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[[quoteright:300:[[ComicBook/AxeCop https://static.tvtropes.org/pmwiki/pub/images/1000007850.png]]]]
[[caption-width-right:300:Other weapons were axed for being more complicated.]]

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[[quoteright:300:[[ComicBook/AxeCop [[quoteright:350:[[ComicBook/AxeCop https://static.tvtropes.org/pmwiki/pub/images/1000007850.png]]]]
[[caption-width-right:300:Other [[caption-width-right:350:Other weapons were axed for being more complicated.]]
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[[caption-width-right:350:Other weapons were axed for being more complicated.]]

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[[caption-width-right:350:Other [[caption-width-right:300:Other weapons were axed for being more complicated.]]
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[[caption-width-right:350:Other weapons were axed for being more complicated.]]




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* Manga/AttackOnTitan:

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* Manga/AttackOnTitan:''Manga/AttackOnTitan'':

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Browning_M2_gun.jpg]]
[[caption-width-right:350:The Browning M2: in continuous service since [[OlderThanTelevision 1921]], with only one major modification to the design.]]

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[[quoteright:300:[[ComicBook/AxeCop https://static.
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[[caption-width-right:350:The Browning M2: in continuous service since [[OlderThanTelevision 1921]], with only one major modification to the design.]]
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* In a similar vein, Ox Baker became widely feared for his finishing move, the "Heart Punch", a punch to the chest that had the reputation for killing people. What made it so scary is that two of Baker's opponents in the 70's, Alberto Torres and Ray Gunkel, had genuinely died following matches with Baker, and while their deaths were in reality completely unrelated (respectively caused by a ruptured appendix and a heart attack), this was worked into Baker's character. The myth surrounding this move proved so captivating that he once caused a genuine riot in 1974 after ''repeatedly'' Heart Punching Ernie Ladd in the ring.

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* In a similar vein, Ox Baker became widely feared for his finishing move, the "Heart Punch", a simple punch to the chest that had the developed a reputation for ''[[CasualtyInTheRing killing people. people]]''. What made it so scary is that two of Baker's opponents in the 70's, 70's -- Alberto Torres and Ray Gunkel, Gunkel -- had genuinely died following matches with Baker, and while their deaths were in reality completely unrelated (respectively caused by a ruptured appendix and a heart attack), this was worked into Baker's character. The myth surrounding this move proved so captivating that he Baker once caused a genuine riot in 1974 after ''repeatedly'' Heart Punching Ernie Ladd in the ring.
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* In a similar vein, Ox Baker became widely feared for his finishing move, the "Heart Punch", a punch to the chest that had the reputation for killing people. What made it so scary is that two of Baker's opponents in the 70's, Alberto Torres and Ray Gunkel, had genuinely died following matches with Baker, and while their deaths were in reality completely unrelated (respectively caused by a ruptured appendix and a heart attack), this was worked into Baker's character. The myth surrounding this move proved so captivating that he once caused a genuine riot in 1974 after ''repeatedly'' Heart Punching Ernie Ladd in the ring.
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** A single bucket of water will carry you ''far'' in the game. Up high and need to reach a low level? Use the bucket to create a waterfall to ride down. Falling to your death? With a well-timed bucket you can absorb the impact entirely. Found some lava? No, you found some obsidian for a portal or enchanting table. Lit on fire? Not anymore. It's also instrumental in making properly irrigated farms, and you can also dump the water to swap it for lava, milk, or snow, or to carry aquatic wildlife to a pond. Not bad at ''all'' for the meager investment of three iron ingots,

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* The [[Wrestling/ShawnMichaels Sweet Chin Music]], while a simple Superkick instead of something more elaborate, is still relatively easy to perform, lightning-quick, and has a high chance of knocking someone out cold right then and there (including in RealLife).[[/folder]]

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* The [[Wrestling/ShawnMichaels Sweet Chin Music]], while a simple Superkick instead of something more elaborate, is still relatively easy to perform, lightning-quick, and has a high chance of knocking someone out cold right then and there (including in RealLife).RealLife).
* [[Wrestling/{{Walter}} Walter/GUNTHER]] has made a career out of trading theatricality for sheer ''power'' while in the ring, as while his moveset is pretty basic and reminiscent of classic-era wrestling (suplexes, dropkicks, powerbombs), he himself is so [[TheJuggernaut strong]] and [[TheDreaded passively intimidating]] that it's completely believable that they ''hurt like hell''. His SignatureMove is a simple chop to his opponent's chest, but with the way his opponents sell it and fact it's so damn ''loud'', he might as well have shot them with a sniper rifle.
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* Manga/AttackOnTitan:
** '''The Titan Guillotine'''. Not only is it able to kill Titans of any size with a single blow, it does so without needlessly endangering other soldiers. [[spoiler: This ended up being used to eliminate all remaining Titans within the Walls after Eren and the Survey Corps successfully reclaimed Wall Maria and by extension, the rest of Paradis Island]].
** [[spoiler:The Rumbling is a WeaponOfMassDestruction that could end all life on the planet and wipes out most of humanity. It simply consists of countless Colossus Titans walking forward and stepping on everything in their path]].
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** Shields. For the cost of a single iron ingot and 6 planks of any kind, which you can easily gather ''within minutes'' of starting a new world with a tiny bit of know-how, can negate more damage than Diamond Armor. It will completely tank arrows, physical blows, fireballs, and even Creeper explosions, and the only "drawback" is you need to hold the shield up between you and the oncoming attack.

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* ''Manga/JujutsuKaisen'': Aoi Todo's Cursed Technique, Boogie Woogie, swaps his position with someone or something else every time he claps his hands. It's ''incredibly'' useful, as it lets Aoi do anything from tricking an opponent into impaling themselves on their own weapons to pulling off some fast-paced and very [[ConfusionFu confusing]] team-up attacks.

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* ''Manga/JujutsuKaisen'': ''Manga/JujutsuKaisen'':
**
Aoi Todo's Cursed Technique, Boogie Woogie, swaps his position with someone or something else every time he claps his hands. It's ''incredibly'' useful, as it lets Aoi do anything from tricking an opponent into impaling themselves on their own weapons to pulling off some fast-paced and very [[ConfusionFu confusing]] team-up attacks.attacks.
** Ryomen Sukuna's primary Cursed Techniques, Dismantle and Cleave, cut things. And that is all he needed to be the most vicious evil in human history. [[spoiler:The Shibuya Incident shows just how devestating his seemingly simple abilities are, when he uses his cuts to ''disintigrate everything in a 140-meter-radius''.]]
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** ''VideoGame/{{CHUNITHM}}''}
** The game gives you a sensor bar as wide as the screen above it that's 1:1 with the chart interface, on which you hit notes corresponding to their horizontal position on the screen, while ocasionally lifting your hands to hit "Air" notes. Super easy to learn, yet has the potential for absolutely NintendoHard charts. No wonder it's one of the most popular arcade rhythm games in Japan.
** Its scoring system is quite simple too. Scoring is based purely on hitting notes accurately. A "Justice Critical" hit is a 101%, "Justice" is 100%, "Attack" is 50%, and "Miss" is 0%. The maximum score is 1.01 million points. Since a Justice hit is only worth slightly less than a Justice Critical, casual players can still get good scores without having to focus on getting Justice Critical and not just Justice, while for advanced players, the challenge of getting all Justice Critical still exists.

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** ''VideoGame/{{CHUNITHM}}''}
**
''VideoGame/{{CHUNITHM}}'':
***
The game gives you a sensor bar as wide as the screen above it that's 1:1 with the chart interface, on which you hit notes corresponding to their horizontal position on the screen, while ocasionally lifting your hands to hit "Air" notes. Super easy to learn, yet has the potential for absolutely NintendoHard charts. No wonder it's one of the most popular arcade rhythm games in Japan.
** *** Its scoring system is quite simple too. Scoring is based purely on hitting notes accurately. A "Justice Critical" hit is a 101%, "Justice" is 100%, "Attack" is 50%, and "Miss" is 0%. The maximum score is 1.01 million points. Since a Justice hit is only worth slightly less than a Justice Critical, casual players can still get good scores without having to focus on getting Justice Critical and not just Justice, while for advanced players, the challenge of getting all Justice Critical still exists.

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** ''VideoGame/{{CHUNITHM}}'' gives you a sensor bar as wide as the screen above it that's 1:1 with the chart interface, on which you hit notes corresponding to their horizontal position on the screen, while ocasionally lifting your hands to hit "Air" notes. Super easy to learn, yet has the potential for absolutely NintendoHard charts. No wonder it's one of the most popular arcade rhythm games in Japan.

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** ''VideoGame/{{CHUNITHM}}'' ''VideoGame/{{CHUNITHM}}''}
** The game
gives you a sensor bar as wide as the screen above it that's 1:1 with the chart interface, on which you hit notes corresponding to their horizontal position on the screen, while ocasionally lifting your hands to hit "Air" notes. Super easy to learn, yet has the potential for absolutely NintendoHard charts. No wonder it's one of the most popular arcade rhythm games in Japan.Japan.
** Its scoring system is quite simple too. Scoring is based purely on hitting notes accurately. A "Justice Critical" hit is a 101%, "Justice" is 100%, "Attack" is 50%, and "Miss" is 0%. The maximum score is 1.01 million points. Since a Justice hit is only worth slightly less than a Justice Critical, casual players can still get good scores without having to focus on getting Justice Critical and not just Justice, while for advanced players, the challenge of getting all Justice Critical still exists.
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** Also from 5e is Studded Leather for Light Armor. Not only is it the best armor for those who can only use Light Armor for protection, it only costs 45 gold. Granted, this is 4.5 times the price of Leather, but 45 gold is a drop in the bucket compared to the best Medium and Heavy Armors. In short, even a cash-strapped group can see to it that those who can only use Light Armor are as protected as much as they can possibly be.

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** Also from 5e is Studded Leather for Light Armor. Not only is it the best armor for those who can only use Light Armor for protection, it only costs 45 gold. Granted, this is 4.5 times the price of Leather, but 45 gold is a drop in the bucket compared to the best Medium and Heavy Armors. What's more, with max out Dex, it caps out at 17, which only plate armor outright exceeds. In short, even a cash-strapped group can see to it that those who can only use Light Armor are as protected as much as they can possibly be.
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** Also, Krillin's Kienzan, or Destructo Disc. A weak attack honed to absurd sharpness, it never fails to cut through whatever it encounters, barring Perfect Cell. It's especially effective against arrogant bruisers who assume that they can NoSell it because they have many times Krillin's power. The only reason he's never managed to kill a main villain with it is that they always catch on at the last second and dodge (except Cell, who stops it with his neck). It really says something that, in spite of Freeza being so much more powerful than he is, Krillin's Ki-enzan is able to cut off Freeza's tail. Given that Krillin can't so much as scratch Freeza with other attacks, it gives you an idea of just how effective this attack can be. Freeza later uses a similar, but remote guided, attack, in his fight against Super Saiyan Goku. Until Cell comes along, there is no one, but no one, who could survive a blow to a critical area from this attack, and the scene of Perfect Cell resisting the attack was anime-only filler and has been deemed non-canon; canonically the Kienzan can cut through ''anything''. In fact the only reason it stops being useful is when enemies who are able to regenerate started popping up, rendering its ability to cut them a non-issue.
** Piccolo's "Special Beam Cannon" is another example. It's not insanely powerful, or flashy. It's simply a powerful blast condensed into a shot the size of a handgun bullet... and has been used to kill enemies much stronger than he is, and that can NoSell most of his other attacks. It started as AwesomeButImpractical due to [[NecessaryDrawback its five-minute charge time]], but further training obviated that drawback and turned it into this.

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** Also, Krillin's Kienzan, or Destructo Disc. A weak attack honed to absurd sharpness, it never fails to cut through whatever it encounters, barring Perfect Cell.encounters. It's especially effective against arrogant bruisers who assume that they can NoSell it because they have many times Krillin's power. The only reason he's never managed to kill a main villain with it is that they always catch on at the last second and dodge (except Cell, who stops it with his neck). dodge. It really says something that, in spite of Freeza being so much more powerful than he is, Krillin's Ki-enzan Kienzan is able to cut off Freeza's tail. Given that Krillin can't so much as scratch Freeza with other attacks, it gives you an idea of just how effective this attack can be. Freeza later uses a similar, but remote guided, attack, in his fight against Super Saiyan Goku. Until Cell comes along, there is no one, but no one, who could survive a blow to a critical area from this attack, and the scene of Perfect Cell resisting the attack was anime-only filler and has been deemed non-canon; canonically the Kienzan can cut through ''anything''. In fact the only reason it stops being useful is when enemies who are able to regenerate started popping up, rendering its ability to cut them a non-issue.
** Piccolo's "Special Beam Cannon" or "Makankōsappō" is another example. It's not insanely powerful, or flashy. It's simply a powerful blast condensed into a shot the size of a handgun bullet... and has been used to kill enemies much stronger than he is, and that can NoSell most of his other attacks. It started as AwesomeButImpractical due to [[NecessaryDrawback its five-minute charge time]], but further training obviated that drawback and turned it into this.
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* Near the beginning of ''Film/{{Taken}}'', Liam Neeson's character has to catch a mook. In Paris, no less. Surely there will be a free-running scene! But no, he simply climbs into the mook's abandoned car and runs him down. He later acquires two handguns, but instead of using GunsAkimbo, he tucks one into his belt and doesn't draw it until he's exhausted the other's ammo. Most of the movie ends up being Liam Neeson's ex-CIA character subverting standard action movie tropes with much more practical approaches.

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* Near the beginning of ''Film/{{Taken}}'', Liam Neeson's Creator/LiamNeeson's character has to catch a mook. In Paris, no less. Surely there will be a free-running scene! But no, he simply climbs into the mook's abandoned car and runs him down. He later acquires two handguns, but instead of using GunsAkimbo, he tucks one into his belt and doesn't draw it until he's exhausted the other's ammo. Most of the movie ends up being Liam Neeson's ex-CIA character subverting standard action movie tropes with much more practical approaches.
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** Cobblestone. It's everywhere, it's fireproof, it's easy to mine, it can be used to craft tools, a variety of builing blocks, and ''many'' valuable items like furnaces and redstone components, ''and'' it can be generated infinitely with a simple setup that allows water and lava to flow together. There's a reason why pakratt13 was able to make an entire miniseries out of trying to play [[https://www.youtube.com/playlist?list=PLD8487BA7DE0AFA96 Minecraft without cobblestone]], because this stuff is simple yet ''invaluable''.
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* ''Project Clean Earth'' has various equipable mods for your combat robot Bernard. Easily one of the most useful is the rifle mod. It gives him a gun with mid-level power but great range and a very fast firing rate. In a game with very little effective crowd-control, AOE weapons having a gun that can fire times a second can really thin out an enemy line. Additionally it's available at the 1st mission.
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** Speaking of stacks of simpler foods, carrots are an amazing foodstuff despite how simple and unimpressive their 3 hunger / 3.6 saturation boost may seem, especially in the early game. They are fast growing, have a high yield of 2-5 carrots per harvest (averaging 3), are simply planted as-is (not requiring mucking about with seeds), and don't need to be cooked. You can devote very little actual land to a carrot farm and yet have enough of a yield that you ''always'' have several stacks of 64 food items to spare, which doesn't need to be cooked or prepared in any way, which renders their low boosts to hunger a moot point. They also can breed pigs and can be crafted into Golden Carrots, one of the best food items in the game.
** Bamboo may not seem like it's worth much, offering one stick per two bits of bamboo, requiring 4 to smelt even one item, and requiring 9 to make a single bamboo block, but this stuff just grows ''so bloody easy and fast'' that it offers one of the most versatile and easily renewable resources in the game. It grows on pretty much anything, doesn't require water, is quickly harvested with a sword, grows incredibly high giving it a tiny footprint when farming, will fully grow to 16 blocks high on average in only 50 minutes, and will continually grow without replanting so long as you don't destroy the bottom-most block (meaning an automated farm is also incredibly simple). Despite this simpleness, bamboo will offer you a neverending fuel source, source of blocks, components for tools and ladders, and even a rather reliable source of income if you find yourself a fletcher to sell sticks to, ''and'' it is the only means of making scaffolding.
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* ''VideoGame/RuneFactory3'': Medium Cheese and Toasted Rice Balls are two of the first and simplest recopies you can learn in the game. They are also two of the strongest [[PowerUpFood recovery items]] in the game, restoring 75% RP (mana) and 75% HP respectively. They're also far cheaper to make than stronger items and far stronger than the cheaper ones.
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** The Ladder. Identical to that from ''VideoGame/TheLegendOfZelda'', it lets you cross one-block-wide gaps and nothing more. Said gaps are much more common than you'd imagine and enemies can't follow you onto your ladder, so for 15 paltry cents you can reach a lot of items you'd normally need a bomb or a key to reach, and stand out of reach of enemies and pick them off from a safe vantage point.
** Similarly is The Boomerang. It's a weak attack that very briefly stuns enemies and can grab items a la ''VideoGame/TheLegendOfZelda'' so it's not too impressive... until you realize this game ''loves'' to dangle rewards outside of your reach or behind spikes or bombable walls, and this thing can just play them for chumps and bypass all of them. Better still is it destroys corpses... which boost your chances of getting Devil and Angel rooms, so if you have this thing and are even remotely good at dodging you're basically guaranteed to get one after each boss.

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** The Ladder. Identical to that from ''VideoGame/TheLegendOfZelda'', ''Franchise/TheLegendOfZelda'', it lets you cross one-block-wide gaps and nothing more. Said gaps are much more common than you'd imagine and enemies can't follow you onto your ladder, so for 15 paltry cents you can reach a lot of items you'd normally need a bomb or a key to reach, and stand out of reach of enemies and pick them off from a safe vantage point.
** Similarly is The Boomerang. It's a weak attack that very briefly stuns enemies and can grab items a la ''VideoGame/TheLegendOfZelda'' ''Franchise/TheLegendOfZelda'' so it's not too impressive... until you realize this game ''loves'' to dangle rewards outside of your reach or behind spikes or bombable walls, and this thing can just play them for chumps and bypass all of them. Better still is it destroys corpses... which boost your chances of getting Devil and Angel rooms, so if you have this thing and are even remotely good at dodging you're basically guaranteed to get one after each boss.
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* The eponymous protagonist of ''VideoGame/SonicTheHedgehog'' is known for simply [[SuperSpeed running really, really fast]]. It looks cool and he's saved the world countless times by getting where he needs to be very quickly.

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* The eponymous protagonist of ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' is known for simply [[SuperSpeed running really, really fast]]. It looks cool and he's saved the world countless times by getting where he needs to be very quickly.



** [[GoombaStomp Jumping on enemies to crush them]] is the most basic movement in the series, but it gives a lot of possibilities.

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** [[GoombaStomp Jumping on enemies to crush them]] is the most basic movement in the series, but it gives quickly gets fun when you make it on flying enemies above pits or bounce above a lot line of possibilities.Goombas.

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* For the ''Franchise/SuperMarioBros'' games, kicking Koopa shells. It's the most basic move Mario has, but nothing is more satisfying than kicking a shell and watching it take out a line of enemies and/or breaking all the blocks to clear a path for you.
* ''VideoGame/SuperMarioBros2'' has enemy and item tossing. You'll be doing a lot of throwing throughout the game since it's your only way to attack due to the GoombaStomp not being an option, but nothing gets more fun than throwing enemies against other enemies or throwing vegetables, keys, and blocks at your foes.

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* For ''Franchise/SuperMarioBros'':
** [[GoombaStomp Jumping on enemies to crush them]] is
the ''Franchise/SuperMarioBros'' games, kicking most basic movement in the series, but it gives a lot of possibilities.
** Kicking
Koopa shells. It's shells is the most basic move Mario has, but nothing is more satisfying than kicking a shell and watching it take out a line of enemies and/or breaking all the blocks to clear a path for you.
* ** ''VideoGame/SuperMarioBros2'' has enemy and item tossing. You'll be doing a lot of throwing throughout the game since it's your only way to attack due to the GoombaStomp not being an option, but nothing gets more fun than throwing enemies against other enemies or throwing vegetables, keys, and blocks at your foes.
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** Mooshrooms. There's a reason these things only spawn in the ''incredibly'' rare Mushroom Biomes, because they are basically an unlimited food dispenser. You can milk them as many times as you like for Mushroom Stew, an unstackable but pretty decent foodstuff. Great to have one in your base to feed yourself when you return, allowing you to save your stacks of simpler foods to take out into the field.
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** Melons may not restore much hunger, and don't sell for much, but are a ''very'' handy item for a myriad of reasons. They're not the only food that can be eaten raw, or the only food that can be renewably grown without replanting, or the only food that can be sold to villagers, or the only food that can be grown with a simple automated farm, or the only food that can be used as a potion ingredient, but they ''are'' the only food that can do all of these things. Better yet, the automated farm is not only incredibly simple, consisting of nothing more than an observer, piston, and hopper, but it can be modularly extended ''indefinitely'' as you go with a simple minecart collection system. And if ''that'' isn't enough, the potions melon slices serve as ingredients for are potions of healing and potions of weakness, two of the most useful potions in the game.
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** Deepslate is so simple, yet so versatile it is like playing with a cheat code. It can be crafted into a myriad of variants, each with stairs, slabs, walls, and the like, is one of the nicest looking building materials in the game, and is found ''everywhere''. Just dig straight down wherever you plan to build, and you'll find an unlimited supply of it if you go down far enough.
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* ''VideoGame/ArTonelico3'': This is Coccona's preference; she doesn't like her weapons having extra dodads and her supermoves are all based on a simple premise like 'turning' or 'go fast in one direction'.

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* ''VideoGame/ArTonelico3'': ''VideoGame/ArTonelicoQogaKnellOfArCiel'': This is Coccona's preference; she doesn't like her weapons having extra dodads and her supermoves are all based on a simple premise like 'turning' or 'go fast in one direction'.
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* A few alchemists in ''Manga/FullmetalAlchemist'' are capable of performing transmutation by clapping their hands together and touching the matter to be transmutes. Instead of having to draw a circle on the fly or having a reusable circle filled with alchemical equation, the clapping motion makes a circle out of their body and they fill in the details mentally. Note that this may be a Subversion, because while people have remarked that the technique is convenient, it is actually a more advanced form of alchemy, and obtaining the knowledge to perform said technique is decidedly ''[[DealWithTheDevil not]]'' [[IronicHell a trivial]] [[AnArmAndALeg matter.]]
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** While less commonly encountered due to only being buildable at airports, the battle helicopter is a mainstay in missions where they can be built. They are also rather cheap at 9,000g per helicopter and can put serious hurt on units costing much more than them, as even medium tanks and neotanks can only attack them with their weak machineguns. While dedicated anti-air units will tear them to shreds, those are usually weak against the tanks mentioned above. Furthermore, since enemy units cannot move under air units, battle helicopters are also very effective at blocking off bottlenecks.
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* ''Manga/GushingOverMagicalGirls'': Sister Gigant's power to [[{{Sizeshifter}} change her size at will]] might not seem showy or impressive compared to the rest of the magical girls (minus [[FightsLikeANormal Magenta]]) but is an absolute menace with them. Because of how varied her ability is, she can easily trample countless magical girls to death by smacking them around or [[MarshmallowHell crushing them between her boobs]] as a giantess [[spoiler: or be hidden from plain sight by shrinking down in order to lay low]]. As a result, the utility of her powers made her one of the most powerful magical girls alive [[spoiler:in which Venalita considers her as an invaluable [[TheDragon Dragon]] for his plans]].

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