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** The Ferengi hat is more CorruptCorporateExecutive then IntrepidMerchant.

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** The Ferengi hat is more CorruptCorporateExecutive then than IntrepidMerchant.



* Koreans in the Korean serial [[TheEpic epic]] ''Emperor of The Sea''.

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* Koreans in the Korean serial [[TheEpic epic]] ''Emperor of The the Sea''.
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Despite positive portrayals a fair deal of real-world racism often shows up, especially in older works, with someone getting shrewdly out-negotiated (read: screwed over) by them or occasionally just outright cheated.

Compare ProudWarriorRace and ProudScholarRace for species with different hats.

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Despite positive portrayals a fair deal of real-world racism often shows up, especially in older works, with someone getting shrewdly out-negotiated (read: screwed over) by them or occasionally just outright cheated.

cheated. Another negative tends to be that non-merchants in their ranks likely suffer KlingonScientistsGetNoRespect.

Compare ProudWarriorRace and ProudScholarRace for species with different hats.
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* Despite the [[ProudWarriorRace formidable reputation]] of their [[WoodenShipsAndIronMen navy]] ([[RecycledInSpace in SPACE!]]), the [[Literature/HonorHarrington Star Kingdom of Manticore]] is this trope in spades: the one thing that makes it possible for them to achieve military superiority over the [[PeoplesRepublicOfTyranny People's Republic of Haven]] and forge [[TheAlliance a strong alliance]] to bolster their position is the thriving economy produced by their skillful use of the [[AppliedPhlebotinum Manticore Wormhole Junction's]] economic potential.

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* ''Literature/HonorHarrington'': Despite the [[ProudWarriorRace formidable reputation]] of their [[WoodenShipsAndIronMen navy]] ([[RecycledInSpace in SPACE!]]), the [[Literature/HonorHarrington Star Kingdom of Manticore]] Manticore is this trope in spades: the one thing that makes it possible for them to achieve military superiority over the [[PeoplesRepublicOfTyranny People's Republic of Haven]] and forge [[TheAlliance a strong alliance]] to bolster their position is the thriving economy produced by their skillful use of the [[AppliedPhlebotinum Manticore Wormhole Junction's]] economic potential.
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** This is also true of the Charisians in Weber's {{Safehold}} series.
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* Despite the [[ProudWarriorRace formidable reputation]] of their [[WoodenShipsAndIronMen navy]] ([[RecycledInSpace in SPACE!]]), the [[HonorHarrington Star Kingdom of Manticore]] is this trope in spades: the one thing that makes it possible for them to achieve military superiority over the [[PeoplesRepublicOfTyranny People's Republic of Haven]] and forge [[TheAlliance a strong alliance]] to bolster their position is the thriving economy produced by their skillful use of the [[AppliedPhlebotinum Manticore Wormhole Junction's]] economic potential.

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* Despite the [[ProudWarriorRace formidable reputation]] of their [[WoodenShipsAndIronMen navy]] ([[RecycledInSpace in SPACE!]]), the [[HonorHarrington [[Literature/HonorHarrington Star Kingdom of Manticore]] is this trope in spades: the one thing that makes it possible for them to achieve military superiority over the [[PeoplesRepublicOfTyranny People's Republic of Haven]] and forge [[TheAlliance a strong alliance]] to bolster their position is the thriving economy produced by their skillful use of the [[AppliedPhlebotinum Manticore Wormhole Junction's]] economic potential.
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* In ''{{GURPS}} Aliens'' the Traders are, as the name implies, obsessed with trading. Otherwise, they're a typical race of [[AlienGeometries four-dimensional beings who appear as ever-shifting three-dimensional shapes to most other beings]].
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* Despite the [[ProudWarriorRace formidable reputation]] of their [[WoodenShipsAndIronMen navy]], the [[HonorHarrington Star Kingdom of Manticore]] is this trope in spades: the one thing that makes it possible for them to achieve military superiority over the [[PeoplesRepublicOfTyranny People's Republic of Haven]] and forge [[TheAlliance a strong alliance]] to bolster their position is the thriving economy produced by their skillful use of the [[AppliedPhlebotinum Manticore Wormhole Junction's]] economic potential.

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* Despite the [[ProudWarriorRace formidable reputation]] of their [[WoodenShipsAndIronMen navy]], navy]] ([[RecycledInSpace in SPACE!]]), the [[HonorHarrington Star Kingdom of Manticore]] is this trope in spades: the one thing that makes it possible for them to achieve military superiority over the [[PeoplesRepublicOfTyranny People's Republic of Haven]] and forge [[TheAlliance a strong alliance]] to bolster their position is the thriving economy produced by their skillful use of the [[AppliedPhlebotinum Manticore Wormhole Junction's]] economic potential.
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to:

* Despite the [[ProudWarriorRace formidable reputation]] of their [[WoodenShipsAndIronMen navy]], the [[HonorHarrington Star Kingdom of Manticore]] is this trope in spades: the one thing that makes it possible for them to achieve military superiority over the [[PeoplesRepublicOfTyranny People's Republic of Haven]] and forge [[TheAlliance a strong alliance]] to bolster their position is the thriving economy produced by their skillful use of the [[AppliedPhlebotinum Manticore Wormhole Junction's]] economic potential.
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* Mercadians in ''MagicTheGathering'', to the point of Mongers, who have abilities anyone can activate. (These can still be useful: Squallmonger, which damages flying creatures, is great if you're the only one with flying creatures.) It also gave mercenaries mechanics, and had
more mercenaries than any previous set. Yeah, capitalism was a big theme in Mercadia.

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* Mercadians in ''MagicTheGathering'', to the point of Mongers, who have abilities anyone can activate. (These can still be useful: Squallmonger, which damages flying creatures, is great if you're the only one with flying creatures.) It also gave mercenaries mechanics, and had
had more mercenaries than any previous set. Yeah, capitalism was a big theme in Mercadia.

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** Hutts, too. But Hutts...prefer [[VillainByDefault more illicit trades]].



** The Ferengi hat is more CorruptCorporateExecutive then IntrepidMerchant .

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** The Ferengi hat is more CorruptCorporateExecutive then IntrepidMerchant . IntrepidMerchant.
** BilingualBonus: Ferengi is Hindi for "foreigner", as in what they called the British.



** Another aspect was that these same Jewish lenders [[CaptainObvious wanted to be paid back]], while their debtors [[CaptainObvious didn't want to pay them back]]. Cue moral panic about Jews drinking the blood of Christian babies, Jews ritually murdering Christian children (sometimes with an [[FalseFlagOperation actual corpus delicti]]), and lots of other nonsense in typical CowboyBebopAtHisComputer fashion, followed by (of course) execution of said Jews, which conveniently cancels the debt.



** The ''modern'' Chinese! They don't want to [[ChinaTakesOverTheWorld rule the world]]; they just want to sell you something.




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* Mercadians in ''MagicTheGathering'', to the point of Mongers, who have abilities anyone can activate. (These can still be useful: Squallmonger, which damages flying creatures, is great if you're the only one with flying creatures.) It also gave mercenaries mechanics, and had
more mercenaries than any previous set. Yeah, capitalism was a big theme in Mercadia.



* The Gnolam of MasterOfOrion II.

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* The Gnolam of MasterOfOrion II.
II.
* Invoked (but not actually used) in ''DragonQuestIII''. The male merchant in the Game Boy Color version wears a turban, while the female [[{{fanservice}} wears more of an Orientalist fantasy of Arabian-style clothing]].
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* The goblins from HarryPotter.

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* The goblins from HarryPotter.''HarryPotter''.
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Despite positive portrayals a fair deal of real-world racism often shows up, especially in older works, with someone getting [[strike: shrewdly out-negotiated]]screwed over by them or occasionally just outright cheated.

to:

Despite positive portrayals a fair deal of real-world racism often shows up, especially in older works, with someone getting [[strike: shrewdly out-negotiated]]screwed over out-negotiated (read: screwed over) by them or occasionally just outright cheated.
Is there an issue? Send a MessageReason:
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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but often in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans) and there may be a CMOTDibbler or two in the ranks of them.

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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but often in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans) and there may be a CMOTDibbler an HonestJohnsDealership or two in the ranks of them.
them (since not all merchants are honest folk).
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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but often in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).

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A ProudWarriorRace is a culture whose [[PlanetOfHats hat]] is war. Conversely, a ProudMerchantRace is one whose [[PlanetOfHats hat]] is being [[IntrepidMerchant Intrepid Merchants]]. Has overlap with SpaceJews, but often in a positive manner with implications of having a tradition of enterprise and exploration. However, on the flip side, aspects of the CorruptCorporateExecutive who will do ''anything'' for [[ScrewTheRulesIHaveMoney a quick buck]] may be in place (since it's deemed less [[UnfortunateImplications politically incorrect]] to depict aliens or fantastic creatures in this fashion than real humans).
humans) and there may be a CMOTDibbler or two in the ranks of them.
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**The Ferengi hat is more CorruptCorporateExecutive then IntrepidMerchant .
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Pulled for Just A Face And A Caption, see Image Pickin\'


[[quoteright:291:[[StarTrek http://static.tvtropes.org/pmwiki/pub/images/quark01_8754.jpg]]]]
[[caption-width-right:291:Rule of Acquisition #18: A Ferengi without profit is no Ferengi at all.]]
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* Novgorod ("New City", a major medieval city in the Russian North) styled itself His Majesty Lord Novgorod the Great. It's alleged motto was "[[ASongOfIceAndFire We do not sow]], or reap, we seek to feed by trade". Novgorod's local hero Film/{{Sadko}} started his adventure cycle with a [[BadassBoast boast]] that he will be able to buy out everything on the market. Which he did, twice (failed to do so on the third day, and lost the bet).

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* Novgorod ("New City", a major medieval city in the Russian North) styled itself His Majesty Lord Novgorod the Great. It's alleged motto was "[[ASongOfIceAndFire We do not sow]], or reap, we seek to feed by trade". trade." Novgorod's local hero Film/{{Sadko}} started his adventure cycle with a [[BadassBoast boast]] that he will be able to buy out everything on the market. Which he did, twice (failed to do so on the third day, and lost the bet).



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* The Drowolath from Drowtales, considering that feeding the nobility, who are, of course, snobbish p**** about it, requires many [[IntrepidMerchant Intrepid Merchants]] to venture to the Overworld, a land where knights in dishonorable armor roam, where danger in the form of ravenous beasts (wolves and the like) abounds, and where it actually freakin' RAINS OMG.

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* The Drowolath from Drowtales, considering that feeding the nobility, who are, of course, snobbish p**** jerks about it, requires many [[IntrepidMerchant Intrepid Merchants]] to venture to the Overworld, a land where knights in dishonorable armor roam, where danger in the form of ravenous beasts (wolves and the like) abounds, and where it actually freakin' RAINS OMG.
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* The Thaylens in TheStormlightArchive are a culture noted for producing lots of traders, merchants, and other businessmen, and who run the whole gamut of this trope- some are presented sympathetically, while others are amoral slave traders. It all varies based on individuals, just like in RealLife.

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* The Thaylens in TheStormlightArchive ''Literature/TheStormlightArchive'' are a culture noted for producing lots of traders, merchants, and other businessmen, and who run the whole gamut of this trope- some are presented sympathetically, while others are amoral slave traders. It all varies based on individuals, just like in RealLife.

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Quotes are longer than the article, moving to subpage


->''We bring no store of ingots, of spice or precious stones''
->''But that which we have gathered, with sweat and aching bones''
->''In flame beneath the tropics, in frost beneath the floe''
->''And jeopardy of every wind, that doth between them go''
->''And some we got by purchase, and some we got by trade''
->''And some we got by courtesy, of pike and carronade''
-->--'''RudyardKipling''', '''''The Merchantmen'''''


-->In earliest times ''La Serinissima'', the city of the Virgin, had been given a masculine identity by its citizens. It was the Lion City. The very conditions of its existence made warfare an inevitable part of its history. There was warfare against the natural world and then warfare against its competitors. It was obligated to fight for its survival. Venice had archers and oarsmen and maritime warriors. Sea powers are natural competitors. While land powers may agree to the division of land into frontiers, the ocean has no frontier. Wherever there is sea, there are hostile ships. Throughout its long history, Venice could never rest.
-->Peter Ackroyd, ''Venice''

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->''We bring no store of ingots, of spice or precious stones''
->''But that which we have gathered, with sweat and aching bones''
->''In flame beneath the tropics, in frost beneath the floe''
->''And jeopardy of every wind, that doth between them go''
->''And some we got by purchase, and some we got by trade''
->''And some we got by courtesy, of pike and carronade''
-->--'''RudyardKipling''', '''''The Merchantmen'''''


-->In earliest times ''La Serinissima'', the city of the Virgin, had been given a masculine identity by its citizens. It was the Lion City. The very conditions of its existence made warfare an inevitable part of its history. There was warfare against the natural world and then warfare against its competitors. It was obligated to fight for its survival. Venice had archers and oarsmen and maritime warriors. Sea powers are natural competitors. While land powers may agree to the division of land into frontiers, the ocean has no frontier. Wherever there is sea, there are hostile ships. Throughout its long history, Venice could never rest.
-->Peter Ackroyd, ''Venice''

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*** Amn also has a similar hat.




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* The Gnolam of MasterOfOrion II.
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-->In earliest times ''La Serinissima'', the city of the Virgin, had been given a masculine identity by it's citizens. It was the Lion City. The very conditions of it's existence made warfare an inevitable part of its history. There was warfare against the natural world and then warfare against it's competitors. It was obligated to fight for it's survival. Venice had archers and oarsmen and maritime warriors. Sea powers are natural competitors. While land powers may agree to the division of land into frontiers, the ocean has no frontier. Wherever there is sea, there are hostile ships. Throughout its long history, Venice could never rest.

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-->In earliest times ''La Serinissima'', the city of the Virgin, had been given a masculine identity by it's its citizens. It was the Lion City. The very conditions of it's its existence made warfare an inevitable part of its history. There was warfare against the natural world and then warfare against it's its competitors. It was obligated to fight for it's its survival. Venice had archers and oarsmen and maritime warriors. Sea powers are natural competitors. While land powers may agree to the division of land into frontiers, the ocean has no frontier. Wherever there is sea, there are hostile ships. Throughout its long history, Venice could never rest.
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* WorldOfWarcraft: Goblins to an extent. The tuskarr come off as this as well, though their deity wants them to take up the fight alongside the horde and alliance.
** The Goblins of the Steamwheedle Cartel are nearly identical with the Ferengi of ''StarTrek''. The Goblins of the Bilgewater Cartel, on the other hand, are basically [[DamnItFeelsGoodToBeAGangster gangsters]].

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* WorldOfWarcraft: Goblins to an extent. The tuskarr come off as this as well, well (mostly dealing in fish), though their deity wants them to take up the fight alongside the horde Horde and alliance.
Alliance.
** The Goblins of the Steamwheedle Cartel are nearly identical in most all aspects with the Ferengi of ''StarTrek''. The Goblins of the Bilgewater Cartel, on the other hand, are basically [[DamnItFeelsGoodToBeAGangster gangsters]].gangsters]] (though they did have a ''massive'' manufacturing complex on Kezan, and they are trying to rebuild).
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* The Ferengi in the ''StarTrek'' verse. Quark is visibly confused and disappointed that his victories in delicate trade negotiations are not seen as equal to the deeds of war heroes in the eyes of non-Ferengi. Even their religion is based on acquiring profit by buying things where they are common and selling them where they are rare, something they call the Great Material Consortium.

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* The Ferengi in the ''StarTrek'' verse. Quark is visibly confused and disappointed that his victories in delicate trade negotiations are not seen as equal to the deeds of war heroes in the eyes of non-Ferengi. Even their religion is based on acquiring profit by buying things where they are common and selling them where they are rare, something they call the Great Material Consortium.Continuum.
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-->In earliest times ''La Serinissima, the city of the Virgin, had been given a masculine identity by it's citizens. It was the Lion City. The very conditions of it's existence made warfare an inevitable part of its history. There was warfare against the natural world and then warfare against it's competitors. It was obligated to fight for it's survival. Venice had archers and oarsmen and maritime warriors. Sea powers are natural competitors. While land powers may agree to the division of land into frontiers, the ocean has no frontier. Wherever there is sea, there are hostile ships. Throughout its long history, Venice could never rest.

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-->In earliest times ''La Serinissima, Serinissima'', the city of the Virgin, had been given a masculine identity by it's citizens. It was the Lion City. The very conditions of it's existence made warfare an inevitable part of its history. There was warfare against the natural world and then warfare against it's competitors. It was obligated to fight for it's survival. Venice had archers and oarsmen and maritime warriors. Sea powers are natural competitors. While land powers may agree to the division of land into frontiers, the ocean has no frontier. Wherever there is sea, there are hostile ships. Throughout its long history, Venice could never rest.
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None

Added DiffLines:


-->In earliest times ''La Serinissima, the city of the Virgin, had been given a masculine identity by it's citizens. It was the Lion City. The very conditions of it's existence made warfare an inevitable part of its history. There was warfare against the natural world and then warfare against it's competitors. It was obligated to fight for it's survival. Venice had archers and oarsmen and maritime warriors. Sea powers are natural competitors. While land powers may agree to the division of land into frontiers, the ocean has no frontier. Wherever there is sea, there are hostile ships. Throughout its long history, Venice could never rest.
-->Peter Ackroyd, ''Venice''
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* In E. E. Knight's ''AgeOfFire'' series the Dwarves are divided between those who fit this type like the Diadem Chartered Company and those who fit the ProudWarriorRace type like the Fire Wheel tribe. Each tends to look down on the other.
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** The Goblins of the Steamwheedle Cartel are nearly identical with the Ferengi of ''StarTrek''. The Goblins of the Billgewater Cartel, on the other hand, are basically [[DamnItFeelsGoodToBeAGangster gangsters]].

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** The Goblins of the Steamwheedle Cartel are nearly identical with the Ferengi of ''StarTrek''. The Goblins of the Billgewater Bilgewater Cartel, on the other hand, are basically [[DamnItFeelsGoodToBeAGangster gangsters]].
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Added DiffLines:

** The Goblins of the Steamwheedle Cartel are nearly identical with the Ferengi of ''StarTrek''. The Goblins of the Billgewater Cartel, on the other hand, are basically [[DamnItFeelsGoodToBeAGangster gangsters]].
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** According to in-universe history, Komarr itself is a [[MerchantCity Merchant Planet]], originally colonized because of its crossroads in space character. When they'd accumulated enough capital they expanded into sending their own trading fleets out. Now that they're part of the Bayarrian Empire, their fleets go out with armed escorts. Which have been needed, too.

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