scopes linked with the HUD on the helmet, they instead make a version of the AK-47 fitted with an underslung grenade launcher. It also helps that they have computers aboard the ships with useful information in the cache (i.e. whatever people were downloading from the 'Net at the time of the Transition). Many people also get their hands on flexible tablets, but those cannot be replicated.
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** In the first novel, the crew of the ''Walker'' wants to capture a [[LizardFolk Grik]] ship to gather intel. Since 20th-century destroyers aren't designed for boarding actions, TheCaptain uses his interest in ancient naval warfare to get the Lemurians to build him a corvus, a bridge of sorts designed by Romans to drop on the enemy ship's desk and embed itself there with a spike, allowing boarders to cross. It works at first, but the corvus breaks under the strain, as the Lemurians make it out of bamboo.
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** The main reason they didn't expand out further at the time was due to their very isolationist tenancies, caused by the threat of outside culture leading to internal schisms. Interestingly, when they did remove the policy of isolation, only to find the world in the midst of the industrial revolution, they again had absolutely no trouble getting caught up.

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** It's a question of power-projection. The main reason they didn't expand out further at Dutch East India Company (VOC) couldn't afford to try and hold Formosa (Taiwan) with more than a couple of thousand mercenaries. Successfully taking Korea would have, in any case, simply meant that the time was due to their very isolationist tenancies, caused by the threat of outside culture leading to internal schisms. Interestingly, when they did remove the policy of isolation, only to find the world in the midst Empire of the industrial revolution, they again had absolutely no trouble getting caught up.Ming - possessed of five-to-ten times the population of the Japanese isles and an order of magnitude richer than them - would've been forced to spend a little more money buying firearms for their own troops, is all.

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* Portuguese sailors and traders who got stranded in Japan by a stroke of bad luck in the early 1500s brought primitive firearms with them. In less than a generation, the Japanese used their traditional skills in metalworking to mass produce and [[http://en.wikipedia.org/wiki/Tanegashima_%28Japanese_matchlock%29 to improve]] the primitive matchlock musket, to the point of [[CrowningMomentOfAwesome making it impervious to rain and fire with reasonable accuracy in the dark]]. While two European empires fought with armies of roughly 20 000 men each at Rocroi in 1643, Japan could project over the sea to Korea 160 000 men, out of which over 40 000 trained musketmen, even 50 years before. Makes one wonder why weren't the Japanese the guys to sail the seas to Europe to conquer it back then.

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* Portuguese sailors and traders who got stranded in Japan by a stroke of bad luck in the early 1500s brought primitive firearms with them. In less than a generation, the Japanese used their traditional skills in metalworking to mass produce and [[http://en.wikipedia.org/wiki/Tanegashima_%28Japanese_matchlock%29 to improve]] the primitive matchlock musket, to the point of such that some were [[CrowningMomentOfAwesome making it impervious nigh-impervious to rain and fire with reasonable accuracy in the dark]].rain]]. While two European empires fought with armies of roughly 20 000 men each at Rocroi in 1643, Japan could project over the sea to Korea 160 000 men, out of which over 40 000 trained musketmen, even 50 years before. Makes one wonder why weren't the Japanese the guys to sail the seas to Europe to conquer it back then.then.
** Japan had a population greater than that of France and a population density comparable to that of the Dutch Republic, i.e. lots concentrated in very small areas of farm-able land - that's just how wet-rice cultivation works out. At the time of Rocroi the Spanish Habsburgs' multiple monarchy (of Aragon, Castile, Sicily, Naples, Sardinia, Milan, Burgundy, Navarre etcetc) was supporting a force of some 500 000 regulars, militiamen and sailors across Italy, the Low Countries, Spain and both Americas.
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* Jules Verne's ''Mysterious Island'' pretty much totally encapsulates this trope. In the book, a group of 5 civil war era people, headed by an incredibly knowledgeable engineer, manage to re-create at a small level, most aspects of 1860s technology while trapped on a deserted island, with (almost) no outside help, over the course of 4 years. By the end of the book, they even manage to have a telegraph set up on the island.

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* Jules Verne's ''Mysterious Island'' ''TheMysteriousIsland'' is pretty much totally encapsulates entirely about this trope. In the book, a group of 5 civil war five Civil War era people, headed by an incredibly knowledgeable engineer, are trapped on an island in the Pacific. Within 4 years, they manage to re-create at (at a small level, level) most aspects of 1860s technology while trapped on a deserted island, with (almost) no outside help, over the course of 4 years.help. By the end of the book, they even manage to have a telegraph set up on the island.

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* Jules Verne's ''Mysterious Island'' pretty much totally encapsulates this trope. In the book, a group of 5 civil war era people, headed by an incredibly knowledgeable engineer, manage to re-create at a small level, most aspects of 1860s technology while trapped on a deserted island, with (almost) no outside help, over the course of 4 years. By the end of the book, they even manage to have a telegraph set up on the island.


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**The main reason they didn't expand out further at the time was due to their very isolationist tenancies, caused by the threat of outside culture leading to internal schisms. Interestingly, when they did remove the policy of isolation, only to find the world in the midst of the industrial revolution, they again had absolutely no trouble getting caught up.
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None

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[[AC:RealLife]]
* Portuguese sailors and traders who got stranded in Japan by a stroke of bad luck in the early 1500s brought primitive firearms with them. In less than a generation, the Japanese used their traditional skills in metalworking to mass produce and [[http://en.wikipedia.org/wiki/Tanegashima_%28Japanese_matchlock%29 to improve]] the primitive matchlock musket, to the point of [[CrowningMomentOfAwesome making it impervious to rain and fire with reasonable accuracy in the dark]]. While two European empires fought with armies of roughly 20 000 men each at Rocroi in 1643, Japan could project over the sea to Korea 160 000 men, out of which over 40 000 trained musketmen, even 50 years before. Makes one wonder why weren't the Japanese the guys to sail the seas to Europe to conquer it back then.
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* Mark Twain's ''AConnecticutYankeeInKingArthursCourt'' (1889). After time traveling back to the 6th century, the title Yankee uses his knowledge of manufacturing to build hidden factories that produce modern (1880's) tools and weapons, thus industrializing King Arthur's kingdom.

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* Mark Twain's ''AConnecticutYankeeInKingArthursCourt'' ''Literature/AConnecticutYankeeInKingArthursCourt'' (1889). After time traveling back to the 6th century, the title Yankee uses his knowledge of manufacturing to build hidden factories that produce modern (1880's) tools and weapons, thus industrializing King Arthur's kingdom.
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* The SixteenThirtyTwo series involves a Mysterious Event teleporting a self-sufficient town from West Virginia into 17th century Germany. The town has a library and a school, so plenty of books, and a natural gas power plant with fairly large stocks of fuel, and oil wells. With advanced knowledge, they are able to make down-leveled for the 21st century, but up-level for 17th gear.

to:

* The SixteenThirtyTwo ''Literature/SixteenThirtyTwo'' series involves a Mysterious Event teleporting a self-sufficient town from West Virginia into 17th century Germany. The town has a library and a school, so plenty of books, and a natural gas coal power plant with fairly large stocks of fuel, fuel from the parts of the nearby coal mine that came with them, and oil wells. With advanced knowledge, they are able to make down-leveled for the 21st century, but up-level for 17th gear.
Is there an issue? Send a MessageReason:
None



to:

* The SixteenThirtyTwo series involves a Mysterious Event teleporting a self-sufficient town from West Virginia into 17th century Germany. The town has a library and a school, so plenty of books, and a natural gas power plant with fairly large stocks of fuel, and oil wells. With advanced knowledge, they are able to make down-leveled for the 21st century, but up-level for 17th gear.
Is there an issue? Send a MessageReason:
None


Occasionally a subtrope appears, in which "stranded with Edison" means that the time traveller finds a local wiseman to work with, who alone would understand the traveller's ideas. That period's Edison, so to say. See also GivingRadioToTheRomans.

to:

Occasionally a subtrope related trope appears, in which "stranded with Edison" means that the time traveller finds travellers find a local wiseman to work with, who alone would understand the traveller's their ideas. That period's Edison, so to say. See also GivingRadioToTheRomans.
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See also GivingRadioToTheRomans.

to:

Occasionally a subtrope appears, in which "stranded with Edison" means that the time traveller finds a local wiseman to work with, who alone would understand the traveller's ideas. That period's Edison, so to say. See also GivingRadioToTheRomans.
Is there an issue? Send a MessageReason:
None



to:

* In the PrinceRoger series the Bronze Barbarians do have the basic knowledge required to teach their allies how to manufacture moderately advanced guns. Semi-justified in that the characters are all military personnel who were selected in part for having potentially useful skills outside the standard ones required for their post and that while they know the theory they often have to rely on native expertise for the actual details. Additionally several of them have skills that are never actually needed (for example one is a reformed car-jacker and another knows how to knit).
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* In the CiaphasCain novel "Death or Glory" their makeshift convoy/militia (made up from the rescued survivors/slaves from a town looted by orks) has just enough specialists to survive (a tracker to help them find water and supply dumps, a vet to serve as an impromtu doctor a technopriest to keep their vehicles running and enough former police, gang members and PDF troops to form a militia and a former not-so-Obstructive Bureaucrat to manage their supplies).
* Discussed, but averted, in ''H2G2/MostlyHarmless'': when Arthur Dent is stranded on a planet with an Iron Age culture, he intitally thinks he can bring them civilisation, before realising that he doesn't actually know how to make anything. Except sandwiches...

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* In the CiaphasCain novel "Death ''Death or Glory" Glory'', their makeshift convoy/militia (made up from the rescued survivors/slaves from a town looted by orks) has just enough specialists to survive (a survive: a tracker to help them find water and supply dumps, a vet to serve as an impromtu doctor a technopriest to keep their vehicles running and enough former police, gang members and PDF troops to form a militia and a former not-so-Obstructive Bureaucrat to manage their supplies).supplies.
* Discussed, but averted, in ''H2G2/MostlyHarmless'': when Arthur Dent is stranded on a planet with an Iron Age culture, he intitally initially thinks he can bring them civilisation, before realising that he doesn't actually know how to make anything. Except sandwiches...



* Averted, hard, in the flash-fiction story Rome Sweet Rome. A modern-day regiment of U.S. Marines are suddenly time-warped to ancient Rome. While initially having a huge military advantage against the Romans at first, due to their advanced technology, the marines quickly realize that without modern infrastructure they will be rendered helpless inside a few weeks (as their tanks run out of gas and as their guns run out of bullets), forcing them to consider negotiating with the Romans.

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* Averted, hard, in the flash-fiction story Rome ''Rome Sweet Rome.Rome''. A modern-day regiment of U.S. Marines are suddenly time-warped to ancient Rome. While initially having a huge military advantage against the Romans at first, due to their advanced technology, the marines quickly realize that without modern infrastructure they will be rendered helpless inside a few weeks (as their tanks run out of gas and as their guns run out of bullets), forcing them to consider negotiating with the Romans.
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Any group of people displaced from their own world and into another (that of an AlternateHistory, an alien civilization, or simply TrappedInThePast) will have people (or, stretching belief, even a single person) that just so happen to have the knowhow to not only fairly accurately recreate their society's general level of technology, but to begin the march of innovation with little to no pause.

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Any group of people displaced from their own world and into another (that of an AlternateHistory, an alien civilization, or simply TrappedInThePast) will have people (or, stretching belief, even [[OmnidisciplinaryScientist a single person) person]]) that just so happen to have the knowhow to not only fairly accurately recreate their society's general level of technology, but to begin the march of innovation with little to no pause.
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* Implied at the end of the movie ''TheTimeMachine'' (the 1960 original, not the remake). When Wells leaves after telling his friend Filby about his adventures, he takes two books from his vast library. Filby asks the housekeeper (and the audience), "If you were going to start civilization over again, which two books would you choose?"

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* Implied at the end of the movie ''TheTimeMachine'' (the 1960 original, not the remake). When Wells leaves after telling his friend Filby about his adventures, he takes two three books from his vast library. Filby asks the housekeeper (and the audience), "If you were going to start civilization over again, which two three books would you choose?"
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* Discussed, but averted, in ''[[HitchhikersGuideToTheGalaxy Mostly Harmless]]'': when Arthur Dent is stranded on a planet with an Iron Age culture, he intitally thinks he can bring them civilisation, before realising that he doesn't actually know how to make anything. Except sandwiches...

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* Discussed, but averted, in ''[[HitchhikersGuideToTheGalaxy Mostly Harmless]]'': ''H2G2/MostlyHarmless'': when Arthur Dent is stranded on a planet with an Iron Age culture, he intitally thinks he can bring them civilisation, before realising that he doesn't actually know how to make anything. Except sandwiches...
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* Inferred at the end of the movie ''TheTimeMachine'' (the 1960 original, not the remake). When Wells leaves after telling his friend Filby about his adventures, he takes two books from his vast library. Filby asks the housekeeper (and the audience), "If you were going to start civilization over again, which two books would you choose?"

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* Inferred Implied at the end of the movie ''TheTimeMachine'' (the 1960 original, not the remake). When Wells leaves after telling his friend Filby about his adventures, he takes two books from his vast library. Filby asks the housekeeper (and the audience), "If you were going to start civilization over again, which two books would you choose?"
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* The ''[[http://www.topatoco.com/merchant.mvc?Screen=PROD&Store_Code=TO&Product_Code=QW-CHEATSHEET-PRINT&Category_Code=QW Time Traveler Essentials]]'' by ''DinosaurComics'' author Ryan North are there for preparing you for a situation in which this trope is needed.

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Any group of people displaced from their own world and into another (that of an AlternateHistory, an alien civilization, or simply the past) will have people (or, stretching belief, even a single person) that just so happen to have the knowhow to not only fairly accurately recreate their society's general level of technology, but to begin the march of innovation with little to no pause.

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Any group of people displaced from their own world and into another (that of an AlternateHistory, an alien civilization, or simply the past) TrappedInThePast) will have people (or, stretching belief, even a single person) that just so happen to have the knowhow to not only fairly accurately recreate their society's general level of technology, but to begin the march of innovation with little to no pause.


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See also GivingRadioToTheRomans.

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!!Examples:



* Averted, hard, in the flash-fiction story Rome Sweet Rome. A modern-day regiment of U.S. Marines are suddenly time-warped to ancient Rome. While initially having a huge military advantage against the Romans at first, due to their advanced technology, the marines quickly realize that without modern infrastructure they will be rendered helpless inside a few weeks (as their tanks run out of gas and as their guns run out of bullets), forcing them to consider negotiating with the Romans.

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* Averted, hard, in the flash-fiction story Rome Sweet Rome. A modern-day regiment of U.S. Marines are suddenly time-warped to ancient Rome. While initially having a huge military advantage against the Romans at first, due to their advanced technology, the marines quickly realize that without modern infrastructure they will be rendered helpless inside a few weeks (as their tanks run out of gas and as their guns run out of bullets), forcing them to consider negotiating with the Romans.Romans.
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