History Main / RandomPowerRanking

14th Oct '16 1:57:11 PM nombretomado
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* ''ViewtifulJoe'' has five rankings for quality - V(iewtiful), A, B, C and D. It's possible to get a "Rainbow V", if the player gets all Viewtifuls for a level, and getting Rainbow Vs on every stage unlocks unlimited VFX.

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* ''ViewtifulJoe'' ''VideoGame/ViewtifulJoe'' has five rankings for quality - V(iewtiful), A, B, C and D. It's possible to get a "Rainbow V", if the player gets all Viewtifuls for a level, and getting Rainbow Vs on every stage unlocks unlimited VFX.



* In ''EliteBeatAgents'', your score (due to the bonuses it gives) is based primarily on how many hits you get in a row. Your rank is based off how many 300s, 100s, 50, and Xs you get. They are independent of one another, so you can get a higher rank but with a lower score.

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* In ''EliteBeatAgents'', ''VideoGame/EliteBeatAgents'', your score (due to the bonuses it gives) is based primarily on how many hits you get in a row. Your rank is based off how many 300s, 100s, 50, and Xs you get. They are independent of one another, so you can get a higher rank but with a lower score.



* ''UrbanRivals'' assigns cards a minimum and maximum star rating based on it's current abilities and stats, to limit the total power of a hand in tournament matches and better equalize for skill of play. Often the ranks are based on cards with similar function, sometimes they're evaluated based on play-testing before release. A few have been re-ranked due to unexpected gameplay impact, but cards that turn out to be so off-the-scale that they're [[GameBreaker broken]] are simply banned from tournament play.

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* ''UrbanRivals'' ''VideoGame/UrbanRivals'' assigns cards a minimum and maximum star rating based on it's current abilities and stats, to limit the total power of a hand in tournament matches and better equalize for skill of play. Often the ranks are based on cards with similar function, sometimes they're evaluated based on play-testing before release. A few have been re-ranked due to unexpected gameplay impact, but cards that turn out to be so off-the-scale that they're [[GameBreaker broken]] are simply banned from tournament play.
13th Sep '16 3:57:26 PM Ferot_Dreadnaught
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** Your bounty is directly related to how much the World Government wants you off the seas. This doesn't necessarily have to relate to strength but it generally does, with notable exceptions like Nico Robin, who received a 79 million Berry bounty at the age of 8 for being able to read Poneglyphs, rather than being a strong fighter. This fact is directly exploited by Blackbeard, who, despite being one of the strongest men in the world, had a bounty of 0, being GenreSavvy enough to stay off the radar until he was ready to make his move.

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** Your bounty is directly related to how much the World Government wants you off the seas. This doesn't necessarily have to relate to strength but it generally does, with notable exceptions like Nico Robin, who received a 79 million Berry bounty at the age of 8 for being able to read Poneglyphs, rather than being a strong fighter. This fact is directly exploited by Blackbeard, who, despite being one of the strongest men in the world, had a bounty of 0, being GenreSavvy enough due to stay staying off the radar until he was ready to make his move.



** Dynamo from ''X5'' and ''X6'' is compared to a SA class Hunter, implying his skills are on par with or perhaps even surpass that of SA class, but this is largely an InformedAbility given how easily X and Zero [[VillainExitStageLeft can get him to retreat]] (he's no pushover, though). To his credit, Dynamo is perhaps the ''only'' villain GenreSavvy enough to know [[ScrewThisImOuttaHere when to cut his losses]].

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** Dynamo from ''X5'' and ''X6'' is compared to a SA class Hunter, implying his skills are on par with or perhaps even surpass that of SA class, but this is largely an InformedAbility given how easily X and Zero [[VillainExitStageLeft can get him to retreat]] (he's no pushover, though). To his credit, Dynamo is perhaps the ''only'' villain GenreSavvy enough to know [[ScrewThisImOuttaHere when to cut his losses]].
3rd Sep '16 2:10:49 PM DarkHunter
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* Seen in ''LightNovel/ACertainMagicalIndex'', where espers are graded depending on the strength of their power, from 0 to 5. It's possible for one to ascend from a lower rank to a higher one, but extremely difficult. The main character, Touma, has a power that's officially ranked level 0 because his power isn't actually an esper ability, negating any ability he might have had otherwise. Imagine Breaker is still at least on par with any level 5 power out there: his right hand destroys any esper power and magic spell that it touches, meaning he can block anything from stray magical flames to raw kinetic force that would turn anyone else into a fine mist. This pisses off one level 5, Mikoto, who doesn't understand how he's never been stopped by her lightning bolts despite the sharp disparity in their rated powers.
** A more random version is the numbers within the Level 5's. They aren't combat strength, although, with a few exceptions, it works as such. They seem to be an indication of how important they are to research.
** It should be noted that even though 3-7 among the level 5's appear to be random with Misaka(3) and Mugino(4) about even and Gunha(7) apparently more impressive than Misaka, [[SuperpowerLottery Accelerator(1) and Kakine(2)]] are by far stronger than the other level 5's. Even than Accelerator is capable of [[CurbStompBattle curbstomping]] Kakine who to be fair was actually able to hurt Accelerator. The rest of the level 5's aren't even capable of touching Accelerator much less hurt him.

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* Seen in ''LightNovel/ACertainMagicalIndex'', where espers ''LightNovel/ACertainMagicalIndex'':
** Espers
are graded depending on the strength of their power, from 0 to 5. It's possible for one to ascend from a lower rank to a higher one, but extremely difficult. The main character, Touma, has a power that's officially ranked level 0 because his power isn't actually an esper ability, negating any ability he might have had otherwise. Imagine Breaker is still at least on par with any level 5 power out there: his right hand destroys any esper power and magic spell that it touches, meaning he can block anything from stray magical flames to raw kinetic force that would turn anyone else into a fine mist. This pisses off one level 5, Mikoto, who doesn't understand how he's never been stopped by her lightning bolts despite the sharp disparity in their rated powers.
** A more random version is the numbers within the Level 5's. They aren't combat strength, although, with a few exceptions, it works as such. They seem to be an indication of how important they are to research.
** It should
research. For instance, Misaka (ranked 3rd) and Mugino (ranked 4th) are by all appearances mostly equal in raw power (Mugino might even be noted more powerful in terms of pure destructive force), but Misaka's abilities have far more broad applications, and she can do a lot more with them. Meanwhile, Misaki (ranked 5th), has MindControl abilities that even though 3-7 among the level 5's appear to be random with Misaka(3) and Mugino(4) about even and Gunha(7) apparently some would consider more effective and impressive than Misaka, [[SuperpowerLottery Accelerator(1) either of the aforementioned two, yet she's ranked lower. And Gunha is ranked 7th, the lowest, simply because nobody (including himself) has ''any idea'' what his power is or how it works. The only thing that's clear is that the #1 (Accelerator) and Kakine(2)]] #2 (Kakine Teitoku) rankings are by far stronger than the other level 5's. Even than very obviously deserved: Accelerator is capable of [[CurbStompBattle curbstomping]] Kakine who to be fair was actually able to hurt Accelerator. The rest of the level 5's aren't so broken that no one, not even Misaka, is even capable of touching Accelerator much less hurt him.him, and he can theoretically do virtually anything she can do, with even more power and precision; while Kakine's powers are so strong and versatile that he once fought off multiple other Level 5's at the same time, and he's capable of actually harming Accelerator, though the latter still destroyed him in combat.
3rd Sep '16 2:01:14 PM DarkHunter
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* ''VisualNovel/FateStayNight''. Servants themselves aren't given a single arbitrary Rank, but their individual parameters are. The arbitrary part is because each parameter is the sum result of various unmeasured factors -- ATK (attack) Rank is influenced by arm strength and weapon power.
** And individual Noble Phantasms also receive their own ranking based, roughly, on how much destruction they are capable of causing with a single use; anti-personnel, anti-army, anti-castle, or anti-''world''. That last one has annoyed people for a long time (can it destroy the world? can it destroy all the ''people'' in the world? Is it just called that because it breaks the 'rules' of the world's reality? Who knows, the series never tells us!).
*** Apparently, anti-world refers to the ability to rend the "Grand Reality Marble" which would undo Genesis and leave the Earth a lifeless ball of rock once again. Not that anyone who played the games or watched the anime would have any way of knowing this as it is only mentioned in side-materials. Additionally, not all anti-fortification/castle and anti-army Noble Phantasms can really be compared despite having the same rank. The ranks don't exactly take different amounts of overkill into account. Anti-personnel is the only rank that really comparable and even then there are ones like Gae Bolg that kill a single target dead 'while also being impossible to evade'.

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* ''VisualNovel/FateStayNight''. ''VisualNovel/FateStayNight'':
**
Servants themselves aren't given a single arbitrary Rank, but their individual parameters are. The arbitrary part is because each parameter is the sum result of various unmeasured factors -- ATK (attack) Rank is influenced by arm strength and weapon power.
** And individual Noble Phantasms also receive their own ranking based, roughly, on how much destruction they are capable of causing with a single use; anti-personnel, anti-army, anti-castle, or anti-''world''. That The last one has annoyed people for a long time (can it destroy the world? can it destroy all the ''people'' in the world? Is it just called that because it breaks the 'rules' of the world's reality? Who knows, the series never tells us!).
*** Apparently, anti-world refers to the ability to rend the "Grand Reality Marble" which would undo Genesis and leave the Earth a lifeless ball of rock once again. Not that anyone who played the games or watched the anime would have any way of knowing this as it is only mentioned in side-materials. Additionally, not all anti-fortification/castle and anti-army Noble Phantasms can really be compared despite having the same rank. The ranks don't exactly take different amounts of overkill into account. Anti-personnel is the only rank that really comparable and even then there are ones like Gae Bolg that kill a single target dead 'while also
being impossible to evade'. classified as capable of ending all life on Earth.
27th Jul '16 8:15:15 AM Kakai
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* Sand Masters of ''ComicBook/WhiteSand'' have seven power levels their FantasticRankSystem is based around, but it's uncertain how exactly they measure it. Is it the number of sand lines one controls? The length or strength of those lines? The versatility?
27th Jun '16 7:49:14 AM Austin
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* ''Manga/{{Bleach}}'': The Espada are officially raned from one to ten. [[spoiler: They're actually ranked from zero to nine.]] The fandom [[{{Fanon}} thought]] they were ranked on strength even though the manga never claimed that. On [[{{fanon}} that]] basis, numbers five to ten made sense but numbers one to four seemed completely random, with [[AGodAmI #2]] and #4 looking much more powerful than #1 and #3. When WordOfGod clarified that they're ranked on reiatsu level, not physical strength, the ranks made more sense; skill and special ability are left out of the equation, #4 was ranked on his publicly known reiatsu (not his secret level), and the #1 Espada was BrilliantButLazy, meaning he never fought properly anyway. [[spoiler: It also explains how Yammy can outrank Starrk, because he was a raw powerhouse who was lampshaded many times in-story as being completely incapable of actually harnessing his power in any useful way.]]

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* ''Manga/{{Bleach}}'': The Espada are officially raned ranked from one to ten. [[spoiler: They're actually ranked from zero to nine.]] The fandom [[{{Fanon}} thought]] they were ranked on strength even though the manga never claimed that. On [[{{fanon}} that]] basis, numbers Numbers five to ten made sense but numbers one to four seemed completely random, with [[AGodAmI #2]] having an ability that seemed more deadly than anything #1 had and #4 looking much seeming more powerful than #1 and #3. When #3, in part due to a special ability he hid for unclear reasons. WordOfGod clarified that they're ranked on reiatsu level, not physical strength, the ranks made more sense; skill and special ability are left out of the equation, #4 was ranked on his publicly known reiatsu (not his secret level), and the #1 Espada was BrilliantButLazy, meaning he never fought properly anyway. that [[spoiler: It also explains how Yammy can outrank Starrk, #0 had more raw power than the others, but lacked any special abilities.]] This however comes off more like a HandWave, because he was a raw powerhouse it's stated elsewhere in the series that reiatsu is the main deciding factor in who was lampshaded many times in-story as being completely incapable of actually harnessing his wins in a fight, and both Kenpachi and Ichigo have a tendency to beat characters much more skilled than they are through sheer power in any useful way.]]alone.
21st May '16 4:17:48 AM erforce
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* In ''Film/{{Ghostbusters}}'', Peter Venkman invents a bunch of technobabble to describe a ghost that includes referring to it as a "Class V." The ''Ghostbusters'' roleplaying game makes this legitimate, creating an entire system of classes with Roman numerals.

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* In ''Film/{{Ghostbusters}}'', ''Film/{{Ghostbusters 1984}}'', Peter Venkman invents a bunch of technobabble to describe a ghost that includes referring to it as a "Class V." The ''Ghostbusters'' roleplaying game makes this legitimate, creating an entire system of classes with Roman numerals.
27th Feb '16 6:57:57 AM Kakai
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Added DiffLines:

* Spirits and other "border-creatures" in ''Literature/ShamanBlues'' are ranked by stars, with one star being regular ghost with mild telekinetic abilities and five being a full-blown deity, although the system seems shaky, seeing that the wraith Witkacy (a beginner shaman) beats has three stars, which begs the questions of just how much is lumped into four stars rank.
23rd Feb '16 3:57:49 AM Asgar
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** One game had SS. Or S+ in the German version.

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** One game had SS. Or S+ in the German version.version, given, [[ThoseWackyNazis well]]...
4th Jan '16 11:34:04 AM Willbyr
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* In ''{{Claymore}}'', there are normally 47 of the titular warriors, and they're ranked from 1 to 47, based on their relative power. Thus, it's possible for someone to go up in the rank, not because they got stronger, but because someone of higher rank died.

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* In ''{{Claymore}}'', ''Manga/{{Claymore}}'', there are normally 47 of the titular warriors, and they're ranked from 1 to 47, based on their relative power. Thus, it's possible for someone to go up in the rank, not because they got stronger, but because someone of higher rank died.



* ''Manga/DragonBall Z'': the existence of in-world "scouters," devices that estimated how much power a potential combatant had relative to an unspecified standard, allowed fans of ''Manga/DragonBall Z'' to know the exact odds for any encounter. While eventually the characters became so powerful that their numbers "could not be estimated," that didn't stop fans (or series guides, or games) from assigning them numbers through research and guesswork.

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* ''Manga/DragonBall Z'': the ''Franchise/DragonBall'': The existence of in-world "scouters," devices that estimated how much power a potential combatant had relative to an unspecified standard, allowed fans of ''Manga/DragonBall Z'' ''Anime/DragonBallZ'' to know the exact odds for any encounter. While eventually the characters became so powerful that their numbers "could not be estimated," that didn't stop fans (or series guides, or games) from assigning them numbers through research and guesswork.



* [[MahouSenseiNegima Negima]], in the manga version, does this with Jack Rakan's power chart. Of course, he states that other factors determine the chances of victory, but his basis for the data is questionable at best. One character even mentions who'd ever fight an Aegis Warship, and Negi, who's power level was 500 at the time imagined himself losing to 1001 cats, each with .5 worth of power. On the side of that were letter rankings, with Negi just slightly above A, while the 'Mysterious Boy' had a power level of around 3000 and a ranking of AAA.

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* [[MahouSenseiNegima Negima]], ''Manga/MahouSenseiNegima'', in the manga version, does this with Jack Rakan's power chart. Of course, he states that other factors determine the chances of victory, but his basis for the data is questionable at best. One character even mentions who'd ever fight an Aegis Warship, and Negi, who's power level was 500 at the time imagined himself losing to 1001 cats, each with .5 worth of power. On the side of that were letter rankings, with Negi just slightly above A, while the 'Mysterious Boy' had a power level of around 3000 and a ranking of AAA.
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