History Main / PuzzleBoss

24th Jun '17 5:36:11 AM Piterpicher
Is there an issue? Send a Message


** Most Mario hacks generally stick to the regular bosses. But the main feature of BrutalMario is facing off against bosses from a host of different games, many of them Puzzle Bosses.

to:

** Most Mario hacks generally stick to the regular bosses. But the main feature of BrutalMario ''VideoGame/BrutalMario'' is facing off against bosses from a host of different games, many of them Puzzle Bosses.
17th Jun '17 9:10:23 AM nombretomado
Is there an issue? Send a Message


* ''EpicBattleFantasy 4'' has Rafflesia, to a certain extent. While the previous bosses had summoned {{mook}}s to back them up, they only did so once every few rounds at worst, making them easy to dispatch. Rafflesia summons one ''every round'', and when it TurnsRed, it starts summoning '''two''' per round, leading to an unprepared player getting quickly overwhelmed. The solution? Use nothing but Ice attacks - one of the mooks Rafflesia summons absorbs ice, while the other varieties are all weak to it. The one that absorbs Ice is by far the least threatening, and one of its attacks is Cloudburst, which is basically a total [[InvertedTrope inversion]] of ThatOneAttack - it does no damage but makes everything on the field take heavy damage from Ice attacks. Including Rafflesia, who was already weak to Ice. Eventually Rafflesia's field will be full of mooks that are actually helping ''you'' out more than Rafflesia, and because of the ArbitraryHeadcountLimit, it won't be able to summon anything that poses a threat.

to:

* ''EpicBattleFantasy ''VideoGame/EpicBattleFantasy 4'' has Rafflesia, to a certain extent. While the previous bosses had summoned {{mook}}s to back them up, they only did so once every few rounds at worst, making them easy to dispatch. Rafflesia summons one ''every round'', and when it TurnsRed, it starts summoning '''two''' per round, leading to an unprepared player getting quickly overwhelmed. The solution? Use nothing but Ice attacks - one of the mooks Rafflesia summons absorbs ice, while the other varieties are all weak to it. The one that absorbs Ice is by far the least threatening, and one of its attacks is Cloudburst, which is basically a total [[InvertedTrope inversion]] of ThatOneAttack - it does no damage but makes everything on the field take heavy damage from Ice attacks. Including Rafflesia, who was already weak to Ice. Eventually Rafflesia's field will be full of mooks that are actually helping ''you'' out more than Rafflesia, and because of the ArbitraryHeadcountLimit, it won't be able to summon anything that poses a threat.
26th May '17 3:12:09 PM Anarky17
Is there an issue? Send a Message

Added DiffLines:

** The Kraken, which needs to be tricked into damaging one of four pillars surrounding it, followed by a QTE sequence that causes it to topple the rest of the pillar onto itself.


Added DiffLines:

** Arcade's HumungousMecha, which can only be defeated by luring him onto the giant target on the floor, then jumping through one of the trapdoors so you get shot out of a cannon onto his head, followed by button-mashing to push back his fist until he punches himself in the face.


Added DiffLines:

** In a strange subversion (of sorts), MODOK's battle begins with him asking trivia questions. Right answers let you get closer to him, while wrong answers get you electrocuted. After you reach him (or he runs out of questions), it turns into a standard boss battle, though.
2nd May '17 3:52:12 AM Cryoclaste
Is there an issue? Send a Message


* ''[[LegoAdaptationGame Lego Star Wars II]]'' does this with the Rancor. Also done to an extent somewhat against Darth Vader in the first Cloud City level; the second time you face him, you have to use the gas vents in the carbon-freezing room to stun him before you can attack.

to:

* ''[[LegoAdaptationGame Lego Star Wars II]]'' ''VideoGame/LEGOStarWars II'' does this with the Rancor. Also done to an extent somewhat against Darth Vader in the first Cloud City level; the second time you face him, you have to use the gas vents in the carbon-freezing room to stun him before you can attack.
2nd Apr '17 9:38:20 AM nombretomado
Is there an issue? Send a Message


* With the exceptions of Necrogiant, the bosses in ''{{Painkiller}}'' fall into this category. Detonating bubbles is needed to make Swamp Thing vulnerable, as is destroying Guardian's hammer. Alastor's statues can heal him and make him invincible -- and can't be dealt with unless they're doing so. Then there's your [[PlayingTennisWithTheBoss tennis date]] with Lucifer. In the expansion pack ''Battle Out Of Hell'', all the bosses are of this category. For better or worse, in the follow-up ''Overdose'', only the first of the three bosses was of this type.

to:

* With the exceptions of Necrogiant, the bosses in ''{{Painkiller}}'' ''VideoGame/{{Painkiller}}'' fall into this category. Detonating bubbles is needed to make Swamp Thing vulnerable, as is destroying Guardian's hammer. Alastor's statues can heal him and make him invincible -- and can't be dealt with unless they're doing so. Then there's your [[PlayingTennisWithTheBoss tennis date]] with Lucifer. In the expansion pack ''Battle Out Of Hell'', all the bosses are of this category. For better or worse, in the follow-up ''Overdose'', only the first of the three bosses was of this type.
15th Mar '17 9:09:43 AM BeerBaron
Is there an issue? Send a Message


* ''VideoGame/TheElderScrollsIIIMorrowind'' has two stages to the fight with BigBad Dagoth Ur. The first is pretty simple, in that you just need to kill him like any other enemy. [[spoiler: However, with him being a legitimate Physical God, he respawns in the next room and is truly invincible without breaking the game. In order to beat him, you need to strike the Heart of Lorkhan, the source of his power, with the Tools of Kagrenac in the specific order Vivec told you]].

to:

* ''VideoGame/TheElderScrollsIIIMorrowind'' has two stages to the fight with BigBad Dagoth Ur. The first is pretty simple, in that you just need to kill him like any other enemy. [[spoiler: However, with him being a legitimate Physical God, PhysicalGod, he respawns in the next room and is truly invincible without breaking the game. In order to beat him, you need to strike the Heart of Lorkhan, the source of his power, with the Tools of Kagrenac in the specific order Vivec told you]].
15th Mar '17 9:08:02 AM BeerBaron
Is there an issue? Send a Message


* The final boss of [[VideoGame/TheElderScrollsIIIMorrowind Morrowind]] has two stages. The first one goes down easily, which opens up a door to the final chamber. The second has a script that heals it of all damage every frame, and doing enough damage to kill it in one hit breaks the main quest[[note]]There was no way to directly make a creature invincible[[/note]]. Unusually for a Puzzle Boss, there is little thinking on the player's part involved in defeating Dagoth Ur, as another character provides instructions before sending you out to find the remaining necessary tools to pull the trickery off.

to:

* The final boss of [[VideoGame/TheElderScrollsIIIMorrowind Morrowind]] ''VideoGame/TheElderScrollsIIIMorrowind'' has two stages. stages to the fight with BigBad Dagoth Ur. The first one goes down easily, which opens up a door to the final chamber. The second has a script is pretty simple, in that heals it of all damage every frame, and doing enough damage you just need to kill it him like any other enemy. [[spoiler: However, with him being a legitimate Physical God, he respawns in one hit breaks the main quest[[note]]There was no way to directly make a creature invincible[[/note]]. Unusually for a Puzzle Boss, there next room and is little thinking on truly invincible without breaking the player's part involved in defeating Dagoth Ur, as another character provides instructions before sending game. In order to beat him, you out need to find strike the remaining necessary tools to pull Heart of Lorkhan, the trickery off.source of his power, with the Tools of Kagrenac in the specific order Vivec told you]].
2nd Feb '17 4:09:15 AM Morgenthaler
Is there an issue? Send a Message


* Every boss in the indie physics-based platformer ''{{Gish}}'' is of this variety, usually involving employing some manner of object in the arena to find a way to kill them. Such examples include tossing a block at a fragile ceiling to cause a giant block to drop down and crush the demonic cat chasing you, or finding a way of breaking a bridge to dump the pair of gimp-masked fleshy titans into lava pits. The bosses all die in one hit, too, so the battles tend to be either extremely drawn-out or very short.
* Some of the ''JakAndDaxter'' games tried this. Klaww in the original game had to be defeated by dodging his thrown rocks and then using Yellow Eco to hurl fireballs into his crotch until he dropped the massive rock he was creating on his own head, and then the process had to be repeated. ALL of ''VideoGame/Jak3Wastelander'''s bosses have some element of this in them: a Precursor mech, for example, is entirely bulletproof but can be downed by dodging multiple energy blasts and the lightsaber it is wielding, waiting for it to create pillars for no real reason, then climbing them to repeatedly shoot a mine cart to fall on its head.

to:

* Every boss in the indie physics-based platformer ''{{Gish}}'' ''VideoGame/{{Gish}}'' is of this variety, usually involving employing some manner of object in the arena to find a way to kill them. Such examples include tossing a block at a fragile ceiling to cause a giant block to drop down and crush the demonic cat chasing you, or finding a way of breaking a bridge to dump the pair of gimp-masked fleshy titans into lava pits. The bosses all die in one hit, too, so the battles tend to be either extremely drawn-out or very short.
* Some of the ''JakAndDaxter'' ''VideoGame/JakAndDaxter'' games tried this. Klaww in the original game had to be defeated by dodging his thrown rocks and then using Yellow Eco to hurl fireballs into his crotch until he dropped the massive rock he was creating on his own head, and then the process had to be repeated. ALL of ''VideoGame/Jak3Wastelander'''s bosses have some element of this in them: a Precursor mech, for example, is entirely bulletproof but can be downed by dodging multiple energy blasts and the lightsaber it is wielding, waiting for it to create pillars for no real reason, then climbing them to repeatedly shoot a mine cart to fall on its head.
23rd Jan '17 9:11:55 PM Gadjiltron
Is there an issue? Send a Message





[[folder: Card Battle Game]]
* Various adaptations of the ''TabletopGame/YuGiOh'' card game - often the World Championship series starting from 2006 - include Duel Puzzles, where the player must work with a preset layout to win the game in the given turn.
** At other times, the player is instead given a deck-building limitation or an objective to achieve in addition to winning the Duel normally - the puzzle now becomes building a competent deck within that limitation or a deck that can consistently achieve said objective.
[[/folder]]



[[folder: Card Battle Game]]
* Various adaptations of the ''TabletopGame/YuGiOh'' card game - often the World Championship series starting from 2006 - include Duel Puzzles, where the player must work with a preset layout to win the game in the given turn.
** At other times, the player is instead given a deck-building limitation or an objective to achieve in addition to winning the Duel normally - the puzzle now becomes building a competent deck within that limitation or a deck that can consistently achieve said objective.
[[/folder]]
23rd Jan '17 9:11:34 PM Gadjiltron
Is there an issue? Send a Message

Added DiffLines:

[[folder: Card Battle Game]]
* Various adaptations of the ''TabletopGame/YuGiOh'' card game - often the World Championship series starting from 2006 - include Duel Puzzles, where the player must work with a preset layout to win the game in the given turn.
** At other times, the player is instead given a deck-building limitation or an objective to achieve in addition to winning the Duel normally - the puzzle now becomes building a competent deck within that limitation or a deck that can consistently achieve said objective.
[[/folder]]
This list shows the last 10 events of 141. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.PuzzleBoss