History Main / SimpleYetAwesome

17th Feb '18 2:10:50 AM EvilKid
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* The alphabet. Twenty-six letters, arranged in the right combinations. billions of possible ideas to convey.

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* The alphabet.Latin Alphabet. Twenty-six letters, arranged in the right combinations. billions of possible ideas to convey.
17th Feb '18 1:51:14 AM EvilKid
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* Human language fits this trope. Every spoken language has a surprisingly small number of components (50 sounds on average), but it can be used to convey an infinite variety of concepts.



* Human language fits this trope. Every spoken language has a surprisingly small number of components (50 sounds on average), but it can be used to convey an infinite variety of concepts.
1st Feb '18 4:18:11 PM TheRedRedKroovy
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* The ideal muscle car is meant to embody this trope, in the sense of being high performance yet inexpensive compared to dedicated sports cars. Many of the first muscle cars and ponycars in TheSixties were simply coupes and family sedans with bigger engines installed in them; the Pontiac GTO, for instance, was originally just a package for the comparatively plain Tempest sedan, while the original Ford Mustang was built on the same platform as the compact Falcon. They often didn't have the tight handling of Porsches or Ferraris (and are thus occasionally mocked by some auto enthusiasts as "[[ThePoorMansSubstitute poor man's]] sports cars"), but they were ''fast''. Even today, cars like the Mustang, the Dodge Challenger, and the Chevrolet Camaro start at just over $25,000, and only go above $40,000 on the most high-end models. (Even the [[ThereIsNoKillLikeOverkill 840 hp]] Dodge Challenger SRT [[NamesToRunAwayFromReallyFast Demon]], at $85,000, is cheaper than a Porsche 911). To quote Peter Henshaw in his book ''Muscle Cars'':

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* The ideal muscle car is meant to embody this trope, in the sense of being high performance yet inexpensive compared to dedicated sports cars. Many of the first muscle cars and ponycars in TheSixties were simply coupes and family sedans with bigger engines installed in them; the Pontiac GTO, for instance, was originally just a package for the comparatively plain Tempest sedan, while the original Ford Mustang was built on the same platform as the compact Falcon. They often didn't have the tight handling of Porsches or Ferraris (and are thus occasionally mocked by some auto enthusiasts as "[[ThePoorMansSubstitute poor man's]] sports cars"), but they were ''fast''. Even today, cars like the Mustang, the Dodge Challenger, and the Chevrolet Camaro start at just over $25,000, and only go above $40,000 on the most high-end models. (Even the [[ThereIsNoKillLikeOverkill 840 hp]] Dodge Challenger SRT [[NamesToRunAwayFromReallyFast Demon]], at $85,000, is cheaper than a Porsche 911). 911.) To quote Peter Henshaw in his book ''Muscle Cars'':
1st Feb '18 3:52:45 PM TheRedRedKroovy
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* The ideal muscle car is meant to embody this trope, in the sense of being high performance yet inexpensive compared to dedicated sports cars. Many of the first muscle cars and ponycars in TheSixties were simply coupes and family sedans with bigger engines installed in them; the Pontiac GTO, for instance, was originally just a package for the comparatively plain Tempest sedan, while the original Ford Mustang was built on the same platform as the compact Falcon. They often didn't have the tight handling of Porsches or Ferraris (and are thus occasionally mocked by some auto enthusiasts as "[[ThePoorMansSubstitute poor man's]] sports cars"), but they were ''fast''. Even today, cars like the Mustang, the Dodge Challenger, and the Chevrolet Camaro start in the low-mid $20k range, and only go above $40,000 on the most high-end models.

to:

* The ideal muscle car is meant to embody this trope, in the sense of being high performance yet inexpensive compared to dedicated sports cars. Many of the first muscle cars and ponycars in TheSixties were simply coupes and family sedans with bigger engines installed in them; the Pontiac GTO, for instance, was originally just a package for the comparatively plain Tempest sedan, while the original Ford Mustang was built on the same platform as the compact Falcon. They often didn't have the tight handling of Porsches or Ferraris (and are thus occasionally mocked by some auto enthusiasts as "[[ThePoorMansSubstitute poor man's]] sports cars"), but they were ''fast''. Even today, cars like the Mustang, the Dodge Challenger, and the Chevrolet Camaro start in the low-mid $20k range, at just over $25,000, and only go above $40,000 on the most high-end models.models. (Even the [[ThereIsNoKillLikeOverkill 840 hp]] Dodge Challenger SRT [[NamesToRunAwayFromReallyFast Demon]], at $85,000, is cheaper than a Porsche 911). To quote Peter Henshaw in his book ''Muscle Cars'':
-->"[The muscle car] is a product of the American car industry adhering to the hot rodder's philosophy of taking a small car and putting a large-displacement engine in it. The Muscle Car is {{Charles Atlas|Superpower}} kicking sand in the face of the 98 horsepower weakling."
1st Feb '18 6:26:38 AM OtterOverthinker
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Added DiffLines:

** While better known for it's meditative movements, Tai-Chi's signature punch is a quick, straight jab to the opponent's face.
30th Jan '18 7:37:24 PM Taxi-Pizzatime
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** The Protoss Dragoon is available shortly after your first Gateway is constructed and looks quite "neat" being a [[WalkingTank quadrupedal tank]]. A combination of respectable HitPoints combined with an anti-armor/anti-air "Phase Disruptor" ensures the Dragoon a place in a well-balanced army. Upgrade them with "Singularity Charge" and their range increases from 4-squares to 6 (Half the range of Terran Siege Tanks in artillery mode).

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** The Protoss Dragoon is available shortly after your first Gateway is constructed and looks quite "neat" being a [[WalkingTank quadrupedal tank]]. A combination of respectable Respectable HitPoints combined with an anti-armor/anti-air "Phase Disruptor" ensures the Dragoon a place in a well-balanced army. Upgrade them with "Singularity Charge" and their range increases from 4-squares to 6 (Half the range of Terran Siege Tanks in artillery mode).
30th Jan '18 1:18:38 AM Aasivar
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** The Protoss Dragoon is available shortly after your first Gateway is constructed and looks quite "neat" being a [[WalkingTank quadrupedal tank]]. A combination of respectable HitPoints combined with an anti-armor/anti-air "Phase Disruptor" ensures the Dragoon a palace in a well-balanced army. Upgrade them with "Singularity Charge" and their range increases from 4-squares to 6 (Half the range of Terran Siege Tanks in artillery mode).

to:

** The Protoss Dragoon is available shortly after your first Gateway is constructed and looks quite "neat" being a [[WalkingTank quadrupedal tank]]. A combination of respectable HitPoints combined with an anti-armor/anti-air "Phase Disruptor" ensures the Dragoon a palace place in a well-balanced army. Upgrade them with "Singularity Charge" and their range increases from 4-squares to 6 (Half the range of Terran Siege Tanks in artillery mode).
30th Jan '18 1:15:21 AM Aasivar
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* In ''[[http://www.fimfiction.net/story/319262/why-no-one-messes-with-luna Why No One Messes with Luna]]'', Luna's main method of dealing with [[VideoGame/MassEffect Reapers]] is this. Celestia's method of doing so consists of [[WaveMotionGun melting them to slag massive blasts of solar plasma]], Luna? [[ColonyDrop Just throw the moon at them in space]]. Not nearly as fancy as her sister or some of Luna's other attacks, but given she took out a third of the Reaper fleet with it, it is ''definitely'' awesome and very effective.

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* In ''[[http://www.fimfiction.net/story/319262/why-no-one-messes-with-luna Why No One Messes with Luna]]'', Luna's main method of dealing with [[VideoGame/MassEffect Reapers]] is this. Celestia's method of doing so consists of [[WaveMotionGun melting them to slag with massive blasts of solar plasma]], Luna? [[ColonyDrop Just throw the moon at them in space]]. Not nearly as fancy as her sister or some of Luna's other attacks, but given she took out a third of the Reaper fleet with it, it is ''definitely'' awesome and very effective.
27th Jan '18 2:17:14 AM kouta
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Added DiffLines:

** A primitive spear can be made without tools by sharpening one end of a mostly straight stick with your teeth. This is how chimpanzees make them and probably how our ancestors made them before figuring out stone tools.
26th Jan '18 6:31:23 PM WillBGood
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* A lot of OlderThanTheNES games are SimpleYetAwesome. ''VideoGame/{{Asteroids}}'' (you have to shoot all the meteors), ''VideoGame/SpaceInvaders'' (shoot all the aliens), ''VideoGame/{{Defender}}'' (again, shoot aliens), and ''VideoGame/PacMan'' (eat all the dots and avoid the monsters) were all simple, yet popular to the point of addictive.

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* A lot of OlderThanTheNES games are SimpleYetAwesome.Simple, yet Awesome. ''VideoGame/{{Asteroids}}'' (you have to shoot all the meteors), ''VideoGame/SpaceInvaders'' (shoot all the aliens), ''VideoGame/{{Defender}}'' (again, shoot aliens), and ''VideoGame/PacMan'' (eat all the dots and avoid the monsters) were all simple, yet popular to the point of addictive.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SimpleYetAwesome