History Main / OurWormholesAreDifferent

23rd Jun '16 8:44:08 PM FatFluffyFox
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** It takes so long because traversible wormholes need a "transition zone" clear of all massive objects that is at least 654 AU in diameter (over eight times that of the entire solar system). For some reason nanoscale wormholes used for data transmission don't need that much space.

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** It takes so long because traversible wormholes need a "transition zone" clear of all massive objects that is at least 654 AU in diameter (over eight times that of the entire solar system). For some reason nanoscale Nanoscale wormholes used for data transmission don't need that much space.space, but are extremely inefficient. Your typical 1 kilometer asteroid has a mass of about ten to the power of 12, the most powerful archailects in the setting need 1.369 times ten to the power of 16 of mass to create a one meter in radius traversable wormhole. A nanoscale wormhole of one meter in radius needs a ludicrous sixty to the power of 28 in mass. Jupiter's mass is 10 to the power of 27.
13th Jun '16 12:50:00 AM jormis29
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* The portals in ''VideoGame/{{Prey}}'', much like those in ''VideoGame/{{Portal}}'', show a clear view of the destination, and have zero internal length. They also have only [[AlienGeometries two dimensions and one side]], and can be used to [[MindScrew shrink]] things and create spatial anomalies.

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* The portals in ''VideoGame/{{Prey}}'', ''VideoGame/Prey2006'', much like those in ''VideoGame/{{Portal}}'', show a clear view of the destination, and have zero internal length. They also have only [[AlienGeometries two dimensions and one side]], and can be used to [[MindScrew shrink]] things and create spatial anomalies.
11th May '16 2:04:48 AM Doug86
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* While they're not specifically called "wormholes", the [[HyperspaceLanes star lanes]] in ''VideoGame/Ascendancy'' definitely behave like the typical video game variant. Ships need a star lane drive in order to "[[AllInTheManual [allow] the ship to overcome the barrier of gravitational turbulence at the opening and slip into star lane space]]". Star lane hyperdrives are the faster versions of regular star lane drives. Also, the more you have of either, the faster your ship moves through star lane space. There are regular star lanes (blue) and the so-called "red links", which are, basically, slow star lanes that are, usually, longer.

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* While they're not specifically called "wormholes", the [[HyperspaceLanes star lanes]] in ''VideoGame/Ascendancy'' definitely behave like the typical video game variant. Ships need a star lane drive in order to "[[AllInTheManual "[[AllThereInTheManual [allow] the ship to overcome the barrier of gravitational turbulence at the opening and slip into star lane space]]". Star lane hyperdrives are the faster versions of regular star lane drives. Also, the more you have of either, the faster your ship moves through star lane space. There are regular star lanes (blue) and the so-called "red links", which are, basically, slow star lanes that are, usually, longer.
4th May '16 1:17:19 AM Bosco13
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* ''GreenLantern'': The Green Lantern [[PowerRing power rings]] can open wormholes that have been [[PortalNetwork set up]] by the Guardians of The Universe.

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* ''GreenLantern'': The Green Lantern [[PowerRing [[RingOfPower power rings]] can open wormholes that have been [[PortalNetwork set up]] by the Guardians of The Universe.
4th May '16 1:16:32 AM Bosco13
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* ''GreenLantern'': The Green Lantern [[PowerRing power rings]] can open wormholes that have been [[PortalNetwork set up]] by the Guardians of The Universe.
4th May '16 1:13:42 AM Bosco13
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* In a crossover between ''{{Lobo}}'' and ''ComicBook/{{TheMask}}'', Lobo is hired to track a criminal who destroyed several planets. He gets sucked through a wormhole and destroys various planets after finding an insulting drawing of himself. He finds out in the end that the wormhole sent him a month back in time and he had been hired to arredt himself.
4th May '16 1:05:57 AM Bosco13
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** In the ''[[Film/Supergirl Supergirl movie]]'', Argo City is in AnotherDimension. To access Earth, Kara has to fly through the "Binary Chute" that connects to Lake Michiga. It makes you wonder why [[NoFlowPortal Argo doesn't get flooded]].

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** In the ''[[Film/Supergirl Supergirl movie]]'', ''Film/{{Supergirl}}'', Argo City is in AnotherDimension. To access Earth, Kara has to fly through the "Binary Chute" that connects to Lake Michiga. It makes you wonder why [[NoFlowPortal Argo doesn't get flooded]].
4th May '16 1:04:15 AM Bosco13
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** In the ''{{Film/Supergirl Supergirl movie}}'', Argo City is in AnotherDimension. To access Earth, Kara has to fly through the "binary Chute" that connects to Lake Michiga. It makes you wonder why [[NoFlowPortal Argo doesn't get flooded]].

to:

** In the ''{{Film/Supergirl ''[[Film/Supergirl Supergirl movie}}'', movie]]'', Argo City is in AnotherDimension. To access Earth, Kara has to fly through the "binary "Binary Chute" that connects to Lake Michiga. It makes you wonder why [[NoFlowPortal Argo doesn't get flooded]].
4th May '16 1:03:31 AM Bosco13
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** In the ''[[Film/Supergirl Supergirl movie]]'', Argo City is in AnotherDimension. To access Earth, Kara has to fly through the "binary Chute" that connects to Lake Michiga. It makes you wonder why [[NoFlowPortal Argo doesn't get flooded]].

to:

** In the ''[[Film/Supergirl ''{{Film/Supergirl Supergirl movie]]'', movie}}'', Argo City is in AnotherDimension. To access Earth, Kara has to fly through the "binary Chute" that connects to Lake Michiga. It makes you wonder why [[NoFlowPortal Argo doesn't get flooded]].
4th May '16 1:01:35 AM Bosco13
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Added DiffLines:

** In the ''[[Film/Supergirl Supergirl movie]]'', Argo City is in AnotherDimension. To access Earth, Kara has to fly through the "binary Chute" that connects to Lake Michiga. It makes you wonder why [[NoFlowPortal Argo doesn't get flooded]].
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