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** There's also a "Poke The Bunny" which is somewhat less extreme; it just sinks it's razor-sharp teeth into the finger and doesn't let go.
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-->''Further abuse of that thing is grounds for further admonishment.''
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** A scientist on the salarian homeworld in ''VideoGame/MassEffect3'' would *really* like you to stop poking the console he's working on. He'll eventually suggest you get your own [[spoiler: feces analyzer]] and stop playing with his.
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** A scientist on the salarian homeworld in ''VideoGame/MassEffect3'' would *really* like you to stop poking the console he's working on. He'll eventually suggest you get your own [[spoiler: feces analyzer]] and stop playing with his. his.
-->''Further abuse of that thing is grounds for further admonishment.''
-->''Further abuse of that thing is grounds for further admonishment.''
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* In ''HalfLife'', attempting to enter one of Black Mesa's locked doors enough time will annoy the automated security computer.
-->''This door is '''locked'''''.
-->''You. Do. Not. Have. Access. To. This. Facility.''
-->''Are we going to do this all day?''
-->''This door is '''locked'''''.
-->''You. Do. Not. Have. Access. To. This. Facility.''
-->''Are we going to do this all day?''
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\"alright\" is not a word
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** In the first ''{{Diablo}}'', clicking the town's cow would cause it to moo. Clicking it repeatedly would make your character start commenting on it. "Yup, that's a cow alright..."
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** In the first ''{{Diablo}}'', clicking the town's cow would cause it to moo. Clicking it repeatedly would make your character start commenting on it. "Yup, that's a cow alright...all right..."
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* [[spoiler:Vateilika]] in ''{{Iji}}''.
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* [[spoiler:Vateilika]] in ''{{Iji}}''.''{{Iji}}'', after you see her in the [[spoiler:final Tusan hideout]] and poke her repeatedly, she eventually breaks down and talks about how her relationship with her boyfriend fell apart because he kept poking her.
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See ICantUseTheseThingsTogether for a [[PointAndClickGame point-and-click adventure]] variant where the characters may get annoyed if you ask them to use two items together that don't work.
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See ICantUseTheseThingsTogether for a [[PointAndClickGame point-and-click adventure]] variant where the characters may get annoyed if you ask them to use two items together that don't work. For more general examples not related to multiple clicks/conversations, see WhatTheHellPlayer.
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*** ''Warcraft III'' takes the poking further by having various MontyPythonAndTheHolyGrail jokes being said among the human units
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*** ''Warcraft III'' takes the poking further by having various MontyPythonAndTheHolyGrail jokes being said among the human unitsunits, and veiled pokes at the ChurchOfHappyology among the Scourge's more intelligible units. Also, several rare/unique units have some ''massively long'' "annoyed" quotes.
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* A character from ''{{Mass Effect}}'' located on Noveria will cycle through lines every time you speak to him, until reaching his breaking point.
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* A character from ''{{Mass Effect}}'' ''VideoGame/MassEffect'' located on Noveria will cycle through lines every time you speak to him, until reaching his breaking point.
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** A scientist on the salarian homeworld in ''VideoGame/MassEffect3'' would *really* like you to stop poking the console he's working on. He'll eventually suggest you get your own [[spoiler: feces analyzer]] and stop playing with his.
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* LeagueOfLegends has Mordekaiser, who has one of his sound clips while moving as [[BreakingTheFourthWall "You only need to click once, fool!"]]
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* The first time you meet [[ThoseTwoGuys Bud and Lou]] in ''{{Mother 3}}'', Lou will ask you to [[LeaningOnTheFourthWall "stop pressing that thing"]], but, of course, you have to keep doing it if you want to get out of the dialogue window.
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* The first time you meet [[ThoseTwoGuys Bud and Lou]] in ''{{Mother ''VideoGame/{{Mother 3}}'', Lou will ask you to [[LeaningOnTheFourthWall "stop pressing that thing"]], but, of course, you have to keep doing it if you want to get out of the dialogue window.
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* ''CompanyOfHeroes'' has this. Mostly profanity, though the commandoes break the fourth wall by asking if one of them can range that camera hanging up there...
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* ''CompanyOfHeroes'' In ''{{Banjo Kazooie}}'', Bottles offers to give you a tutorial of the game. Should you choose to reject his offer, and but still attempt to talk to him, he will refuse to speak with you. Bother him enough times, and he will threaten to erase your game pak. [[spoiler:Banjo pleads with him though, and he stops.]]
* ''{{CompanyOfHeroes'' has this. Mostly profanity, though the commandoes break the fourth wall by asking if one of them can range that camera hanging up there...
* ''{{CompanyOfHeroes'' has this. Mostly profanity, though the commandoes break the fourth wall by asking if one of them can range that camera hanging up there...
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* Non-game example: the free speech synthesis program ReadPlease 2003. The current voice is associated with the speaker's portrait. Don't click on the portrait.
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* ''[[PokemonGoldAndSilver Pokemon HeartGold and SoulSilver]]'' lets the lead Pokemon follow the player around and lets the player interact with it. Doing this too much over a period of time leads to your Pokemon getting angry.
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* ''[[PokemonGoldAndSilver ''[[VideoGame/PokemonGoldAndSilver Pokemon HeartGold and SoulSilver]]'' lets the lead Pokemon follow the player around and lets the player interact with it. Doing this too much over a period of time leads to your Pokemon getting angry.
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Duplicate example
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* If you summon the overworld moogle too many times in ''FinalFantasyIX'', he starts getting upset to the point of threatening physical violence.
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* If you summon the overworld moogle too many times in FinalFantasyIX, he starts getting upset to the point of threatening physical violence.
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* If you summon the overworld moogle too many times in FinalFantasyIX, ''FinalFantasyIX'', he starts getting upset to the point of threatening physical violence.
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* If you summon the overworld moogle too many times in FinalFantasyIX, he starts getting upset to the point of threatening physical violence.
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Why delete that? It\'s part of the joke.
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[[GivingSomeoneThePointerFinger Pointing at people is rude.]] [[NoSenseOfPersonalSpace So is poking them.]] [[BerserkButton So is poking them repeatedly for no reason when you already have their attention.]]
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[[GivingSomeoneThePointerFinger Pointing at people is rude.]] [[NoSenseOfPersonalSpace So is poking them.]] [[BerserkButton So is poking them repeatedly for no reason when you already have their attention.]]
]] ''[[SelfDemonstratingArticle Will you please quit doing that already?!]]'' [[WhatTheHellPlayer Sheesh, what's wrong with you, anyway?]]
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* FalloutNewVegas takes a similar tack, as repeating giving a follower the same instructions leads to snarking.
--> '''Veronica''' (after being told "stay close/keep your distance three or four times): I don't get any closer until you turn into a leggy brunette!
--> '''Veronica''' (after being told "stay close/keep your distance three or four times): I don't get any closer until you turn into a leggy brunette!
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* FalloutNewVegas takes a similar tack, as repeatedly giving a follower the same instruction leads to snarking.
--> '''Veronica''' (after being told "stay close/keep your distance three or four times): I don't get any closer until you turn into a leggy brunette!
--> '''Veronica''' (after being told "stay close/keep your distance three or four times): I don't get any closer until you turn into a leggy brunette!
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* FalloutNewVegas takes a similar tack, as repeating giving a follower the same instructions leads to snarking.
--> '''Veronica''' (after being told "stay close/keep your distance three or four times): I don't get any closer until you turn into a leggy brunette!
--> '''Veronica''' (after being told "stay close/keep your distance three or four times): I don't get any closer until you turn into a leggy brunette!
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[[GivingSomeoneThePointerFinger Pointing at people is rude.]] [[NoSenseOfPersonalSpace So is poking them.]] [[BerserkButton So is poking them repeatedly for no reason when you already have their attention.]] ''[[SelfDemonstratingArticle Will you please quit doing that already?!]]'' [[WhatTheHellPlayer Sheesh, what's wrong with you, anyway?]]
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[[GivingSomeoneThePointerFinger Pointing at people is rude.]] [[NoSenseOfPersonalSpace So is poking them.]] [[BerserkButton So is poking them repeatedly for no reason when you already have their attention.]] ''[[SelfDemonstratingArticle Will you please quit doing that already?!]]'' [[WhatTheHellPlayer Sheesh, what's wrong with you, anyway?]]
]]
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* CommandAndConquer has a few examples, such as in Tiberian Wars if one man in the GDI sniper team is shot, the acknowledgement will be much more strained and panicky.
** In Tiberian Twilight all units have different responses depending on whether they are in combat or not, and then if they are winning or not while in combat.
** In Tiberian Twilight all units have different responses depending on whether they are in combat or not, and then if they are winning or not while in combat.
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** A possible third occurs when you click on Jaheira; one of her selection lines is, "Yes, oh omnipresent authority figure?"
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** It actually varied based on the situation they were in, rather than how many times you select them. The American paratrooper units give a fairly cool "Eagles here!" when out of combat, but if selected while in a firefight will yell out ''"What the f--- do you want?!"''
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* The first time you meet [[ThoseTwoGuys Bud and Lou]] in ''{{Mother 3}}'', Lou will ask you to [[LeaningOnTheFourthWall "stop pressing that thing"]], but, of course, you have to if you want to get out of the dialogue window.
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* The first time you meet [[ThoseTwoGuys Bud and Lou]] in ''{{Mother 3}}'', Lou will ask you to [[LeaningOnTheFourthWall "stop pressing that thing"]], but, of course, you have to keep doing it if you want to get out of the dialogue window.
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* Not clicking related, but keeping a guest's view window open long enough in ''RollerCoasterTycoon'' will cause him to say "I have the strangest feeling that someone's watching me..."
----
<<|RealTimeStrategy|>>
<<|VideoGameTropes|>>
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<<|RealTimeStrategy|>>
<<|VideoGameTropes|>>
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* Not clicking related, "clicking"-related, but keeping a guest's view window open long enough in ''RollerCoasterTycoon'' will cause him to say "I have the strangest feeling that someone's watching me..."
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<<|RealTimeStrategy|>>
<<|VideoGameTropes|>>* The first time you meet [[ThoseTwoGuys Bud and Lou]] in ''{{Mother 3}}'', Lou will ask you to [[LeaningOnTheFourthWall "stop pressing that thing"]], but, of course, you have to if you want to get out of the dialogue window.
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<<|RealTimeStrategy|>>
<<|VideoGameTropes|>>
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Linking to the source image.
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[[quoteright:350:[[CommandAndConquer http://static.tvtropes.org/pmwiki/pub/images/Command_and_Conquer_poke_2051.jpg]]]]
[[caption-width-right:350:To not lose against the terrorists, don't poke your units.]]
[[caption-width-right:350:To not lose against the terrorists, don't poke your units.]]
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-->'''Warden (Aggressive):''' Can I get you a ladder... so you can get off my back?!
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* A character from ''{{Mass Effect}}'' located on Noveria will cycle through lines every time you speak to him, until reaching his breaking point.
-->'''Inamorda:''' If you don't stop poking me, I'll throw you off that balcony.
-->'''Inamorda:''' If you don't stop poking me, I'll throw you off that balcony.
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* Not clicking related, but keeping a guest's view window open long enough in ''RollerCoasterTycoon'' will cause him to say "I have the strangest feeling that someone's watching me..."