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** On the flipside, a Spy is typically unable to face a Soldier or Demoman in direct combat, which is perfectly within the realm of CompetitiveBalance. However, these two classes use weapons that do splash damage to everyone around them, including themselves, and the aforementioned Dead Ringer reduces the damage taken by the Spy. If the enemy is below half health (something [[StatOVision the Spy can innately see]]), a Spy with the Dead Ringer primed can run up into their face and cause him to [[HoistByHisOwnPetard blow himself up]] with a point blank explosion, then skitter away while invisible after [[FakingTheDead faking their explosive demise]]. A Scout can also do this by using the [[CaffeineBulletTime Bonk Atomic Punch]] to effectively become invulnerable for eight seconds, like a mini-Ubercharge.

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** On the flipside, a Spy is typically unable to face a Soldier or Demoman in direct combat, which is perfectly within the realm of CompetitiveBalance. However, these two classes use weapons that do splash damage to everyone around them, including themselves, and the aforementioned Dead Ringer reduces the damage taken by the Spy. If the enemy is below half health (something [[StatOVision the Spy can innately see]]), a Spy with the Dead Ringer primed can run up into their face and cause him to [[HoistByHisOwnPetard blow himself up]] with a point blank explosion, then skitter away while invisible after [[FakingTheDead faking their explosive demise]]. A Scout can also do this by using the [[CaffeineBulletTime Bonk Atomic Punch]] Punch to effectively become invulnerable for eight seconds, like a mini-Ubercharge.
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** Barbarians have as their primary class power the ability to enter an UnstoppableRage, which greatly increases their offensive capabilities while weakening their defense. The thing is, they take the "rage" part of that name literally - their power comes from their anger (it's why they can't take most actions that require concentrating, like casting spells, during a rage). So a ''calm emotions'' spell will ''instantly'' end their rage, and for the most part barbarians can only go into a rage once per encounter, disabling their strongest ability.


* This is a very common strategy in the ''Franchise/AceAttorney'' series. When CourtroomAntics and {{Indy Ploy}}s aren't enough, the PlayerCharacter usually resorts to solving the case by thinking of another method of wrapping up the case or by switching the crime's premise and structure into an entirely new set of facts.

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* This is a very common strategy in the ''Franchise/AceAttorney'' series. When CourtroomAntics UnconventionalCourtroomTactics and {{Indy Ploy}}s aren't enough, the PlayerCharacter usually resorts to solving the case by thinking of another method of wrapping up the case or by switching the crime's premise and structure into an entirely new set of facts.
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Baleful Polymorph was renamed per TRS


** In ''VideoGame/FinalFantasyII'', a similar exploit of low-power spell interactions occurs when you cast Wall on the FinalBoss followed by Toad. The Wall blocks the Toad, but in a way that has the spell animation still go off -- end result: Emperor Mateus, Lord of Hell, is subject to a wholly unintended BalefulPolymorph and hops off the screen to Firion's victory.

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** In ''VideoGame/FinalFantasyII'', a similar exploit of low-power spell interactions occurs when you cast Wall on the FinalBoss followed by Toad. The Wall blocks the Toad, but in a way that has the spell animation still go off -- end result: Emperor Mateus, Lord of Hell, is subject to a wholly unintended BalefulPolymorph ForcedTransformation and hops off the screen to Firion's victory.
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* In ''VideoGame/EpicBattleFantasy5'', you start off controlling just Matt, and the other party members join [[DefeatMeansFriendship after you defeat them in battle]]. Each of those battles, however, has an alternate strategy that lets you win without beating the other character to a pulp, something that's even hinted at in the game's medal descriptions.
** [=NoLegs=] can be defeated by [[spoiler:hitting him with Matt's water attack]]. (This one is simple enough that you'll probably blunder into it in normal gameplay.)
** Natalie can be defeated by [[spoiler:having [=NoLegs=] use a skill to give himself and Matt the Lovable status, charming Natalie enough that she forgets why you were even fighting]].
** Anna can be defeated by [[spoiler:bringing her down to low health and inflicting her with status effects]].
** Lance can be defeated by [[spoiler:bringing him down to low health, blowing up his tank, and using Natalie's 7th Heaven]].

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* In ''VideoGame/EpicBattleFantasy5'', you start off controlling just Matt, and the other party members join [[DefeatMeansFriendship after you defeat them in battle]]. Each of those battles, however, has an alternate strategy that lets you win without beating the other character have special conditions which cause them to a pulp, something that's even surrender, which are hinted at in the game's medal [[AchievementSystem medal]] descriptions.
** [=NoLegs=] can be defeated by [[spoiler:hitting him with Matt's water a water-elemental attack]]. (This one is simple enough that you'll probably blunder into it in normal gameplay.)
** Natalie can be defeated by [[spoiler:having [[spoiler:giving [=NoLegs=] use a skill to give himself and Matt the Lovable status, {{status effect}}, charming Natalie enough that she forgets why you were even fighting]].
** Anna can be defeated by [[spoiler:bringing [[spoiler:inflicting up to four different status effects on her down to low (the number necessary dropping as her health and inflicting her with status effects]].
falls)]].
** Lance can be defeated by [[spoiler:bringing him down to low and Neon Valkyrie below 29% health, blowing up his tank, and using Natalie's then casting [[LimitBreak 7th Heaven]].Heaven]]]].
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*** ''VideoGame/FinalFantasyIX:'' Inflict Blind on Ozma. It only uses magic, so it should not impede its performance, but it wastes time curing it anyway. Such time wasting strategies are often the best to beat it. Also, Vivi and Amarant using [[AttackReflector Return Magic]] to send its [[ColonyDrop Doomsday]] back at the source; a true TacticalSuicideBoss.

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*** ''VideoGame/FinalFantasyIX:'' Inflict Blind on Ozma. It only uses magic, so it should not impede its performance, but it wastes time curing it anyway. Such time wasting strategies are often the best to beat it. Also, Vivi and Amarant using [[AttackReflector Return Magic]] to send its [[ColonyDrop Doomsday]] back at the source; a true TacticalSuicideBoss.TacticalSuicideBoss, although this only works if you've completed the Friendly Monster sidequest to remove its ability to heal from Shadow-elemental damage and failure to do so before trying the above strategy will just naturally result in restoring a huge chunk of its HP instead.
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Up To Eleven is a defunct trope


* Some monsters in ''VideoGame/MonsterHunter'' have particularly clever ways to take them down. Is BigEater Nibelsnarf giving you trouble with its charge attacks? FeedItABomb, then [[FishingMinigame fish it out]] to make it vulnerable. Is the Zinogre, which uses Mega Thunderbugs to attack you, on the verge of going into its [[UpToEleven third]] [[TurnsRed Rage Mode]]? Make it trip and catch them with a bugnet.

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* Some monsters in ''VideoGame/MonsterHunter'' have particularly clever ways to take them down. Is BigEater Nibelsnarf giving you trouble with its charge attacks? FeedItABomb, then [[FishingMinigame fish it out]] to make it vulnerable. Is the Zinogre, which uses Mega Thunderbugs to attack you, on the verge of going into its [[UpToEleven third]] third [[TurnsRed Rage Mode]]? Make it trip and catch them with a bugnet.
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* In Creator/FranzXaverVonSchonwerth's "Literature/NineBagsOfGold", protagonist Marie needs to nine bags filled with gold. After curing the prince's sickness, Marie is rewarded with one bag full of gold, but she cannot figure out how she can find eight more bags. Her elven friends come up with a very simple solution: splitting the loot into nine parts and filling nine bags.

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* In Creator/FranzXaverVonSchonwerth's "Literature/NineBagsOfGold", protagonist Marie needs to nine bags filled with gold. After curing the prince's sickness, Marie is rewarded with one bag full of gold, but she cannot figure out how she can find eight more bags. Her elven friends come up with a very simple solution: splitting the loot into nine parts and filling nine bags.
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Updating Link


* In ''[[VideoGame/PLATOMoria Moria]]'' and some versions of ''VideoGame/{{Angband}}'', the spell "Turn Stone to Mud", normally used for digging new passages, can also be used to devastating effect against stone-based monsters such as golems.

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* In ''[[VideoGame/PLATOMoria Moria]]'' ''VideoGame/{{Moria|PLATO}}'' and some versions of ''VideoGame/{{Angband}}'', the spell "Turn Stone to Mud", normally used for digging new passages, can also be used to devastating effect against stone-based monsters such as golems.

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* In the ''Franchise/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]] storyline ''ComicBook/JudgmentInInfinity'', Diana and her fellow heroines have been abducted by the Adjudicator and encased in individual pods which not even the team's [[ComicBook/{{Supergirl}} strongest]] [[ComicBook/PowerGirl members]] can break out of. However, Wonder Woman wonders whether their cages are also protected against someone trying to break ''into'' them. Wonder Woman spins her Lasso super-fast until turning it intangible, phases one end of the rope out of the bubble, and then she draws it back. The partially solid end of the rope hits the pod's outer surface and shatters her cage.

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* In the ''Franchise/WonderWoman'' ''ComicBook/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]] storyline ''ComicBook/JudgmentInInfinity'', Diana and her fellow heroines have been abducted by the Adjudicator and encased in individual pods which not even the team's [[ComicBook/{{Supergirl}} strongest]] [[ComicBook/PowerGirl members]] can break out of. However, Wonder Woman wonders whether their cages are also protected against someone trying to break ''into'' them. Wonder Woman spins her Lasso super-fast until turning it intangible, phases one end of the rope out of the bubble, and then she draws it back. The partially solid end of the rope hits the pod's outer surface and shatters her cage.



[[folder:Fairy Tales]]
* In Creator/FranzXaverVonSchonwerth's "Literature/NineBagsOfGold", protagonist Marie needs to nine bags filled with gold. After curing the prince's sickness, Marie is rewarded with one bag full of gold, but she cannot figure out how she can find eight more bags. Her elven friends come up with a very simple solution: splitting the loot into nine parts and filling nine bags.
[[/folder]]



* In ''Literature/{{Victoria}}'' this is supposed to be John Rumford's signature. Arguably many of his tactics should not work, and those that do mostly involve exploiting his enemies' reluctance to kill innocent bystanders. Some of his greatest hits include taking hundred of pilots hostage, using spar torpedoes against modern warships, ambushing a convoy by having his men cling to the underside of a bridge and nuking a major city to deal with rioters.



** In the original NES version of ''VideoGame/FinalFantasyI'', Tiamat can be killed with the instant death spell BANE due to a programming oversight.[[labelnote:*]]The chances are very small, however[[/labelnote]]

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** In the original NES version of ''VideoGame/FinalFantasyI'', Tiamat can be killed with the instant death spell BANE due to a programming oversight.[[labelnote:*]]The oversight (the chances are very small, however[[/labelnote]]however).
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How is that the trope? She's weak to anti-dragon weapons (though she never actually faces any in the series). That doesn't have anything to do with the trope.


* In ''VisualNovel/FateStayNight'', Saber is representative of [[spoiler:King Arthur Pendragon]]. She is vulnerable to items and spells that harm [[spoiler:dragons]] as a result.

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* In ''VisualNovel/FateStayNight'', Saber is representative of [[spoiler:King Arthur Pendragon]]. She is vulnerable to items and spells that harm [[spoiler:dragons]] as a result.
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** The "Raise Zombie" spell reanimates an intact dead body and makes it your minion for the next sixty seconds (longer with certain perks) until it turns into a pile of ash [[note]]The "Dead Thrall" spell, however, allows you to ''reuse the same dead body'' over and over again without having it crumbling into dust[[/note]]. The zombie, by itself, is fairly weak, since it fights only with the armor and weapons it had when it died (that is, if you haven't already looted them). However, since you looted their items, it's only logical that you can put items ''back''. Raise a zombie, put some good armor and a strong weapon on it, and send it in from a safe distance to rip apart foes (for extra VideoGameCrueltyPotential, said foes might have been its former allies!) Once the spell runs out or your zombie re-dies, you can collect its equipment from the ash pile it leaves behind. Said zombie can also function as a handy pack-mule: give your heaviest VendorTrash items to the zombie until you get under the CriticalEncumbranceFailure limit (300 lbs. with no perks or Stamina boosts). Fast-travel to the nearest town, and your zombie will follow! However, it will crumble to dust the moment you arrive, but that's fine, you can just pick your stuff up and drag it to the nearest store; you'd rather walk 200 feet with a over-heavy load than the three miles it probably would have been without the zombie.

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** The "Raise Zombie" spell reanimates an intact dead body and makes it your minion for the next sixty seconds (longer with certain perks) until it turns into a pile of ash [[note]]The "Dead Thrall" spell, however, allows you to ''reuse the same dead body'' over and over again without having it crumbling into dust[[/note]]. The zombie, by itself, is fairly weak, since it fights only with the armor and weapons it had when it died (that is, if you haven't already looted them). However, since you looted their items, it's only logical that you can put items ''back''. Raise a zombie, put some good armor and a strong weapon on it, and send it in from a safe distance to rip apart foes (for extra VideoGameCrueltyPotential, said foes might have been its former allies!) Once the spell runs out or your zombie re-dies, you can collect its equipment from the ash pile it leaves behind. Said zombie can also function as a handy pack-mule: give your heaviest VendorTrash items to the zombie until you get under the CriticalEncumbranceFailure limit (300 lbs. with no perks or Stamina boosts). Fast-travel to the nearest town, and your zombie will follow! However, it will crumble to dust the moment you arrive, but that's fine, you can just pick your stuff up and drag it to the nearest store; you'd rather walk 200 feet with a over-heavy load than the three miles it probably would have been without the zombie.
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** For example, Josuke Higashikata, TheHero of ''[[Manga/JojosBizarreAdventureDiamondIsUnbreakable Diamond is Unbreakable]]'', has the power to [[HealingHands repair objects]], but instead of playing the role of TheMedic, he is instead a frontline fighter, using those healing skills to [[ThouShaltNotKill nonlethally]] incapacitate his enemies. For example, he takes down someone with total control over [[ShockAndAwe electricity]] by [[spoiler:taking a rubber tire from heavy machinery that had burst earlier in the battle, then "healing" the tire around the adversary to contain him within a small space and render him at Josuke's complete mercy.]]

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** For example, Josuke Higashikata, TheHero of ''[[Manga/JojosBizarreAdventureDiamondIsUnbreakable Diamond is Unbreakable]]'', has the power to [[HealingHands repair objects]], but instead of playing the role of TheMedic, he is instead a frontline fighter, using those healing skills to [[ThouShaltNotKill nonlethally]] incapacitate his enemies. For example, he takes down someone with total control over [[ShockAndAwe electricity]] by [[spoiler:taking a rubber tire from heavy machinery that had burst earlier in the battle, then "healing" the tire around the adversary to contain trap him within a small space and render it, leaving him at Josuke's complete mercy.]]
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[[folder:Radio]]
* ''Radio/TheUnbelievableTruth'' is a PanelGame where four comedians each give a lecture on a particular subject that is a tissue of lies, apart from five true pieces of information which they have to try to smuggle past their opponents. In one episode, Henning Wehn goes first, manages to get a large number of truths through undetected, and realises a great way to ensure victory is to simply not say anything else for the rest of the episode.
-->'''David:''' And in first place with an unassailable 4 points, it's the winner of the last ever episode of ''The Unbelievable Truth'', Henning Wehn!
[[/folder]]

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** In ''Apollo Justice'', the titular lawyer has proven that a witness is a killer with pure logic, but without evidence, they can't be convicted. Apollo's solution is to [[spoiler:[[NoHonorAmongThieves convince the partner in crime to talk]], which the killer can't possibly stop from happening]].
** In ''Spirit of Justice'', the final opponent is so politically powerful that they can just [[ScrewTheRulesIMakeThem rewrite the law on the spot when things aren't going their way]]. The only way that the defense attorneys manage to get around that is to [[spoiler:prove that the queen has no claim to the throne, thus invalidating every law she ever made]].

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** In ''Apollo Justice'', ''VisualNovel/{{Apollo Justice|AceAttorney}}'', the titular lawyer has proven that a witness is a killer with pure logic, but without evidence, they can't be convicted. Apollo's solution is to [[spoiler:[[NoHonorAmongThieves convince the partner in crime to talk]], which the killer can't possibly stop from happening]].
** In ''Spirit ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice'', Justice]]'', the final opponent is so politically powerful that they can just [[ScrewTheRulesIMakeThem rewrite the law on the spot when things aren't going their way]]. The only way that the defense attorneys manage to get around that is to [[spoiler:prove that the queen has no claim to the throne, thus invalidating every law she ever made]].made]].
** In ''VisualNovel/TheGreatAceAttorney Chronicles'', there are two cases where Ryunosuke can't prove the witness's guilt. What he can do however is undermine their goals, making whatever criminal acts they commited all for naught. [[spoiler:In ''Adventures'', Ryunosuke plays a pair of music box discs that had government communications encoded into them, going against Inspector Gregson's objectives of keeping them secret. Thus Gregson is forced to admit that he made a deal with the real killer in exchange for the discs. Then in ''Resolve'', Ryunosuke determined that William Shamspeare's motive was to uncover a hidden treasure, so he suggests that the court locates the treasure themselves, meaning Shamspeare will never get his hands on it.]]
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* In Chapter 152 of ''[[https://www.fanfiction.net/s/2565609/152/Odd-Ideas Odd Ideas]], through a series of events, Sirius ends up becoming Azkaban's warden. Knowing that Voldemort will eventually return, and that he will attempt to bust the imprisoned Death Eaters out of Azkaban when he does, Sirius gets rid of the Dementors and sets out to make said Death Eaters useless... by turning them into TV-addicted BigEater {{Lazy Bum}}s. By the time Voldemort attacks the prison, Bellatrix Lestrange is a morbidly obese woman who can't keep her eyes off the TV even as she tries to explain to Voldemort that she's the prisoner in the most fit of the lot.

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* In Chapter 152 of ''[[https://www.fanfiction.net/s/2565609/152/Odd-Ideas Odd Ideas]], Ideas]]'', through a series of events, Sirius ends up becoming Azkaban's warden. Knowing that Voldemort will eventually return, and that he will attempt to bust the imprisoned Death Eaters out of Azkaban when he does, Sirius gets rid of the Dementors and sets out to make said Death Eaters useless... by turning them into TV-addicted BigEater {{Lazy Bum}}s. By the time Voldemort attacks the prison, Bellatrix Lestrange is a morbidly obese woman who can't keep her eyes off the TV even as she tries to explain to Voldemort that she's the prisoner in the most fit of the lot.
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* In Chapter 152 of ''[[https://www.fanfiction.net/s/2565609/152/Odd-Ideas Odd Ideas]], through a series of events, Sirius ends up becoming Azkaban's warden. Knowing that Voldemort will eventually return, and that he will attempt to bust the imprisoned Death Eaters out of Azkaban when he does, Sirius gets rid of the Dementors and sets out to make said Death Eaters useless... by turning them into TV-addicted BigEater {{Lazy Bum}}s. By the time Voldemort attacks the prison, Bellatrix Lestrange is a morbidly obese woman who can't keep her eyes off the TV even as she tries to explain to Voldemort that she's the prisoner in the most fit of the lot.
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Edited FF examples


*** Oblitzerator, an early boss, has very high HP for that point in the game; fortunately, you can take 80% of it off by casting Thunder on a conveniently placed crane three times and having the main character use a trigger command. That done, it goes down very quickly.

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*** Oblitzerator, an early boss, has very high HP for that point in the game; fortunately, you can take 80% 15/16ths of it off by casting Thunder on a conveniently placed crane three times and having the main character use a trigger command. That done, it goes down very quickly.



*** ''VideoGame/FinalFantasyVIII'': Using Zombie on yourself against Omega Weapon; grants immunity to his opening Lvl 5 Death spell (so you can go in at Lvl 100), and reduces damage you take. You can get around ReviveKillsZombie with elemental absorptions.
*** ''VideoGame/FinalFantasyIX:'' Inflict Blind on Ozma. It only uses magic, so it should not impede his performance, but he wastes time curing it anyway. Such time wasting strategies are often the best to beat it. Also, Vivi and Amarant using [[AttackReflector Return Magic]] to send his [[ColonyDrop Doomsday]] back at the source; a true TacticalSuicideBoss.
*** ''VideoGame/FinalFantasyX'': Once you reach his second form, as long as you keep his arms out of action and your team free of statuses, Penance will eventually destroy himself if your team all has weapons with Counter Attack or similar.

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*** ''VideoGame/FinalFantasyVIII'': Using Zombie on yourself against Omega Weapon; grants immunity to his its opening Lvl 5 Death spell (so you can go in at Lvl 100), and reduces physical damage you take. You can get around ReviveKillsZombie with elemental absorptions.
*** ''VideoGame/FinalFantasyIX:'' Inflict Blind on Ozma. It only uses magic, so it should not impede his its performance, but he it wastes time curing it anyway. Such time wasting strategies are often the best to beat it. Also, Vivi and Amarant using [[AttackReflector Return Magic]] to send his its [[ColonyDrop Doomsday]] back at the source; a true TacticalSuicideBoss.
*** ''VideoGame/FinalFantasyX'': Once you reach his its second form, as long as you keep his its arms out of action and your team free of statuses, Penance will eventually destroy himself itself if your team all has weapons with Counter Attack or similar.



*** ''VideoGame/FinalFantasyX2'': Black Elemental. The first playthrough you face him, go in with a Dark Knight and just use [[ActionBomb Charon]]. It has high defenses but not much health, so if your DK has high enough HP, you'll kill it in one hit. As it's a standalone fight, you don't have to worry about losing your DK either. For Trema, get rid of his MP; he'll be a lot less dangerous for it.
*** ''VideoGame/FinalFantasyXII'': Both Hell Wyrm and Yiazmat have [[TakenForGranite Stone Breath]]. As the victim gets more petrified, the damage they take decreases, so stave off the Softs and Stonas (which cure Petrify) as long as you dare; it'll save on them and healing in the long run.

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*** ''VideoGame/FinalFantasyX2'': Black Elemental. The first playthrough you face him, it, go in with a Dark Knight and just use [[ActionBomb Charon]]. It has high defenses but not much health, so if your DK has high enough HP, you'll kill it in one hit. As it's a standalone fight, you don't have to worry about losing your DK either. For Trema, get rid of his MP; he'll be a lot less dangerous for it.
*** ''VideoGame/FinalFantasyXII'': Both Hell Wyrm and Yiazmat have [[TakenForGranite Stone Breath]]. As the victim gets more petrified, the physical damage they take (and dish out) decreases, so stave off the Softs and Stonas (which cure Petrify) as long as you dare; it'll save on them and healing in the long run.
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** For example, Josuke Higashikata, TheHero of ''[[Manga/JojosBizarreAdventureDiamondIsUnbreakable Diamond is Unbreakable]]'', has the power to [[HealingHands repair objects]], but instead of playing the role of TheMedic, he is instead a frontline fighter, using those healing skills to nonlethally incapacitate his enemies. For example, he takes down someone with total control over [[ShockAndAwe electricity]] by [[spoiler:taking a rubber tire from heavy machinery that had burst earlier in the battle, then "healing" the tire around the adversary to contain him within a small space and render him at Josuke's complete mercy.]]

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** For example, Josuke Higashikata, TheHero of ''[[Manga/JojosBizarreAdventureDiamondIsUnbreakable Diamond is Unbreakable]]'', has the power to [[HealingHands repair objects]], but instead of playing the role of TheMedic, he is instead a frontline fighter, using those healing skills to nonlethally [[ThouShaltNotKill nonlethally]] incapacitate his enemies. For example, he takes down someone with total control over [[ShockAndAwe electricity]] by [[spoiler:taking a rubber tire from heavy machinery that had burst earlier in the battle, then "healing" the tire around the adversary to contain him within a small space and render him at Josuke's complete mercy.]]

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* A large draw of ''Manga/JoJosBizarreAdventure'' is their sheer frequency. Rather than [[OnceAnEpisode Once a Chapter]] every now and then, they happen ''constantly''. The manga owes its title in part to the strange powers both the antagonists and the protagonists have, so the mangaka, Hirohiko Araki, spends a lot of time and energy making them into [[HeartIsAnAwesomePower viable]], [[WhenAllYouHaveIsAHammer practical]] powers. Josuke Higashikata, protagonist of Part 4, is a simple example: He has the power to [[HealingHands repair objects]], but instead of playing the role of TheMedic, he is instead a frontline fighter, using those healing skills to nonlethally incapacitate his enemies. For example, he takes down someone with total control over [[ShockAndAwe electricity]] by [[spoiler:taking a rubber tire from heavy machinery that had burst earlier in the battle, then "healing" the tire around the adversary to contain him within a small space and render him at Josuke's complete mercy.]]

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* A large draw of ''Manga/JoJosBizarreAdventure'' is their sheer frequency. Rather than [[OnceAnEpisode Once a Chapter]] every now and then, they happen ''constantly''. The manga owes its title in part to the strange powers both the antagonists and the protagonists have, so the mangaka, Hirohiko Araki, Creator/HirohikoAraki spends a lot of time and energy making them into [[HeartIsAnAwesomePower viable]], [[WhenAllYouHaveIsAHammer practical]] powers. powers.
** For example,
Josuke Higashikata, protagonist TheHero of Part 4, ''[[Manga/JojosBizarreAdventureDiamondIsUnbreakable Diamond is a simple example: He Unbreakable]]'', has the power to [[HealingHands repair objects]], but instead of playing the role of TheMedic, he is instead a frontline fighter, using those healing skills to nonlethally incapacitate his enemies. For example, he takes down someone with total control over [[ShockAndAwe electricity]] by [[spoiler:taking a rubber tire from heavy machinery that had burst earlier in the battle, then "healing" the tire around the adversary to contain him within a small space and render him at Josuke's complete mercy.]]
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Rome v Greece

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**In the Roman conquest of Macedonia and Greece, this was how the Romans defeated the phalanx: the legions refused combat from the front and exploited their greater speed and flexibility by swinging round to hit the Greeks on their unshielded side, knowing a phalanx could not quarter-turn anything like as swiftly as a Roman cohort to counter a flank attack. The Romans rolled up the chorts by flank- attacking the unshielded right side.

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* ''TabletopGame/Warhammer40000'': assault cannons are humonguous one-handed gatling guns that require Terminator armor to hold and operate. They're supposed to be used against infantry, but Astartes targeting doctrines were modified after it turned out they worked quite well against some vehicles.

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* ''TabletopGame/Warhammer40000'': assault ''TabletopGame/Warhammer40000'':
** Assault
cannons are humonguous humongous one-handed gatling guns that require Terminator armor to hold and operate. They're supposed to be used against infantry, but Astartes targeting doctrines were modified after it turned out they worked quite well against some vehicles.vehicles.
** The Necron character Imotekh the Stormlord is a strategic genius, able to counter even chessmasters like the Eldar. However, against the famously illogical orks this doesn't help him at all.
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** The first three bosses can be defeated without the proper Things with carefully timed use of defensive stickers like the Tail, Spike Helmet, Frog Suit and Super Boot, which can NoSell their otherwise dangerous attacks and sometimes damage them for even trying. Another option is to overload on every possible offensive buff, inflict the Crumpled status on the boss for double damage, and then unload your most powerful stickers and Things, often reaching [[ThereIsNoKillLikeOverkill overkill levels]] and defeating them before they even get a turn.


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** The Big Boo normally turns on the lights a few turns into the battle, turning itself invisible and forcing you to use the Fan, Vaccum, or Water-based Things to turn the lights back off. Or you can just use one of the Infinijump stickers the boss's level gave you, which will defeat it on the first turn since it has exactly 100 HP.
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** A talking parrot is the only witness to a crime? [[NotInFrontOfTheParrot Cross-examine the parrot]]. In another case, Phoenix does the same thing to a whale, which can't talk.
** In one case, Phoenix knows that the killer on the stand is guilty, but needs to think of a way to prove it. He resorts to tricking the witness into confessing through use of INeverSaidItWasPoison. [[spoiler:Phoenix intentionally gets the color of a bottle containing poison incorrect, causing Furio Tigre to give a gloating correction. Trouble was, this had never been brought up before while Tigre was in court. The only way he could have known that was if he'd used the poison to kill the victim.]]
** In ''Apollo Justice'', the titular lawyer has proven that a witness is a killer with pure logic, but without evidence, they can't be convicted. Apollo's solution is to [[spoiler:[[NoHonorAmongThieves convince the partner in crime to talk]], which the killer can't possibly stop from happening]].
** In ''Spirit of Justice'', the final opponent is so politically powerful that they can just [[ScrewTheRulesIMakeThem rewrite the law on the spot when things aren't going their way]]. The only way that the defense attorneys manage to get around that is to [[spoiler:prove that the queen has no claim to the throne, thus invalidating every law she ever made]].
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* Some games that encourage open-world exploration (e.g. the ''Bioshock'' and ''System Shock'' games) keep the game world persistent between lives. If DeathIsASlapOnTheWrist in a game (either because the penalties are so minimal you barely notice or you're leveled enough that they don't affect you at all), you can use the respawn mechanic to exploit this. Need to get somewhere in a hurry? If you have a respawn point near where you want to go, just drop a grenade at your feet. Low on health and need to replenish before going in to fight a boss? Suicide right next to the respawn point, and pop back to life at full health. If you're playing coop multiplayer, though, be advised that [[DevelopersForesight some developers know about this tactic as well, and will design their boss battles to keep you from exploiting it]].
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** ''VideoGame/Persona3'' has the 6th full moon boss: Strength and Fortune. The gimmick of the fight is that every turn Fortune will use the "Wheel of Fortune" attack, which has a variety of effects such as inflicting damage, debuffs or StandardStatusEffects on either your party or on themselves. Fear is one of those status effects. At this point, if you're versed enough in fusions, it's possible to have a Persona with the Ghastly Wail ability, which instantly kills all enemies with Fear. Strength and Fortune are ''not'' immune to this. Provided you know how to manipulate the wheel, the fight can easily become a CurbStompBattle.

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** ''VideoGame/Persona3'' has the 6th full moon boss: Strength and Fortune. The gimmick of the fight is that every turn Fortune will use the "Wheel of Fortune" attack, which has a variety of effects such as inflicting damage, debuffs or StandardStatusEffects StatusEffects on either your party or on themselves. Fear is one of those status effects. At this point, if you're versed enough in fusions, it's possible to have a Persona with the Ghastly Wail ability, which instantly kills all enemies with Fear. Strength and Fortune are ''not'' immune to this. Provided you know how to manipulate the wheel, the fight can easily become a CurbStompBattle.
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Removed the duplicate entry of Lufia Curse of the Sinistrals


* In ''VideoGame/LufiaCurseOfTheSinistrals'', getting the seventh Dragon Egg requires you to avoid taking damage during the boss "[[IKnowYoureInThereSomewhereFight fight]]" against [[spoiler:Erim]]. You can expertly dodge the boss's attacks until the invisible timer ends...or you can have a character with an Ignore Falling Damage ability repeatedly leap off of the arena, which gives them long enough MercyInvincibility to immediately jump off before taking damage.
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* You're encouraged to work as a team when playing 1 vs. 3 or 2 vs. 2 minigames in ''VideoGame/MarioParty''. But sometimes you can deliberately try to lose in order to screw over your teammates who are just shy of having enough coins to buy a star.
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* One of the late-game bosses in ''VideoGame/BloodstainedRitualOfTheNight'' is Valefar, a TheGambler themed boss who absorbs all of your money to heal and strengthen itself in the second part of the battle, with its remaining HP at that point determined by how much cash you had on you that it absorbed. As you might expect from this, the easy way to beat it is to go blow all your money at the store and come back with an empty purse. This tactic is made considerably less convenient in the bonus character modes, as said characters are able to collect money but have no way to spend it, meaning its only function in those runs will be to strengthen Valefar, and so it is in their best interest to make a conscious effort to collect as little money as possible throughout the game.
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** ''VideoGame/MetroidDread'' has Experiment Z-57's second phase, which has a lot of health to wear down. However, one attack in its second phase uses fans to blow Samus towards a hazardous goop-covered wall and forces her to use the Speed Booster to run from it. If Samus uses this opportunity to charge a Shinespark and hit Experiment Z-57's weakpoint with it after the attack ends, it will [[OneHitKill instantly end the fight]].

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