History Main / RedHerring

24th Jun '17 9:09:56 AM ZimFan89
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* ''Series/ChannelZero'': The first half of Season 1 makes it look like [[EvilOldFolks Frances Booth]] is the mastermind behind ''[[ShowWithinAShow Candle Cove]]''. Then it's revealed that the true culprit is the ghost of Eddie Painter, which in turn reveals another herring -- it had been assumed that Eddie got his MindControl powers from being corrupted by Candle Cove and was he just another victim. In truth, his powers were [[PhysicalGod stronger]] than appeared at first glance, and he created Candle Cove in the first place -- Booth is just his [[TheDragon Dragon]].
23rd Jun '17 4:07:31 PM jormis29
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* ''Literature/TheHoundOfTheBaskervilles'' is up to the brim (do Deerstalkers have brims?[[note]]Yes - one at the front to shade the eyes and one at the back to stop the rain getting down the back of your neck[[/note]]) with Red Herrings. They imply that TheButlerDidIt. He waits until everyone is in bed, and stalks about the mansion. He is also the only character that has a beard that matches the man glanced shadowing Sir Henry. Then there's the escaped convict, Selden, who has been lurking upon the moor, and the other mysterious man upon the moor, who wants to stay hidden. Most film adaptations, notably the Basil Rathbone film, like to make Dr. Mortimer seem extremely suspicious, but the book does not. There's also the looming idea that the threat might be supernatural, but none of these are the final solution.

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* ''Literature/TheHoundOfTheBaskervilles'' is up to the brim (do Deerstalkers have brims?[[note]]Yes - one at the front to shade the eyes and one at the back to stop the rain getting down the back of your neck[[/note]]) with Red Herrings. They imply that TheButlerDidIt. He waits until everyone is in bed, and stalks about the mansion. He is also the only character that has a beard that matches the man glanced shadowing Sir Henry. Then there's the escaped convict, Selden, who has been lurking upon the moor, and the other mysterious man upon the moor, who wants to stay hidden. Most film adaptations, notably [[Film/TheHoundOfTheBaskervilles the Basil Rathbone film, film]], like to make Dr. Mortimer seem extremely suspicious, but the book does not. There's also the looming idea that the threat might be supernatural, but none of these are the final solution.
21st Jun '17 10:17:59 PM Sammettik
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* In ''Videogame/FiveNightsAtFreddysSisterLocation'', the first three nights are {{Tutorial Level}}s. The first night teaches you to shock the animatronics to get them to go back to their rooms, to crawl through vents, to pay attention to the automated voice messages tied to the vents' motion detection systems and to hide from the other animatronics in Circus Baby's room; the second night teaches you about moving through Balladora's room and manually resetting the Pizzeria's systems and the third night teaches you about getting through Foxy's room and how to fix a broken Freddy animatronic in one of the rooms. After that [[spoiler: you won't have to do any of these things again and everything you thought you knew about ''Five Nights At Freddy's'' is thrown out the window, especially the stuff about learning and going through repetetive patterns to fend off the animatronics... Scott really makes good on his reputation as [[TrollingCreator the fandom's biggest Troll.]]]]

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* In ''Videogame/FiveNightsAtFreddysSisterLocation'', the first three nights are {{Tutorial Level}}s. The first night teaches you to shock the animatronics to get them to go back to their rooms, to crawl through vents, to pay attention to the automated voice messages tied to the vents' motion detection systems and to hide from the other animatronics in Circus Baby's room; the second night teaches you about moving through Balladora's Ballora's room and manually resetting the Pizzeria's systems and the third night teaches you about getting through Foxy's room and how to fix a broken Freddy animatronic in one of the rooms. After that [[spoiler: you won't have to do any of these things again and everything you thought you knew about ''Five Nights At Freddy's'' is thrown out the window, especially the stuff about learning and going through repetetive patterns to fend off the animatronics... Scott really makes good on his reputation as [[TrollingCreator the fandom's biggest Troll.]]]]
19th Jun '17 10:10:01 PM Odacon_Spy
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* ''VideoGame/Yakuza0'': Soon after meeting Makoto Makiura, she reveals her backstory that she was abducted and [[MadeASlave sold as a sex slave]] by a man with a bat tattoo on his arm, a man whom both she and her guardian Lee have been looking for for several years. Soon after it's revealed that Kiryu's boss Tachibana has the same tattoo, leading the player to believe that Tachibana was her abductor and, as a result, that his motives for searching for her are much more sinister than he lets on. He's actually completely innocent of this (and would have been horrified to learn this because his real motive for trying to find her again is that he is her [[LongLostRelative long-lost brother]]) and it isn't until much later that we learn that the man Makoto has been searching for is really Tachibana's right-hand man Oda, who had abducted and sold her some time before he had even met Tachibana; Oda has the same bat tattoo as it was the symbol of their old street gang.

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* ''VideoGame/Yakuza0'': Soon after meeting Makoto Makiura, she reveals her backstory In ''VideoGame/Yakuza0'', we are eventually lead to believe that she was Tachibana, Kiryu's new boss, is the man who had abducted and [[MadeASlave sold as a sex slave]] by a Makoto Makimura into slavery in her backstory, since she reveals to Majima that the man with in question had a bat tattoo on his arm, a man whom both she arm and her guardian Lee have been looking for for several years. Soon after it's revealed the audience later sees that Kiryu's boss Tachibana has the same tattoo, leading which would make the player to believe that Tachibana was her abductor and, as a result, suspicious that his motives for searching for her Makoto are much more sinister than he lets on. He's actually completely innocent of this (and would have been horrified to learn this because his real motive for trying to find her again is that he is her [[LongLostRelative long-lost brother]]) and it isn't until on. It's only much later that we learn that the man Makoto has been searching for is really Tachibana's right-hand man Oda, who had abducted and sold her some time before he had even met Tachibana; Oda has the same bat tattoo Tachibana as it was the symbol of their old street gang.gang. Oda had kidnapped her sometime before he had even met Tachibana, who would have been horrified to learn this since his real motive for trying to find her again is that he is actually her [[LongLostRelative long-lost brother]].
18th Jun '17 7:44:46 PM BNSF1995
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** There's a red herring ''inside'' a red herring! Elsa accidentally hits her sister Anna in the heart with her ice magic, cursing Anna to slowly freeze from the inside out until she is nothing but an ice statue. Only "[[ExactWords an act of true love]]" can thaw out her heart and reverse the curse. Well, Hans is Anna's true love, right? So all we need is [[TrueLovesKiss a kiss from him]] and she'll be alright. Or so you would think. In fact, Hans never loved Anna in the first place, only using her status as Princess to get into the Arendelle royal family. Anna realizes that it's Kristoff who is her true love, so Anna tries to find him for his kiss. Unfortunately, her curse freezes her solid just as Hans is about to kill Elsa, which saves Elsa from Hans' sword. This counts as "an act of true love", thus reversing the curse. Hey, nobody ever said it had to be a romantic act of true love!

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** There's a red herring ''inside'' a red herring! Elsa accidentally hits her sister Anna in the heart with her ice magic, cursing Anna to slowly freeze from the inside out until she is nothing but an ice statue. Only "[[ExactWords an act of true love]]" can thaw out her heart and reverse the curse. Well, Hans is Anna's true love, right? So all we need is [[TrueLovesKiss a kiss from him]] and she'll be alright. Or so you would think. In fact, Hans never loved Anna in the first place, only using her status as Princess to get into the Arendelle royal family so he could kill both sisters and usurp the throne, just so he could get some respect from his family. Anna realizes that it's Kristoff who is her true love, so Anna tries to find him for his kiss. Unfortunately, her curse freezes her solid just as Hans is about to kill Elsa, which saves Elsa from Hans' sword. This counts as "an act of true love", thus reversing the curse. Hey, nobody ever said it had to be a romantic act of true love!
16th Jun '17 8:36:32 AM Gosicrystal
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** ''VisualNovel/TheEmptyTurnabout'', a fan-made case:
*** [[spoiler:Athena Cykes]] is questioned in Chapter 2, and in a twist, Apollo tells her that he only summoned her to the stand to [[spoiler:make her think this trial was about her and that Apollo was desperate enough to accuse an innocent person just to get his revenge on her]]. She's shocked.
*** [[spoiler:Mary Adair]] is accused in Chapter 3, and we get to read her inner thoughts about destroying Apollo's theory, but Apollo [[spoiler:doesn't manage to produce enough evidence to prove she killed Arts. She didn't have access to a gun, so she's ruled out and the trial is over with a guilty verdict for the defendant]].
13th Jun '17 8:40:55 PM Odacon_Spy
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* ''VideoGame/Yakuza0'': Soon after meeting Makoto Makiura, she reveals her backsory that she was abducted and [[MadeASlave sold as a sex slave]] by a man with a bat tattoo on his arm, a man whom both she and her guardian Lee have been looking for for several years. Soon after it's revealed that Kiryu's boss Tachibana has the same tattoo, leading the player to believe that Tachibana is her abductor. It isn't until much later that we find out that Tachibana is innocent of this [[spoiler:as he is really her brother]] and Makoto was really abducted by Oda, his right-hand man, some time before Oda had even met Tachibana; Oda has the same bat tattoo as it was the symbol of their old street gang.

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* ''VideoGame/Yakuza0'': Soon after meeting Makoto Makiura, she reveals her backsory backstory that she was abducted and [[MadeASlave sold as a sex slave]] by a man with a bat tattoo on his arm, a man whom both she and her guardian Lee have been looking for for several years. Soon after it's revealed that Kiryu's boss Tachibana has the same tattoo, leading the player to believe that Tachibana was her abductor and, as a result, that his motives for searching for her are much more sinister than he lets on. He's actually completely innocent of this (and would have been horrified to learn this because his real motive for trying to find her again is that he is her abductor. It [[LongLostRelative long-lost brother]]) and it isn't until much later that we find out learn that Tachibana is innocent of this [[spoiler:as he the man Makoto has been searching for is really her brother]] and Makoto was really abducted by Oda, his Tachibana's right-hand man, man Oda, who had abducted and sold her some time before Oda he had even met Tachibana; Oda has the same bat tattoo as it was the symbol of their old street gang.
13th Jun '17 8:28:49 PM Odacon_Spy
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Added DiffLines:

* ''VideoGame/Yakuza0'': Soon after meeting Makoto Makiura, she reveals her backsory that she was abducted and [[MadeASlave sold as a sex slave]] by a man with a bat tattoo on his arm, a man whom both she and her guardian Lee have been looking for for several years. Soon after it's revealed that Kiryu's boss Tachibana has the same tattoo, leading the player to believe that Tachibana is her abductor. It isn't until much later that we find out that Tachibana is innocent of this [[spoiler:as he is really her brother]] and Makoto was really abducted by Oda, his right-hand man, some time before Oda had even met Tachibana; Oda has the same bat tattoo as it was the symbol of their old street gang.
13th Jun '17 10:40:15 AM Gosicrystal
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* ''VideoGame/ManiacMansion'' has plenty. The staircase that's out of order, the chainsaw without fuel, the hamster in the microwave, shall I continue?

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* ''VideoGame/ManiacMansion'' has plenty. The staircase that's out of order, the chainsaw without fuel, the hamster in the microwave, shall I continue?microwave...



* ''VideoGame/FinalFantasyVII'':
** The illusion of player control on the first disk. Specifically the [[ShipTease date mechanics]] and [[TomatoInTheMirror Cloud's personality]].
** Aerith/Aeris is presented as a possible love interest, but it never goes anywhere as she's killed.
* In ''VideoGame/TheSecretOfMonkeyIsland'', a Red Herring is actually a solution to a puzzle: In the game there's a troll guarding a bridge, who demands "something that will draw interest but have no real use" so that Guybrush may pass the bridge. The solution? Feed him a literal red herring. The puzzle's actual red herring is the description that leaves our hero to look for a figurative red herring. It's so meta it runs into itself coming the other way.

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* ''VideoGame/FinalFantasyVII'':
**
''VideoGame/FinalFantasyVII'': The illusion of player control on the first disk. Specifically the [[ShipTease date mechanics]] with Tifa or Aerith/Aeris (you never romance either) and [[TomatoInTheMirror Cloud's personality]].
* ''VideoGame/TheSecretOfMonkeyIsland'':
** Aerith/Aeris is presented as a possible love interest, but it never goes anywhere as she's killed.
* In ''VideoGame/TheSecretOfMonkeyIsland'', a
A Red Herring is actually a solution to a puzzle: In the game there's a troll guarding a bridge, who demands "something that will draw interest but have no real use" so that Guybrush may pass the bridge. The solution? Feed him a literal red herring. The puzzle's actual red herring is the description that leaves our hero to look for a figurative red herring. It's so meta it runs into itself coming the other way.



** Later on, Guybrush can obtain fish egg bait, which he can use on a certain spot to fish. Turns out that not only is the fish egg bait itself a Red Herring, using the fish egg bait on the Fishing Well actually results in pulling out a Red Herring, only for it to slip out of his hands.

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** Later on, Guybrush can obtain fish egg bait, which he can use on a certain spot to fish. Turns out that not only is the fish egg bait itself a Red Herring, using the fish egg bait on the Fishing Well actually results in pulling out a Red Herring, only for it to slip out of his hands.
13th Jun '17 10:30:30 AM Gosicrystal
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* In ''VideoGame/FinalFantasyVII''. The illusion of player control on the first disk. Specifically the [[ShipTease date mechanics]], and [[TomatoInTheMirror Cloud's personality]].
** Aerith is presented as a possible love interest on the first disk to make the PlayerPunch that much harder.

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* In ''VideoGame/FinalFantasyVII''. ''VideoGame/FinalFantasyVII'':
**
The illusion of player control on the first disk. Specifically the [[ShipTease date mechanics]], mechanics]] and [[TomatoInTheMirror Cloud's personality]].
** Aerith Aerith/Aeris is presented as a possible love interest on the first disk to make the PlayerPunch that much harder.interest, but it never goes anywhere as she's killed.



* A quest in ''VideoGame/{{Runescape}}'' gives you a red herring as a part of a very intricate puzzle. To solve it, you have to cook it, so that the colour goes off. Then you are left with a normal herring, which with you can finish the puzzle.
** That puzzle contains other items too, some of them which are no use (red herring).

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* A quest in ''VideoGame/{{Runescape}}'' gives you a red herring as a part of a very intricate puzzle. To solve it, you have to cook it, so that the colour goes off. Then you are left with a normal herring, which with you can finish the puzzle.
**
puzzle. That puzzle contains other items too, some of them which are no use (red herring).



* The (actually pretty good) RPG Maker 2000 game ''Sensible Erection'' featured a FetchQuest involving rugs with various colors of fish on them. Guess what the last one was.

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* The (actually pretty good) RPG Maker 2000 game ''Sensible Erection'' featured a FetchQuest involving rugs with various colors of fish on them. Guess what the last one was.



* A rather cruel example can be found in ''VideoGame/IHaveNoMouthAndIMustScream'', where in Gorrester's storyline you have the option to electrocute a bunch of animals in cages to death in order to get a key. However, it turns out that the key is a red herring.
* This mixed with PlotHole in ''VideoGame/HeavyRain''. One of the protagonists, Ethan Mars, keeps blacking out for long periods of time, coming to in the middle of a plot-important street, holding origami figures in his hand, and having visions of drowning bodies, which is exactly the Origami killer's MO. When it turns out he's not the Origami Killer, it is never explained and makes absolutely no sense.
** Even worse, had ''any'' of the character's applied ''any'' thought to it, Ethan Mars could not be the Origami Killer: he surmises he must be him to test him and punish him for the death of his first son, and attributes it to the blackouts he's been having... only, the Origami Killer's killings have been going on for three years, well before his first son died, and Ethan himself was in a coma for eighteen months after his death.
** Actually, the blackouts were somewhat kind of explained. Shown [[http://www.youtube.com/watch?v=jxpdGB6Gbac here in one of the deleted scenes (storylines) taken out from the game. Apparently the day Scott witnessed the accident of Ethan and Jason, him and Ethan shared some kind of bond from then on. And every time Ethan blacked out, players would get to explore the "dreams" Ethan saw. It was cut from the game for being too paranormal.]] Whether you see it as {{canon}} or not is your choice.
* Girl Stinky in season two of Telltale's ''VideoGame/SamAndMaxFreelancePolice'' games talks in a suspicious or guilty manner every other sentence, and Max blames her for any number of things. In that season, she deliberately did ''nothing'' worse than be really sarcastic and a terrible cook. Things change in season 3, though.

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* A rather cruel example can be found in In ''VideoGame/IHaveNoMouthAndIMustScream'', where in Gorrester's storyline you have the option to electrocute a bunch of animals in cages to death in order to get a key. However, it turns out that the key is a red herring.
* This mixed with PlotHole in ''VideoGame/HeavyRain''. One In ''VideoGame/HeavyRain'', one of the protagonists, Ethan Mars, keeps blacking out for long periods of time, coming to in the middle of a plot-important street, holding origami figures in his hand, and having visions of drowning bodies, which is exactly the Origami killer's MO. When it turns out he's not the Origami Killer, [[AbortedArc it is never explained and makes absolutely no sense.
explained]].
* ''VideoGame/SamAndMaxFreelancePolice'':
** Even worse, had ''any'' of the character's applied ''any'' thought to it, Ethan Mars could not be the Origami Killer: he surmises he must be him to test him and punish him for the death of his first son, and attributes it to the blackouts he's been having... only, the Origami Killer's killings have been going on for three years, well before his first son died, and Ethan himself was in a coma for eighteen months after his death.
** Actually, the blackouts were somewhat kind of explained. Shown [[http://www.youtube.com/watch?v=jxpdGB6Gbac here in one of the deleted scenes (storylines) taken out from the game. Apparently the day Scott witnessed the accident of Ethan and Jason, him and Ethan shared some kind of bond from then on. And every time Ethan blacked out, players would get to explore the "dreams" Ethan saw. It was cut from the game for being too paranormal.]] Whether you see it as {{canon}} or not is your choice.
*
Girl Stinky in season two of Telltale's ''VideoGame/SamAndMaxFreelancePolice'' games talks in a suspicious or guilty manner every other sentence, and Max blames her for any number of things. In that season, she deliberately did does ''nothing'' worse than be really sarcastic and a terrible cook. Things change in season 3, though.



* Every time you prevent a murder in ''VideoGame/{{Persona 4}}'' it cuts to a mysterious figure in the fog who seems angry that "nothings happened again", and implied to be the murderer angry that his killings have been stopped right? It's actually Namatame, glad to see that he's "saved" another person. Although he actually ''is'' the one who endangered the people you saved, he just isn't the one who murdered the people who actually died and has no idea that he's doing anything harmful.
** Also, Mitsuo Kubo. The party thinks they've caught the killer by catching him... but it's JackTheRipoff.

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* Every time you prevent a murder in ''VideoGame/{{Persona 4}}'' 4}}'':
** Every time you prevent a murder,
it cuts to a mysterious figure in the fog who seems angry that "nothings "nothing's happened again", and implied to be the murderer angry that his killings have been stopped right? It's actually Namatame, glad to see that he's "saved" another person. Although he actually ''is'' the one who endangered the people you saved, he just isn't the one who murdered the people who actually died and has no idea that he's doing anything harmful.
** Also, Mitsuo Kubo. The party thinks they've caught the killer by catching him...Mitsuo Kubo... but it's JackTheRipoff.



* In ''VideoGame/RivenTheSequelToMyst'', the Fire Marble Puzzle has 6 fire marbles. You only use 5 of them to solve it. This should not constitute a spoiler, or even a surprise; the numerological motif of "[[ArcNumber five]]" is ''everywhere'' in the game.

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* In ''VideoGame/RivenTheSequelToMyst'', the ''VideoGame/RivenTheSequelToMyst'':
** The
Fire Marble Puzzle has 6 fire marbles. You only use 5 of them to solve it. This should not constitute a spoiler, or even a surprise; the numerological motif of "[[ArcNumber five]]" is ''everywhere'' in the game.



* ''VideoGame/LandsOfLore'' has two notes in Urbish Mines that read [[BilingualBonus "Piscata Rosea 4 4 5."]]
** Likewise, in the first ''[[VideoGame/TheLegendOfKyrandia Legend of Kyrandia]]'' (also made by Creator/WestwoodStudios) you can find a "Piscata Rosea" item near the end.
* ''VideoGame/AssassinsCreedII''

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* ''VideoGame/LandsOfLore'' has two notes in Urbish Mines that read [[BilingualBonus "Piscata Rosea 4 4 5."]]
**
"]] Likewise, in the first ''[[VideoGame/TheLegendOfKyrandia Legend of Kyrandia]]'' (also made by Creator/WestwoodStudios) you can find a "Piscata Rosea" item near the end.
* ''VideoGame/AssassinsCreedII''''VideoGame/AssassinsCreedII'':



* ''VideoGame/LANoire'': At the end of one case, Phelps has two highly possible suspects for a set of murders with plenty of evidence going against them, no matter who he puts away, it is later discovered that the evidence was planted and neither of the two were at fault.
** Actually, this only counts in universe. From a player's viewpoint it's EXTREMELY easy to guess that the ending of this case is a red herring seeing as how they make it BLATANTLY clear that this murder is almost identical to the previous one. This is either an example of Rockstar deliberately making the player have more knowledge then the in game characters, or then screwing up a plot twist and making it really easy to see coming from miles away. Take your pick either way.

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* ''VideoGame/LANoire'': At the end of one case, Phelps has two highly possible suspects for a set of murders with plenty of evidence going against them, no them. No matter who he puts away, it is later discovered that the evidence was planted and neither of the two were at fault.
** Actually, this only counts in universe. From a player's viewpoint it's EXTREMELY easy to guess that the ending of this case is a red herring seeing as how they make it BLATANTLY clear that this murder is almost identical to the previous one. This is either an example of Rockstar deliberately making the player have more knowledge then the in game characters, or then screwing up a plot twist and making it really easy to see coming from miles away. Take your pick either way.
fault.



* In the first ''VideoGame/BatenKaitos'', the party loses the sole [[MacGuffin End Magnus]] they've managed to keep from TheEmpire. Savynna proposes the possibility of [[TheMole a spy]], but after confirming that nobody would've had the chance to pass it off to TheEmpire, and after a run-in with [[TheDragon Giaccomo]], who not only does not deny the claims of somehow stealing the Magnus, but implies he may have, the party comes to the conclusion that there's no spy. There is. It's none other than Kalas, ''the main character'', and he didn't pass it off to TheEmpire. He passed it off to Melodia, who is manipulating the Emperor into gathering the End Magnus for her. The delivery happened when the party met her at Parnasse and she "tripped" so that Kalas would "catch" her. The reason the player never picks up on this fact is because the player is a spirit watching from another world, thus never see things from Kalas' point of view.

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* ''VideoGame/BatenKaitos'':
**
In the first ''VideoGame/BatenKaitos'', game, the party loses the sole [[MacGuffin End Magnus]] they've managed to keep from TheEmpire. Savynna proposes the possibility of [[TheMole a spy]], but after confirming that nobody would've had the chance to pass it off to TheEmpire, and after a run-in with [[TheDragon Giaccomo]], who not only does not deny the claims of somehow stealing the Magnus, but implies he may have, the party comes to the conclusion that there's no spy. There is. It's none other than Kalas, ''the main character'', and he didn't pass it off to TheEmpire. He passed it off to Melodia, who is manipulating the Emperor into gathering the End Magnus for her. The delivery happened when the party met her at Parnasse and she "tripped" so that Kalas would "catch" her. The reason the player never picks up on this fact is because the player is a spirit watching from another world, thus never see things from Kalas' point of view.



* ''VideoGame/{{Ib}}'' has a multi-coloured skeleton sculpture entitled "Puzzle". It does nothing and plays no role of importance.
** The game has a particularly nasty version with the Endings: a dialogue option only available if you haven't done anything to anger Mary yet suggests the possibility that both Garry and Mary could survive at [[HeroicSacrifice Ib's expense.]] However, this is impossible - one of the two dies no matter what the player does.

to:

* ''VideoGame/{{Ib}}'' has ''VideoGame/{{Ib}}'':
** There's
a multi-coloured skeleton sculpture entitled "Puzzle". It does nothing and plays no role of importance.
** The game has a particularly nasty version with the Endings: a A dialogue option only available if you haven't done anything to anger Mary yet suggests the possibility that both Garry and Mary could survive at [[HeroicSacrifice Ib's expense.]] However, this is impossible - one of the two dies no matter what the player does.



* Shortly into ''VideoGame/KillerIsDead'', we meet a woman named Moon River who Mondo swears he knows from somewhere, even having flashbacks to his childhood, where they were friends, along with having a pet unicorn. It turns out that no, they never knew each other, but the man she asks him to kill did, and is indeed Mondo's brother.
** Indeed, the whole game is full of red herrings; the man who you control in the first chapter seems to be Mondo but it's actually David, the man who asks you to save the world from aliens is actually an alien himself and so on.

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* ''VideoGame/KillerIsDead'':
**
Shortly into ''VideoGame/KillerIsDead'', the game, we meet a woman named Moon River who Mondo swears he knows from somewhere, even having flashbacks to his childhood, where they were friends, along with having a pet unicorn. It turns out that no, they never knew each other, but the man she asks him to kill did, and is indeed Mondo's brother.
** Indeed, the whole game is full of red herrings; the The man who you control in the first chapter seems to be Mondo but it's actually David, the man who asks you to save the world from aliens is actually an alien himself and so on.



** Finally, the game goes to great lengths to lead the player and Neku to believe that Mr. Hanekoma is the Composer, since his alter-ego, CAT, is responsible for designing the player pins and the red pins. However, Joshua is actually the Composer, and Mr. Hanekoma is the Producer.

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** Finally, the The game goes to great lengths to lead the player and Neku to believe that Mr. Hanekoma is the Composer, since his alter-ego, CAT, is responsible for designing the player pins and the red pins. However, Joshua is actually the Composer, and Mr. Hanekoma is the Producer.



* During ''VideoGame/BioShockInfinite'', Booker and Elizabeth are approached by the Lutece twins to choose a necklace for Elizabeth to wear. One has the emblem of a cage, and other has an emblem of a bird. The players naturally assumes that the choice might determine an important part of the game's story, and possibly even alter what ending the player might see. Turns out it doesn't matter what necklace Booker chose, because it doesn't impact the direction of the story at all, including the ending.
** [[spoiler:Though this is foreshadowing the fact that the {{Leitmotif}} of the Songbird are the notes C-A-G-E, so the emblems are not ''entirely'' useless.]]
** [[spoiler:Also if you pay attention the necklace gives away the fact that near the end it is no longer "your" Elizabeth that is accompaning you.]]

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* During ''VideoGame/BioShockInfinite'', Booker and Elizabeth are approached by the Lutece twins to choose a necklace for Elizabeth to wear. One has the emblem of a cage, and other has an emblem of a bird. The players naturally assumes that the choice might determine an important part of the game's story, and possibly even alter what ending the player might see. Turns out it doesn't matter what necklace Booker chose, because it doesn't impact the direction of the story at all, including the ending.
**
ending. [[spoiler:Though this is foreshadowing the fact that the {{Leitmotif}} of the Songbird are the notes C-A-G-E, so the emblems are not ''entirely'' useless.]]
** [[spoiler:Also
useless. Also, if you pay attention attention, the necklace gives away the fact that near the end it is no longer "your" Elizabeth that is accompaning you.]]



** In ''Videogame/FiveNightsAtFreddysSisterLocation'', the first three nights are {{Tutorial Level}}s. The first night teaches you to shock the animatronics to get them to go back to their rooms, to crawl through vents, to pay attention to the automated voice messages tied to the vents' motion detection systems and to hide from the other animatronics in Circus Baby's room; the second night teaches you about moving through Balladora's room and manually resetting the Pizzeria's systems and the third night teaches you about getting through Foxy's room and how to fix a broken Freddy animatronic in one of the rooms. After that [[spoiler: you won't have to do any of these things again and everything you thought you knew about ''Five Nights At Freddy's'' is thrown out the window, especially the stuff about learning and going through repetetive patterns to fend off the animatronics... Scott really makes good on his reputation as [[TrollingCreator the fandom's biggest Troll.]]]]

to:

** * In ''Videogame/FiveNightsAtFreddysSisterLocation'', the first three nights are {{Tutorial Level}}s. The first night teaches you to shock the animatronics to get them to go back to their rooms, to crawl through vents, to pay attention to the automated voice messages tied to the vents' motion detection systems and to hide from the other animatronics in Circus Baby's room; the second night teaches you about moving through Balladora's room and manually resetting the Pizzeria's systems and the third night teaches you about getting through Foxy's room and how to fix a broken Freddy animatronic in one of the rooms. After that [[spoiler: you won't have to do any of these things again and everything you thought you knew about ''Five Nights At Freddy's'' is thrown out the window, especially the stuff about learning and going through repetetive patterns to fend off the animatronics... Scott really makes good on his reputation as [[TrollingCreator the fandom's biggest Troll.]]]]



** ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Dual Destinies]]'' also has a few:

to:

** ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Dual Destinies]]'' also has a few:Destinies]]'':



* A common Franchise/{{Nasuverse}} trope. Often, an explanation for an unusual event is given, but later proven false and the true cause is revealed, allowing the player to piece by piece set together the whole picture of what happened in the past or is happening now during the multiple routes.
** In {{VisualNovel/Tsukihime}}, the identity of the real vampire serial killer is masked in all routes and is not the first major antagonist that Tohno Shiki is forced to confront. In the Near Side routes, Nrvnqsr Chaos serves as the Red Herring. In the Far Side routes, a turned Yumizuka Satsuki serves as one. In Kohaku's route, the plot contrives an extra layer of Red Herring.

to:

* ''Franchise/{{Nasuverse}}'':
**
A common Franchise/{{Nasuverse}} trope.trope in the franchise. Often, an explanation for an unusual event is given, but later proven false and the true cause is revealed, allowing the player to piece by piece set together the whole picture of what happened in the past or is happening now during the multiple routes.
** In {{VisualNovel/Tsukihime}}, ''{{VisualNovel/Tsukihime}}'', the identity of the real vampire serial killer is masked in all routes and is not the first major antagonist that Tohno Shiki is forced to confront. In the Near Side routes, Nrvnqsr Chaos serves as the Red Herring. In the Far Side routes, a turned Yumizuka Satsuki serves as one. In Kohaku's route, the plot contrives an extra layer of Red Herring.



* ''VisualNovel/VirtuesLastReward'' has this in spades.

to:

* ''VisualNovel/VirtuesLastReward'' has this in spades.spades:



** Similarly, Phi's superhuman-seeming jumping abilities make her seem non-human. Which makes her seem like an incredibly likely candidate to be a robot. [[spoiler:She's not. Her jumping abilities are explained eventually and have nothing to do with Phi herself.]]

to:

** Similarly, Phi's superhuman-seeming jumping abilities make her seem non-human. Which makes her seem like an incredibly likely candidate to be a robot. [[spoiler:She's not. Her jumping abilities are explained eventually and have nothing to do with Phi herself.]]



** In Luna's route, you deduce that, contrary to what was first thought, [[spoiler:Luna killed the old woman because her AB Room and K's AB room (where the woman's body was found) had been swapped, so the room where the body was found in was actually hers. However, this turns out to not be true. She only hide the dead body in her room.]]
** Also in Luna's route you deduce that [[spoiler:Clover was the one who probably killed Luna. She didn't. In fact, Luna didn't even die]].

to:

** In Luna's route, you deduce that, contrary to what was first thought, [[spoiler:Luna killed the old woman because her AB Room and K's AB room (where the woman's body was found) had been swapped, so the room where the body was found in was actually hers. However, this turns out to not be true. She only hide hid the dead body in her room.]]
** Also in In Luna's route you deduce that [[spoiler:Clover was the one who probably killed Luna. She didn't. In fact, Luna didn't even die]].
This list shows the last 10 events of 478. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.RedHerring