History Main / ShootTheMedicFirst

17th Sep '16 3:03:09 AM GentlemensDame883
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** In ''VideoGame/{{XCOM 2}}'' you should target ADVENT Shieldbearers first to bring down the DeflectorShields they will grant their allies.
13th Sep '16 6:04:15 PM TheBigBopper
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* In 'Nam, the VC shot down the U.S. forces' medical evacuation helicopters first.
** The VC's uncaring attitude towards noncombatants is why most medics were given shotguns for their own protection. CombatMedic indeed.

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* In 'Nam, the VC Vietnam War, the Viet Cong shot down the U.S. forces' medical evacuation helicopters first.
** The VC's uncaring attitude towards noncombatants is why most medics were given shotguns for their own protection. CombatMedic indeed. Unfortunately, because of the DoubleStandard, female nurses were not allowed to carry guns even though they were put in the same dangerous situations.
30th Aug '16 8:45:44 PM Deathhacker
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** This was part of the reason why Blood Angels were considered OP during 5th edition; unlike other chapters they can field their Apothecaries (called Sanguinary Priests) as independent characters. This means they can add the apothecary to any infantry squad rather than be just limited to the Command Squad. In addition, they can field ''multiple'' priests per elite slot, effectively allowing them to grant a priest for every squad if they're willing to pay the points. As Feel No Pain (the rule granted by all medics at the time) was considerably stronger during 5th edition, this made Blood Angel armies [[LightningBruiser ridiculously durable and fast]].
23rd Aug '16 2:13:00 PM Bossman
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* ''VideoGame/CosmicBreak'' has this fiendish {{Moe}}RobotGirl, Melfi, that shoots healing arrows and can still use healing bits. They charge faster than others support units too, making them the ultimate healing support units. Everyone just loves to kill her.... Until her {{Chibi}} version came out. Now everyone's conflicted.

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* ''VideoGame/CosmicBreak'' has this fiendish {{Moe}}RobotGirl, {{Moe}} RobotGirl, Melfi, that shoots healing arrows and can still use healing bits. They charge faster than others support units too, making them the ultimate healing support units. Everyone just loves to kill her.... Until her {{Chibi}} version came out. Now everyone's conflicted.
18th Aug '16 8:49:11 AM DrSlide
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* In ''Film/FullMetalJacket'', one of Cowboy's men gets caught in a Viet Cong sniper ambush. The squad's medic runs in to save him, disobeying Cowboy's orders, and is also shot and wounded. The sniper kills them both when he tries to indicate her position.
18th Aug '16 8:39:27 AM DrSlide
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->''"I want to show you this picture here. Now, as you can see, the corpsmen are dropping like flies. This is because the enemy are not upholding the Geneva Convention, and they are in fact trying to pick off the hospital corpsmen first; we estimate that the average lifespan of a hospital corpsman, from the time his feet hit the water to the time he '''almost''' makes it to the beach, is -- uh -- seven seconds."''

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->''"I want to show you this picture here. Now, as you can see, You'll notice that the corpsmen are dropping like flies. This is That's because the enemy are is not upholding the Geneva Convention, and Convention...The first thing they are in fact trying to pick off try and get, actually, is the hospital corpsmen first; we estimate that corpsmen, and actually the average lifespan of a hospital corpsman, from the time his feet hit foot hits the water to the time he '''almost''' makes it gets to the beach, is -- uh -- seven seconds."''
15th Aug '16 1:56:37 PM UmbrellasWereAwesome
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** Engineers don't technically heal units (discounting ''VideoGame/HaloWars) but give enemies [[DemonicSpiders quadruple shields.]]

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** Engineers don't technically heal units (discounting ''VideoGame/HaloWars) ''VideoGame/HaloWars'') but give enemies [[DemonicSpiders quadruple shields.]]
9th Aug '16 9:53:35 PM UmbrellasWereAwesome
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* Engineers in ''Franchise/{{Halo}}'' don't necessarily heal units ([[GaidenGame discounting Halo Wars]]) but give enemies [[DemonicSpiders quadruple shields.]]
** Promethean Watchers in ''Halo 4'' [[AirborneMook hover over the battlefield]] restoring the depleted shields of Knights, and are even able to bring them BackFromTheDead for a short period after "death". Add their ability to CatchAndReturn thrown grenades [[CombatMedic as well as shoot you themselves]], and it's a very good idea to dispatch them the moment they pop up.

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* ''Franchise/{{Halo}}'':
**
Engineers in ''Franchise/{{Halo}}'' don't necessarily technically heal units ([[GaidenGame discounting Halo Wars]]) (discounting ''VideoGame/HaloWars) but give enemies [[DemonicSpiders quadruple shields.]]
** Promethean Watchers in ''Halo 4'' [[AirborneMook hover over the battlefield]] restoring the depleted shields health of Knights, and in ''VideoGame/{{Halo 4}}'' are even able to bring them BackFromTheDead for a short period after "death". Add their ability to CatchAndReturn thrown grenades [[CombatMedic as well as shoot you themselves]], and it's a very good idea to dispatch them the moment they pop up.
28th Jul '16 3:48:12 AM Morgenthaler
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** This happened accidentally in the early days of the ''Burning Crusade'' expansion. Kael'thas Sunstrider, the final boss of the Tempest Keep raid, was a [[MarathonBoss 5-phase fight]]. For the first 3 phases he'd have mooks attack you, and would finally join the fight himself in the 4th phase. However, due to a coding bug, he'd accumulate healing threat during the first 3 phases, so when the raid group finally got to phase 4 he'd have accumulated so much healing threat that he'd attack the healers and only the healers. It made the fight [[UnwinnableByMistake unwinnable]], but it was [[DangerouslyGenreSavvy an amusing bug]].

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** This happened accidentally in the early days of the ''Burning Crusade'' expansion. Kael'thas Sunstrider, the final boss of the Tempest Keep raid, was a [[MarathonBoss 5-phase fight]]. For the first 3 phases he'd have mooks attack you, and would finally join the fight himself in the 4th phase. However, due to a coding bug, he'd accumulate healing threat during the first 3 phases, so when the raid group finally got to phase 4 he'd have accumulated so much healing threat that he'd attack the healers and only the healers. It made the fight [[UnwinnableByMistake unwinnable]], but it was [[DangerouslyGenreSavvy an amusing bug]].bug.
14th Jul '16 11:13:42 PM ChrisX
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* ''VideoGame/{{Overwatch}}'': Supports that can heal is usually high on the kill-list as they have Ultimates that can give a great health/shield boon to the teams surrounding them. Nothing more frustrating than just succeeding to a semi-Team Kill, only for Mercy to pop in and '''[[MassResurrection HEROES NEVER DIE]]'''. There goes your hard work.
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