History Main / SanityHasAdvantages

31st Jan '16 8:42:18 AM EDP
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** ''VideoGame/FateExtra'' it's outright stated that if Berserker's powers hadn't been crippled by her class (and further by her own master's insanity), then what was merely a very challenging battle would have been outright impossible. Considering their Berserker is [[{{Tsukihime}} Arcueid]], [[WorldStrongestWoman it may even be an understatement]].
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** ''VideoGame/FateExtra'' it's outright stated that if Berserker's powers hadn't been crippled by her class (and further by her own master's insanity), then what was merely a very challenging battle would have been outright impossible. Considering their Berserker is [[{{Tsukihime}} Arcueid]], [[WorldStrongestWoman [[WorldsStrongestWoman it may even be an understatement]].
31st Jan '16 8:38:51 AM EDP
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* ''VisualNovel/FateStayNight'' ** The ''[[PowerBornOfMadness Mad Enhancement]]'' skill, exclusive to [[TheBerserker Berserker]] class Servants, results in a [[RankInflation increase]] of basic parameters ''but'' at the [[PowerAtAPrice cost]] of mental capacities as well as [[SignatureMove personal skills]]. ** However, the Berserker of ''LightNovel/FateZero'' has an ability called Eternal Arms Mastership that [[OneHeroHoldTheWeaksauce allows him to retain those skills]]. It's [[SuperpowerLottery exactly as broken as it sounds]]. ** And again in ''VideoGame/FateExtra'' where it's outright stated that if Berserker's powers hadn't been crippled by her class (and further by her own master's insanity), then what was merely a very challenging battle would have been outright impossible.
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* ''VisualNovel/FateStayNight'' ** The ''VisualNovel/FateStayNight'' has the the [[TheBerserker Berserker]] class Servants with their ''[[PowerBornOfMadness Mad Enhancement]]'' skill, exclusive to [[TheBerserker Berserker]] class Servants, results in that gives them a [[RankInflation increase]] of basic parameters ''but'' at the [[PowerAtAPrice cost]] of mental capacities as well as [[SignatureMove personal skills]]. skills]]: ** However, the The Berserker of ''LightNovel/FateZero'' has an ability called Eternal Arms Mastership that [[OneHeroHoldTheWeaksauce the original game is Herakles. Mad Enhancement increases his already enormous strength, but strips him of his considerable tactical acumen and his formidable [[BareFistedMonk hand-to-hand skills]] (he invented [[WrestlerInAllOfUs Pankration]], and ''defeated Death with it'') and mastery over weapons ([[ImplausibleFencingPowers his swordsmanship allows him to retain those skills]]. It's [[SuperpowerLottery exactly as broken as it sounds]]. strike nine time times from nine different directions at the same time]]. With bow and arrows, he can shoot a single arrow and hit you ''one hundred times''). ** And again in ''VideoGame/FateExtra'' where it's outright stated that if Berserker's powers hadn't been crippled by her class (and further by her own master's insanity), then what was merely a very challenging battle would have been outright impossible.impossible. Considering their Berserker is [[{{Tsukihime}} Arcueid]], [[WorldStrongestWoman it may even be an understatement]]. ** {{Subverted}} in ''LightNovel/FateZero'', whose Berserker [[spoiler:Lancelot]] has an ability called Eternal Arms Mastership that [[OneHeroHoldTheWeaksauce allows him to retain those skills]]. It's [[SuperpowerLottery exactly as broken as it sounds]].
23rd Jan '16 5:55:46 AM thatmadork
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Added DiffLines:
* Explored in ''Literature/TheAngloAmericanNaziWar''. Some of the most formidable troops used by the increasingly desperate Nazis during [[AlternateHistory D-Day 1960]] are simply the leftover Heer troops used in the original invasion of continental Europe in the early 1940's pressed back into service. Despite mostly being in their forties and fifties and armed with hugely obsolete equipment, their methodical and rational approach to battle means these "old bastards" actually put up a decent fight against Allied units, [[WorthyOpponent even earning a begrudging respect from them in the process]]. This is compared to the more modern SS units, who tend to be young men and [[ChildSoldiers kids]] brainwashed by the Nazi education system and so tend to [[TheBerserker fight like maniacs]] [[RealityEnsues but get brushed aside easily]].
18th Jan '16 9:39:24 AM Discar
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'''Will Graham:''' [[YoureInsane You're insane]].
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'''Will Graham:''' [[YoureInsane You're insane]].insane.

* In ''WesternAnimation/GeneratorRex'', Breach is an incredibly powerful [[TransportersAndTeleporters teleporter]] capable of transporting anyone or anything anywhere with little apparent effort. If she put herself to it, she could be a bigger threat then her boss [[BigBad Van Kleiss.]] But her insanity and [[SuperOCD crippling OCD]] keeps her as a minor villain.
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* In ''WesternAnimation/GeneratorRex'', Breach is an incredibly powerful [[TransportersAndTeleporters [[{{Teleportation}} teleporter]] capable of transporting anyone or anything anywhere with little apparent effort. If she put herself to it, she could be a bigger threat then her boss [[BigBad Van Kleiss.]] But her insanity and [[SuperOCD crippling OCD]] keeps her as a minor villain.
14th Jan '16 9:26:36 PM Wuz
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* The Wiki/SCPFoundation's acquisition of [[http://scp-wiki.wikidot.com/scp-668 SCP-668]] was made significantly easier by the obsessive behavior of the AxCrazy SerialKiller employing it in his killing spree. If he'd had the sense to move around more, the foundation would've had to resort to [[DeathFromAbove nuking the whole area]].
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* The Wiki/SCPFoundation's acquisition of [[http://scp-wiki.wikidot.com/scp-668 SCP-668]] was made significantly easier by the obsessive behavior of the AxCrazy SerialKiller employing it in his killing spree. If he'd had the sense to move around more, the foundation Foundation would've had to resort to [[DeathFromAbove nuking the whole area]].
14th Jan '16 7:54:52 PM FordPrefect
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* In ''TabletopGame/ChangelingTheLost'', the {{Sanity|Meter}}[=/=]KarmaMeter Clarity offers [[HyperAwareness exceptionally acute senses]] and [[SpideySense intuitive awareness of supernatural beings]] at high values, as well as a greater ability to "talk down" others who have fallen into insanity. By contrast, low-Clarity Changelings often get lost in fantasy and hallucination, and might become completely unhinged from reality.
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* In ''TabletopGame/ChangelingTheLost'', the {{Sanity|Meter}}[=/=]KarmaMeter Clarity offers [[HyperAwareness exceptionally acute senses]] and [[SpideySense [[SpiderSense intuitive awareness of supernatural beings]] at high values, as well as a greater ability to "talk down" others who have fallen into insanity. By contrast, low-Clarity Changelings often get lost in fantasy and hallucination, and might become completely unhinged from reality.
14th Jan '16 7:54:19 PM FordPrefect
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* In ''TabletopGame/ChangelingTheLost'', the {{Sanity|Meter}}[=/=]KarmaMeter Clarity offers [[HyperAwareness exceptionally acute senses]] and [[SpideySenses intuitive awareness of supernatural beings]] at high values, as well as a greater ability to "talk down" others who have fallen into insanity. By contrast, low-Clarity Changelings often get lost in fantasy and hallucination, and might become completely unhinged from reality.
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* In ''TabletopGame/ChangelingTheLost'', the {{Sanity|Meter}}[=/=]KarmaMeter Clarity offers [[HyperAwareness exceptionally acute senses]] and [[SpideySenses [[SpideySense intuitive awareness of supernatural beings]] at high values, as well as a greater ability to "talk down" others who have fallen into insanity. By contrast, low-Clarity Changelings often get lost in fantasy and hallucination, and might become completely unhinged from reality.
6th Jan '16 7:12:41 AM StFan
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'''Will Graham:''' You had...disadvantages.\\
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'''Will Graham:''' You had... disadvantages.\\

!!Examples
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!!Examples !!Examples:

* A so-called [[UselessUsefulSpell "invincible technique"]] in ''Manga/RanmaOneHalf'', the Cat Fist, induces an UnstoppableRage in its user that boosts speed and reflexes, as well as giving "ki claws" that can cut through anything...but since he acts and thinks like a kitten, he can be distracted by toys and games. Even Kunō figured out this weakness within seconds of witnessing the Cat Fist in action. Not only that, it takes considerable time for Ranma's fear to reach the necessary level, which means he (or she, as the case may be) is simply running around, completely open, unable to fight back until it kicks in...a perfect target for anyone who is aware of what's happening and has the skill to capitalize on it. In fact, the only time that the Cat Fist has been an actual advantage is the climax of the Phoenix Pill saga, where Ranma uses it to catch Cologne off-guard: most likely, as an OldMaster who may well have been one of the people who proclaimed the Nekoken to be HarmfulToMinors, she doubted anyone would be stupid enough to teach it in this day and age, nevermind the trainee actually being willing to use that training.\\\
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* A so-called [[UselessUsefulSpell "invincible technique"]] in ''Manga/RanmaOneHalf'', the Cat Fist, induces an UnstoppableRage in its user that boosts speed and reflexes, as well as giving "ki claws" that can cut through anything... but since he acts and thinks like a kitten, he can be distracted by toys and games. Even Kunō figured out this weakness within seconds of witnessing the Cat Fist in action. Not only that, it takes considerable time for Ranma's fear to reach the necessary level, which means he (or she, as the case may be) is simply running around, completely open, unable to fight back until it kicks in... a perfect target for anyone who is aware of what's happening and has the skill to capitalize on it. In fact, the only time that the Cat Fist has been an actual advantage is the climax of the Phoenix Pill saga, where Ranma uses it to catch Cologne off-guard: most likely, as an OldMaster who may well have been one of the people who proclaimed the Nekoken to be HarmfulToMinors, she doubted anyone would be stupid enough to teach it in this day and age, nevermind the trainee actually being willing to use that training.\\\

* In ''[[ComicBook/AvatarTheLastAirbenderTheSearch The Search]]'', a sequel comic to ''WesternAnimation/AvatarTheLastAirbender'', [[spoiler:insanity fails for Azula again, when she tries to run away from the Gang when they get close enough to Hira'a. She stops running to argue with another imagined reflection of her mother long enough for Zuko and Katara to capture her again...and she also attracts the attention of an enormous, angry wolf spirit.]]
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* In ''[[ComicBook/AvatarTheLastAirbenderTheSearch The Search]]'', a sequel comic to ''WesternAnimation/AvatarTheLastAirbender'', [[spoiler:insanity fails for Azula again, when she tries to run away from the Gang when they get close enough to Hira'a. She stops running to argue with another imagined reflection of her mother long enough for Zuko and Katara to capture her again... and she also attracts the attention of an enormous, angry wolf spirit.]]

** And subverted multiple times in Literature/{{Discworld}}'s ''Discworld/CarpeJugulum'', where this is one of many traditional vampire weaknesses the Magpyr clan had overcome. *** It's inverted right back when, under the stress of having their plan spontaneously collapse when [[spoiler:Granny Weatherwax ''"borrows" their blood'']], the Magpyr's conditioning starts to fail. Since the Magpyr's conditioning involved knowing the root cause of every traditional weakness and countering that, the resulting collapse added a form of hypochondria of sorts. So, for example, they're no longer immune to religious symbols...and they've memorized so many that they see religious symbols everywhere. ** ''CharbyTheVampirate'' subverts it in one early strip. He is compelled to count a handful of beans his intended victim throws at him, but does it by determining the average weight of a bean, weighing the pile, and extrapolating how many there are from that. ** Subverted in the sequel to Dracula 2001, when a vampire accurately counts thousands of grains of rice ''before they even hit the ground''.
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** And subverted multiple times in Literature/{{Discworld}}'s ''Discworld/CarpeJugulum'', where this is one of many traditional vampire weaknesses the Magpyr clan had overcome. *** overcome. It's inverted right back when, under the stress of having their plan spontaneously collapse when [[spoiler:Granny Weatherwax ''"borrows" their blood'']], the Magpyr's conditioning starts to fail. Since the Magpyr's conditioning involved knowing the root cause of every traditional weakness and countering that, the resulting collapse added a form of hypochondria of sorts. So, for example, they're no longer immune to religious symbols... and they've memorized so many that they see religious symbols everywhere. ** ''CharbyTheVampirate'' ''Webcomic/CharbyTheVampirate'' subverts it in one early strip. He is compelled to count a handful of beans his intended victim throws at him, but does it by determining the average weight of a bean, weighing the pile, and extrapolating how many there are from that. ** Subverted in the sequel to Dracula 2001, ''Dracula 2001'', when a vampire accurately counts thousands of grains of rice ''before they even hit the ground''.

* TabletopGame/{{Genius The Transgression}} - a fan supplement for the TabletopGame/{{New World of Darkness}} - on the surface averts this trope, until fully playing it straight. The Inspired can create Wonders, powerful "scientific" artifacts powered by their own madness. But this gift comes with the unfortunate side effect of horribly limiting their options, in addition to the obvious disadvantages of being insane. Mad Science is the only career path an Inspired individual can pursue, because their madness prevents them from pursuing regular scientific research, and it prevents them from holding down any kind of regular job. It's no wonder most Mad Scientists live in perpetual poverty (though the prohibitive costs to build their Wonders doesn't help). * In ''TabletopGame/DungeonsAndDragons'':
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* TabletopGame/{{Genius The Transgression}} - ''TabletopGame/GeniusTheTransgression'' -- a fan supplement for the TabletopGame/{{New World of Darkness}} - ''TabletopGame/NewWorldOfDarkness'' -- on the surface averts this trope, until fully playing it straight. The Inspired can create Wonders, powerful "scientific" artifacts powered by their own madness. But this gift comes with the unfortunate side effect of horribly limiting their options, in addition to the obvious disadvantages of being insane. Mad Science is the only career path an Inspired individual can pursue, because their madness prevents them from pursuing regular scientific research, and it prevents them from holding down any kind of regular job. It's no wonder most Mad Scientists live in perpetual poverty (though the prohibitive costs to build their Wonders doesn't help). * In ''TabletopGame/DungeonsAndDragons'':

* In ''TabletopGame/{{Warhammer 40000}}'' we have daemonic walkers with amazing statlines and low costs, but their insanity rules means that they are unreliable and have decent chances of attacking their own troops. Daemonic transports has a chance to EAT one of the soldiers they are supposed to carry. Kharn the Betrayer is more capable, but still have a 18% chance to strike an ally during CC. ** On a similar note, Orks by themselves tend to be irrational, and will happily fight anything or anyone, including each other, without direction, and feral Orks are seen as more as a nuisance (a nuisance that helps train up troops) than anything else by the Imperium. However, if a strong minded Warboss manages to get his fellow Orks to focus on something they quickly turn from being comedy relief nuisances into an army that can easily rampage through entire systems.
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* In ''TabletopGame/{{Warhammer 40000}}'' we have 40000}}'': ** The daemonic walkers with amazing statlines and low costs, but their insanity rules means that they are unreliable and have decent chances of attacking their own troops. Daemonic transports has a chance to EAT one of the soldiers they are supposed to carry. Kharn the Betrayer is more capable, but still have a 18% chance to strike an ally during CC. ** On a similar note, Orks by themselves tend to be irrational, and will happily fight anything or anyone, including each other, without direction, and feral Orks are seen as more as a nuisance (a nuisance that helps train up troops) than anything else by the Imperium. However, if a strong minded strong-minded Warboss manages to get his fellow Orks to focus on something they quickly turn from being comedy relief nuisances into an army that can easily rampage through entire systems.

* ''Webcomic/TheOrderOfTheStick'' has Tsukiko, who, as a fairly high-leveled Mystic Theurge (a PrestigeClass for multiclassed divine and arcane casters), depends on high scores of Intelligence and Wisdom -- but is a complete and total lunatic. Among other things she's a [[ILoveTheDead necrophiliac]] who makes it even {{squick}}ier by the fact she sees herself as the mother of the undead that she raises. Thusly, her power is undermined by her tendency to make ridiculous decisions. [[spoiler:The last of which is underestimating Redcloak's true power, or the fact her greater arsenal of spells can be neutralized by a simple combination of the evil Cleric's Command Undead ability, a Dimensional Ward spell, and the Counterspell option.]]
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* ''Webcomic/TheOrderOfTheStick'' has Tsukiko, who, as a fairly high-leveled high-level Mystic Theurge (a PrestigeClass for multiclassed divine and arcane casters), depends on high scores of Intelligence and Wisdom -- but is a complete and total lunatic. Among other things she's a [[ILoveTheDead necrophiliac]] who makes it even {{squick}}ier by the fact she sees herself as the mother of the undead that she raises. Thusly, her power is undermined by her tendency to make ridiculous decisions. [[spoiler:The last of which is underestimating Redcloak's true power, or the fact her greater arsenal of spells can be neutralized by a simple combination of the evil Cleric's Command Undead ability, a Dimensional Ward spell, and the Counterspell {{Counterspell}} option.]]

* {{LookingForGroup}}: Richard is one of the most powerful spellcaster introduced and being undead has ungodly strength. Even Ant-Magic doesn't work since he has a purse full of powerful creatures that will fight for him. The only problem is that he is unable to focus and prefers spouting nonsense which make him as dangerous to the group than to their enemies.
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* {{LookingForGroup}}: ''Webcomic/LookingForGroup'': Richard is one of the most powerful spellcaster introduced and being undead has ungodly strength. Even Ant-Magic doesn't work since he has a purse full of powerful creatures that will fight for him. The only problem is that he is unable to focus and prefers spouting nonsense which make him as dangerous to the group than to their enemies.

* ''WesternAnimation/AladdinTheSeries''
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* ''WesternAnimation/AladdinTheSeries''''WesternAnimation/AladdinTheSeries'':

** There was also Mechanicles, self-professed "Greatest of the Great Greek Geniuses". Tends to have a [[GadgeteerGenius gigantic array of inventions and/or clockwork robots]] at his beck and call and probably would have conquered the world twice over if not for his NeatFreak tendencies and obsessive list compilation that would make Series/{{Monk}} look slovenly; he was once defeated by the heroes getting ''oil on his tunic'' as a distraction. * One episode of ''WesternAnimation/ReBoot'', where Hexadecimal had gotten "The Medusa Bug", which was [[NightmareFuel turning everything in Mainframe to]] [[TakenForGranite virtual stone]]. Bob (being immune) went and talked to her, mentioning casually how nice and orderly everything would be from now on. Naturally, Hexadecimal was the epitome of chaos, so she immediately undid it.
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** There was also Mechanicles, self-professed "Greatest of the Great Greek Geniuses". Tends to have a [[GadgeteerGenius gigantic array of inventions and/or clockwork robots]] at his beck and call and probably would have conquered the world twice over if not for his NeatFreak tendencies and obsessive list compilation that would make Series/{{Monk}} look slovenly; he was is once defeated by the heroes getting ''oil on his tunic'' as a distraction. * One episode of ''WesternAnimation/ReBoot'', where Hexadecimal had has gotten "The Medusa Bug", which was is [[NightmareFuel turning everything in Mainframe to]] [[TakenForGranite virtual stone]]. Bob (being immune) went goes and talked talks to her, mentioning casually how nice and orderly everything would be from now on. Naturally, Hexadecimal was is the epitome of chaos, so she immediately undid undoes it.

* Let's face it: How many times would WesternAnimation/InvaderZim have conquered or annihilated the Earth if he wasn't completely out of his Irken mind?
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* ''WesternAnimation/InvaderZim'': Let's face it: How many times would WesternAnimation/InvaderZim Zim have conquered or annihilated the Earth if he wasn't completely out of his Irken mind?

* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' has a LOT of this. the pilot two-parter's villain, Nightmare Moon, has Phenomenal Cosmic Power (TM), telekinesis on a grand scale, super illusion powers, the ability to possess other living things, and perfect shape-shifting... and she uses it to make scary faces on trees and turn into a thorn to piss off a manticore. or when she completely underestimates Twilight and her friends. ** Discord, of course, is arguably doing everything [[ItAmusedMe because he thinks it's funny,]] being as he is the setting's [[AnthropomorphicPersonification God of Chaos.]]of course, prior to his [[DefeatMeansFriendship Befriending]] by [[BadassAdorable Fluttershy,]] he ALSO suffered from a massive superiority complex and a great deal of spite at the idea of friendship and harmony actually being as strong as he is, DESPITE being {{taken for granite}} the first time he showed up. ** Even Trixie, when she comes back under the influence of the [[ArtifactOfDoom Alicorn Amulet,]] gets [[SanitySlippage progressively crazier and crazier,]] culminating in things like ''not trusting WHEELS'' [[CantTakeCriticism and]] [[NoSympathy other]] [[ItsAllAboutMe neurosis.]] this allows Twilight to easily defeat her by playing to her now-ridiculous ego, tricking her into taking the thing off and thus loosing the power boost. ** Queen Chrysalis is a cunning planner, has a lot of Story Breaker Abilities, and commands a vast army. Unfortunately she's also a narcissistic sadist, and fouls up many of her [[NearVillainVictory Near Villain Victories]] with her inability to shut up when it counts. Worse she appears incapable of learning from this, despite several of her plans involving charming and lying to her enemies she has consistently proven herself poor at both. Instead she prefers to blame all her defeats on her enemies, and in the comics she's gotten a bad case of RevengeBeforeReason. ** Starlight Glimmer is extremely savvy to the tricks and plots of the main characters, and has established a very efficient system of control over the cult she has gathered. It soon becomes apparent that unlike most cult leaders she genuinely believes in her warped view of the world, and this means she's entirely unable to predict something that conflicts with it. *** This is subverted in her second appearance where she's ''completely'' lost it, where this actually makes her more dangerous due to paying no heed to the consequences of her actions. Twilight has to instead talk her back to sanity to stand a chance of averting the damage she is causing.
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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' has a LOT of this. the this. ** The pilot two-parter's villain, Nightmare Moon, has Phenomenal Cosmic Power (TM), telekinesis on a grand scale, super illusion powers, the ability to possess other living things, and perfect shape-shifting... and she uses it to make scary faces on trees and turn into a thorn to piss off a manticore. or Or when she completely underestimates Twilight and her friends. ** Discord, of course, is arguably doing everything [[ItAmusedMe because he thinks it's funny,]] being as he is the setting's [[AnthropomorphicPersonification God of Chaos.]]of Chaos]]. Of course, prior to his [[DefeatMeansFriendship Befriending]] by [[BadassAdorable Fluttershy,]] he ALSO ''also'' suffered from a massive superiority complex and a great deal of spite at the idea of friendship and harmony actually being as strong as he is, DESPITE ''despite'' being {{taken for granite}} the first time he showed up. ** Even Trixie, when she comes back under the influence of the [[ArtifactOfDoom Alicorn Amulet,]] gets [[SanitySlippage progressively crazier and crazier,]] culminating in things like ''not trusting WHEELS'' [[CantTakeCriticism and]] [[NoSympathy other]] [[ItsAllAboutMe neurosis.]] this neurosis]]. This allows Twilight to easily defeat her by playing to her now-ridiculous ego, tricking her into taking the thing off and thus loosing the power boost. ** Queen Chrysalis is a cunning planner, has a lot of Story Breaker Story-Breaker Abilities, and commands a vast army. Unfortunately she's also a narcissistic sadist, and fouls up many of her [[NearVillainVictory Near Villain Near-Villain Victories]] with her inability to shut up when it counts. Worse Worse, she appears incapable of learning from this, this; despite several of her plans involving charming and lying to her enemies enemies, she has consistently proven herself poor at both. Instead she prefers to blame all her defeats on her enemies, and in the comics she's gotten a bad case of RevengeBeforeReason. ** Starlight Glimmer is extremely savvy to the tricks and plots of the main characters, and has established a very efficient system of control over the cult she has gathered. It soon becomes apparent that unlike most cult leaders she genuinely believes in her warped view of the world, and this means she's entirely unable to predict something that conflicts with it. *** it. This is subverted in her second appearance where she's ''completely'' lost it, where this actually makes her more dangerous due to paying no heed to the consequences of her actions. Twilight has to instead talk her back to sanity to stand a chance of averting the damage she is causing.

26th Dec '15 9:12:18 PM nombretomado
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** In fact, in one early story [[TheSilverAgeOfComicBooks ('60s)]] the Riddler realises that he simply ''cannot'' commit crimes without leaving riddles. He tries to fix himself, but that doesn't work either...
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** In fact, in one early story [[TheSilverAgeOfComicBooks [[UsefulNotes/TheSilverAgeOfComicBooks ('60s)]] the Riddler realises that he simply ''cannot'' commit crimes without leaving riddles. He tries to fix himself, but that doesn't work either...
5th Dec '15 8:35:22 PM intastiel
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Example indentation; condensing slightly.
* In ''TabletopGame/DungeonsAndDragons'' cosmology, it is often stressed that this is why the Blood War has been in a stalemate for eons, despite the fact that the demons of the Abyss outnumber the infernal armies of Hell by almost a hundred to one. The devils are a well-disciplined army of war mongers that lives by planning and strategy, while the strategy of the chaotic hordes of the Abyss can be explained in three words: "Scream and charge". If the demons ever ''did'' become sane and orderly, their superior numbers could let them eradicate the forces of Hell in less than a day...but if they became sane and orderly, the whole chaos-vs-order basis for the war would collapse. ** Also stated to be why the Drow aren't a bigger threat to the world above; cunning, powerful, and with demonic magic on their side, they'd be a force to be reckoned with...if their society didn't consist almost entirely of TheStarscream. Drow spend more time backstabbing and plotting against each other than their enemies. Their goddess Lolth encourages this because she like chaos and backstabbing. At the same time, she also prevents them from going overboard so they don't starscream themselves to extinction. *** Similarly, Beholders are capable of destruction on a ''massive'' scale (they can disintegrate matter at will, control minds, kill with a glance, nullify any magic they look at, and more), but can barely even be said to ''have'' a society, due to their inherent madness. All beholders are convinced that they and they alone were created in the image of their goddess, and any beholders who look even slightly different should be destroyed. It's also the reason they aren't much more numerous; when a beholder reproduces, it [[OffingTheOffspring kills all but the offspring that closely resemble it]]. Their goddess actually encourages this -- whenever a Beholder sees the Great Mother, she uses her shape-shifting to look exactly like them.
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* In ''TabletopGame/DungeonsAndDragons'' cosmology, it is often stressed that this ''TabletopGame/DungeonsAndDragons'': ** This trope is why the OrderVersusChaos Blood War between [[LawfulEvil Devils]] and [[ChaoticEvil Demons]] has been in a stalemate for eons, [[ForeverWar Eons]], despite the fact that the demons of the Abyss outnumber the infernal armies of Hell by almost a hundred to one. The devils are a well-disciplined army of war mongers that lives by planning live and strategy, breathe discipline, planning, and strategy; while the strategy of the chaotic hordes of the Abyss can be explained in three words: "Scream and charge". If charge". It's telling that the Abyss and its demons ever ''did'' become sane and orderly, are functionally infinite, so its armies in the Blood War are only the rare few who overcame their superior numbers chaotic nature to the point that they could let them eradicate scream and charge ''at the forces of Hell in less than a day...but if they became sane and orderly, the whole chaos-vs-order basis for the war would collapse. enemy.'' ** Also stated to be why the Drow aren't a bigger threat to the world above; cunning, powerful, and with demonic magic on their side, they'd be a force to be reckoned with... if their society didn't consist almost entirely of TheStarscream. wasn't built on ChronicBackstabbingDisorder. Drow spend more time backstabbing and plotting against each other than their enemies. Their enemies, with the happy endorsement of their goddess Lolth encourages this because she like chaos and backstabbing. At the same time, she also prevents them from going overboard Lolth, who only intervenes so they don't starscream [[TheStarscream starscream]] themselves to into extinction. *** ** Similarly, Beholders are capable of destruction on a ''massive'' scale (they can disintegrate matter at will, control minds, kill with a glance, nullify any magic they look at, and more), but can barely even be said to ''have'' a society, due to their inherent madness. All beholders are madness. Every beholder is convinced that they and they it alone were was created in the true image of their goddess, goddess -- who abets the delusion by appearing in their form -- and any beholders beholders, even their offspring, who look even slightly different should be destroyed. It's also the reason they aren't much more numerous; when a beholder reproduces, it [[OffingTheOffspring kills all but the offspring that closely resemble it]]. Their goddess actually encourages this -- whenever a Beholder sees the Great Mother, she uses her shape-shifting to look exactly like them.destroyed.

* In ''TabletopGame/WerewolfTheApocalypse'', the Black Spiral Dancers' greatest liability is their insanity. All Black Spiral Dancer characters have at least one derangment, which can potentially interfere with social interaction, perception, and decision-making.
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* In ''TabletopGame/WerewolfTheApocalypse'', the Black Spiral Dancers' greatest liability is their insanity. All Black Spiral Dancer characters have at least one derangment, derangement, which can potentially often interfere with social interaction, perception, and decision-making.

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* In ''TabletopGame/WerewolfTheApocalypse'', ''TabletopGame/ChangelingTheLost'', the Black Spiral Dancers' greatest liability is their insanity. All Black Spiral Dancer characters {{Sanity|Meter}}[=/=]KarmaMeter Clarity offers [[HyperAwareness exceptionally acute senses]] and [[SpideySenses intuitive awareness of supernatural beings]] at high values, as well as a greater ability to "talk down" others who have at least one derangment, which can potentially interfere with social interaction, perception, fallen into insanity. By contrast, low-Clarity Changelings often get lost in fantasy and decision-making.hallucination, and might become completely unhinged from reality.
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