History Main / PuzzleBoss

4th Feb '16 9:48:20 AM Quanyails
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** Each of the Blob enemies from ResidentEvil5 DLC, "Lost in Nightmares", are essentially a BossInMookClothing. In one sequence, you're required to find cranks to kill them, but you've lost all your equipment. So you're reduced to avoiding/hiding from them as well.
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** Each of the Blob enemies from ResidentEvil5 DLC, ''VideoGame/ResidentEvil5'' DLC "Lost in Nightmares", Nightmares" are essentially a BossInMookClothing. In one sequence, you're required to find cranks to kill them, but you've lost all your equipment. So you're reduced to avoiding/hiding from them as well.
31st Jan '16 8:17:03 AM nombretomado
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* In an episode of SuperFriends, ''Battle of the Gods'', Zeus forces the heroes to go through several myth-based challenges. {{Superman}} had to enter [[TheMaze The Labyrinth]] and capture the Minotaur. In one chamber with a lit torch, his shadow comes to life and proceeds to kick the crap out of him. When he tries to fight back, his attacks go right through it. He defeats it by [[spoiler:putting out the fire. Without light, the shadow disappears.]]
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* In an episode of SuperFriends, ''Battle ''{{WesternAnimation/Superfriends}}'', "Battle of the Gods'', Gods", Zeus forces the heroes to go through several myth-based challenges. {{Superman}} had to enter [[TheMaze The Labyrinth]] and capture the Minotaur. In one chamber with a lit torch, his shadow comes to life and proceeds to kick the crap out of him. When he tries to fight back, his attacks go right through it. He defeats it by [[spoiler:putting out the fire. Without light, the shadow disappears.]]
30th Jan '16 8:51:06 AM nombretomado
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** You have to use the same strategy with Rhoemer during a flashback sequence in ''SyphonFilter 3'', except you push him out of a plane, and he happens to have a parachute.
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** You have to use the same strategy with Rhoemer during a flashback sequence in ''SyphonFilter 3'', ''VideoGame/SyphonFilter3'', except you push him out of a plane, and he happens to have a parachute.
15th Jan '16 3:05:28 PM morenohijazo
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* ''VideoGame/PonyIsland'': Azazel.EXE, whom you fight by placing code blocks against.
10th Jan '16 11:15:39 AM nombretomado
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** JimmyNeutron's mutated Girl Eating Plant. To quote Technus: "We have to find a way [[WombLevel inside that plant!]]" (And that way is to get to a certain spot where it will swallow you.) And the plant adapts, as its giant roots will block the previous path you took to get to that area and leave open the next one after each round of whacking its innards. There's a reason why you have to get there in order to be eaten. (Hint: The name of the boss, the battle takes place in a mall, and you're stuck with SpongeBobSquarePants and Technus. [[{{Crossdresser}} Go figure.]])
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** JimmyNeutron's mutated Girl Eating Plant. To quote Technus: "We have to find a way [[WombLevel inside that plant!]]" (And that way is to get to a certain spot where it will swallow you.) And the plant adapts, as its giant roots will block the previous path you took to get to that area and leave open the next one after each round of whacking its innards. There's a reason why you have to get there in order to be eaten. (Hint: The name of the boss, the battle takes place in a mall, and you're stuck with SpongeBobSquarePants WesternAnimation/SpongeBobSquarePants and Technus. [[{{Crossdresser}} Go figure.]])
3rd Jan '16 4:26:05 PM Sark0TAG
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opposing force gene worm
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** In the same game, the Gene Worm at the end must first be shot in the eyes with two conveniently placed crystal-enhanced laser turrets, and then shot in the stomach. And you have to do this same process ''multiple times''. Not a lot of people liked this particular boss.
19th Dec '15 2:15:45 PM nombretomado
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* All of the bosses in ''ShadowOfTheColossus'' are defeated in this manner. All of them involve climbing onto the boss, though how you do this and what you do afterward varies by the boss.
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* All of the bosses in ''ShadowOfTheColossus'' ''VideoGame/ShadowOfTheColossus'' are defeated in this manner. All of them involve climbing onto the boss, though how you do this and what you do afterward varies by the boss.
5th Dec '15 11:39:20 AM nombretomado
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* The final boss of ''SeriousSam: The First Encounter'' was a combination normal boss and puzzle boss. Ugh-Zan III had a lifebar, and he could be damaged normally -- until he was in the red, at which point he regenerated progressively faster the more damaged he was, making conventional weapons useless. The player has to bring his health down and keep it there while activating a large laser on a spaceship above, which does enough damage to kill Ugh-Zan before he can regenerate.
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* The final boss of ''SeriousSam: ''VideoGame/SeriousSam: The First Encounter'' was a combination normal boss and puzzle boss. Ugh-Zan III had a lifebar, and he could be damaged normally -- until he was in the red, at which point he regenerated progressively faster the more damaged he was, making conventional weapons useless. The player has to bring his health down and keep it there while activating a large laser on a spaceship above, which does enough damage to kill Ugh-Zan before he can regenerate.
9th Nov '15 7:12:33 PM videogmer314
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* The ''MetroidPrime'' series has a lot of bosses of the "reveal the weak point" variety, but ''Echoes'' has a few bosses that fall even more decisively under the PuzzleBoss heading. The Spider Guardian and Power Guardian both require you to simply navigate a morph ball course. [[spoiler:Also, Dark Samus becomes invincible to conventional attacks in her last phase. You can only damage her by using the Charge Beam to absorb the Phazon energy she launches in a particular attack and launch it back at her.]]
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* The ''MetroidPrime'' series has a lot of bosses of the "reveal the weak point" variety, but ''Echoes'' has a few bosses that fall even more decisively under the PuzzleBoss heading. The Spider Guardian and Guardian, Power Guardian both Bomb Guardian, and the second phase of the final boss all require you to simply navigate a morph ball course. [[spoiler:Also, Dark Samus becomes invincible to conventional attacks in her last phase. You can only damage her by using the Charge Beam to absorb the Phazon energy she launches in a particular attack and launch it back at her.]]
7th Nov '15 3:53:20 PM Prfnoff
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Namespaces
** In fact, most ''Tomb Raider'' bosses are Puzzle Bosses. Examples: The Dragon of Xian in [=TR2=], where you must put the dragon to sleep, then remove the dagger, causing him to revert to human form. Sophia in [=TR3=], who is ImmuneToBullets, and you must electrocute her by shooting the fuse box (GuideDangIt?). Dr. Willard's OneWingedAngel spider form in the same game, which can only be temporarily stunned, until you have all the meteor fragments. The ghost and statue boss in ''Angel Of Darkness''. Finally, the first battle with the "[[GiantSpaceFleaFromNowhere unknown entity]]" in ''Legend'', which involves a lot of switches, electrical orbs, and a Tesla gun.
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** In fact, most ''Tomb Raider'' bosses are Puzzle Bosses. Examples: The Dragon of Xian in [=TR2=], ''VideoGame/TombRaiderII'', where you must put the dragon to sleep, then remove the dagger, causing him to revert to human form. Sophia in [=TR3=], ''VideoGame/TombRaiderIII'', who is ImmuneToBullets, and you must electrocute her by shooting the fuse box (GuideDangIt?). Dr. Willard's OneWingedAngel spider form in the same game, which can only be temporarily stunned, until you have all the meteor fragments. The ghost and statue boss in ''Angel Of Darkness''. ''VideoGame/TombRaiderTheAngelOfDarkness''. Finally, the first battle with the "[[GiantSpaceFleaFromNowhere unknown entity]]" in ''Legend'', ''VideoGame/TombRaiderLegend'', which involves a lot of switches, electrical orbs, and a Tesla gun.

* The Crest Guardians in ''BraveFencerMusashi'' seem to be specifically designed to be beaten by the [[ElementalPowers elemental crest]] they guard: a fire monster guards the water crest, an ice monster guards the fire crest, etc. Apart from them, the FinalBoss can only be defeated through a strategy that is rather [[GuideDangIt annoying]] to figure out: while it is floating around between attacks, the player must [[spoiler:throw the Fusion sword at it and "Assimilate" it, temporarily shrinking it into a small, attackable orb.]] Consider that its vulnerable period lasts for about a second or less, [[spoiler:Assimilate has a charge time]], and you'd probably never think to do it because [[spoiler:assimilating an enemy usually kills it instantly, and like any UselessUsefulSpell, would be expected not to work on bosses. Which, apart from this one battle, it doesn't.]]
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* The Crest Guardians in ''BraveFencerMusashi'' ''VideoGame/BraveFencerMusashi'' seem to be specifically designed to be beaten by the [[ElementalPowers elemental crest]] they guard: a fire monster guards the water crest, an ice monster guards the fire crest, etc. Apart from them, the FinalBoss can only be defeated through a strategy that is rather [[GuideDangIt annoying]] to figure out: while it is floating around between attacks, the player must [[spoiler:throw the Fusion sword at it and "Assimilate" it, temporarily shrinking it into a small, attackable orb.]] Consider that its vulnerable period lasts for about a second or less, [[spoiler:Assimilate has a charge time]], and you'd probably never think to do it because [[spoiler:assimilating an enemy usually kills it instantly, and like any UselessUsefulSpell, would be expected not to work on bosses. Which, apart from this one battle, it doesn't.]]

* The entirety of Tecmo's ''{{Deception}}'' series is puzzle bosses, as every enemy must be defeated with a number of available "traps" (environmental hazards). The hero of the first game gets a sword that does pin-prick damage, but it's all puzzles from there.
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* The entirety of Tecmo's ''{{Deception}}'' ''VideoGame/{{Deception}}'' series is puzzle bosses, as every enemy must be defeated with a number of available "traps" (environmental hazards). The hero of the first game gets a sword that does pin-prick damage, but it's all puzzles from there.
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