History Main / RandomPowerRanking

17th Mar '18 10:39:37 AM SoapheadChurch
Is there an issue? Send a Message


* ''Manga/YuYuHakusho'' uses this starting from the middle of the Dark Tournament arc on, which factors into its SortingAlgorithimOfEvil. The ranks run from E, D, C, B, A, and S. Toguro, the main antagonist of the first major story arc, is a high-level B-class, while the heroes are low to mid level Bs. Later on the heroes all rank up to high As, but a veritable swarm of ''S'' class show up, the first of which is Sensui, the next major antagonist and WorldsStrongestMan, ranking at a ''low'' S-class. A-Rank is the absolute upper-limit of the Spirit World's military capability, so S-class is just a euphemism for "everything too powerful for us to deal with." Demons on the higher end of this designation are somewhat offended by this, considering that they're ranked in the same class as demons that are as weak to them as E class demons are to the lower S-Class.

to:

* ''Manga/YuYuHakusho'' uses this starting from the middle of the Dark Tournament arc on, which factors into its SortingAlgorithimOfEvil.SortingAlgorithmOfEvil. The ranks run from E, D, C, B, A, and S. Toguro, the main antagonist of the first major story arc, is a high-level B-class, while the heroes are low to mid level Bs. Later on the heroes all rank up to high As, but a veritable swarm of ''S'' class show up, the first of which is Sensui, the next major antagonist and WorldsStrongestMan, ranking at a ''low'' S-class. A-Rank is the absolute upper-limit of the Spirit World's military capability, so S-class is just a euphemism for "everything too powerful for us to deal with." Demons on the higher end of this designation are somewhat offended by this, considering that they're ranked in the same class as demons that are as weak to them as E class demons are to the lower S-Class.
17th Mar '18 10:38:30 AM SoapheadChurch
Is there an issue? Send a Message


* ''Manga/YuYuHakusho'' uses this starting from the middle of the Dark Tournament arc on; Toguro is a high-level B-class, while the heroes are low to mid level Bs, IIRC. Later on they're all high As, but a veritable swarm of ''S'' class show up, the first of which is Sensui, the WorldsStrongestMan, ranking at a low S-class...
** The S-class is stated as being "everything so strong that hell cannot do anything against them"

to:

* ''Manga/YuYuHakusho'' uses this starting from the middle of the Dark Tournament arc on; Toguro on, which factors into its SortingAlgorithimOfEvil. The ranks run from E, D, C, B, A, and S. Toguro, the main antagonist of the first major story arc, is a high-level B-class, while the heroes are low to mid level Bs, IIRC. Bs. Later on they're the heroes all rank up to high As, but a veritable swarm of ''S'' class show up, the first of which is Sensui, the next major antagonist and WorldsStrongestMan, ranking at a low S-class...
** The
''low'' S-class. A-Rank is the absolute upper-limit of the Spirit World's military capability, so S-class is stated as being just a euphemism for "everything so strong too powerful for us to deal with." Demons on the higher end of this designation are somewhat offended by this, considering that hell cannot do anything against them"they're ranked in the same class as demons that are as weak to them as E class demons are to the lower S-Class.
16th Mar '18 4:54:54 PM nombretomado
Is there an issue? Send a Message


* The SuperWeight system on ThisVeryWiki ranks everyone from most helpless and wimpy [[DamselInDistress damsels in distress]] and the heaviest of [[TheLoad the loads]] to the mightiest of [[PhysicalGod physical gods]] and the most liberal users of AuthorPowers on a [[strike:8]]9-point scale going from -1 to 7.

to:

* The SuperWeight system on ThisVeryWiki Wiki/ThisVeryWiki ranks everyone from most helpless and wimpy [[DamselInDistress damsels in distress]] and the heaviest of [[TheLoad the loads]] to the mightiest of [[PhysicalGod physical gods]] and the most liberal users of AuthorPowers on a [[strike:8]]9-point scale going from -1 to 7.
2nd Feb '18 2:44:45 AM Yozzy
Is there an issue? Send a Message


* Like most miniature games, ''TabletopGame/{{Warhammer 40000}}'' assigns each figure a points value to reflect its effectiveness (an Ork is 6 points, a Space Marine 15 points, and so on). The setting itself also features this to a degree, as the Imperium assigns "threat ratings" to different aliens (a Tyranid Gaunt is "minimal," while a Carnifex is "extreme").
** 40k background also features a system to classify the power level of psykers (people with psychic powers), known as "[[http://wh40k.lexicanum.com/wiki/The_Assignment the Assignment]]". The ranks are based on greek letters. The exact details are not known but, to sum it up, Rho and Pi encompass average non-psykers (e.g. common human being); Omicron to Kappa denote unconscious ''and'' uncontrollable psyker talent that is of such a minor level that it only manifests under high stress, and gets frequently {{handwave}}d by the common citizen as "good luck" or "fluke"; Iota and above are the "true" psykers, including the battlefield-worthy "Sanctioned Psykers"; Delta and Gamma are [[MillionToOneChance 1-in-a-billion]] kind of rare, and deemed a true security threat that ''must'' be "acquired" by Imperial authorities; and Beta and Alpha possess too high psychic power for the human mind/brain to handle, and thus the majority of them tend to be mentally unstable at best. And ''beyond those'' is [[RankInflation Alpha Plus]], which is reserved for the guys who can mind-control cities and snap a HumongousMecha in half with their mind; the only known verified example is the [[GodEmperor Emperor of Mankind]]. At the other end of the scale (i.e. Sigma to Omega), "negative" psyker ranks denote people with negative warp presence (who do exist and are ''extremely'' valued for their ability to cancel enemy psykers and ward against demonic influence). Sigma and Tau are merely "psionically dense" (i.e. the Tau race[[note]]Yes, parts of the fandom have inevitably had a field day with this "coincidence.[[/note]]), while Upsilon to Psi have varying degrees of anti-psychic resistance, and ''Omega'' designates the rightly-dreaded Untouchables (a.k.a. Blanks, Pariahs), who are basically walking fields of psychic AntiMagic that are described as being effectively ''soulless''.

to:

* Like most miniature games, ''TabletopGame/{{Warhammer 40000}}'' 40000}}'':
** Like most miniature games, [=40K=]
assigns each figure model a points value to reflect its effectiveness (an Ork is 6 points, a Space Marine 15 points, and so on). The setting itself also features this to a degree, as the Imperium assigns "threat ratings" to different aliens (a Tyranid Gaunt is "minimal," while a Carnifex is "extreme").
** 40k background also features a system to classify the power level of psykers (people with psychic powers), known as has "[[http://wh40k.lexicanum.com/wiki/The_Assignment the Assignment]]". Assignment]]", a system to classify the psychic power.
***
The ranks are based on greek Greek letters. The exact details are not known but, to To sum it up, it uses it uses Rho as the "zero point", and Pi encompass going in reverse (towards Alpha) the higher the psychic potential is, and goes forward (towards Omega) as it goes into negative psychic potential. For the average non-psykers (e.g. common human being); person, they'll be measured as Rho or Pi, which is effectively a non-psykers.
*** Going up the scale,
Omicron to Kappa denote unconscious ''and'' uncontrollable psyker talent that is of such a minor level that it only manifests under high stress, and gets frequently {{handwave}}d by the common citizen as "good luck" or "fluke"; "fluke" occurrences; Iota and above are the "true" psykers, including the battlefield-worthy "Sanctioned Psykers"; Delta and Gamma are [[MillionToOneChance 1-in-a-billion]] kind of rare, and deemed a true security threat that ''must'' be "acquired" by Imperial authorities; and Beta and Alpha theoretically possess too high psychic power for the human mind/brain to handle, and thus the majority of them tend to be mentally unstable unstable, at best. And ''beyond those'' is [[RankInflation Alpha Plus]], which is reserved for the guys who can mind-control cities and snap a HumongousMecha in half with their mind; the only known verified example is the [[GodEmperor Emperor of Mankind]]. Mankind]], and probably Magnus the Red.
***
At the other end of the scale (i.e. Sigma to Omega), "negative" psyker ranks denote people with negative warp presence (who do exist and are ''extremely'' valued for their ability to cancel enemy psykers and ward against demonic influence).presence. Sigma and Tau are merely "psionically dense" (i.e. the Tau race[[note]]Yes, parts of the fandom have inevitably had a field day with this "coincidence.[[/note]]), and are less prone to psychic influences, like being "deaf" to telepathy and resistant to [[TheCorruption the influences of Chaos]]. while Upsilon to Psi have varying degrees of anti-psychic resistance, and resistance. ''Omega'' designates the rightly-dreaded Untouchables (a.k.a. Blanks, Pariahs), who are basically walking fields of psychic AntiMagic that are described as being effectively ''soulless''. So far, only humans are known to produce Untouchables, and the very strongest of them are swept up by the Imperium's [[StateSec Officio Assassinorum]] as their anti-psyker specialists.
2nd Feb '18 2:25:30 AM Yozzy
Is there an issue? Send a Message


* ''Franchise/DragonBall'': The existence of in-world "scouters," devices that estimated how much power a potential combatant had relative to an unspecified standard, allowed fans of ''Anime/DragonBallZ'' to know the exact odds for any encounter. While eventually the characters became so powerful that their numbers "could not be estimated," that didn't stop fans (or series guides, or games) from assigning them numbers through research and guesswork.

to:

* ''Franchise/DragonBall'': ''Franchise/DragonBall'':
**
The existence second series of in-world "scouters," the franchise, ''Anime/DragonBallZ'', introduced the concept of PowerLevels, which could be measured by scouters. These devices that estimated measured how much power a potential combatant had relative to an unspecified standard, and gave a concrete number that allowed fans of ''Anime/DragonBallZ'' to know the exact odds for any encounter.encounter, but was more useful to the [[{{Mooks}} troopers]] using them to estimate their odds in a fight. Obviously, more powerful people had a higher power level; a regular human had a power level of 5, whereas the main characters, who could accurately be described as martial artists with superpowers, had power levels ranging in the hundreds at the start of the series.
** While they were useful in other ways (e.g. finding people, keeping oriented without a map, ''[[SubspaceAnsible FTL communication]]''), the downsides to scouters included that they weren't discreet, and [[AttackItsWeakPoint became obvious targets]], leaving the characters who relied on them at a handicap against those who knew how to sense energy. Another was that they meant that those using them often checked once, and didn't check again until prompted, leaving the scouters' users prone to deception by those who knew how to depress and raise their power level. ''Another'' drawback was that skilled, higher-end fighters didn't could outperform a simple number assigned to them, so they weren't entirely reliable. ''Yet another'' drawback was that their power measurement [[ExplosiveInstrumentation could be overwhelmed]] if measuring a [[ReadingsAreOffTheScale sufficiently high power level or a dramatic power up]].
** Later in the series, the people who relied on power level measuring technology faded into the background, effectively obsoleting power levels as a measurement of power, leaving more abstract means (like one character commenting how powerful another is relative to anybody else, or if a power up causes ecological damage).
While eventually the characters became so powerful that their numbers "could not be estimated," that didn't stop fans (or series guides, or games) from assigning them numbers through research and guesswork.
1st Feb '18 7:22:01 PM azbyc15243
Is there an issue? Send a Message

Added DiffLines:

[[folder:Web Original]]
* The ''Wiki/SCPFoundation'' has Object Classes, the main four being Safe, Euclid, Keter and Thaumiel. The first three take into account how hard an [=SCP=] is to contain, not how powerful or dangerous it is. Safe means that an object can be easily contained - the rule of thumb is that if it can be contained by locking it in a box and leaving it alone, it's Safe. Euclid indicates a less easily contained object. [=SCPs=] that can move and think on their own are generally Euclid at a minimum. Keter is used for objects that are extremely difficult to contain, but again, they need not be dangerous ''per se''. Thaumiel is outside of this hierarchy and refers to [=SCPs=] used to contain other [=SCPs=]. More unusual Object Classes exist, but these are rarely used and lack formal definitions.
[[/folder]]
5th Jan '18 8:26:01 AM SeptimusHeap
Is there an issue? Send a Message


* The gameline of ''TabletopGame/HeroClix'' has a point value (or PowerLevel) for every ComicBook character they've turned into a figure. These values are added for all the heroes and/or villains on your team (to make 100, 200, 300 or more point teams); however these are secondary to the traits and powers the "clix" or figures have. Things like {{Spider-man}}'s ingenuity are treated as Outwit, an power canceling power. Probability controlling heroes get Probability Control, letting you reroll bad dice. Players themselves can value a "weak" 20-30 point figure over a 100 point one because it's more efficient or has powers in a better order. All in all, it's a fairly robust system.

to:

* The gameline of ''TabletopGame/HeroClix'' has a point value (or PowerLevel) for every ComicBook character they've turned into a figure. These values are added for all the heroes and/or villains on your team (to make 100, 200, 300 or more point teams); however these are secondary to the traits and powers the "clix" or figures have. Things like {{Spider-man}}'s Franchise/SpiderMan's ingenuity are treated as Outwit, an power canceling power. Probability controlling heroes get Probability Control, letting you reroll bad dice. Players themselves can value a "weak" 20-30 point figure over a 100 point one because it's more efficient or has powers in a better order. All in all, it's a fairly robust system.
2nd Jan '18 6:19:12 PM nombretomado
Is there an issue? Send a Message


* The gameline of ''HeroClix'' has a point value (or PowerLevel) for every ComicBook character they've turned into a figure. These values are added for all the heroes and/or villains on your team (to make 100, 200, 300 or more point teams); however these are secondary to the traits and powers the "clix" or figures have. Things like {{Spider-man}}'s ingenuity are treated as Outwit, an power canceling power. Probability controlling heroes get Probability Control, letting you reroll bad dice. Players themselves can value a "weak" 20-30 point figure over a 100 point one because it's more efficient or has powers in a better order. All in all, it's a fairly robust system.

to:

* The gameline of ''HeroClix'' ''TabletopGame/HeroClix'' has a point value (or PowerLevel) for every ComicBook character they've turned into a figure. These values are added for all the heroes and/or villains on your team (to make 100, 200, 300 or more point teams); however these are secondary to the traits and powers the "clix" or figures have. Things like {{Spider-man}}'s ingenuity are treated as Outwit, an power canceling power. Probability controlling heroes get Probability Control, letting you reroll bad dice. Players themselves can value a "weak" 20-30 point figure over a 100 point one because it's more efficient or has powers in a better order. All in all, it's a fairly robust system.
7th Dec '17 11:35:35 AM SeptimusHeap
Is there an issue? Send a Message


* ''Comicbook/{{X-Men}}'s'' aren't really PowerLevels, unless you think Mr. Immortal, an Omega Rank mutant, is one of the strongest mutants out there (Mr. Immortal's power is to return from the dead... and that's it.) Hell, every [[DeathIsCheap X-Men character has that power!]]

to:

* ''Comicbook/{{X-Men}}'s'' ''Comicbook/XMen's'' aren't really PowerLevels, unless you think Mr. Immortal, an Omega Rank mutant, is one of the strongest mutants out there (Mr. Immortal's power is to return from the dead... and that's it.) Hell, every [[DeathIsCheap X-Men character has that power!]]
26th Nov '17 5:56:30 PM nombretomado
Is there an issue? Send a Message


** The [[IsraelisWithInfraredMissiles IDF]] assigns two primary values to each new recruit: a medical rating called a "Profile", and a catch-all behavioral rating called a "Quality Group" value. These determine the recruit's potential, which corps he/she will serve in, which jobs will be available to him/her, etcetera. These values are meticulously calculated from all the information the military has on the recruit (including interviews and examinations done before recruitment), but the result is often a completely arbitrary classification of a person based on very incomplete data. Then again, with dozens of thousands of recruits to process each year, there really are no alternatives.

to:

** The [[IsraelisWithInfraredMissiles [[UsefulNotes/IsraelisWithInfraredMissiles IDF]] assigns two primary values to each new recruit: a medical rating called a "Profile", and a catch-all behavioral rating called a "Quality Group" value. These determine the recruit's potential, which corps he/she will serve in, which jobs will be available to him/her, etcetera. These values are meticulously calculated from all the information the military has on the recruit (including interviews and examinations done before recruitment), but the result is often a completely arbitrary classification of a person based on very incomplete data. Then again, with dozens of thousands of recruits to process each year, there really are no alternatives.
This list shows the last 10 events of 147. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.RandomPowerRanking