History Main / SprintShoes

8th Apr '16 5:47:45 AM anza_sb
Is there an issue? Send a Message



to:

* The Raika from ''Manga/TheLawOfUeki'' is a Sacred Weapon in the form of a pair of skates that allow the user to move really fast, but negating the user's ability to jump.




to:

* WesternAnimation/{{Phineas and Ferb}} once made a pair of boots that allow the wearer to run to supersonic speeds. Their sister Candace wears the unstable prototypes by accident, and HilarityEnsues.
28th Mar '16 10:05:11 AM Galacton
Is there an issue? Send a Message


An item, ability, or spell that enables the player character to move faster, possibly to the point of SuperSpeed. It can be anything from a device that allows the player to walk at an accelerated pace to an animal that can be ridden around--though, of course, some incarnations [[ImprobableAccessoryEffect make more sense than others]]. This can be one of the most useful items in the game due to the fact that most game characters run at the pace of an [[ArtisticLicenseBiology arthritic slug]], and certainly no players are going to complain at being given the ability to complete the latest FetchQuest or ChainOfDeals in a quicker fashion. Occasionally, it may be key to beating a TimedMission that would otherwise be impossible.

to:

An item, ability, or spell that enables the player character to move faster, possibly to the point of SuperSpeed. It can be anything from a device or magical accessory that allows the player to walk at an accelerated pace run fast to an animal that can be ridden around--though, of course, some incarnations [[ImprobableAccessoryEffect make more sense than others]]. around. This can be one of the most useful items in the game due to especially if the fact that most game characters run character normally runs at the pace of an [[ArtisticLicenseBiology arthritic slug]], and certainly no players are going to complain at being given the ability to complete the latest FetchQuest or ChainOfDeals tasks in a quicker fashion. Occasionally, it may be key to beating a TimedMission that would otherwise be impossible.
6th Feb '16 7:27:18 PM Karxrida
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/KingdomHearts358DaysOver2'': The Haste ability increases the player's running speed slightly while equipped. Leveling it up increases the bonus.
27th Jan '16 12:16:42 PM Prfnoff
Is there an issue? Send a Message


* ''[[BackyardSports Backyard Hockey]]'' has a pair of shoes you can pick up to move faster.
* In the Game Boy Color version of ''MarioTennis'', you can unlock Light Shoes, which let you run faster but reduce your traction.

to:

* ''[[BackyardSports ''[[VideoGame/BackyardSports Backyard Hockey]]'' has a pair of shoes you can pick up to move faster.
* In the Game Boy Color version of ''MarioTennis'', ''VideoGame/MarioTennis'', you can unlock Light Shoes, which let you run faster but reduce your traction.



* The Propulsion Boots [[spoiler:and the hoverbike]] from the freeware game ''Notrium''.

to:

* The Propulsion Boots [[spoiler:and the hoverbike]] from the freeware game ''Notrium''.''VideoGame/{{Notrium}}''.
23rd Jan '16 3:19:07 AM Servbot
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Shantae}} and the Pirate's Curse'' has Risky Boots', err... Boots, which lets Shantae run fast enough to run against {{Inconveniently Placed Conveyor Belt}}s, dash over lava, and sprint up icy slopes. Very useful when trying to unlock the SpeedRun related wallpapers.
18th Jan '16 8:44:23 PM ladytanuki
Is there an issue? Send a Message

Added DiffLines:

** ''VideoGame/TheLegendOfZeldaOracleGames'' have the related Pegasus Seeds, which are limited-use items that give Link a temporary speed boost. By contrast, the Pegasus Boots in other games boost his speed by holding down a button.
30th Dec '15 7:50:01 PM jormis29
Is there an issue? Send a Message


* ''Ironsword'' features the Seven League Boots, which are for this function. The Seven League Boots are a classic PublicDomainArtifact from English folk tales. They don't actually increase your speed, they increase your ''stride''; as the name implies, they let you walk seven leagues in a single step.

to:

* ''Ironsword'' features the Seven League Boots, SevenLeagueBoots, which are for this function. The Seven League Boots are a classic PublicDomainArtifact from English folk tales. They don't actually increase your speed, they increase your ''stride''; as the name implies, they let you walk seven leagues in a single step.



* ''VideoGame/AncientDomainsOfMystery'' has the Seven League Boots which greatly decrease the time it takes to move, especially on the world map(unless they're cursed, in which case they slow you down and [[ClingyCostume good luck taking them off]]).

to:

* ''VideoGame/AncientDomainsOfMystery'' has the Seven League Boots SevenLeagueBoots which greatly decrease the time it takes to move, especially on the world map(unless they're cursed, in which case they slow you down and [[ClingyCostume good luck taking them off]]).



* In one of the Literature/{{Discworld}} novels, a mention is made of a wizard injuring themselves with a serious case of [[GroinAttack groinal strain]] because he [[RequiredSecondaryPowers failed to take proper precautions before using a pair of Seven-League Boots]]. [[ShareTheMalePain Ouch]].

to:

* In one of the Literature/{{Discworld}} novels, a mention is made of a wizard injuring themselves with a serious case of [[GroinAttack groinal strain]] because he [[RequiredSecondaryPowers failed to take proper precautions before before]] using a pair of Seven-League Boots]].SevenLeagueBoots. [[ShareTheMalePain Ouch]].
2nd Nov '15 11:39:38 PM HeraldAlberich
Is there an issue? Send a Message


* The Speed Booster in the ''Franchise/{{Metroid}}'' series is one of the most powerful examples. Once up to full speed Samus becomes virtually invincible, destroying just about everything in her path as she plows through at breakneck speed. The player can also harness this energy, a technique referred to as Shinespark, to send Samus rocketing through the air in a straight line, again invincible and destroying everything in her path until she hits a solid wall. ''VideoGame/SuperMetroid'' gives the latter ability a tradeoff by draining Samus's life in the process, but later games remove this restriction. However, in ''Super Metroid'', the shine spark ability has an effect of creating two damaging echoes perpendicular to Samus upon crashing that deal a lot of damage. Later installments don't feature this, although ''VideoGame/MetroidZeroMission'' lets the player spark in ball form.

to:

* ''Franchise/{{Metroid}}'':
**
The Speed Booster in the ''Franchise/{{Metroid}}'' series is one of the most powerful examples. Once up to full speed Samus becomes virtually invincible, destroying just about everything in her path as she plows through at breakneck speed. The player can also harness this energy, a technique referred to as Shinespark, to send Samus rocketing through the air in a straight line, again invincible and destroying everything in her path until she hits a solid wall. ''VideoGame/SuperMetroid'' gives the latter ability a tradeoff by draining Samus's life in the process, but later games remove this restriction. However, in ''Super Metroid'', the shine spark ability has an effect of creating two damaging echoes perpendicular to Samus upon crashing that deal a lot of damage. Later installments don't feature this, although ''VideoGame/MetroidZeroMission'' lets the player spark in ball form.form.
** The ''VideoGame/MetroidPrimeTrilogy'' replaces the Speed Booster upgrade with one more manageable in 3D, the Boost Ball. It's weaker, but still gets you around fast and damages enemies.



** The first two generations of the series can be connected to ''VideoGame/PokemonStadium'' and even played on the [[UsefulNotes/Nintendo64 N64]]. Beating ''Pokémon Stadium'''s challenges unlocks a "fast forward" option allowing the player to walk at double or triple the normal speed (which can still be combined with the bicycle for even faster travel).

to:

** The first two generations of the series can be connected to ''VideoGame/PokemonStadium'' and even played on the [[UsefulNotes/Nintendo64 [[UsefulNotes/{{Nintendo64}} N64]]. Beating ''Pokémon Stadium'''s challenges unlocks a "fast forward" option allowing the player to walk at double or triple the normal speed (which can still be combined with the bicycle for even faster travel).



[[folder:Third Person Shooters]]
* The ''MetroidPrime'' subseries replaced the Speed Booster upgrade with one more manageable in 3D, the Boost Ball. It's weaker, but still gets you around fast and damages enemies.
[[/folder]]
2nd Nov '15 11:35:25 PM HeraldAlberich
Is there an issue? Send a Message


An item, ability, or spell that enables the player character to move faster, possibly to the point of SuperSpeed. It can be anything from a device that allows the player to walk at an accelerated pace to an animal that can be ridden around -- though, of course, some incarnations [[ImprobableAccessoryEffect make more sense than others]]. This can be one of the most useful items in the game due to the fact that most game characters run at the pace of an [[ArtisticLicenseBiology arthritic slug]], and certainly no players are going to complain at being given the ability to complete the latest FetchQuest or ChainOfDeals in a quicker fashion. Occasionally, it may be key to beating a TimedMission that would otherwise be impossible.

to:

An item, ability, or spell that enables the player character to move faster, possibly to the point of SuperSpeed. It can be anything from a device that allows the player to walk at an accelerated pace to an animal that can be ridden around -- though, around--though, of course, some incarnations [[ImprobableAccessoryEffect make more sense than others]]. This can be one of the most useful items in the game due to the fact that most game characters run at the pace of an [[ArtisticLicenseBiology arthritic slug]], and certainly no players are going to complain at being given the ability to complete the latest FetchQuest or ChainOfDeals in a quicker fashion. Occasionally, it may be key to beating a TimedMission that would otherwise be impossible.



** The Bunny Hood in ''VideoGame/TheLegendOfZeldaMajorasMask'' allows faster walking. Since the entire game runs on a ''very'' limited time-limit, this makes it one of the most useful masks Link can find. It also proportionately increases Link's jumping range, which is essential for reaching certain areas. Transformation into Mikau can achieve the same results, but his mask is tied to story advancement, and he doesn't run very fast.

to:

** The Bunny Hood in ''VideoGame/TheLegendOfZeldaMajorasMask'' allows faster walking. Since the entire game runs on a ''very'' limited time-limit, this makes it one of the most useful masks Link can find. It also proportionately increases Link's jumping range, which is essential for reaching certain areas. Transformation into Mikau can achieve the same results, but his mask is tied to story advancement, and he doesn't run very fast. The fastest way to get around, though with a large cost to maneuverability, is as a rolling Goron.



* ''VideoGame/CallOfDuty - VideoGame/ModernWarfare'' and its sequel features this trope in multiplayer - your speed is based on what your primary weapon is for whatever class you select. (For instance, starting with a SMG gives you the fastest speed while a Riot Shield gives you the slowest speed.) Note that it's not affected by what weapon you're ''currently carrying'', but whatever weapon you ''started with''. Thus, you can ditch your [=MP5=] for an [=M60=] and still maintain breakneck speed.

to:

* ''VideoGame/CallOfDuty - VideoGame/ModernWarfare'' and its sequel features this trope in multiplayer - your multiplayer--your speed is based on what your primary weapon is for whatever class you select. (For instance, starting with a SMG gives you the fastest speed while a Riot Shield gives you the slowest speed.) Note that it's not affected by what weapon you're ''currently carrying'', but whatever weapon you ''started with''. Thus, you can ditch your [=MP5=] for an [=M60=] and still maintain breakneck speed.



* ''VideoGame/StarTrekOnline'' - in space missions, the player can set his ship to "Full Impulse" to travel at roughly twice the full speed otherwise. This has the rather dangerous side effect of draining power from other systems, so running into a battle zone at Full Impulse is generally not recommended. On ground missions, the player can run by simply hitting shift. Outside of combat, the running is a bit slower, but can be used for up to 30 seconds at a time with a short cooldown. In combat, the running is a bit faster, but only works for 5 seconds and has a similar length cooldown. Both of the aforementioned abilities, however, are available from the start - a straighter example would be the Slipstream Drive, which is available upon reaching Admiral. It doubles the travel speed in sector space, which is extremely handy.
* The Champion class in ''VideoGame/TheLordOfTheRingsOnline'' has a skill called Sprint which increases your run speed for a short time. It's also possible to find scrolls which temporarily increase your in-combat or out-of-combat run speed by five or ten percent or so. For long distances, horses can be rented or purchased - after you obtain the riding skill in the in-game store, in the latter case.

to:

* ''VideoGame/StarTrekOnline'' - ''VideoGame/StarTrekOnline'': in space missions, the player can set his ship to "Full Impulse" to travel at roughly twice the full speed otherwise. This has the rather dangerous side effect of draining power from other systems, so running into a battle zone at Full Impulse is generally not recommended. On ground missions, the player can run by simply hitting shift. Outside of combat, the running is a bit slower, but can be used for up to 30 seconds at a time with a short cooldown. In combat, the running is a bit faster, but only works for 5 seconds and has a similar length cooldown. Both of the aforementioned abilities, however, are available from the start - a start--a straighter example would be the Slipstream Drive, which is available upon reaching Admiral. It doubles the travel speed in sector space, which is extremely handy.
* The Champion class in ''VideoGame/TheLordOfTheRingsOnline'' has a skill called Sprint which increases your run speed for a short time. It's also possible to find scrolls which temporarily increase your in-combat or out-of-combat run speed by five or ten percent or so. For long distances, horses can be rented or purchased - after purchased--after you obtain the riding skill in the in-game store, in the latter case.



* ''VideoGame/BanjoKazooie'' and ''Banjo Tooie'' feature the Sprint shoes, which speed up your the duo's walk speed '''tremendously'''. Also, walking around with Kazooie carrying Banjo is faster than Banjo walking about with Kazooie in his pack.
* The ''Franchise/{{Castlevania}}'' games have had several different mechanisms for speedy movement; the current trend is to give the player something ''really'' fast, but not till late in the game. On the other hand, you usually start out with the ability to "backdash" out of harm's way. This leads to truly bizarre [[SpeedRun speed runs]] where the hero is facing backwards most of the time. And sometimes jumping forward is slightly faster then going forward - especially if you got the double-jump ability.

to:

* ''VideoGame/BanjoKazooie'' and ''Banjo Tooie'' ''Banjo-Tooie'' feature the Sprint shoes, Shoes, which speed up your the duo's walk speed '''tremendously'''. Also, walking around with Kazooie carrying Banjo is faster than Banjo walking about with Kazooie in his pack.
* The ''Franchise/{{Castlevania}}'' games have had several different mechanisms for speedy movement; the current trend is to give the player something ''really'' fast, but not till late in the game. On the other hand, you usually start out with the ability to "backdash" out of harm's way. This leads to truly bizarre [[SpeedRun speed runs]] where the hero is facing backwards most of the time. And sometimes jumping forward is slightly faster then going forward - especially forward--especially if you got the double-jump ability.



* The Speed Booster in ''{{Metroid}}'' is one of the most powerful examples. Once up to full speed Samus becomes virtually invincible, destroying just about everything in her path as she plows through at breakneck speed. The player can also harness this energy, a technique referred to as Shinespark, to send Samus rocketing through the air in a straight line, again invincible and destroying everything in her path until she hits a solid wall. ''VideoGame/SuperMetroid'' gave the latter ability a tradeoff by draining Samus' life in the process, but later games removed this restriction. However, in ''Super Metroid'', the shine spark ability had an effect of creating two damaging echoes perpendicular to Samus upon crashing that dealt a lot of damage. Later installments don't feature this, although ''Zero Mission'' lets the player spark in ball form.

to:

* The Speed Booster in ''{{Metroid}}'' the ''Franchise/{{Metroid}}'' series is one of the most powerful examples. Once up to full speed Samus becomes virtually invincible, destroying just about everything in her path as she plows through at breakneck speed. The player can also harness this energy, a technique referred to as Shinespark, to send Samus rocketing through the air in a straight line, again invincible and destroying everything in her path until she hits a solid wall. ''VideoGame/SuperMetroid'' gave gives the latter ability a tradeoff by draining Samus' Samus's life in the process, but later games removed remove this restriction. However, in ''Super Metroid'', the shine spark ability had has an effect of creating two damaging echoes perpendicular to Samus upon crashing that dealt deal a lot of damage. Later installments don't feature this, although ''Zero Mission'' ''VideoGame/MetroidZeroMission'' lets the player spark in ball form.



* Many ''SonicTheHedgehog'' games have the Power Sneakers, a monitor item with a single shoe floating inside it. Breaking the monitor that holds them grants a few seconds of extra speed.

to:

* Many ''SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' games have the Power Sneakers, a monitor item with a single shoe floating inside it. Breaking the monitor that holds them grants a few seconds of extra speed.



** The ''Franchise/FinalFantasy'' series has had Chocobos available in many games which serve the same function as the Sabrecat example below -- you move faster, but they also tend to eliminate random battles while being ridden (while the sabrecat of [[VideoGame/DragonQuestVIII DQ8]] only moves faster, but does not eliminate encounters). This counts for all Final Fantasy's from ''II'' to ''XII''.

to:

** The ''Franchise/FinalFantasy'' series has had Chocobos available in many games which serve the same function as the Sabrecat example below -- you below--you move faster, but they also tend to eliminate random battles while being ridden (while the sabrecat of [[VideoGame/DragonQuestVIII DQ8]] only moves faster, but does not eliminate encounters). This counts for all Final Fantasy's from ''II'' to ''XII''.



* ''VideoGame/PaperMario'' featured the party member Lakilester, whose outerworld purpose was to carry Mario on a cloud over hazards. However, you actually moved much faster this way than walking.
** There was also the speedy spin badge, which allowed you to twirl around the map at a much faster pace than even Lakilester would allow.
** ''VideoGame/PaperMarioTheThousandYearDoor'' had a kid Yoshi. Riding around on him was faster than walking.
** ''VideoGame/SuperPaperMario'' both had Carrie who worked similar to Lakilester in the ''VideoGame/PaperMario'' example, and Dashell, who let you go ridiculously fast when running. He wasn't much in the way of time saving though, you had to go down a hundred level dungeon and beat the BonusBoss to get him.
* Every 2D ''{{Pokemon}}'' game gives you various means to travel between towns more quickly:

to:

* ''VideoGame/PaperMario'' featured features the party member Lakilester, whose outerworld purpose was outside of battle is to carry Mario on a cloud over hazards. However, you actually moved move much faster this way than walking.
**
walking. There was is also the speedy spin badge, which allowed allows you to twirl around the map at a much faster pace than even Lakilester would allow.
** ''VideoGame/PaperMarioTheThousandYearDoor'' had has a kid Yoshi. Riding around on him was is faster than walking.
** ''VideoGame/SuperPaperMario'' has both had Carrie Carrie, who worked works similar to Lakilester in the ''VideoGame/PaperMario'' example, and Dashell, who let lets you go ridiculously fast when running. He wasn't isn't much in the way of time saving though, saving, though; you had have to go down a hundred level hundred-level dungeon and beat the BonusBoss to get him.
* Every 2D ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' game gives you various means to travel between towns more quickly:



** The Ruby/Sapphire/Emerald games allowed the player to choose from ''two'' bikes: the "Acro Bike", and the (aptly-named) "Mach Bike", both of which could traverse specific obstacles.
** The first two generations of the series could be connected to ''Pokemon Stadium'' and even played on the N64. Beating Pokemon Stadium's challenges unlocked a "fast forward" option allowing the player to walk at double or triple the normal speed (which could still be combined with the bicycle for even faster travel).

to:

** The Ruby/Sapphire/Emerald ''[[VideoGame/PokemonRubyAndSapphire Ruby/Sapphire/Emerald]]'' games allowed allow the player to choose from ''two'' bikes: the "Acro Bike", and the (aptly-named) "Mach Bike", both of which could can traverse specific obstacles.
** The first two generations of the series could can be connected to ''Pokemon Stadium'' ''VideoGame/PokemonStadium'' and even played on the N64. [[UsefulNotes/Nintendo64 N64]]. Beating Pokemon Stadium's ''Pokémon Stadium'''s challenges unlocked unlocks a "fast forward" option allowing the player to walk at double or triple the normal speed (which could can still be combined with the bicycle for even faster travel).



*** [[PokemonSpecial As an extension of this]], Ruby is issued a pair as a birthday gift by his father (one of the few things he takes with him when he runs away). Even though he's not in that good a shape (especially not compared to [[WildChild Sapphire]]), activating the shoes accelerates him to SuperSpeed levels. HilarityEnsues whenever this happens.
** In [=HeartGold=] and [=SoulSilver=], running or cycling actually ''increases'' the RandomEncounter rate, because the extra noise flushes out wild pokemon. (Not that it's a bad thing when you're hunting for [[MetalSlime elusive Pokemon]] on a time limit...Unless you're doing it in the Safari Zone, of course, where the extra steps run out your time faster.)
** ''X and Y'' give you no less than ''three'' forms of the trope: the actual Running Shoes that allow you [[DepartmentOfRedundancyDepartment to run]], but still limit you to grid-based movement, Roller Skates that allow you to go much faster, move more fluidly and even grind to otherwise unreachable areas, and the classic Bicycle that remains the fastest way of travelling.

to:

*** [[PokemonSpecial [[Manga/PokemonAdventures As an extension of this]], Ruby is issued a pair as a birthday gift by his father (one of the few things he takes with him when he runs away). Even though he's not in that good a shape (especially not compared to [[WildChild Sapphire]]), activating the shoes accelerates him to SuperSpeed levels. HilarityEnsues whenever this happens.
** In [=HeartGold=] ''[[VideoGame/PokemonGoldAndSilver HeartGold and [=SoulSilver=], SoulSilver]]'', running or cycling actually ''increases'' the RandomEncounter rate, because the extra noise flushes out wild pokemon. Pokémon. (Not that it's a bad thing when you're hunting for [[MetalSlime elusive Pokemon]] Pokémon]] on a time limit...Unless limit--unless you're doing it in the Safari Zone, of course, where the extra steps run out your time faster.)
** ''X and Y'' ''VideoGame/PokemonXAndY'' give you no less than ''three'' forms of the trope: the actual Running Shoes that allow you [[DepartmentOfRedundancyDepartment to run]], but still limit you to grid-based movement, Roller Skates that allow you to go much faster, move more fluidly and even grind to otherwise unreachable areas, and the classic Bicycle that remains the fastest way of travelling.



* ''Webcomic/TheOrderOfTheStick'' has Haley's Boots of Speed, [[http://www.giantitp.com/comics/oots0003.html which were totally powerful, but they were, like, lime green.]]

to:

* ''Webcomic/TheOrderOfTheStick'' has Haley's Boots of Speed, [[http://www.giantitp.com/comics/oots0003.html which were totally powerful, but they were, like, lime green.]]]] She eventually [[http://www.giantitp.com/comics/oots0675.html gets them dyed]] in a more palatable color, and [[http://www.giantitp.com/comics/oots0979.html makes use of them]] thereafter.
17th Oct '15 4:00:03 PM nombretomado
Is there an issue? Send a Message


* ''PlanetSide'' has the Surge implant, which allows a character to burn Stamina to get a burst of speed. Holstering one's weapon makes them run faster, as well as wearing lighter armor (Standard is faster than Agile, Agile is faster than Reinforced, Reinforced is faster than MAX suits) or activating Run Mode on MAX armors.

to:

* ''PlanetSide'' ''VideoGame/PlanetSide'' has the Surge implant, which allows a character to burn Stamina to get a burst of speed. Holstering one's weapon makes them run faster, as well as wearing lighter armor (Standard is faster than Agile, Agile is faster than Reinforced, Reinforced is faster than MAX suits) or activating Run Mode on MAX armors.
This list shows the last 10 events of 172. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SprintShoes