History Main / PowerEqualsRarity

15th Nov '17 8:30:10 PM thatother1dude
Is there an issue? Send a Message


* [[InvokedTrope Invoked]] in ''Manga/ShamanKing'', when Mosuke forges Harusame. The Shogun has him killed in order to prevent him from making another sword, in order to maintain its scarcity value.
9th Oct '17 11:03:34 PM emillang1000
Is there an issue? Send a Message

Added DiffLines:

**** In fact, in the manga, while the Legs and Arms of Exodia are all listed as 1-star monsters (thus likely absurdly common), "Exodia the Forbidden One" is listed as a 7-star. Following the Stars-equal-Rarity logic where Blue-Eyes has only 4 copies total in the world, that means there may be as few as *8* copies of "Exodia the Forbidden One" in existence.
12th Aug '17 9:41:01 AM ThemJohns
Is there an issue? Send a Message


* ''{{Hearthstone}}'' [[ZigZagged zig-zags]] this. Rarity generally represents the "complexity" of the cards but with Legendaries falling under "powerful cards limited to one per deck", but there are multiple times where this rule is broken. Epic cards tend to be weak outside of certain decks or are not worth trying to make it work. For example, ramp druids will run any cards that give mana crystal except Pilfered Power [[note]]3 mana spell, gain a mana crystal for every allied minion[[/note]] due to how much work is required to make it worth putting into a deck compared to other mana crystal-generating cards and it's the only Epic card in that category. On the other hand, there are several cases of cards affected by PowerCreep where they are replaced with more efficient cards. For example, Princess Huhuran[[note]]6-mana Legendary with a Battlecry that triggers an ally's Deathrattle[[/note]], a Hunter Legendary, was almost never used even on a Deathrattle-based deck, then a year later, Terrorscale Stalker[[note]]3 mana Rare with the same effect[[/note]] was released and did the same thing but with way less cost ''and'' can have two copies of. Speaking of Hunter Legendaries, players have joked that Savannah Highmane, a Rare card from the original set, is the best Hunter Legendary due to how every Hunter Legendary has been too niche or underpowered to see high-rank play.

to:

* ''{{Hearthstone}}'' [[ZigZagged zig-zags]] this. Rarity generally represents the "complexity" of the cards but with Legendaries falling under "powerful cards limited to one per deck", but there are multiple times where this rule is broken. Epic cards tend to be weak outside of certain decks or are not worth trying to make it work. For example, ramp druids will run any cards that give mana crystal except Pilfered Power [[note]]3 mana spell, gain a mana crystal for every allied minion[[/note]] due to how much work is required to make it worth putting into a deck compared to other mana crystal-generating cards and it's the only Epic card in that category. On the other hand, there are several cases of cards affected by PowerCreep where they are replaced with more efficient cards. For example, Princess Huhuran[[note]]6-mana Huhuran[[note]]5-mana Legendary with a Battlecry that triggers an ally's Deathrattle[[/note]], a Hunter Legendary, was almost never used even on a Deathrattle-based deck, then a year later, Terrorscale Stalker[[note]]3 mana Rare with the same effect[[/note]] was released and did the same thing but with way less cost ''and'' can have two copies of. Speaking of Hunter Legendaries, players have joked that Savannah Highmane, a Rare card from the original set, is the best Hunter Legendary due to how every Hunter Legendary has been too niche or underpowered to see high-rank play.
31st Jul '17 10:46:49 AM ThemJohns
Is there an issue? Send a Message


* ''{{Hearthstone}}'' [[ZigZagged zig-zags]] this. Rarity generally represents the "complexity" of the cards but with Legendaries falling under "really strong cards limited to one per deck", but there are multiple times where this rule is broken. Epic cards tend to be weak outside of certain decks or are not worth trying to make it work. For example, ramp druids will run any cards that give mana crystal except Pilfered Power [[note]]3 mana spell, gain a mana crystal for every allied minion[[/note]], which needs specific build to make it work while every other mana crystal generating cards can just be played as it, and it's the only Epic card in that category. On the other hand, there are several cases of cards affected by PowerCreep where they are replaced with more efficient cards. For example, Princess Huhuran[[note]]6-mana Legendary with a Battlecry that triggers an ally's Deathrattle[[/note]], a Hunter Legendary, was almost never used even on a Deathrattle-based deck, then a year later, Terrorscale Stalker[[note]]3 mana Rare with the same effect[[/note]] was released and did the same thing but with way less cost ''and'' can have two copies of. Speaking of Hunter Legendaries, because every Hunter Legendary has been way to niche or underpowered to see play, players joke that Savannah Highmane[[note]]A 6-mana Rare from the Classic pack[[/note]] is the best Hunter Legendary.

to:

* ''{{Hearthstone}}'' [[ZigZagged zig-zags]] this. Rarity generally represents the "complexity" of the cards but with Legendaries falling under "really strong "powerful cards limited to one per deck", but there are multiple times where this rule is broken. Epic cards tend to be weak outside of certain decks or are not worth trying to make it work. For example, ramp druids will run any cards that give mana crystal except Pilfered Power [[note]]3 mana spell, gain a mana crystal for every allied minion[[/note]], which needs specific build minion[[/note]] due to how much work is required to make it work while every worth putting into a deck compared to other mana crystal generating crystal-generating cards can just be played as it, and it's the only Epic card in that category. On the other hand, there are several cases of cards affected by PowerCreep where they are replaced with more efficient cards. For example, Princess Huhuran[[note]]6-mana Legendary with a Battlecry that triggers an ally's Deathrattle[[/note]], a Hunter Legendary, was almost never used even on a Deathrattle-based deck, then a year later, Terrorscale Stalker[[note]]3 mana Rare with the same effect[[/note]] was released and did the same thing but with way less cost ''and'' can have two copies of. Speaking of Hunter Legendaries, because players have joked that Savannah Highmane, a Rare card from the original set, is the best Hunter Legendary due to how every Hunter Legendary has been way to too niche or underpowered to see play, players joke that Savannah Highmane[[note]]A 6-mana Rare from the Classic pack[[/note]] is the best Hunter Legendary.high-rank play.
8th Jul '17 3:46:13 PM nombretomado
Is there an issue? Send a Message


* In the ''MarioAndLuigi'' series, the more useful a piece of gear or item is, the harder it'll be to find or more expensive it'll be to buy (with some exceptions). Same with most of the Bros/Luiginary Attacks (minus the Slingsniper). And with rare MetalSlime enemies like the Gold Beanies in MarioAndLuigiSuperstarSaga and VideoGame/MarioAndLuigiDreamTeam. Averted with badges in the latter though, you buy all of them (from most to least useful) from the exact same two shops.

to:

* In the ''MarioAndLuigi'' ''VideoGame/MarioAndLuigi'' series, the more useful a piece of gear or item is, the harder it'll be to find or more expensive it'll be to buy (with some exceptions). Same with most of the Bros/Luiginary Attacks (minus the Slingsniper). And with rare MetalSlime enemies like the Gold Beanies in MarioAndLuigiSuperstarSaga ''VideoGame/MarioAndLuigiSuperstarSaga'' and VideoGame/MarioAndLuigiDreamTeam.''VideoGame/VideoGame/MarioAndLuigiDreamTeam''. Averted with badges in the latter though, you buy all of them (from most to least useful) from the exact same two shops.
29th Jun '17 12:40:12 PM ThemJohns
Is there an issue? Send a Message


* ''{{Hearthstone}}'' [[ZigZagged zig-zags]] this. Some cards are blatantly more powerful than others, compare bloodfen raptor (starter card) [[note]]2 mana, 3 attack, 2 health beast minion[[/note]] to knife juggler (rare). I not only has the same stats, but also randomly throws out a knife for each minion you summon. On the other hand, cards like the starter card chillwind yeti[[note]] 4 mana, 4 attack, 5 health[[/note]] will knock over pretty much any other 4-mana minion, or the common card piloted shredder [[note]]a 4 mana, 4 attack, 3 health minion[[/note]] that spawns a 2-mana minion when it dies. The devs have indicated that rarity usually equals complexity, not overall power. This is lampshaded in the boulderfist ogre's (starter card) flavor text "Me got good stats for cost!"

to:

* ''{{Hearthstone}}'' [[ZigZagged zig-zags]] this. Some Rarity generally represents the "complexity" of the cards but with Legendaries falling under "really strong cards limited to one per deck", but there are blatantly more powerful than others, compare bloodfen raptor (starter card) [[note]]2 mana, 3 attack, 2 health beast minion[[/note]] multiple times where this rule is broken. Epic cards tend to knife juggler (rare). I be weak outside of certain decks or are not worth trying to make it work. For example, ramp druids will run any cards that give mana crystal except Pilfered Power [[note]]3 mana spell, gain a mana crystal for every allied minion[[/note]], which needs specific build to make it work while every other mana crystal generating cards can just be played as it, and it's the only has the same stats, but also randomly throws out a knife for each minion you summon. Epic card in that category. On the other hand, there are several cases of cards like the starter card chillwind yeti[[note]] 4 mana, 4 attack, 5 health[[/note]] will knock over pretty much any other 4-mana minion, or the common card piloted shredder [[note]]a 4 mana, 4 attack, 3 health minion[[/note]] affected by PowerCreep where they are replaced with more efficient cards. For example, Princess Huhuran[[note]]6-mana Legendary with a Battlecry that spawns triggers an ally's Deathrattle[[/note]], a 2-mana minion when it dies. The devs Hunter Legendary, was almost never used even on a Deathrattle-based deck, then a year later, Terrorscale Stalker[[note]]3 mana Rare with the same effect[[/note]] was released and did the same thing but with way less cost ''and'' can have indicated two copies of. Speaking of Hunter Legendaries, because every Hunter Legendary has been way to niche or underpowered to see play, players joke that rarity usually equals complexity, not overall power. This is lampshaded in Savannah Highmane[[note]]A 6-mana Rare from the boulderfist ogre's (starter card) flavor text "Me got good stats for cost!"Classic pack[[/note]] is the best Hunter Legendary.
17th Jun '17 7:45:09 AM WillBGood
Is there an issue? Send a Message


* Enforced by the very nature of reality in ''TabletopGame/{{Exalted}}: Humans are common and laughably weak, enlightened Mortals and Godbloods are rarer and stronger, Dragonblooded are more rare and powerful still, while there only 700 Celestials in all of Creation, and they're able to defeat small armies of Dragonbloods. Likewise, powerful Manses, Artifacts, Charms, Sorcery spells, et cetra are all said to be rare and hard to come by (though the design of [=PCs=] in any given campaign may or may not support this).

to:

* Enforced by the very nature of reality in ''TabletopGame/{{Exalted}}: ''TabletopGame/{{Exalted}}'': Humans are common and laughably weak, enlightened Mortals and Godbloods are rarer and stronger, Dragonblooded are more rare and powerful still, while there only 700 Celestials in all of Creation, and they're able to defeat small armies of Dragonbloods. Likewise, powerful Manses, Artifacts, Charms, Sorcery spells, et cetra are all said to be rare and hard to come by (though the design of [=PCs=] in any given campaign may or may not support this).
29th May '17 7:41:28 AM PDL
Is there an issue? Send a Message

Added DiffLines:

** Z-Crystals in ''VideoGame/PokemonSunAndMoon'' is a [[ZigZaggingTrope ZigZagging example]]: Z-Crystals allow the Pokémon to preform a Z-move, a [[ItOnlyWorksOnce a once-per-battle]] technique that is extremely powerful. Any Pokémon can use a Z-move as long as it knows the same type of move that works with the appropriate Z-Crystal. In-Universe, Z-Crystals are apparently common enough in that they're given to trainers as proof of completing trials and grand trials in the island challenge, similar to gym badges from past games. That being said, Z-Crystals only appear to exist in Alola, and there are some Z-Crystals which only work for a specific Pokémon and these are extra rare.
15th May '17 4:24:57 PM ScorpiusOB1
Is there an issue? Send a Message


** Large galaxies as ours (and to a larger extent those more massive and luminous than it) are considerably less abundant than [[http://en.wikipedia.org/wiki/Dwarf_spheroidal_galaxy those]] of surface brightness and luminosities so low that are difficult to spot even in our galactic vicinity.

to:

** Large galaxies as ours (and to a larger extent those more massive and luminous than it) are considerably less abundant than [[http://en.wikipedia.org/wiki/Dwarf_spheroidal_galaxy those]] of surface brightness and luminosities so low that are difficult to spot even in our galactic vicinity. vicinity[[note]][[https://phys.org/news/2016-11-large-dwarf-galaxies-early-universe.html Recent research]], in fact, suggest they were even more abudant in the early Universe with them having either [[FusionDance merged]], either to form larger galaxies or with larger ones, or faded away as those extremely faint systems of today[[/note]].
15th May '17 4:20:14 PM ScorpiusOB1
Is there an issue? Send a Message


** The more massive (thus more luminous, at least for main sequence ones) a star is the rarer it is, as they last considerably less in astronomical terms than lightest ones[[note]]More mass means more luminosity (thus faster nuclear burning) and the two latter facts overtake a lot the first one. If they exist is just because they're still being formed[[/note]]. The most massive and luminous stars -the likes of [[https://en.wikipedia.org/wiki/Deneb Deneb]] and especially those compared to which even Deneb is a joke- are dwarfed in numbers by the in comparison humble Sun-like stars, and much especially the far humbler red dwarf ones.

to:

** The more massive (thus more luminous, at least for main sequence ones) a star is the rarer it is, as they last considerably less in astronomical terms than lightest ones[[note]]More mass means more luminosity (thus faster nuclear burning) and the two latter facts overtake a lot the first one. If they massive stars still exist is just because they're still being formed[[/note]]. The most massive and luminous stars -the likes of [[https://en.wikipedia.org/wiki/Deneb Deneb]] and especially those compared to which even Deneb is a joke- are dwarfed in numbers by the in comparison humble Sun-like stars, and much especially the far humbler red dwarf ones.
This list shows the last 10 events of 175. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.PowerEqualsRarity