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-->--'''Warlord Okeer,''' ''[[VideoGame/MassEffect2]]''

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-->--'''Warlord Okeer,''' ''[[VideoGame/MassEffect2]]''
''VideoGame/MassEffect2''
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->"The galaxy still bears the scars of [[ZergRush the horde]]. But it will learn to fear [[SuperSoldier the lance]]."
-->--'''Warlord Okeer,''' ''[[VideoGame/MassEffect2]]''
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** Dona DOES eventually make it to Zanarkand, but Yuna and Co have already killed Yunalesca by the time she gets there. Add to the fact the party got waylaid a number of times, even if you take into account that Dona was waylaid in Home as well, it just shows how much faster Yuna and Co were able to get the job done.

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** Dona DOES eventually make it to Zanarkand, Zanarkand (unless the player tells her to give up and quit on the airship), but Yuna and Co have already killed Yunalesca by the time she gets there. Add to the fact the party got waylaid a number of times, even if you take into account that Dona was waylaid in Home as well, it just shows how much faster Yuna and Co were able to get the job done.
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**Dona DOES eventually make it to Zanarkand, but Yuna and Co have already killed Yunalesca by the time she gets there. Add to the fact the party got waylaid a number of times, even if you take into account that Dona was waylaid in Home as well, it just shows how much faster Yuna and Co were able to get the job done.
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[[folder:Visual Novel]]
* Gilgamesh from ''VisualNovel/FateStayNight'' believes that this applies to ''humanity''. Back when he ruled there were far fewer humans but his rule was a golden age and his kingdom was a glorious one full of advanced super-technology. His EvilPlan in ''Unlimited Blade Works'' is to use the Grail to thin out the human population so he can rebuild Babylon with the worthy survivors as his new subjects.
[[/folder]]
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* Invoked in universe by Donna in ''VideoGame/FinalFantasyX''. She berates Yuna for choosing a large number of Guardians (AKA the rest of the cast) over one quality one. She even says "Quantity over Quality, what were you thinking?" (She herself only has her Lover Bartello). And in the end it's averted because Yuna ends not only Beating Donna to Zanarkand, she end up saving the world for good. Donna even referred to Yuna's father High Summoner Braska, pointing out that he succeeded with only two Guardians. She's undercut when Bartello realizes that one of Yuna's Guardians is Auron, one of Braska's former Guardians. Yuna has quantity ''and'' quality on her side.

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* Invoked in universe by Donna in ''VideoGame/FinalFantasyX''. She berates Yuna for choosing a large number of Guardians (AKA the rest of the cast) over one quality one. She even says "Quantity over Quality, what were you thinking?" (She herself only has her Lover Bartello). And in the end it's averted because Yuna ends not only Beating Donna to Zanarkand, she end up saving the world for good. Donna even referred to Yuna's father High Summoner Braska, pointing out that he succeeded with only two Guardians. Guardians. She's undercut when Bartello realizes that one of Yuna's Guardians is Auron, one of Braska's former Guardians. Guardians. Yuna has quantity ''and'' quality on her side.

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* Invoked in universe by Donna in ''VideoGame/FinalFantasyX''. She berates Yuna for choosing a large number of Guardians (AKA the rest of the cast) over one quality one. She even says "Quantity over Quality, what were you thinking?" (She herself only has her Lover Bartello). And in the end it's averted because Yuna ends not only Beating Donna to Zanarkand, she end up saving the world for good.

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* Invoked in universe by Donna in ''VideoGame/FinalFantasyX''. She berates Yuna for choosing a large number of Guardians (AKA the rest of the cast) over one quality one. She even says "Quantity over Quality, what were you thinking?" (She herself only has her Lover Bartello). And in the end it's averted because Yuna ends not only Beating Donna to Zanarkand, she end up saving the world for good. Donna even referred to Yuna's father High Summoner Braska, pointing out that he succeeded with only two Guardians. She's undercut when Bartello realizes that one of Yuna's Guardians is Auron, one of Braska's former Guardians. Yuna has quantity ''and'' quality on her side.
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** The ''VideoGame/WarioWare'' series in general is about a small team of people cranking out games on a per-minute rate. Each game is about 4 to 8 seconds long, and hundreds of them pour out at a time. Wario has seen much success with this model, both in the stories for the games and in real life sales of the video games in this series. (So basically, this game is an aversion where quantity wins out.)

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** The ''VideoGame/WarioWare'' series in general is about a small team of people cranking out games on a per-minute rate. Each game is about 4 to 8 seconds long, and hundreds of them pour out at a time. Wario has seen much success with this model, both in the stories for the games and in real life sales of the video games in this series. (So basically, this game is an aversion [[InvertedTrope inversion]] where quantity wins out.)
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* At the Battle of Cannae the forces of Hannibal were outnumbered by the roman legions, by almost 2 to 1. Hannibal instead decided to use greater tactics against the numerical advantage. Due to the fact that Roman command rotated when two consuls (their supreme commanders) were present, Hannibal took advantage of that cycle and drew in the roman legions on the day the hotheaded consul took charge (who thought his massive legions were enough to simply steamroll over Hannibal). Hannibal had placed his weakest troops in the center of his own formation (an inverted crescent), while his strongest troops on the edges. The Roman Consul took this as an opportunity to route the center of Hannibal's forces and cut the latter's army in two, before routing them. Instead, Hannibal had placed himself within the center formation, resulting in them not being completely curbstompped, but simply moving back. His outer forces did not budge however, and instead closed in the right-side crescent formation. His own cavalry then later closed what little gap there was left, and thus Hannibals much smaller army was now able to butcher the Romans at their leisure (some accounts describe that the space was so tight between the romans that many of them could not even raise a sword or shield to defend themselves). Cannae would be one of the first times in history that a larger army was defeated by a smaller one.
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** One of the horrifying realizations for the Japanese Airforce during WW2 was this; the Kamikaze attacks they conducted were having diminished success later into the war because while the Japanese have been effectively tossing their airmen at the enemy by the bucket loads, the Allies were fending them off and learning new strategies on how to counter them. Near the end of it, the majority of Kamikaze pilots were young men barely out of basic training piloting what were essentially slapdashed planes made from spare parts, while the Allied airforce against them were veterans of the entire war armed with the most advanced interceptors of their time. They also realized that, at this point, very soon they wouldn't even have the numerical advantage.
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* The good guys in ''Franchise/StarWars'' tend to subscribe to this philosophy: a highly trained and well-equipped clone army in the prequels, and better-armed and -defended fighters in the original trilogy and EU. The bad guys, meanwhile? Stick millions of Stormtroopers in a HighlyConspicuousUniform and set the passing score to 5% at the ImperialStormtrooperMarksmanshipAcademy.

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* The good guys in ''Franchise/StarWars'' tend to subscribe to this philosophy: a highly trained and well-equipped clone army in the prequels, and better-armed and -defended fighters in the original trilogy and EU. The bad guys, meanwhile? Stick Millions of flimsy, rock-stupid battle droids for the Trade Federation, while the Empire sticks millions of Stormtroopers in a HighlyConspicuousUniform and set sets the passing score to 5% at the ImperialStormtrooperMarksmanshipAcademy.
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** The Manticoran Alliance faces a similar problem when war breaks out with the Solarian League. The Solarians have more superdreadnoughts than Manticore have cruisers, but their technology and doctrine are several centuries out of date because [[PaperTiger no one has dared fight them]] until now and [[WeHaveGrownComplacent they grew overly confident in their presumed superiority]]. The primary concern held by the Manticorans is that they may run out of ammo [[WeHaveReserves before the Solarians run out of ships]].

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** The Manticoran Alliance faces a similar problem when war breaks out with the Solarian League. The Solarians have more superdreadnoughts than Manticore have cruisers, but their technology and doctrine are several centuries out of date because [[PaperTiger no one has dared fight them]] until now and [[WeHaveGrownComplacent [[WeHaveBecomeComplacent they grew overly confident in their presumed superiority]]. The primary concern held by the Manticorans is that they may run out of ammo [[WeHaveReserves before the Solarians run out of ships]].

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* ''Literature/HonorHarrington'': In the war between the Star Empire of Manticore and the Solarian League the Solarians have more superdreadnoughts than Manticore has cruisers, but their technology is several centuries out of date because no one has dared fight them until now while the Empire has been dealing with pirates and [[PeoplesRepublicOfTyranny Haven]] for a long time so they've got a healthy R&D program. Manticore's tacticians are more concerned about running out of ammo than ships.

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* ''Literature/HonorHarrington'': In A recurring theme for the Royal Manticoran Navy, due in no small part to their primary threat being the expansive [[PeoplesRepublicOfTyranny People's Republic of Haven]], whose fleet they could not hope to match in numbers. Over the course of several decades, King Roger, and after his death, his daughter Queen Elizabeth, funded a series of secret R&D projects which, when paired with a very aggressive shipbuilding program, meant the war between the Star Empire of Manticore and Haven was a long series of {{Superweapon Surprise}}s for the Havenites to deal with.
** The Manticoran Alliance faces a similar problem when war breaks out with
the Solarian League the League. The Solarians have more superdreadnoughts than Manticore has have cruisers, but their technology is and doctrine are several centuries out of date because [[PaperTiger no one has dared fight them them]] until now while and [[WeHaveGrownComplacent they grew overly confident in their presumed superiority]]. The primary concern held by the Empire has been dealing with pirates and [[PeoplesRepublicOfTyranny Haven]] for a long time so they've got a healthy R&D program. Manticore's tacticians are more concerned about running Manticorans is that they may run out of ammo than ships.[[WeHaveReserves before the Solarians run out of ships]].
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ZergRush is a specific inversion of this trope.

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ConservationOfNinjitsu is a demonstration of this trope, while ZergRush is a specific inversion of this trope.it.
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* This trope was Nintendo's whole argument during their dominance [[EightBitEra in the 80s]] [[SixteenBitEra and early 90s]] before they changed their policies after being accused of monopolistic practices with their licensing agreements. The original agreement was that licensees could only make up to five games a year; the reasoning behind the decision was that it was better for the developers to focus on creating a few smash hits than to flood the market by churning out mediocre games, as was the case with Atari before the crash.

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* This trope was Nintendo's whole argument during their dominance [[EightBitEra in the 80s]] [[SixteenBitEra and early 90s]] before they changed their policies after being accused of monopolistic practices with their licensing agreements. The original agreement was that licensees could only make up to five games a year; the reasoning behind the decision was that it was better for the developers to focus on creating a few smash hits than to flood the market by churning out mediocre games, as was the case with Atari before the crash.crash (some companies with a good track record for quality would make up bogus development houses to go above the five-per-year limit, like Konami did when they made up the Ultra Games label).

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* Subverted in World War 2, when superior number of M4 Shermans and T-34s overrun individually superior Tiger and Panther tanks. Played straight in modern warfare though, where technologically superior M1 Abrams steamrolled greater numbers of export T-72s in Desert Storm. The increased quality and cost of training competent tank crews, as well as the importance of combined arms, mean that tanks and their crews can no longer be considered expendable.

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* Subverted in World War 2, when superior number of M4 Shermans and T-34s overrun individually superior Tiger and Panther tanks. Played straight in modern warfare though, where technologically superior M1 Abrams steamrolled greater numbers of export T-72s in Desert Storm. The important lesson to take away from this is that while the machine can be replaced, the men behind it isn't. The increased quality and cost of training competent tank crews, as well as the cost of training them, and the importance of combined arms, mean that tanks and their crews can no longer be considered expendable.expendable.
** This can be seen in the air as well. Fighter aircraft are becoming increasingly more sophisticated and requiring more time to engineer and manufacture. Like tank crews, training fighter pilots is a lengthy, demanding, and expensive process.
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* Subverted in World War 2, when superior number of M4 Shermans and T-34s overrun individually superior Tiger and Panther tanks. Played straight in modern warfare though, where technologically superior M1 Abrams steamrolled greater numbers of export T-72s in Desert Storm. The increased quality and cost of training competent tank crews, as well as the importance of combined arms, mean that tanks and their crews can no longer be considered expendable.
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* ''Literature/HonorHarrington'': In the war between the Star Empire of Manticore and the Solarian League the Solarians have more superdreadnoughts than Manticore has cruisers, but their technology is several centuries out of date because no one has dared fight them until now while the Empire has been dealing with pirates and [[PeoplesRepublicOfTyranny Haven]] for a long time so they've got a healthy R&D program. Manticore's tacticians are more concerned about running out of ammo than ships.
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* A dilemma that Section 9 has to deal with in ''Anime/GhostInTheShellStandAloneComplex''. The BigBad of the second season points out that no matter how good the members of Section 9 are, they would still lose if they were out-numbered. Batou later has to decide whether he should decrease the difficulty for new recruits to join S9, knowing that doing so would reduce the overall quality and potential each member has. Ultimately, in ''Solid State Society'', Section 9 has expanded it's ranks.

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* A dilemma that Section 9 has to deal with in ''Anime/GhostInTheShellStandAloneComplex''. The BigBad of the second season points out that no matter how good the members of Section 9 are, they would still lose if they were out-numbered. Batou later has to decide whether he should decrease the difficulty for new recruits to join S9, knowing that doing so would reduce the overall quality and potential each member has. Ultimately, in ''Solid State Society'', Section 9 has expanded it's its ranks.
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* Ditto for the heroes in ''Film/TheLordOfTheRings''. Vastly outnumbered but far better trained and armed forces on the side of good vs. a massive horde of undisciplined Orcs and savage Uruk-hai who usually win by [[ZergRush steamrolling the opposition with their sheer numbers]].
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* The good guys in ''Franchise/StarWars'' tend to subscribe to this philosophy: a highly trained and well-equipped clone army in the prequels, and better-armed and -defended fighters in the original trilogy and EU. The bad guys? Stick millions of Stormtroopers in a HighlyConspicuousUniform and set the grading curve to 5% at the ImperialStormtrooperMarksmanshipAcademy.

to:

* The good guys in ''Franchise/StarWars'' tend to subscribe to this philosophy: a highly trained and well-equipped clone army in the prequels, and better-armed and -defended fighters in the original trilogy and EU. The bad guys? guys, meanwhile? Stick millions of Stormtroopers in a HighlyConspicuousUniform and set the grading curve passing score to 5% at the ImperialStormtrooperMarksmanshipAcademy.
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None


* The good guys in ''Franchise/StarWars'' tend to subscribe to this philosophy: a highly trained and well-equipped clone army in the prequels, and better-armed and -defended fighters in the original trilogy and EU. The bad guys? Stick millions of Stormtroopers in a HighlyVisibleUniform and set the grading curve to 5% at the ImperialStormtrooperMarksmanshipAcademy.

to:

* The good guys in ''Franchise/StarWars'' tend to subscribe to this philosophy: a highly trained and well-equipped clone army in the prequels, and better-armed and -defended fighters in the original trilogy and EU. The bad guys? Stick millions of Stormtroopers in a HighlyVisibleUniform HighlyConspicuousUniform and set the grading curve to 5% at the ImperialStormtrooperMarksmanshipAcademy.
Is there an issue? Send a MessageReason:
None


* The good guys in ''Franchise/StarWars'' tend to subscribe to this philosophy: a highly trained and well-equipped clone army in the prequels, and better-armed and -defended fighters in the original trilogy and EU.

to:

* The good guys in ''Franchise/StarWars'' tend to subscribe to this philosophy: a highly trained and well-equipped clone army in the prequels, and better-armed and -defended fighters in the original trilogy and EU. The bad guys? Stick millions of Stormtroopers in a HighlyVisibleUniform and set the grading curve to 5% at the ImperialStormtrooperMarksmanshipAcademy.
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[[folder:Real Life]]
* The ancient Spartans were an example of this. The only people allowed to join the Spartan military, still remembered today for being pretty much the most hardcore fighting force ever assembled, were Males of full Spartan citizenship. With the borderline-insane amounts of training they had to endure from a young age, they were raised from early childhood for the sole purpose of becoming a member of Greece's (and probably history's) most feared and respected military force. while this approach DID produce incredible soldiers, the strict entry criteria (most citizens of Sparta were not actually full spartans, such as the Helots) meant that there army was, while still not small, not really large by the standards of the time either.
[[/folder]]
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* In ''VideoGame/{{Mass Effect|1}}'' Saren tries to cure the Krogan Genophage so he'll have a Krogan horde at his back. In ''VideoGame/MassEffect2'' Krogan warlord Okeer derides the idea of sheer numbers, calling it the mistake of an outsider. He himself has created Grunt, whom he considers a perfect Krogan warrior.

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* In ''VideoGame/{{Mass Effect|1}}'' Effect|1}}'', Saren tries to cure the Krogan Genophage so he'll have a Krogan horde at his back. In ''VideoGame/MassEffect2'' Krogan warlord ''VideoGame/MassEffect2'' Warlord Okeer derides the idea of sheer numbers, calling it the mistake of an outsider. He himself He, himself, has created Grunt, whom he considers a perfect Krogan warrior.
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-->Cyber Leader: Daleks, be warned. You have declared war upon the Cybermen.
-->Dalek Sec: This is not war - this is pest control!
-->Cyber Leader: We have five million Cybermen. How many are you?
-->Dalek Sec: Four.
-->Cyber Leader: You would destroy the Cybermen with four Daleks?
-->Dalek Sec: We would destroy the Cybermen with one Dalek! You superior in only one respect.
-->Cyber Leader: What is that?
-->Dalek Sec: You are better at dying.

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-->Cyber Leader: -->'''Cyber Leader:''' Daleks, be warned. You have declared war upon the Cybermen.
-->Dalek Sec: -->'''Dalek Sec:''' This is not war - this is pest control!
-->Cyber Leader: -->'''Cyber Leader:''' We have five million Cybermen. How many are you?
-->Dalek Sec: -->'''Dalek Sec:''' Four.
-->Cyber Leader: -->'''Cyber Leader:''' You would destroy the Cybermen with four Daleks?
-->Dalek Sec: -->'''Dalek Sec:''' We would destroy the Cybermen with one Dalek! You are superior in only one respect.
-->Cyber Leader: -->'''Cyber Leader:''' What is that?
-->Dalek Sec: -->'''Dalek Sec:''' You are better at dying.

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Major cleanup: formatting, folders, namespaces, and removed examples that go on the supertrope.



!!Examples:
[[AC:Anime and Manga]]

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[[AC:Meta]]
* ''Magazine/NintendoPower'' once had a debate on which was the better series, ''Franchise/SuperMarioBros'' or ''Franchise/TheLegendOfZelda''. ''Zelda'' essentially won with the rebuttal of quality over quantity, arguing one ''Link To the Past'' was worth far more than multiple ''Mario Party''s, despite the long time between ''Zelda'' games.
* This trope was Nintendo's whole argument during their dominance [[EightBitEra in the 80s]] [[SixteenBitEra and early 90s]] before they changed their policies after being accused of monopolistic practices with their licensing agreements. The original agreement was that licensees could only make up to five games a year; the reasoning behind the decision was that it was better for the developers to focus on creating a few smash hits than to flood the market by churning out mediocre games, as was the case with Atari before the crash.

[[AC:TabletopGames]]
* In-universe with Warhammer40K: the ImperialGuard fields literally billions of men, whereas (most) [[SpaceMarines Adeptus Astartes chapters]] are limited to a thousand soldiers. However, your average Guardsman is equipped with a lasgun and flak armor (aka, flashlight and a t-shirt) while a Space Marine has a rapid-fire micromissile launcher, PowerArmor, and is genetically engineered to be seven feet tall, spit acid, have SuperSenses and a HealingFactor.

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[[folder:Meta]]
* ''Magazine/NintendoPower'' once had a debate on which was the better series, ''Franchise/SuperMarioBros'' or ''Franchise/TheLegendOfZelda''. ''Zelda'' essentially won with the rebuttal of quality over quantity, arguing one ''Link To ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link to the Past'' Past]]'' was worth far more than multiple ''Mario Party''s, ''VideoGame/{{Mario Party}}s'', despite the long time between ''Zelda'' games.
* This trope was Nintendo's whole argument during their dominance [[EightBitEra in the 80s]] [[SixteenBitEra and early 90s]] before they changed their policies after being accused of monopolistic practices with their licensing agreements. The original agreement was that licensees could only make up to five games a year; the reasoning behind the decision was that it was better for the developers to focus on creating a few smash hits than to flood the market by churning out mediocre games, as was the case with Atari before the crash.

[[AC:TabletopGames]]
* In-universe with Warhammer40K: the ImperialGuard fields literally billions of men, whereas (most) [[SpaceMarines Adeptus Astartes chapters]] are limited to a thousand soldiers. However, your average Guardsman is equipped with a lasgun and flak armor (aka, flashlight and a t-shirt) while a Space Marine has a rapid-fire micromissile launcher, PowerArmor, and is genetically engineered to be seven feet tall, spit acid, have SuperSenses and a HealingFactor.

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* In ''MassEffect1'' Saren tries to cure the Krogan Genophage so he'll have a Krogan horde at his back. In ''MassEffect2'' Krogan warlord Okeer derides the idea of sheer numbers, calling it the mistake of an outsider. He himself has created Grunt, a perfect Krogan warrior.

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* In ''MassEffect1'' ''VideoGame/{{Mass Effect|1}}'' Saren tries to cure the Krogan Genophage so he'll have a Krogan horde at his back. In ''MassEffect2'' ''VideoGame/MassEffect2'' Krogan warlord Okeer derides the idea of sheer numbers, calling it the mistake of an outsider. He himself has created Grunt, whom he considers a perfect Krogan warrior. warrior.



* WarcraftIII: both Necromancers and Dark Rangers have spells that allow them to raise skeletal minions from corpses. The Necromancers create two weak skeletons from any corpse, while the Dark Ranger creates a stronger skeleton from an affected enemy.

[[AC:Western Animation]]

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* WarcraftIII: both Necromancers and Dark Rangers have spells that allow them to raise skeletal minions from corpses. The Necromancers create two weak skeletons from any corpse, while the Dark Ranger creates a stronger skeleton from an affected enemy.

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[[/folder]]

[[folder:Western
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* Seen in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' when Sweet Apple Acres gets into a cider making contest against some slick salesponies and their [[Recap/MyLittlePonyFriendshipIsMagicS2E15TheSuperSpeedyCiderSqueezy6000 Super Speedy Cider Squeezy 6000]]. This trope is Double Subverted because the machine is shown to make good cider, but when the Apple family, along with the Mane Six, start pulling ahead the sales ponies [[TimTaylorTechnology turn up the power]] and turn off the quality control, which lets them churn out far more barrels of cider but it's the kind no one wants to drink.

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* Seen in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' when Sweet Apple Acres gets into a cider making contest against some slick salesponies and their [[Recap/MyLittlePonyFriendshipIsMagicS2E15TheSuperSpeedyCiderSqueezy6000 Super Speedy Cider Squeezy 6000]]. This trope is Double Subverted because the machine is shown to make good cider, but when the Apple family, along with the Mane Six, start pulling ahead the sales ponies [[TimTaylorTechnology turn up the power]] and turn off the quality control, which lets them churn out far more barrels of cider but it's the kind no one wants to drink.drink.
[[/folder]]
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It's no secret that there's always [[QuantityVsQuality an inverse relationship with quantity and quality]]. For whatever reason a lot of writers tend to take the side of quality.

It's likely because it's commonly viewed as being easier to produce many things with little effort than producing a single thing with a lot of effort. At times, this is often intended as a TakeThat towards companies who subscribe to the above theory by making cheap but low-quality products.

Most commonly the protagonists in a given work are a small elite group pitted against a large group of weak mooks. Possibly because throwing away the lives of people on your own side is seen as unethical.

ZergRush is a specific inversion of this trope.

!!Examples:
[[AC:Anime and Manga]]
* A dilemma that Section 9 has to deal with in ''Anime/GhostInTheShellStandAloneComplex''. The BigBad of the second season points out that no matter how good the members of Section 9 are, they would still lose if they were out-numbered. Batou later has to decide whether he should decrease the difficulty for new recruits to join S9, knowing that doing so would reduce the overall quality and potential each member has. Ultimately, in ''Solid State Society'', Section 9 has expanded it's ranks.

[[AC:Film]]
* The good guys in ''Franchise/StarWars'' tend to subscribe to this philosophy: a highly trained and well-equipped clone army in the prequels, and better-armed and -defended fighters in the original trilogy and EU.

[[AC:Literature]]
* The novelization of ''Film/TheKarateKid'' (the original one) had Daniel complain to Mr. Miyagi before the tournament that he didn't know very many moves. Miyagi replied that he was better than the Cobra-Kais at the ones he did know.

[[AC:LiveActionTV]]
* ''Series/DoctorWho'', "[[Recap/DoctorWhoNSS2E13Doomsday Doomsday]]."
-->Cyber Leader: Daleks, be warned. You have declared war upon the Cybermen.
-->Dalek Sec: This is not war - this is pest control!
-->Cyber Leader: We have five million Cybermen. How many are you?
-->Dalek Sec: Four.
-->Cyber Leader: You would destroy the Cybermen with four Daleks?
-->Dalek Sec: We would destroy the Cybermen with one Dalek! You superior in only one respect.
-->Cyber Leader: What is that?
-->Dalek Sec: You are better at dying.

[[AC:Meta]]
* ''Magazine/NintendoPower'' once had a debate on which was the better series, ''Franchise/SuperMarioBros'' or ''Franchise/TheLegendOfZelda''. ''Zelda'' essentially won with the rebuttal of quality over quantity, arguing one ''Link To the Past'' was worth far more than multiple ''Mario Party''s, despite the long time between ''Zelda'' games.
* This trope was Nintendo's whole argument during their dominance [[EightBitEra in the 80s]] [[SixteenBitEra and early 90s]] before they changed their policies after being accused of monopolistic practices with their licensing agreements. The original agreement was that licensees could only make up to five games a year; the reasoning behind the decision was that it was better for the developers to focus on creating a few smash hits than to flood the market by churning out mediocre games, as was the case with Atari before the crash.

[[AC:TabletopGames]]
* In-universe with Warhammer40K: the ImperialGuard fields literally billions of men, whereas (most) [[SpaceMarines Adeptus Astartes chapters]] are limited to a thousand soldiers. However, your average Guardsman is equipped with a lasgun and flak armor (aka, flashlight and a t-shirt) while a Space Marine has a rapid-fire micromissile launcher, PowerArmor, and is genetically engineered to be seven feet tall, spit acid, have SuperSenses and a HealingFactor.

[[AC:Video Game]]
* In the ''VideoGame/WarioWare'' series, this is the contrast between Mona Pizza and Pizza Dinosaur. While in their shared theme song, Mona Pizza boasts about how great their pizzas are, Pizza Dinosaur only boasts about how they're everywhere, while acknowledging that their pizzas are terrible. In ''[=WarioWare=]: Twisted'', Pizza Dinosaur has its business being taken away by Mona Pizza, driving them to use more aggressive measures of competition.
** The ''VideoGame/WarioWare'' series in general is about a small team of people cranking out games on a per-minute rate. Each game is about 4 to 8 seconds long, and hundreds of them pour out at a time. Wario has seen much success with this model, both in the stories for the games and in real life sales of the video games in this series. (So basically, this game is an aversion where quantity wins out.)
* In ''MassEffect1'' Saren tries to cure the Krogan Genophage so he'll have a Krogan horde at his back. In ''MassEffect2'' Krogan warlord Okeer derides the idea of sheer numbers, calling it the mistake of an outsider. He himself has created Grunt, a perfect Krogan warrior.
* Invoked in universe by Donna in ''VideoGame/FinalFantasyX''. She berates Yuna for choosing a large number of Guardians (AKA the rest of the cast) over one quality one. She even says "Quantity over Quality, what were you thinking?" (She herself only has her Lover Bartello). And in the end it's averted because Yuna ends not only Beating Donna to Zanarkand, she end up saving the world for good.
* WarcraftIII: both Necromancers and Dark Rangers have spells that allow them to raise skeletal minions from corpses. The Necromancers create two weak skeletons from any corpse, while the Dark Ranger creates a stronger skeleton from an affected enemy.

[[AC:Western Animation]]
* In ''WesternAnimation/SpongebobSquarepants'', King Neptune challenges [=SpongeBob=] to a frycooking competition where whoever cooks the most Krabby Patties wins, but he concedes to [=SpongeBob=] when he finds out that his mass-produced Patties are terrible while [=SpongeBob=]'s singular Patty made with love is superior.
* Seen in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' when Sweet Apple Acres gets into a cider making contest against some slick salesponies and their [[Recap/MyLittlePonyFriendshipIsMagicS2E15TheSuperSpeedyCiderSqueezy6000 Super Speedy Cider Squeezy 6000]]. This trope is Double Subverted because the machine is shown to make good cider, but when the Apple family, along with the Mane Six, start pulling ahead the sales ponies [[TimTaylorTechnology turn up the power]] and turn off the quality control, which lets them churn out far more barrels of cider but it's the kind no one wants to drink.

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