History Main / StopPokingMe

11th Sep '16 1:04:31 PM Saendra
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Added DiffLines:

** [[https://www.youtube.com/watch?v=hMsCdc3OBG8 Behold]] the [[ClusterFBomb ULTIMATE]] StopPokingMe, courtesy of king Ymiron from the ''VideoGame/WorldOfWarcraft''!
6th Sep '16 8:56:47 PM SSJMagus
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* In ''VideoGame/KantaiCollection'' there are a variety of different lines depending on who's chosen as the secretary ship. Some ship girls will tell you to quit, while others [[GettingCrapPastTheRadar say to wait until they're off-duty to "poke" them]].
31st Jul '16 10:24:32 AM BossKey
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[[folder:Video Games]]

to:

[[folder:Video Games]][[folder:Blizzard Entertainment]]



* The Flash game ''[[http://www.agame.com/game/Poke-the-Penguin.html Poke the Penguin]]'' may be a reference to the exploding critters in Blizzard's games.
** There's also a "Poke The Bunny" which is somewhat less extreme; it just sinks its razor-sharp teeth into the finger and doesn't let go.

to:

[[/folder]]

[[folder:Real-Time Strategy]]
* The Flash game ''[[http://www.agame.com/game/Poke-the-Penguin.html Poke the Penguin]]'' may be a reference to the exploding critters in Blizzard's games.
** There's also a "Poke The Bunny" which is somewhat less extreme; it just sinks its razor-sharp teeth into the finger
''VideoGame/AgeOfEmpires'': some units will say lines including "Quit touching me!" and doesn't let go."Don't point that thing at me!" when selected.



* In ''VideoGame/BanjoKazooie'', Bottles offers to give you a tutorial of the game. Should you choose to reject his offer, and but still attempt to talk to him, he will refuse to speak with you. Bother him enough times, and he will threaten to erase your game pak. [[spoiler:Banjo pleads with him though, and he stops.]]



* In ''VideoGame/{{Discworld}}'', examining Rincewind too many times causes him to temporarily steal the mouse cursor.

to:

* In ''VideoGame/{{Discworld}}'', examining Rincewind too many ''VideoGame/{{Dota 2}}'' has an uncommon use of this. Usually, the heroes has NO "Awaiting Orders" quote at all if clicked once or twice. Poke them a lot of times causes him and they will let out Rare Quotes.
** Ordering them
to temporarily steal use an ability that is on cooldown or costs more mana than they have left will cause them to tell you "Not yet." or "Out of mana." Doing this a lot will give you an angry [[PunctuatedForEmphasis "Not! YET!" or "Not! Enough! MANA!"]] And some heroes get a bit creative...
--> '''Troll Warlord''': Now I'm ready. [[TheFourthWallWillNotProtectYou To stab you.]]
* In ''VideoGame/HaloWars'', one of
the mouse cursor.selection acknowledgements for the Grunt squad is "Yee! Tickles!"
* ''VideoGame/HeroesOfNewerth'' includes these for all of its heroes, except the ones who can't talk. This also includes some {{Shout Out}}s such as the Pyromancer who shouts "[[LordOfTheRings YOU SHALL NOT PASS!]]" then chuckles and notes that "...[[IAlwaysWantedToSayThat I've always wanted to say that]]."
* VideoGame/LeagueOfLegends has Mordekaiser, who has one of his sound clips while moving as [[BreakingTheFourthWall "You only need to click once, fool!"]]
* ''VideoGame/MedievalIITotalWar'' plays with this. If you click on your own units, they'll say things like "Yes, Sire?" as one would expect. Click on another faction's units, and they'll say things ranging from "I'm a warrior. Speak to our diplomats." (Actually, your diplomats can speak happily to any army-type unit on the campaign map.) to "Begone! You are not my liege!" and "You wish I was one of your own armies?", though exactly what they say depends on both their CharacterAlignment and whether the faction is allied, peaceful or at war. Click on an an army of a faction you've just beaten in a battle and they'll say things like "Was that your best shot?".
** In the same game, when you click a hostile imam: "If Allah is willing, you will leave me alone!"
** Of course, perhaps the most epic is clicking on a Scottish unit you're hostile to. "AH'LL REEP OFF YER HEDD AND SPIT DOON YER NECK." Or, slightly less awesome: "I gotta ''claymore'' here for ye Jimmy..."
** ''Empire: Total War'' has a DeadpanSnarker admiral voice for the British. Clicking on a land square after selecting a fleet results in a delightfully snarky "Ships sail on ''water'', milord..."
* ''VideoGame/{{Sacrifice}}'': As with Blizzard, the Stop Poking Me quotes are rife with puns and {{Shout Out}}s to other media.
-->'''Pyromaniac:''' Gah! [[Film/{{Spaceballs}} Can't... Breathe in this thing!]]
-->'''Druid:''' [[VideoGame/{{Everquest}} Level 4 druid seeks party for monster hunting! Will SoW for clarity!]]
-->'''Earthfling:''' [[Music/{{Queen}} You've got mud on your face... You big disgrace. I. Will. ROCK YOU.]]
[[/folder]]

[[folder:Role-Playing Games]]
* Empress Himiko, one of the playable mercenaries in ''VideoGame/AtlanticaOnline'' will occasionally say this after being selected.



* ''PlanescapeTorment'' likewise.
-->'''Dak'kon''': The reasons for your incessant clicking are not *known* to me.
** The characters also have quotes for if you try to give them weapons they can't wield or remove items they won't take off.
--->'''Morte''' (a [[DemBones floating skull]]): Sure, I'll just [[SarcasmMode swing it with my arms]]!

to:

* ''PlanescapeTorment'' likewise.''VideoGame/CrisisCoreFinalFantasyVII'' does this at the very beginning of the game. Kunsel tells you to open the supply pod and see what Shinra gave you. However, if you keep checking the pod 20 times, he gives up and gives you the Cursed Ring he got ([[BlessedWithSuck raises all your stats by a lot, but disables your DMW, which means no level ups or Limit attacks]]).
* ''VideoGame/ChronoCross'' has a similar secret item early in the game: if you keep trying to open the chest in Karsh's room while he's present, he tells you to leave it alone and counts how many times you attempt it until he finally gives up after 20 attempts, allowing you to have the Dragoon Gauntlet inside instead of having to wait later in the game.
* In the second, third, and fourth ''VideoGame/{{Disgaea}}'' games, you can occasionally find friendly [=NPCs=] in Item World provide various services. If you talk to some of them too many times, they'll get annoyed and fight you, which may or may not let you reap some additional benefits by defeating them.

-->'''Dak'kon''': The reasons for * Characters in ''VideoGame/DragonAgeOrigins'' have Stop Poking Me lines if you select/unselect them too many times in the party selection screen. Shale says the trope namer line.
** If you repeatedly try to have
your incessant clicking are not *known* main character do something they cannot do (e.g. open a locked door) they ''will'' call you out on it.
-->'''Warden (Aggressive):''' Can I get you a ladder... so you can get off my back?!
* ''VideoGame/{{Earthbound}}'': There's an NPC in the Twoson hotel who will pay you
to me.
**
leave him alone if you talk to him enough.
*
The first time you meet [[ThoseTwoGuys Bud and Lou]] in ''VideoGame/{{Mother 3}}'', Lou will ask you to [[LeaningOnTheFourthWall "stop pressing that thing"]], but, of course, you have to keep doing it if you want to get out of the dialogue window.
* In ''VideoGame/TheElderScrollsIVOblivion'''s ''Shivering Isles'' expansion, you gain the ability to summon Sheogorath's chamberlain Haskill. Do it repeatedly and he'll start complaining.
-->"I was right there. You could have just walked over to me."
* A hilarious variation occurs in ''VideoGame/{{Fallout|1}}''. Speaking to people multiple times will result in them saying different things, and trying it on a Brahmin yields this:
--> '''Brahmin:''' Moo.
--> '''Brahmin:''' Moo, moo.
--> '''Brahmin:''' [[CrowningMomentOfFunny Moo, I say.]]
* VideoGame/FalloutNewVegas takes a similar tack, as repeatedly giving a follower the same instruction leads to snarking.
--> '''Veronica''' (after being told "stay close/keep your distance three or four times): I don't get any closer until you turn into a leggy brunette!
* In ''VideoGame/FinalFantasyIX'', if you call the moogle who acts as your save point on the world map without saving enough times, he gets angry and threatens you, first by stating that he's "sharpening his knife, kupo..." before ultimately his dialogue devolves into [[{{Angrish}} "STOP IT, STOP IT, STOP IT, STOP IT, KUPOOOOOH!!"]] In the Steam version, there's an achievement for this, "One Nag Too Many." The description reads "Cause Moguo to have a tantrum."
** Answering the question your boss gives you in the beginning (whether to kidnap the ugly queen or the princess) wrong (as in, "we'll kidnap the queen") 64 times will lead to a female thief storming into the room to tell you to stop messing around and already answer the question right.
* In ''VideoGame/FinalFantasyX'', if you press X to talk to Kimahri on the ferry too many times, eventually an animation triggers showing Tidus bugging him, Kimahri shoving back, and Tidus stamping his foot after getting pushed.
* In ''VideoGame/FinalFantasyXIII'', if you run
characters also left-right-left-right-left-right too many times, they have quotes for if you try a frustrated "that's quite ENOUGH" animations.
* In ''VideoGame/HalfLife1'', attempting
to give them weapons they can't wield or remove items they won't take off.
--->'''Morte''' (a [[DemBones floating skull]]): Sure, I'll just [[SarcasmMode swing it with my arms]]!
enter one of Black Mesa's locked doors enough time will annoy the automated security computer.
-->''This door is '''locked'''''.\\
''You. Do. Not. Have. Access. To. This. Facility.\\
Are we going to do this all day?\\
No, no, and'' '''NOOOO'''''!''



* ''VideoGame/WarhammerOnline'' does this, not just with the {{NPC}}s, but also other {{player character}}s.



* In the newer ''MegaManStarForce'' games, you can poke Omega-Xis with your stylus, resulting in him getting annoyed, and closing the menu. In ''[=MMSF3=]'', however, if you poke him enough, he vanishes, and [[spoiler:the game appears to have frozen. Waiting a couple of seconds will have him come back, mocking you]].
* ''VideoGame/{{Sacrifice}}'': As with Blizzard, the Stop Poking Me quotes are rife with puns and {{Shout Out}}s to other media.
-->'''Pyromaniac:''' Gah! [[Film/{{Spaceballs}} Can't... Breathe in this thing!]]
-->'''Druid:''' [[VideoGame/{{Everquest}} Level 4 druid seeks party for monster hunting! Will SoW for clarity!]]
-->'''Earthfling:''' [[Music/{{Queen}} You've got mud on your face... You big disgrace. I. Will. ROCK YOU.]]

to:

* In A character from ''VideoGame/MassEffect1'' located on Noveria will cycle through lines every time you speak to him, until reaching his breaking point.
-->'''Inamorda:''' If you don't stop poking me, I'll throw you off that balcony.
** A scientist on
the newer ''MegaManStarForce'' games, salarian homeworld in ''VideoGame/MassEffect3'' would ''really'' like you can poke Omega-Xis to stop poking the console he's working on. He'll eventually suggest you get your own [[spoiler: feces analyzer]] and stop playing with your stylus, resulting his.
-->'''Scientist:''' Further manipulation of that object is grounds for further admonishment. [...] Really! You must stop touching that!
** The gag is repeated
in him getting annoyed, and closing the menu. In ''[=MMSF3=]'', however, if you poke him enough, he vanishes, and [[spoiler:the game appears to have frozen. Waiting a couple of seconds will have him come back, mocking you]].
* ''VideoGame/{{Sacrifice}}'': As
Citadel DLC, with Blizzard, a waterfall in the Stop Poking Me quotes are rife with puns and {{Shout Out}}s to other media.
-->'''Pyromaniac:''' Gah! [[Film/{{Spaceballs}} Can't... Breathe in this thing!]]
-->'''Druid:''' [[VideoGame/{{Everquest}} Level 4 druid seeks party for monster hunting! Will SoW for clarity!]]
-->'''Earthfling:''' [[Music/{{Queen}} You've got mud on your face...
Silver Coast Casino.
-->'''VI Announcer:'''
You big disgrace. I. Will. ROCK YOU.]]know what? Fine. [[{{Squick}} It's a hanar urinal.]] Knock yourself out.



** Knocking on the trapdoor of the druid tower's upper level when he's inside will eventually cause him to open it and yell at you to leave. The first few times he does so in melodramatic, archaic terms {"Begone, or suffer!"), but if you keep it up long enough, he breaks character and tells you "They don't live here, they're next door!" in modern-day accents.
* In the first ''VideoGame/PaperMario'', in the prologue, the guard who keeps you from going into Peach's room will give up if you talk to him enough times.
* ''PlanescapeTorment'' likewise.
-->'''Dak'kon''': The reasons for your incessant clicking are not *known* to me.
** The characters also have quotes for if you try to give them weapons they can't wield or remove items they won't take off.
--->'''Morte''' (a [[DemBones floating skull]]): Sure, I'll just [[SarcasmMode swing it with my arms]]!
* ''[[VideoGame/PokemonGoldAndSilver Pokemon HeartGold and SoulSilver]]'' lets the lead Pokemon follow the player around and lets the player interact with it. Doing this too much over a period of time leads to your Pokemon getting angry.
** The Pokemon Amie feature in ''VideoGame/PokemonXAndY'' has something similar -- pet a Pokemon on a spot it doesn't like long enough and it'll get annoyed at you. You can also poke them, which either produces the same result or provokes an even more irritated response from certain species.
* ''VideoGame/WarhammerOnline'' does this, not just with the {{NPC}}s, but also other {{player character}}s.
[[/folder]]

[[folder:Other Video Games]]
* Talking to villagers in ''VideoGame/AnimalCrossing'' repeatedly within a short amount of time will cause them to request that you give them their personal space.
* Hulk in ''VideoGame/AvengersAcademy'' will occasionally shout "STOP TAPPING HULK" when you select him.
* In ''VideoGame/BanjoKazooie'', Bottles offers to give you a tutorial of the game. Should you choose to reject his offer, and but still attempt to talk to him, he will refuse to speak with you. Bother him enough times, and he will threaten to erase your game pak. [[spoiler:Banjo pleads with him though, and he stops.]]
* In the ''TabletopGame/CandyLand'' PC game, clicking on a location on the board such as the Lollipop Woods or Gumdrop Mountains would take you to an interactive screen set in said location, with objects to click and various minigames, as well as a host character who lives there. Clicking on the character would usually result in being told to click on an object that starts a minigame, instead of the character. Lord Licorice, however, [[VideoGameCrueltyPotential would say "Don't poke me!" or "Ow!"]].
* In ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'', if you talk to Arikado enough times after fighting Graham, he will get angry with you and change his dialogue to "GO NOW!".
* In ''VideoGame/{{Discworld}}'', examining Rincewind too many times causes him to temporarily steal the mouse cursor.
* In ''Nstorm'''s "Elf Bowling", you click on a little Easter egg in the corner to view pictures of the developers. If you mouse over three pictures in succession, it says "Stop. Poking. MEEEEEEEE!"
* A flash game called VideoGame/GetOffMyLawn involves a store owner who, if you tickle him (by clicking on him) enough times, will call the police. This nets you the ''Restraining Order'' award.
* ''VideoGame/{{Gruntz}}'' has the titular gruntz eventually become annoyed if clicked repeatedly.
* In ''VideoGame/TheLongestJourney'', if you click April enough times, she will usually say, "April Ryan, you have ''got'' to get over yourself.'' Even funnier after the first scene before she puts on clothes.
* ''VideoGame/LoveLiveSchoolIdolFestival'' shows a portrait of your main team's lead member, with them making a random quip or two. If you touch the portrait, you'll get a variety of reactions, such as asking if you need help, to accusing you of being a pervert, or teasingly threatening to touch you back.
* In ''VideoGame/MarioVsDonkeyKong 2: March Of The Minis'', repeatedly closing the DS to put it in sleep mode will make Mario stop saying thing like 'I love-a this game!' and 'Bye bye!' and start shouting 'Hey, come back here!'. Keep doing it and he'll despairingly cry 'Not again!'
* In the newer ''MegaManStarForce'' games, you can poke Omega-Xis with your stylus, resulting in him getting annoyed, and closing the menu. In ''[=MMSF3=]'', however, if you poke him enough, he vanishes, and [[spoiler:the game appears to have frozen. Waiting a couple of seconds will have him come back, mocking you]].
* If you call Mei Ling in ''VideoGame/MetalGearSolid'' too many times without saving, she gets annoyed and sticks her tongue out at you.
* ''VideoGame/MoleMania'' has Grandpa Mole, who seemingly waits for Muddy at various spots in each of the levels. Talking to him once causes him to heal Muddy, but each subsequent attempt to chat/heal makes him increasingly irritated - eventually erupting in a NonstandardGameOver.
* The Flash game ''[[http://www.agame.com/game/Poke-the-Penguin.html Poke the Penguin]]'' may be a reference to the exploding critters in Blizzard's games.
** There's also a "Poke The Bunny" which is somewhat less extreme; it just sinks its razor-sharp teeth into the finger and doesn't let go.
* Not "clicking"-related, but keeping a guest's view window open long enough in ''VideoGame/RollerCoasterTycoon'' will cause him to say "I have the strangest feeling that someone's watching me..."
** Played straight in the third game, the first click (after opening the window) will prompt them to notice your cursor and follow it, the second will quote the trope name word for word sometimes.
* In ''VideoGame/TheSecretOfMonkeyIsland'', there is a rat you can pester by hovering your mouse over him. Doing this repeatedly will cause it to run away, and a nearby group of pirates will get mad at you.
* Using the duck in ''VideoGame/EscapeFromMonkeyIsland'' outside its intended use in a certain puzzle would cause it to quack. Use it enough times, and then it'll moo instead, leading to a confused Guybrush {{Lampshad|eHanging}}ing this by wondering what kind of duck it is.



* In ''VideoGame/FinalFantasyIX'', if you call the moogle who acts as your save point on the world map without saving enough times, he gets angry and threatens you, first by stating that he's "sharpening his knife, kupo..." before ultimately his dialogue devolves into [[{{Angrish}} "STOP IT, STOP IT, STOP IT, STOP IT, KUPOOOOOH!!"]] In the Steam version, there's an achievement for this, "One Nag Too Many." The description reads "Cause Moguo to have a tantrum."
** Answering the question your boss gives you in the beginning (whether to kidnap the ugly queen or the princess) wrong (as in, "we'll kidnap the queen") 64 times will lead to a female thief storming into the room to tell you to stop messing around and already answer the question right.
* Similarly, if you call Mei Ling in ''VideoGame/MetalGearSolid'' too many times without saving, she gets annoyed and sticks her tongue out at you.
* In ''VideoGame/FinalFantasyX'', if you press X to talk to Kimahri on the ferry too many times, eventually an animation triggers showing Tidus bugging him, Kimahri shoving back, and Tidus stamping his foot after getting pushed.
* In ''VideoGame/FinalFantasyXIII'', if you run characters left-right-left-right-left-right too many times, they have a frustrated "that's quite ENOUGH" animations.
* ''VideoGame/MedievalIITotalWar'' plays with this. If you click on your own units, they'll say things like "Yes, Sire?" as one would expect. Click on another faction's units, and they'll say things ranging from "I'm a warrior. Speak to our diplomats." (Actually, your diplomats can speak happily to any army-type unit on the campaign map.) to "Begone! You are not my liege!" and "You wish I was one of your own armies?", though exactly what they say depends on both their CharacterAlignment and whether the faction is allied, peaceful or at war. Click on an an army of a faction you've just beaten in a battle and they'll say things like "Was that your best shot?".
** In the same game, when you click a hostile imam:"If Allah is willing, you will leave me alone!"
** Of course, perhaps the most epic is clicking on a Scottish unit you're hostile to. "AH'LL REEP OFF YER HEDD AND SPIT DOON YER NECK." Or, slightly less awesome: "I gotta ''claymore'' here for ye Jimmy..."
** ''Empire: Total War'' has a DeadpanSnarker admiral voice for the British. Clicking on a land square after selecting a fleet results in a delightfully snarky "Ships sail on ''water'', milord..."
* ''VideoGame/HeroesOfNewerth'' includes these for all of its heroes, except the ones who can't talk. This also includes some {{Shout Out}}s such as the Pyromancer who shouts "[[LordOfTheRings YOU SHALL NOT PASS!]]" then chuckles and notes that "...[[IAlwaysWantedToSayThat I've always wanted to say that]]."
* A hilarious variation occurs in ''VideoGame/{{Fallout|1}}''. Speaking to people multiple times will result in them saying different things, and trying it on a Brahmin yields this:
--> '''Brahmin:''' Moo.
--> '''Brahmin:''' Moo, moo.
--> '''Brahmin:''' [[CrowningMomentOfFunny Moo, I say.]]
* Characters in ''VideoGame/DragonAgeOrigins'' have Stop Poking Me lines if you select/unselect them too many times in the party selection screen. Shale says the trope namer line.
** If you repeatedly try to have your main character do something they cannot do (e.g. open a locked door) they ''will'' call you out on it.
-->'''Warden (Aggressive):''' Can I get you a ladder... so you can get off my back?!
* VideoGame/FalloutNewVegas takes a similar tack, as repeatedly giving a follower the same instruction leads to snarking.
--> '''Veronica''' (after being told "stay close/keep your distance three or four times): I don't get any closer until you turn into a leggy brunette!
* A character from ''VideoGame/MassEffect1'' located on Noveria will cycle through lines every time you speak to him, until reaching his breaking point.
-->'''Inamorda:''' If you don't stop poking me, I'll throw you off that balcony.
** A scientist on the salarian homeworld in ''VideoGame/MassEffect3'' would ''really'' like you to stop poking the console he's working on. He'll eventually suggest you get your own [[spoiler: feces analyzer]] and stop playing with his.
-->'''Scientist:''' Further manipulation of that object is grounds for further admonishment. [...] Really! You must stop touching that!
** The gag is repeated in the Citadel DLC, with a waterfall in the Silver Coast Casino.
-->'''VI Announcer:''' You know what? Fine. [[{{Squick}} It's a hanar urinal.]] Knock yourself out.
* ''[[VideoGame/PokemonGoldAndSilver Pokemon HeartGold and SoulSilver]]'' lets the lead Pokemon follow the player around and lets the player interact with it. Doing this too much over a period of time leads to your Pokemon getting angry.
** The Pokemon Amie feature in ''VideoGame/PokemonXAndY'' has something similar -- pet a Pokemon on a spot it doesn't like long enough and it'll get annoyed at you. You can also poke them, which either produces the same result or provokes an even more irritated response from certain species.
* A flash game called VideoGame/GetOffMyLawn involves a store owner who, if you tickle him (by clicking on him) enough times, will call the police. This nets you the ''Restraining Order'' award.
* In the first ''VideoGame/PaperMario'', in the prologue, the guard who keeps you from going into Peach's room will give up if you talk to him enough times.
* In ''Nstorm'''s "Elf Bowling", you click on a little Easter egg in the corner to view pictures of the developers. If you mouse over three pictures in succession, it says "Stop. Poking. MEEEEEEEE!"
* In the second, third, and fourth ''VideoGame/{{Disgaea}}'' games, you can occasionally find friendly [=NPCs=] in Item World provide various services. If you talk to some of them too many times, they'll get annoyed and fight you, which may or may not let you reap some additional benefits by defeating them.
* In ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'', if you talk to Arikado enough times after fighting Graham, he will get angry with you and change his dialogue to "GO NOW!".
* In ''VideoGame/HaloWars'', one of the selection acknowledgements for the Grunt squad is "Yee! Tickles!"
* In ''VideoGame/TheLongestJourney'', if you click April enough times, she will usually say, "April Ryan, you have ''got'' to get over yourself.'' Even funnier after the first scene before she puts on clothes.
* Empress Himiko, one of the playable mercenaries in ''VideoGame/AtlanticaOnline'' will occasionally say this after being selected.



* Not "clicking"-related, but keeping a guest's view window open long enough in ''VideoGame/RollerCoasterTycoon'' will cause him to say "I have the strangest feeling that someone's watching me..."
** Played straight in the third game, the first click (after opening the window) will prompt them to notice your cursor and follow it, the second will quote the trope name word for word sometimes.
* The first time you meet [[ThoseTwoGuys Bud and Lou]] in ''VideoGame/{{Mother 3}}'', Lou will ask you to [[LeaningOnTheFourthWall "stop pressing that thing"]], but, of course, you have to keep doing it if you want to get out of the dialogue window.
* VideoGame/LeagueOfLegends has Mordekaiser, who has one of his sound clips while moving as [[BreakingTheFourthWall "You only need to click once, fool!"]]
* In ''VideoGame/HalfLife1'', attempting to enter one of Black Mesa's locked doors enough time will annoy the automated security computer.
-->''This door is '''locked'''''.\\
''You. Do. Not. Have. Access. To. This. Facility.\\
Are we going to do this all day?\\
No, no, and'' '''NOOOO'''''!''
* There's a talking door in ''VideoGame/ZenoClash'' that demands a password by posing you a short riddle. If you approach it multiple times, it will repeat its riddle, becoming increasingly annoyed with each repetition. In the Steam version of the game, there's even an achievement for doing this.



* ''VideoGame/CrisisCoreFinalFantasyVII'' does this at the very beginning of the game. Kunsel tells you to open the supply pod and see what Shinra gave you. However, if you keep checking the pod 20 times, he gives up and gives you the Cursed Ring he got ([[BlessedWithSuck raises all your stats by a lot, but disables your DMW, which means no level ups or Limit attacks]]).
* ''VideoGame/ChronoCross'' has a similar secret item early in the game: if you keep trying to open the chest in Karsh's room while he's present, he tells you to leave it alone and counts how many times you attempt it until he finally gives up after 20 attempts, allowing you to have the Dragoon Gauntlet inside instead of having to wait later in the game.
* In ''The Omega Stone'', knocking on the trapdoor of the druid tower's upper level when he's inside will eventually cause him to open it and yell at you to leave. The first few times he does so in melodramatic, archaic terms {"Begone, or suffer!"), but if you keep it up long enough, he breaks character and tells you "They don't live here, they're next door!" in modern-day accents.
* In ''VideoGame/MarioVsDonkeyKong 2: March Of The Minis'', repeatedly closing the DS to put it in sleep mode will make Mario stop saying thing like 'I love-a this game!' and 'Bye bye!' and start shouting 'Hey, come back here!'. Keep doing it and he'll despairingly cry 'Not again!'
* ''VideoGame/MoleMania'' has Grandpa Mole, who seemingly waits for Muddy at various spots in each of the levels. Talking to him once causes him to heal Muddy, but each subsequent attempt to chat/heal makes him increasingly irritated - eventually erupting in a NonstandardGameOver.
* In ''VideoGame/TheSecretOfMonkeyIsland'', there is a rat you can pester by hovering your mouse over him. Doing this repeatedly will cause it to run away, and a nearby group of pirates will get mad at you.
* Using the duck in ''VideoGame/EscapeFromMonkeyIsland'' outside its intended use in a certain puzzle would cause it to quack. Use it enough times, and then it'll moo instead, leading to a confused Guybrush {{Lampshad|eHanging}}ing this by wondering what kind of duck it is.
* ''VideoGame/AgeOfEmpires'': some units will say lines including "Quit touching me!" and "Don't point that thing at me!" when selected.
* ''VideoGame/{{Dota 2}}'' has an uncommon use of this. Usually, the heroes has NO "Awaiting Orders" quote at all if clicked once or twice. Poke them a lot of times and they will let out Rare Quotes.
** Ordering them to use an ability that is on cooldown or costs more mana than they have left will cause them to tell you "Not yet." or "Out of mana." Doing this a lot will give you an angry [[PunctuatedForEmphasis "Not! YET!" or "Not! Enough! MANA!"]] And some heroes get a bit creative...
--> '''Troll Warlord''': Now I'm ready. [[TheFourthWallWillNotProtectYou To stab you.]]
* ''VideoGame/{{Earthbound}}'': There's an NPC in the Twoson hotel who will pay you to leave him alone if you talk to him enough.
* In ''VideoGame/TheElderScrollsIVOblivion'''s ''Shivering Isles'' expansion, you gain the ability to summon Sheogorath's chamberlain Haskill. Do it repeatedly and he'll start complaining.
-->"I was right there. You could have just walked over to me."
* ''VideoGame/LoveLiveSchoolIdolFestival'' shows a portrait of your main team's lead member, with them making a random quip or two. If you touch the portrait, you'll get a variety of reactions, such as asking if you need help, to accusing you of being a pervert, or teasingly threatening to touch you back.
* Hulk in ''VideoGame/AvengersAcademy'' will occasionally shout "STOP TAPPING HULK" when you select him.
* Talking to villagers in ''VideoGame/AnimalCrossing'' repeatedly within a short amount of time will cause them to request that you give them their personal space.
* ''VideoGame/{{Gruntz}}'' has the titular gruntz eventually become annoyed if clicked repeatedly.
* In the ''TabletopGame/CandyLand'' PC game, clicking on a location on the board such as the Lollipop Woods or Gumdrop Mountains would take you to an interactive screen set in said location, with objects to click and various minigames, as well as a host character who lives there. Clicking on the character would usually result in being told to click on an object that starts a minigame, instead of the character. Lord Licorice, however, [[VideoGameCrueltyPotential would say "Don't poke me!" or "Ow!"]].

to:

* ''VideoGame/CrisisCoreFinalFantasyVII'' does this at the very beginning of the game. Kunsel tells There's a talking door in ''VideoGame/ZenoClash'' that demands a password by posing you to open the supply pod and see what Shinra gave you. However, if a short riddle. If you keep checking the pod 20 approach it multiple times, he gives up and gives you the Cursed Ring he got ([[BlessedWithSuck raises all your stats by a lot, but disables your DMW, which means no level ups or Limit attacks]]).
* ''VideoGame/ChronoCross'' has a similar secret item early in the game: if you keep trying to open the chest in Karsh's room while he's present, he tells you to leave
it alone and counts how many times you attempt it until he finally gives up after 20 attempts, allowing you to have the Dragoon Gauntlet inside instead of having to wait later in the game.
* In ''The Omega Stone'', knocking on the trapdoor of the druid tower's upper level when he's inside
will eventually cause him to open it and yell at you to leave. The first few times he does so in melodramatic, archaic terms {"Begone, or suffer!"), but if you keep it up long enough, he breaks character and tells you "They don't live here, they're next door!" in modern-day accents.
* In ''VideoGame/MarioVsDonkeyKong 2: March Of The Minis'', repeatedly closing the DS to put it in sleep mode will make Mario stop saying thing like 'I love-a this game!' and 'Bye bye!' and start shouting 'Hey, come back here!'. Keep doing it and he'll despairingly cry 'Not again!'
* ''VideoGame/MoleMania'' has Grandpa Mole, who seemingly waits for Muddy at various spots in each of the levels. Talking to him once causes him to heal Muddy, but each subsequent attempt to chat/heal makes him
repeat its riddle, becoming increasingly irritated - eventually erupting in a NonstandardGameOver.
* In ''VideoGame/TheSecretOfMonkeyIsland'', there is a rat you can pester by hovering your mouse over him. Doing this repeatedly will cause it to run away, and a nearby group of pirates will get mad at you.
* Using the duck in ''VideoGame/EscapeFromMonkeyIsland'' outside its intended use in a certain puzzle would cause it to quack. Use it enough times, and then it'll moo instead, leading to a confused Guybrush {{Lampshad|eHanging}}ing this by wondering what kind of duck it is.
* ''VideoGame/AgeOfEmpires'': some units will say lines including "Quit touching me!" and "Don't point that thing at me!" when selected.
* ''VideoGame/{{Dota 2}}'' has an uncommon use of this. Usually, the heroes has NO "Awaiting Orders" quote at all if clicked once or twice. Poke them a lot of times and they will let out Rare Quotes.
** Ordering them to use an ability that is on cooldown or costs more mana than they have left will cause them to tell you "Not yet." or "Out of mana." Doing this a lot will give you an angry [[PunctuatedForEmphasis "Not! YET!" or "Not! Enough! MANA!"]] And some heroes get a bit creative...
--> '''Troll Warlord''': Now I'm ready. [[TheFourthWallWillNotProtectYou To stab you.]]
* ''VideoGame/{{Earthbound}}'': There's an NPC in the Twoson hotel who will pay you to leave him alone if you talk to him enough.
* In ''VideoGame/TheElderScrollsIVOblivion'''s ''Shivering Isles'' expansion, you gain the ability to summon Sheogorath's chamberlain Haskill. Do it repeatedly and he'll start complaining.
-->"I was right there. You could have just walked over to me."
* ''VideoGame/LoveLiveSchoolIdolFestival'' shows a portrait of your main team's lead member, with them making a random quip or two. If you touch the portrait, you'll get a variety of reactions, such as asking if you need help, to accusing you of being a pervert, or teasingly threatening to touch you back.
* Hulk in ''VideoGame/AvengersAcademy'' will occasionally shout "STOP TAPPING HULK" when you select him.
* Talking to villagers in ''VideoGame/AnimalCrossing'' repeatedly within a short amount of time will cause them to request that you give them their personal space.
* ''VideoGame/{{Gruntz}}'' has the titular gruntz eventually become
annoyed if clicked repeatedly.
*
with each repetition. In the ''TabletopGame/CandyLand'' PC game, clicking on a location on the board such as the Lollipop Woods or Gumdrop Mountains would take you to an interactive screen set in said location, with objects to click and various minigames, as well as a host character who lives there. Clicking on the character would usually result in being told to click on an object that starts a minigame, instead Steam version of the character. Lord Licorice, however, [[VideoGameCrueltyPotential would say "Don't poke me!" or "Ow!"]].game, there's even an achievement for doing this.



[[folder:Softwares]]

to:

[[folder:Softwares]][[folder:Other Softwares]]
29th Jul '16 7:31:05 AM KatanaCat
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* In the ''TabletopGame/CandyLand'' PC game, clicking on a location on the board such as the Lollipop Woods or Gum Drop Mountain would take you to an interactive screen set in said location, with objects to click and various minigames, as well as a host character who lives there. Clicking on the character would usually result in being told to click on an object that starts a minigame, instead of the character. Lord Licorice, however, [[VideoGameCrueltyPotential would say "Don't poke me!" or "Ow!"]].

to:

* In the ''TabletopGame/CandyLand'' PC game, clicking on a location on the board such as the Lollipop Woods or Gum Drop Mountain Gumdrop Mountains would take you to an interactive screen set in said location, with objects to click and various minigames, as well as a host character who lives there. Clicking on the character would usually result in being told to click on an object that starts a minigame, instead of the character. Lord Licorice, however, [[VideoGameCrueltyPotential would say "Don't poke me!" or "Ow!"]].
29th Jul '16 7:29:56 AM KatanaCat
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Added DiffLines:

* In the ''TabletopGame/CandyLand'' PC game, clicking on a location on the board such as the Lollipop Woods or Gum Drop Mountain would take you to an interactive screen set in said location, with objects to click and various minigames, as well as a host character who lives there. Clicking on the character would usually result in being told to click on an object that starts a minigame, instead of the character. Lord Licorice, however, [[VideoGameCrueltyPotential would say "Don't poke me!" or "Ow!"]].
27th Jul '16 6:46:20 AM Morgenthaler
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* Not "clicking"-related, but keeping a guest's view window open long enough in ''RollerCoasterTycoon'' will cause him to say "I have the strangest feeling that someone's watching me..."

to:

* Not "clicking"-related, but keeping a guest's view window open long enough in ''RollerCoasterTycoon'' ''VideoGame/RollerCoasterTycoon'' will cause him to say "I have the strangest feeling that someone's watching me..."
6th Jul '16 7:00:41 AM StFan
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* Empress Himiko, one of the playable mercenaries in ''AtlanticaOnline'' will occasionally say this after being selected.

to:

* Empress Himiko, one of the playable mercenaries in ''AtlanticaOnline'' ''VideoGame/AtlanticaOnline'' will occasionally say this after being selected.



-->''This door is '''locked'''''.
-->''You. Do. Not. Have. Access. To. This. Facility.''
-->''Are we going to do this all day?''
-->''No, no, and'' '''NOOOO'''''!''
* There's a talking door in ''ZenoClash'' that demands a password by posing you a short riddle. If you approach it multiple times, it will repeat its riddle, becoming increasingly annoyed with each repetition. In the Steam version of the game, there's even an achievement for doing this.

to:

-->''This door is '''locked'''''.
-->''You.
'''locked'''''.\\
''You.
Do. Not. Have. Access. To. This. Facility.''
-->''Are
\\
Are
we going to do this all day?''
-->''No,
day?\\
No,
no, and'' '''NOOOO'''''!''
* There's a talking door in ''ZenoClash'' ''VideoGame/ZenoClash'' that demands a password by posing you a short riddle. If you approach it multiple times, it will repeat its riddle, becoming increasingly annoyed with each repetition. In the Steam version of the game, there's even an achievement for doing this.



** ''VideoGame/ChronoCross'' has a similar secret item early in the game: if you keep trying to open the chest in Karsh's room while he's present, he tells you to leave it alone and counts how many times you attempt it until he finally gives up after 20 attempts, allowing you to have the Dragoon Gauntlet inside instead of having to wait later in the game.

to:

** * ''VideoGame/ChronoCross'' has a similar secret item early in the game: if you keep trying to open the chest in Karsh's room while he's present, he tells you to leave it alone and counts how many times you attempt it until he finally gives up after 20 attempts, allowing you to have the Dragoon Gauntlet inside instead of having to wait later in the game.



[[folder:Miscellaneous]]
[[AC:Computers]]

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[[folder:Miscellaneous]]
[[AC:Computers]]
[[folder:Softwares]]
31st May '16 9:46:23 PM benda
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---> "[[MostWonderfulSound Your sound card works perfectly!]] Your sound card works perfectly! [[RuleOfThree Your sound card works perfectly!]] Enjoying yourself? Your sound card works perfectly! [[RunningGag Your sound card works perfectly!]] [[MostAnnoyingSound Your sound card works perfectly!]] ''It doesn't get any better than this.''"

to:

---> "[[MostWonderfulSound Your sound card works perfectly!]] Your sound card works perfectly! [[RuleOfThree Your sound card works perfectly!]] Enjoying yourself? [[RunningGag Your sound card works perfectly! [[RunningGag perfectly!]] [[OverlyLongGag Your sound card works perfectly!]] [[MostAnnoyingSound Your sound card works perfectly!]] ''It doesn't get any better than this.''"
2nd May '16 4:49:00 PM JMQwilleran
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* In ''VideoGame/FinalFantasyIX'', if you call the moogle who acts as your save point on the world map without saving enough times, he gets angry and threatens you, first by stating that he's "sharpening his knife, kupo..." before ultimately his dialogue devolves into [[{{Angrish}} "STOP IT, STOP IT, STOP IT, STOP IT, KUPOOOOOH!!"]]

to:

* In ''VideoGame/FinalFantasyIX'', if you call the moogle who acts as your save point on the world map without saving enough times, he gets angry and threatens you, first by stating that he's "sharpening his knife, kupo..." before ultimately his dialogue devolves into [[{{Angrish}} "STOP IT, STOP IT, STOP IT, STOP IT, KUPOOOOOH!!"]]KUPOOOOOH!!"]] In the Steam version, there's an achievement for this, "One Nag Too Many." The description reads "Cause Moguo to have a tantrum."
27th Feb '16 11:14:53 AM ZuTheSkunk
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Added DiffLines:

* ''VideoGame/{{Gruntz}}'' has the titular gruntz eventually become annoyed if clicked repeatedly.
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