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* [[AvertedTrope Averted]] in ''Film/RobinHoodMenInTights'' with "On the count of 'Kick'!"
** Later it was "On the count of 'Jump'! Wait for it..."
** Later it was "On the count of 'Jump'! Wait for it..."
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* [[AvertedTrope Averted]] in ''Film/RobinHoodMenInTights'' with "On the count of 'Kick'!"
**'Kick'!" Later it was "On the count of 'Jump'! Wait for it..."
**
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* Shows up near the end of ''Film/SisterAct'', when [[TheFamilyForTheWholeFamily Vince's goons]] are getting ready to off Deloris:
-->'''Joey:''' Okay, we go one, two, three, shoot.
-->'''Willy:''' Wait. We don't go one, two, and shoot on three?
-->'''Joey:''' Get over there!
-->'''Joey:''' Okay, we go one, two, three, shoot.
-->'''Willy:''' Wait. We don't go one, two, and shoot on three?
-->'''Joey:''' Get over there!
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* ''Film/SisterAct'': Shows up near the end of ''Film/SisterAct'', the movie, when [[TheFamilyForTheWholeFamily Vince's goons]] are getting ready to off Deloris:
-->'''Joey:''' Okay, we go one, two, three,shoot.
-->'''Willy:'''shoot.\\
'''Willy:''' Wait. We don't go one, two, and shoot onthree?
-->'''Joey:'''three?\\
'''Joey:''' Get over there!
-->'''Joey:''' Okay, we go one, two, three,
-->'''Willy:'''
'''Willy:''' Wait. We don't go one, two, and shoot on
-->'''Joey:'''
'''Joey:''' Get over there!
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* ''FanFic/GreenTeaRescue''; Miruko tells Ochako to count to three while fixing the latter's disconnected shoulder, then she can tense up and brace for the pain. Miruko fixes her shoulder on two, telling a clearly angry Ochako that it's best to do these things when not expecting them, and doing so while Ochako was still loose and limber made it easier all around.
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-->'''{{VideoGame/Sonic|TheHedgehog}}''': ''[to [[Franchise/TheLegendOfZelda Link]]]'' Okay, you're going to count to three. When you say "Two", you open the door!\\
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* ''Series/TheGoodies'' discover this trope is not a good idea when you want to open a parachute. They hit the ground on three, whereupon the [[RuleOfFunny parachute belatedly opens]].
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* In "Cunning Stunts" ''Series/TheGoodies'' discover this trope is not a good idea when you want to open a parachute. They hit the ground on three, just when they've finished their count, whereupon the [[RuleOfFunny parachute belatedly opens]].opens]].
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* ''Series/{{NCIS}}'': On occasion the team has used the hand-signals variant when they're trying to sneak up on a bad guy.
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* In ''Webcomic/IrregularWebcomic'', [[Series/{{Mythbusters}} Adam and Jamie]] [[https://www.irregularwebcomic.net/1848.html agree to jump down a hole]] on the count of three, and jump at different times.
-->'''Jamie:''' I always thought it was "1, 2, 3, go," not go on "3".
-->'''Adam:''' Aha! Busted!
-->'''Jamie:''' I always thought it was "1, 2, 3, go," not go on "3".
-->'''Adam:''' Aha! Busted!
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* The game ''TabletopGame/{{Uno}} Party'' features a card type called "Point Taken", represented by a pointing hand. Whoever plays a Point Taken card counts aloud from three. Then, on one, each player [[GivingSomeoneThePointerFinger points at an opponent]], and draw cards based on the number of people pointing at them, up to 5 cards.
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* The game ''TabletopGame/{{Uno}} Party'' features a card type called "Point Taken", represented by a pointing hand. Whoever plays a Point Taken card counts aloud from three. Then, on one, each player [[GivingSomeoneThePointerFinger points at an opponent]], and draw cards based on the number of people pointing at them, up to a maximum of 5 cards.
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[[folder:Tabletop Games]]
* The game ''TabletopGame/{{Uno}} Party'' features a card type called "Point Taken", represented by a pointing hand. Whoever plays a Point Taken card counts aloud from three. Then, on one, each player [[GivingSomeoneThePointerFinger points at an opponent]], and draw cards based on the number of people pointing at them, up to 5 cards.
[[/folder]]
* The game ''TabletopGame/{{Uno}} Party'' features a card type called "Point Taken", represented by a pointing hand. Whoever plays a Point Taken card counts aloud from three. Then, on one, each player [[GivingSomeoneThePointerFinger points at an opponent]], and draw cards based on the number of people pointing at them, up to 5 cards.
[[/folder]]
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* ''Literature/{{Thrawn}}'': Officers in the Chiss military count down from three, but seem to go on ''one'', not zero.
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* A running gag in ''Film/MontyPythonAndTheHolyGrail'' was that King Arthur couldn't say the word "three", substituting "five" for it until corrected by one of his subordinates. When it comes time to toss the HolyHandGrenade, he miscounts again-fortunately the grenade didn't go off until it was thrown next to the desired target.
** The instructions for the Holy Hand Grenade take this into an OverlyLongGag, making it even funnier when Arthur immediately flubs it:
** The instructions for the Holy Hand Grenade take this into an OverlyLongGag, making it even funnier when Arthur immediately flubs it:
to:
* A running gag in ''Film/MontyPythonAndTheHolyGrail'' was ''Film/MontyPythonAndTheHolyGrail'':
** It's a RunningGag that King Arthurcouldn't can't say the word "three", substituting "five" for it until corrected by one of his subordinates. When it comes time to toss the HolyHandGrenade, he miscounts again-fortunately again. Fortunately, the grenade didn't go off until it was thrown next to the desired target.
** The instructions for the Holy Hand Grenadetake turn this into an OverlyLongGag, making it even funnier when Arthur immediately flubs it:
** It's a RunningGag that King Arthur
** The instructions for the Holy Hand Grenade
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* ''Series/BuffyTheVampireSlayer''.
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* ''Series/BuffyTheVampireSlayer''. ''Series/BuffyTheVampireSlayer'':
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* In ''Series/{{Life|2007}}'', Detectives Crews and Reese want to arrest a coke-dealer in an ice-cream truck (who has an armed partner hiding behind the counter):
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* In ''Series/{{Life|2007}}'', ''Series/Life2007'', Detectives Crews and Reese want to arrest a coke-dealer in an ice-cream truck (who has an armed partner hiding behind the counter):
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* ''Series/AgentCarter''. Edwin Jarvis and Peggy Carter are cuffed to the desk in an interrogation room, so decide to use it to break the glass. Jarvis keeps interrupting to ask questions, but as per the RuleOfThree they succeed on the third try.
* ''Series/DarkMatter''
* ''Series/DarkMatter''
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* ''Series/AgentCarter''. ''Series/AgentCarter'': Edwin Jarvis and Peggy Carter are cuffed to the desk in an interrogation room, so decide to use it to break the glass. Jarvis keeps interrupting to ask questions, but as per the RuleOfThree they succeed on the third try.
*''Series/DarkMatter''''Series/DarkMatter2015'':
*
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* ''WesternAnimation/HappyFeetTwo'': On two occasions when Ramon is about to jump into something, he tells those near him, "I count to three… you ''push me'' on two. But don't tell me, okay?"
** The first instance, he tells this to Erik, Atticus, and Bo so he can go for a swim and get some food for them. They actually do push him into the water on "two", much to his surprise.
--->'''Ramon:''' What'd you do that for?
** The second time, his LoveInterest Carmen is now trapped within the blocked-off Emperorland, he tells this to the Amigos and Mumble. But in a surprising twist, he willingly jumps in after her on "two".
** The first instance, he tells this to Erik, Atticus, and Bo so he can go for a swim and get some food for them. They actually do push him into the water on "two", much to his surprise.
--->'''Ramon:''' What'd you do that for?
** The second time, his LoveInterest Carmen is now trapped within the blocked-off Emperorland, he tells this to the Amigos and Mumble. But in a surprising twist, he willingly jumps in after her on "two".
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** Miguel and Tulio, hiding in barrels, plan to break out on three, but a heavy chest is placed on top before they reach three, trapping them in. They spend all night trying to get out, saying "Three! Thr-r-ree!" over and over. They eventually get out...in plain view of the crew.
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** Miguel and Tulio, hiding in barrels, plan to break out on three, but a heavy chest is placed on top before they reach three, trapping them in. They spend all night trying to get out, saying "Three! Thr-r-ree!" over and over. They eventually get out...out… in plain view of the crew.
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-->'''Tulio''': On the count of three, pull back on the rope.
-->'''Miguel''': What? ''[They see one of the ships heading right toward them]'' [[OhCrap Agh!]]
-->'''Tulio''': Three!
-->'''Miguel''': What? ''[They see one of the ships heading right toward them]'' [[OhCrap Agh!]]
-->'''Tulio''': Three!
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--> First shalt thou take out the holy pin. Then shalt thou count to three, no more, no less. Three is the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, nor either count thou two, except that thou then proceed to three. Five is right out! Once the number three, being the third number, be reached, lobbest thou the Holy Hand Grenade toward thy foe, who, being naughty in My sight, shall snuff it.
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* On ''Webanimation/RedVsBlue'', once Grif and Simmons note a tank is targeting them, they decide to run back to the Warthog on three. If only Grif didn't start running as soon as Simmons says "One". Although right as he approaches the jeep, he narrowly misses being blasted by cannon fire.
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* ''WesternAnimation/TheLEGOMovie'': the robot cowboys trying to catch Emmet, Wyldstyle, and Vitruvius plant some dynamite outside their room:
to:
* ''WesternAnimation/TheLEGOMovie'': the robot cowboys trying to catch Emmet, Wyldstyle, and Vitruvius plant some dynamite outside their room:room, and they try this trope, but decide to ignite the bomb before they could even get to "two":
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** Miguel and Tulio, hiding in barrels, plan to break out on three, but a heavy chest is placed on top before they reach three, trapping them in. They spend all night trying to get out, saying "Three! Thr-r-ree!" over and over. They eventually get out...in front of plain view of the crew.
to:
** Miguel and Tulio, hiding in barrels, plan to break out on three, but a heavy chest is placed on top before they reach three, trapping them in. They spend all night trying to get out, saying "Three! Thr-r-ree!" over and over. They eventually get out...in front of plain view of the crew.
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-->'''Miguel''': On the count of three, pull back on the rope.
-->'''Tulio''': What? ''[They see one of the ships heading right toward them]'' [[OhCrap Agh!]]
-->'''Miguel''': Three!
-->'''Tulio''': What? ''[They see one of the ships heading right toward them]'' [[OhCrap Agh!]]
-->'''Miguel''': Three!
to:
-->'''Tulio''': On the count of three, pull back on the rope.
-->'''Miguel''':On the count of three, pull back on the rope.
-->'''Tulio''':What? ''[They see one of the ships heading right toward them]'' [[OhCrap Agh!]]
-->'''Miguel''': -->'''Tulio''': Three!
-->'''Miguel''':
-->'''Tulio''':
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* Matsudaira Katakuriko from ''Manga/{{Gintama}}'' has a subversion for his own RunningGag, he has a tendency to threaten that he will shoot after counting to three seconds... but then shoots after the first count. What happened to two and three? Well, Matsudaira doesn't need'em, because a man only needs the number 'one' to get ahead in life.
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Moved
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* In ''Series/{{Life}}'', Detectives Crews and Reese want to arrest a coke-dealer in an ice-cream truck (who has an armed partner hiding behind the counter):
to:
* In ''Series/{{Life}}'', ''Series/{{Life|2007}}'', Detectives Crews and Reese want to arrest a coke-dealer in an ice-cream truck (who has an armed partner hiding behind the counter):
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* ''Film/TheSuicideSquad'' is about to charge in and rescue Harley Quinn, not knowing she's just rescued herself. She interrupts to ask what they're doing here, just as Flagg is counting down this trope.
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* ''Film/TheSuicideSquad'' is about to charge in and rescue Harley Quinn, not knowing she's just rescued herself. She interrupts to ask what they're doing here, just as Flagg Rick Flag is counting down this trope.
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* ''Film/TheSuicideSquad'' is about to charge in and rescue Harley Quinn, not knowing she's just rescued herself. She interrupts to ask what they're doing here, just as Flagg is counting down this trope.
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** The instructions for the Holy Hand Grenade take this into an OverlyLongGag, making it even funnier when Arthur immediately flubs it:
--> First shalt thou take out the holy pin. Then shalt thou count to three, no more, no less. Three is the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, nor either count thou two, except that thou then proceed to three. Five is right out! Once the number three, being the third number, be reached, lobbest thou the Holy Hand Grenade toward thy foe, who, being naughty in My sight, shall snuff it.
--> First shalt thou take out the holy pin. Then shalt thou count to three, no more, no less. Three is the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, nor either count thou two, except that thou then proceed to three. Five is right out! Once the number three, being the third number, be reached, lobbest thou the Holy Hand Grenade toward thy foe, who, being naughty in My sight, shall snuff it.
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Grammatical fix.
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* ''WesternAnimation/FishHooks'': Subverted in "Unresolved Fishues". Milo prepares to drop Oscar from a plan
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* ''WesternAnimation/FishHooks'': Subverted in "Unresolved Fishues". Milo prepares to drop Oscar from a planplane.
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* WesternAnimation/FishHooks: Subverted in "Unresolved Fishues". Milo prepares to drop Oscar from a plan
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* WesternAnimation/FishHooks: ''WesternAnimation/FishHooks'': Subverted in "Unresolved Fishues". Milo prepares to drop Oscar from a plan
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* WesternAnimation/FishHooks: Subverted in "Unresolved Fishues". Milo prepares to drop Oscar from a plan
-->'''Oscar''': On the count of three! Three...''[Milo drops Oscar]'' I was counting backwards!
-->'''Oscar''': On the count of three! Three...''[Milo drops Oscar]'' I was counting backwards!
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* ''WesternAnimation/TheRoadToElDorado'': As Miguel and Tulio make their escape, their rowboat gets capsized.
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* ''WesternAnimation/TheRoadToElDorado'': ''WesternAnimation/TheRoadToElDorado'':
** Miguel and Tulio, hiding in barrels, plan to break out on three, but a heavy chest is placed on top before they reach three, trapping them in. They spend all night trying to get out, saying "Three! Thr-r-ree!" over and over. They eventually get out...in front of plain view of the crew.
** Later, As Miguel and Tulio make their escape, their rowboat gets capsized.
** Miguel and Tulio, hiding in barrels, plan to break out on three, but a heavy chest is placed on top before they reach three, trapping them in. They spend all night trying to get out, saying "Three! Thr-r-ree!" over and over. They eventually get out...in front of plain view of the crew.
** Later, As Miguel and Tulio make their escape, their rowboat gets capsized.
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* ''WesternAnimation/TheLEGOMovie''; the robot cowboys trying to catch Emmet, Wyldstyle, and Vitruvius plant some dynamite outside their room:
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* ''WesternAnimation/TheLEGOMovie''; ''WesternAnimation/TheRoadToElDorado'': As Miguel and Tulio make their escape, their rowboat gets capsized.
-->'''Miguel''': On the count of three, pull back on the rope.
-->'''Tulio''': What? ''[They see one of the ships heading right toward them]'' [[OhCrap Agh!]]
-->'''Miguel''': Three!
* ''WesternAnimation/TheLEGOMovie'': the robot cowboys trying to catch Emmet, Wyldstyle, and Vitruvius plant some dynamite outside their room:
-->'''Miguel''': On the count of three, pull back on the rope.
-->'''Tulio''': What? ''[They see one of the ships heading right toward them]'' [[OhCrap Agh!]]
-->'''Miguel''': Three!
* ''WesternAnimation/TheLEGOMovie'': the robot cowboys trying to catch Emmet, Wyldstyle, and Vitruvius plant some dynamite outside their room:
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* ''Film/{{Spaceballs}}'': The Spaceballs are closing on Lone Starr's ship
-->'''Dark Helmet''': Prepare to attack.
-->'''Sandurz''': Prepare to attack.
-->'''Helmet''': On the count of three. One, two...
-->''[Eagle 5 takes off into [[FasterThanLightTravel hyperactive]]]''
-->'''Helmet''': Wait! What happened? Where are they?
-->'''Dark Helmet''': Prepare to attack.
-->'''Sandurz''': Prepare to attack.
-->'''Helmet''': On the count of three. One, two...
-->''[Eagle 5 takes off into [[FasterThanLightTravel hyperactive]]]''
-->'''Helmet''': Wait! What happened? Where are they?
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* ''Series/IronFist2017'' shows us that even mystical warrior monks from another dimension know the "On One" trick. In "Eight Diagram Dragon Palm", Danny Rand has to reduce a dislocated finger on Colleen Wing.
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* ''Series/IronFist2017'' shows us that even mystical warrior monks kung fu masters from another dimension know the "On One" trick. In "Eight Diagram Dragon Palm", Danny Rand has to reduce a dislocated finger on Colleen Wing.
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* ''Series/IronFist2017'' shows us that even mystical warrior monks from another dimension know the "On One" trick. In "Eight Diagram Dragon Palm", Danny Rand has to reduce a dislocated finger on Colleen Wing.
-->'''Danny:''' Back in K'un-Lun my ''shifu'' would make me count to three in Mandarin before he would fix it.
-->'''Colleen:''' Yee-- ''(Danny snaps joint back into place)'' Shhhit!
-->'''Danny:''' Back in K'un-Lun my ''shifu'' would make me count to three in Mandarin before he would fix it.
-->'''Colleen:''' Yee-- ''(Danny snaps joint back into place)'' Shhhit!