History Main / SprintShoes

8th Jul '17 2:24:38 PM billybobfred
Is there an issue? Send a Message


** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has elixirs and food you can make that will boost Link's movement speed for a few minutes. The [[spoiler: Dark Link]] gear set can also boost Link's speed if the whole set is worn, but it only works during nighttime hours. Even the NPC who made it has no idea how it even came out like that.

to:

** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has elixirs and food you can make that will boost Link's movement speed for a few minutes. The [[spoiler: Dark Link]] gear set can also boost Link's speed [[SetBonus if the whole set is worn, worn]], but it only works during nighttime hours. Even the NPC who made it has no idea how it even came out like that. The Sheikah gear also works like that once all the pieces have been upgraded twice -- nobody attempts to explain this one, but its primary benefit is enhanced stealth, so [[{{Ninja}} an obvious hypothesis springs to mind]].
1st Jul '17 2:11:27 PM finalsurvivor1
Is there an issue? Send a Message


* ''VideoGame/CrashBandicoot3Warped:'' Crash can get the Running Shoes powerup after defeating Neo Cortex. It doesn't automatically change your running speed, but you have to hold R2 while running. It helps for acquiring the Relics, which require you to do a TimeTrial in completed levels. In the ''VideoGame/CrashBandicootNSaneTrilogy'', the powerup is added to ''VideoGame/CrashBandicoot2CortexStrikesBack'' after beating the game.



* ''Videogame/CrashBandicoot3Warped:'' Crash can get the Running Shoes powerup after defeating Neo Cortex. It doesn't automatically change your running speed, but you have to hold R2 while running. It helps for acquiring the Relics, which require you to do a TimeTrial in completed levels.
29th Apr '17 12:50:01 PM Terrible_Cage
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Strider}}'' (the 2014 game) has the Plasma Catapult, a power-up which allows Hiryu to perform high-speed dashes in mid-air, usually to reach places and/or items. Later upgrades allows him to use the trail of plasma the dash leaves behind as an offensive weapon against enemies.
22nd Apr '17 2:04:37 PM nombretomado
Is there an issue? Send a Message


* The ''{{Suikoden}}'' series' version is known as the Godspeed Rune, whose name has an [[http://en.wikipedia.org/wiki/User:Noctrine/Runes#Godspeed_Rune_.2F_True_Holy_Rune interesting history of mistranslation...]]
** and everyone tries to recruit [[GeniusDitz Viki]] ASAP due to her ability to teleport players anywhere (which is especially good for ''VideoGame/SuikodenIII'' where you can't just walk to another town because of the overworld map system).

to:

* The ''{{Suikoden}}'' ''VideoGame/{{Suikoden}}'' series' version is known as the Godspeed Rune, whose name has an [[http://en.wikipedia.org/wiki/User:Noctrine/Runes#Godspeed_Rune_.2F_True_Holy_Rune interesting history of mistranslation...]]
** and everyone Everyone tries to recruit [[GeniusDitz Viki]] ASAP due to her ability to teleport players anywhere (which is especially good for ''VideoGame/SuikodenIII'' where you can't just walk to another town because of the overworld map system).
15th Apr '17 5:12:06 PM Getta
Is there an issue? Send a Message

Added DiffLines:

** In ''Videogame/MegaManZX Advent'', 2 of your [[DittoFighter acquired forms]] are well-suited for faster movement: Buckfire (the very first form you gain) by default runs at "dash" speed and can become slightly faster when he uses his own dash, and with Argoyle form, you can simply hold the dash button and you'll dash infinitely. Note, however, that they're not as "agile" (as in, they're not so good at maneuvering) as your Mega Men forms.
15th Apr '17 4:47:56 PM Getta
Is there an issue? Send a Message

Added DiffLines:

** In ''Videogame/MegaManMaverickHunterX'', Vile, who can't dash, can acquire the Speed Devil enhancement from Storm Eagle that increases his normal running speed.
15th Apr '17 4:32:00 AM Getta
Is there an issue? Send a Message

Added DiffLines:

* ''Videogame/MarvelVsCapcom'' series
** Wolverine has a SuperMode called Berserker Rage that increases his already considerably high speed for a short time.
** In the third game, Firebrand has his Luminous Body for his SuperMode, which works similarly.
** In a variant, Jill's Mad Beast hyper combo makes her stay in her special stance (where she can then dash quickly to a direction) for 10 seconds, allowing her to FlashStep around the stage.
* Predating Jill, Bang Shishigami from ''Videogame/BlazBlue'' has his SuperMode "Fu-Rin-Ka-Zan" that enables 8 way dashing multiple times.
14th Apr '17 6:41:13 PM Getta
Is there an issue? Send a Message


Essentially a NitroBoost WarpWhistle.

Compare RunDontWalk. Also see FastForwardMechanic for when you move faster through time.

to:

Essentially a Compare RunDontWalk and NitroBoost WarpWhistle.

Compare RunDontWalk.
(for speed boost in vehicles). Also see FastForwardMechanic for when you move faster through time.


Added DiffLines:

** ''Videogame/MegaManZero'': in the third and fourth games, you can acquire powerup chips that enhance Zero's running speed.


Added DiffLines:

* ''Videogame/CrashBandicoot3Warped:'' Crash can get the Running Shoes powerup after defeating Neo Cortex. It doesn't automatically change your running speed, but you have to hold R2 while running. It helps for acquiring the Relics, which require you to do a TimeTrial in completed levels.
* ''Videogame/SpyroYearOfTheDragon'': Spyro can sometimes get a powerup that makes his running HornAttack much faster, allowing him to chase quick targets, race in the RacingMinigame, and break cracked walls.
26th Mar '17 12:54:23 PM Gosicrystal
Is there an issue? Send a Message


* ''VideoGame/{{Faria}}'' has three types of Hyperspeed items. All of them make you walk faster in battle; the difference between the types is how long they last. The permanent type can be LostForever.

to:

* ''VideoGame/{{Faria}}'' has three types of Hyperspeed items. All of them make you walk faster in battle; the difference between the types is how long they last. The permanent type can be LostForever.is {{permanently missable|Content}}.
20th Mar '17 9:39:48 PM MyFinalEdits
Is there an issue? Send a Message


** This has been a staple of the games, ever since the Pegasus Boots were introduced in ''VideoGame/TheLegendOfZeldaALinkToThePast'', reappearing in ''VideoGame/TheLegendOfZeldaLinksAwakening'' and ''VideoGame/TheLegendOfZeldaTheMinishCap''.

to:

** This has been a staple of the games, ever since the Pegasus Boots were introduced in ''VideoGame/TheLegendOfZeldaALinkToThePast'', reappearing in ''VideoGame/TheLegendOfZeldaLinksAwakening'' ''VideoGame/TheLegendOfZeldaLinksAwakening'', ''VideoGame/TheLegendOfZeldaTheMinishCap'' and ''VideoGame/TheLegendOfZeldaTheMinishCap''.''VideoGame/TheLegendOfZeldaALinkBetweenWorlds''.



** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' introduced Epona, Link's CoolHorse.

to:

** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' introduced introduces Epona, Link's CoolHorse.



* In ''VideoGame/DonkeyKong64'', Lanky Kong can learn an ability that allows him to use a magic barrel that turns his standard Orangstand move (walking upside down with his hands) into Orangsprint (to walking upside down with his hands ''very quickly'').



* ''VideoGame/MegaManX'' gains the ability to dash in his first game (it's built-in thereafter). Various other speed items are found throughout the franchise; one game even has an item that makes you ''climb ladders'' faster.

to:

* ''Franchise/MegaMan'':
**
''VideoGame/MegaManX'' gains the ability to dash in his first game (it's built-in thereafter). Various other speed items are found throughout the franchise; one game even has an item that makes you ''climb ladders'' faster.



** The Speed Booster is one of the most powerful examples. Once up to full speed Samus becomes virtually invincible, destroying just about everything in her path as she plows through at breakneck speed. The player can also harness this energy, a technique referred to as Shinespark, to send Samus rocketing through the air in a straight line, again invincible and destroying everything in her path until she hits a solid wall. ''VideoGame/SuperMetroid'' gives the latter ability a tradeoff by draining Samus's life in the process, but later games remove this restriction. However, in ''Super Metroid'', the shine spark ability has an effect of creating two damaging echoes perpendicular to Samus upon crashing that deal a lot of damage. Later installments don't feature this, although ''VideoGame/MetroidZeroMission'' lets the player spark in ball form.

to:

** The Speed Booster is one of the most powerful examples. Once up to full speed Samus becomes virtually invincible, destroying just about everything in her path as she plows through at breakneck speed. The player can also harness this energy, a technique referred to as Shinespark, to send Samus rocketing through the air in a straight line, again invincible and destroying everything in her path until she hits a solid wall. ''VideoGame/SuperMetroid'' gives the latter ability a tradeoff by draining Samus's life in the process, but later games remove this restriction. However, in ''Super Metroid'', the shine spark ability has an effect of creating two damaging echoes perpendicular to Samus upon crashing that deal a lot of damage. Later installments don't feature this, although ''VideoGame/MetroidZeroMission'' lets the player spark in ball form.



* ''Videogame/SecretAgent'' has the shoes powerup, which allows you to run at lightning speed and, more importantly, jump for great distances. It's always critical to completing the level, so if it runs out before you do the important things you need to do with it, it's level restart time.
** There is also an inversion - a rare "powerup" that looks like a 1/2 fraction and slows you down 50% for a while.

to:

* ''Videogame/SecretAgent'' has the shoes powerup, which allows you to run at lightning speed and, more importantly, jump for great distances. It's always critical to completing the level, so if it runs out before you do the important things you need to do with it, it's level restart time.
**
time. There is also an inversion - a rare "powerup" that looks like a 1/2 fraction and slows you down 50% for a while.



* In ''Videogame/DoomTheRoguelike'', pretty much every armor and boots have a movespeed modifier, which can be positive or negative. Particularly useful are a set of phaseshift armor and boots, and antigrav boots. Stacking armor, boots, Hellrunner trait and the berserk effect can bring movespeed to ~800% of the basic one.

to:

* In ''Videogame/DoomTheRoguelike'', pretty much every armor and boots have a movespeed modifier, which can be positive or negative. Particularly useful are a set of phaseshift armor and boots, and antigrav boots. Stacking armor, boots, Hellrunner trait and the berserk effect can bring movespeed to ~800% of the basic one.



* ''VideoGame/{{Gothic}}'' has the running jump, which propels you faster than a straight-up run. Interestingly, once you learn the Acrobatics skill, it becomes ''harder'' to pull off, since your standing jump becomes easier to trigger accidentally and has a longer recovery time.
** ''Gothic 3'' also has sprint mode.

to:

* ''VideoGame/{{Gothic}}'' has the running jump, which propels you faster than a straight-up run. Interestingly, once you learn the Acrobatics skill, it becomes ''harder'' to pull off, since your standing jump becomes easier to trigger accidentally and has a longer recovery time.
**
time. ''Gothic 3'' also has sprint mode.



* ''VideoGame/PaperMario'' features the party member Lakilester, whose purpose outside of battle is to carry Mario on a cloud over hazards. However, you actually move much faster this way than walking. There is also the speedy spin badge, which allows you to twirl around the map at a much faster pace than even Lakilester would allow.

to:

* ''Franchise/SuperMarioBros'':
**
''VideoGame/PaperMario'' features the party member Lakilester, whose purpose outside of battle is to carry Mario on a cloud over hazards. However, you actually move much faster this way than walking. There is also the speedy spin badge, which allows you to twirl around the map at a much faster pace than even Lakilester would allow.
This list shows the last 10 events of 187. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SprintShoes