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* ''Comicbook/TheMultiversity'': Earth-31, based loosely on a pirate {{Elseworld}} from 1993's ''[[Comicbook/{{Batman}} Dectective Comics Annual]]'', is "a post-apocalyptic drowned world" where "CAPTAIN LEATHERWING and the crew of the Flying Fox -- including ComicBook/{{ROBIN}} REDBLADE -- fight to protect the safety of the seven seas".

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* ''Comicbook/TheMultiversity'': Earth-31, based loosely on a pirate {{Elseworld}} from 1993's ''[[Comicbook/{{Batman}} Dectective Detective Comics Annual]]'', is "a post-apocalyptic drowned world" where "CAPTAIN LEATHERWING and the crew of the Flying Fox -- including ComicBook/{{ROBIN}} REDBLADE -- fight to protect the safety of the seven seas".
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* ''Manga/OnePiece'': The world has very little in terms of land mass, being made of mostly giant oceans, one giant continent called the Red Line running around it like a ring (which is barely ever visited, as most of the plot takes place in the perpendicular ring of sea called the Grand Line) and many many islands. As such, most of the story is set very close to water, with the protagonists being pirates ([[ThePiratesWhoDontDoAnything the nice kind]]) and the antagonists being mostly pirates (the other kind), bounty hunters and the Marines. On top of that, Transponder Snails take the roles of telephones and cameras, seashells called Dials act as weapons of mass destruction, and it has heavily stylized architectures and a mythos that oozes old-timey pirate lore.

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* ''Manga/OnePiece'': The world has very little in terms of land mass, being made of mostly giant oceans, one giant continent called the Red Line running around it like a ring (which is barely ever visited, as most of the plot takes place in the perpendicular ring of sea called the Grand Line) and many many islands. As such, most of the story is set very close to water, with the protagonists being pirates ([[ThePiratesWhoDontDoAnything the nice kind]]) and the antagonists being mostly pirates (the other kind), bounty hunters and the Marines. On top of that, Transponder Snails take the roles of telephones and cameras, seashells called Dials act as weapons of mass destruction, weapons, and it has heavily stylized architectures and a mythos that oozes old-timey pirate lore.
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%%* ''Webcomic/EverBlue'': This is the main setting.

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%%* * ''Webcomic/EverBlue'': This There are some [[CityOnTheWater cities]], and UnderwaterRuins in the "city cores", but other than that it's blue, blue, blue. "[[TitleDrop Ever blue]]" is the main setting.local poetic name for the sea.
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Dewicking per TRS.


* ''Webcomic/{{Aquapunk}}'' is what happens when Mayincatec mermaids commit the ultimate blasphemy and invent immortality; an undersea magic-punk dystopia where the rich live forever in stone bodies (with built-in jump jets and uzis) while the poor are forced into indentured servitude or slaughtered like animals. The series then deconstructs and reconstructs the Aztec myths with proactive gods who seek to restore the balance but are sometimes as abusive as the corporations, due to how NotSoDifferent they really are.

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* ''Webcomic/{{Aquapunk}}'' is what happens when Mayincatec mermaids commit the ultimate blasphemy and invent immortality; an undersea magic-punk dystopia where the rich live forever in stone bodies (with built-in jump jets and uzis) while the poor are forced into indentured servitude or slaughtered like animals. The series then deconstructs and reconstructs the Aztec myths with proactive gods who seek to restore the balance but are sometimes as abusive as the corporations, due to how NotSoDifferent they really are.them being MirroringFactions.

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* ''Webcomic/{{Aquapunk}}'' is what happens when Mayincatec mermaids commit the ultimate blasphemy and invent immortality; an undersea magic-punk dystopia where the rich live forever in stone bodies (with built-in jump jets and uzis) while the poor are forced into indentured servitude or slaughtered like animals. The series then deconstructs and reconstructs the Aztec myths with proactive gods who seek to restore the balance but are sometimes as abusive as the corporations, due to how NotSoDifferent they really are.



* ''WesternAnimation/{{Jabberjaw}}'' is set in a future where the ocean floor has been colonized.

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* ''WesternAnimation/{{Jabberjaw}}'' is set in a future where the ocean floor has been colonized.colonized and the title character is a kooky uplifted shark.
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Per this ATT, reverting this to that pending formal name change.


* ''TabletopGame/{{CATastrophe}}'' combines this with the aesthetic of SolarPunk, the disappeared ice caps of ClimateChange, and [[UpliftedAnimal uplifted]] [[LittleBitBeastly animal people]] replacing the extinct human race.

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* ''TabletopGame/{{CATastrophe}}'' combines this with the aesthetic of SolarPunk, the disappeared ice caps of ClimateChange, GlobalWarming, and [[UpliftedAnimal uplifted]] [[LittleBitBeastly animal people]] replacing the extinct human race.
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* ''{{Webcomic/Phantomarine}}'': The Candlelight Sea relies on ships, both sailboats and motorboats, for travel between its many islands.
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Many works of modern fantasy or speculative fiction are set in a [[SingleBiomePlanet mostly watery world]], or a mostly watery part of a world where the rest isn't of much matter, with distant islands connected by trade routes, ships sailing back and forth, different types of CityOnTheWater, and mighty colonial nations vying for rulership of the oceans and seas.

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Many works of modern fantasy or speculative fiction are set in a [[SingleBiomePlanet mostly watery world]], or a mostly watery part of a world where the rest isn't of much matter, with distant islands connected by trade routes, ships sailing back and forth, different types of CityOnTheWater, and mighty colonial nations vying for rulership of the oceans and seas. \n Regardless of type, these sort of settings are also an OceanOfAdventure rather more often than not.



This may also be a type of AfterTheEnd setting, if the writers are trying to teach AnAesop about [[GreenAesop global warming]]. Or they just thought it would be cool to show a world where our mostly land-based culture and technology ends up [[ScavengerWorld being adapted for an existence on the ocean]].

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This may also be a type of AfterTheEnd FloodedFutureWorld setting, if the writers are trying to teach AnAesop about [[GreenAesop global warming]]. Or they just thought it would be cool to show a world where our mostly land-based culture and technology ends up [[ScavengerWorld being adapted for an existence on the ocean]].
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* ''TabletopGame/SeasOfVodari'', a 3rd-party setting for ''TabletopGame/DungeonsAndDragons'' 5th edition, takes place on a post-post-apocalyptic world where a war between the gods resulted in the continents of a StandardFantasySetting largely sinking beneath the waves. Those who survived have since adjusted to a world made up entirely of islands scattered across a sea, and the focus is on swashbuckling adventures, battling pirates and sea monsters, and retrieving the treasures lost with the sunken old world. A {{sourcebook}} called "Under the Seas of Vodari", which focuses on the thriving [[OurMermaidsAreDifferent merfolk species]] now inhabiting the sunken world, is sicheduled for release in mid-to-late 2021.
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Renamed per TRS


* ''TabletopGame/{{CATastrophe}}'' combines this with the aesthetic of SolarPunk, the disappeared ice caps of GlobalWarming, and [[UpliftedAnimal uplifted]] [[LittleBitBeastly animal people]] replacing the extinct human race.

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* ''TabletopGame/{{CATastrophe}}'' combines this with the aesthetic of SolarPunk, the disappeared ice caps of GlobalWarming, ClimateChange, and [[UpliftedAnimal uplifted]] [[LittleBitBeastly animal people]] replacing the extinct human race.
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* ''Anime/MarsDaybreak'' takes place in a futuristic Mars that had been completely flooded.

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* %%* ''Anime/MarsDaybreak'' takes place in a futuristic Mars that had been completely flooded.



* ''Literature/TheBlueWorld'': Descendants of a crashed prison ship live on an ocean world with almost no metals available and have a cult that worships giant "kragens".

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* ''Literature/TheBlueWorld'': Descendants The descendants of a crashed prison ship live on an ocean world with almost no metals available and have a cult that worships giant "kragens".
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%%* ''VideoGame/MegaManLegends'' takes place in a world covered by endless water.

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%%* * ''VideoGame/MegaManLegends'' takes place in a [[AfterTheEnd post-apocalyptic]] world covered by endless water.water, with civilization concentrated on islands scattered across the vast ocean, while adventurers and pirates [[ScavengerWorld plunge the depths (on land and sea) for ancient treasures]].

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* ''Toys/{{Bionicle}}'''s Mahri Nui arc took place in an underwater setting, complete with FishPeople, underwater vehicles and robots, a sunken city, EldritchAbomination-like sea monsters, and vampiric squid.

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* ''Toys/{{Bionicle}}'''s ''Toys/{{Bionicle}}:
** Nearly every location in the BIONICLE universe is on an island, though there are a few small continents. Two oceans are seen in the series, a silver sea of liquid Protodermis and a larger ocean comprised of real water. Unusually, many characters voyage the seas inside metal canisters instead of conventional seacraft.
** The
Mahri Nui arc took place in an underwater setting, complete with FishPeople, underwater vehicles and robots, a sunken city, EldritchAbomination-like sea monsters, and vampiric squid.
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* ''Film/AttackOfTheClones'': The planet Kamino, home of the cloning facilities of the Republic, once had landmass but now it doesn't. The only thing left are cities on pillars and one giant and very very stormy ocean.

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* ''Film/AttackOfTheClones'': The planet Kamino, home of the cloning facilities of the Republic, once had landmass landmasses but now it doesn't. The only thing left are cities on pillars and one giant and very very stormy ocean.



* ''Literature/DarkLife'': After the ocean has raised and washed away the Earth's oceanfront property, {{Determined Homesteader}}s in underwater farms have to battle pirates, a corrupt government, and in the case of some of the characters FantasticRacism from being born with super-powers.

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* ''Literature/DarkLife'': After the ocean has raised and washed away the Earth's oceanfront property, {{Determined Homesteader}}s in underwater farms have to battle pirates, a corrupt government, and in the case of some of the characters FantasticRacism from being born with super-powers.superpowers.



* ''Literature/RiftersTrilogy'' which is about cyborgs working in the deep sea.

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* ''Literature/RiftersTrilogy'' which is about cyborgs working in the deep sea.



* ''Series/TheCrystalMaze'' replaced the [[IndustrialGhetto Industrial Zone]] with the Ocean Zone in later seasons - a Titanic-style sunken ocean liner trapped within an air bubble on the ocean's floor.
* ''Series/SeaQuestDSV'' involved the titular super-submarine, created by the FictionalUnitedNations "United Earth Oceans" (or UEO) to police the many underwater habitats of the world and protect it from the myriad bad things that happened, including (in its final season) a despot trying to TakeOverTheWorld.

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* ''Series/TheCrystalMaze'' replaced the [[IndustrialGhetto Industrial Zone]] with the Ocean Zone in later seasons - seasons, a Titanic-style sunken ocean liner trapped within an air bubble on the ocean's floor.
* ''Series/SeaQuestDSV'' involved involves the titular super-submarine, created by the FictionalUnitedNations "United Earth Oceans" (or UEO) to police the many underwater habitats of the world and protect it from the myriad bad things that happened, happen, including (in its final season) a despot trying to TakeOverTheWorld.



* ''Series/StormWorld'' is a juvenile SF series set on a world where the inhabitants (all sucked there through wormholes) are constantly at odds because of the scarcity of land, and above all fresh water.

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* ''Series/StormWorld'' is a juvenile SF series set on a world where the inhabitants (all sucked there through wormholes) are constantly at odds because of the scarcity of land, and above all fresh water.



* ''TabletopGame/MutantYearZero'': The ''Dead Blue Sea'' supplement takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the naval and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.

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* ''TabletopGame/MutantYearZero'': The ''Dead Blue Sea'' supplement takes the core setting and plot into the sea. Giving sea, giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the naval and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.



[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]



* ''WesternAnimation/TheMarvelousMisadventuresOfFlapjack'' takes place in Stormalong Harbor, a harbor that functions as an island because there is no earth or soil anywhere, where it's surrounded by raging seas full of monsters. Crossed with Steampunk for a little flavor.

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* ''WesternAnimation/TheMarvelousMisadventuresOfFlapjack'' takes place in Stormalong Harbor, a harbor that functions as an island because there is no earth or soil anywhere, where it's which is surrounded by raging seas full of monsters. Crossed with Steampunk for a little flavor.

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%% The examples on this page have been sorted alphabetically. Please help keep this page tidy by adding new ones in order. Thank you!
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%% Please add proper context before uncommenting them -- a good example should explain *how* it's an example.
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* ''Manga/ChildrenOfTheWhales'' is this more than DesertPunk, as they move around endlessly on an ocean ... that just happens to be sand.
* The world of ''Manga/OnePiece'' has very little in terms of land mass, being made of mostly giant oceans, one giant continent called the Red Line running around it like a ring (which is barely ever visited, as most of the plot takes place in the perpedicular ring of sea called the Grand Line) and many many islands. As such, most of the story is set very close to water, with the protagonists being pirates ([[ThePiratesWhoDontDoAnything the nice kind]]) and the antagonists being mostly pirates (the other kind), bounty hunters and the Marines. On top of that, Transponder Snails take the roles of telephones and cameras, seashells called Dials act as weapons of mass destruction, and it has heavily stylized architectures and a mythos that oozes old-timey pirate lore.
* ''Anime/BlueSubmarineNo6'': The story of a war between an army of FishPeople created by a MadScientist that flooded the world, and the fleet of submarines that are humanity's last hope.

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* ''Manga/ChildrenOfTheWhales'' is this more than DesertPunk, as they move around endlessly on an ocean ... that just happens to be sand.
* The world of ''Manga/OnePiece'' has very little in terms of land mass, being made of mostly giant oceans, one giant continent called the Red Line running around it like a ring (which is barely ever visited, as most of the plot
''Anime/AgentAika'' takes place in the perpedicular ring a future that had been mostly flooded. The titular agent is one of sea called the Grand Line) and many many islands. As such, most various salvagers.
* ''Manga/{{ARIA}}'' takes place in a Mars that is not only terraformed to be an ocean world but also has built a replica
of the story is set very close to water, with the Venice as its capital city. The protagonists being pirates ([[ThePiratesWhoDontDoAnything the nice kind]]) and the antagonists being mostly pirates (the other kind), bounty hunters and the Marines. On top of that, Transponder Snails take the roles of telephones and cameras, seashells called Dials act this sci-fi SliceOfLife make a living as weapons of mass destruction, and it has heavily stylized architectures and a mythos that oozes old-timey pirate lore.
gondoliers.
* ''Anime/BlueSubmarineNo6'': The story of a war between an army of FishPeople created by a MadScientist that flooded the world, world and the fleet of submarines that are humanity's last hope.hope.
* ''Manga/ChildrenOfTheWhales'' is this more than DesertPunk, as they move around endlessly on an ocean... that just happens to be sand.



* ''Anime/FutureBoyConan'' involved an AfterTheEnd scenario wherein the oceans had flooded the world and the bad guys lived on an island that was the sole surviving industrial center on the planet (and even then they were forced to scavenge from the ocean floor)

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* ''Anime/FutureBoyConan'' involved involves an AfterTheEnd scenario wherein the oceans had have flooded the world and the bad guys lived live on an island that was that's the sole surviving industrial center on the planet (and even then they were they're forced to scavenge from the ocean floor)floor).
* ''Anime/GargantiaOnTheVerdurousPlanet'' is set in the distant future, where the human race has fled the earth to escape from a new ice age and is now locked in a battle with the superpowered space squids known as Hideauze. Part of it anyway, and they only get screen time at the beginning of the first episode. The other part somehow sat out the ice age on earth, which has turned into a giant ocean with absolutely not a single piece of land above water, and has developed a live and let live relationship with the resident superpowered ocean squids known as Whale Squids. The Earth humans survive by pillaging sunken ships and submerged ruins and connecting dozens to hundreds of ships to enormous fleets such as the eponymous Gargantia. While the space humans have incredibly powerful futuristic spaceships, cannons and multiple types of powerful HumongousMecha, the weapons of the Earth humans are WWII-era guns and battleships as well as the Yunboroids, far less futuristic mechas, although they are mostly used for salvaging, transport and maintenance. Oh, and there are pirates and a [[BeachEpisode "boat partly submerged by the weight of a mecha" episode]] because there are no beaches anymore.



* ''Anime/GargantiaOnTheVerdurousPlanet'' is set in the distant future, where the human race has fled the earth to escape from a new ice age and is now locked in a battle with the superpowered space squids known as Hideauze. Part of it anyway, and they only get screen time at the beginning of the first episode. The other part somehow sat out the ice age on earth, which has turned into a giant ocean with absolutely not a single piece of land above water somehow, having a live and let live relationship with the resident superpowered ocean squids known as Whale Squids. The earth part of humanity, where all the story happens, survives by pillaging sunken ships and submerged ruins and connecting dozens to hundreds of ships to enormous fleets such as the eponymous Gargantia. While the space humans have incredibly powerful futuristic spaceships, cannons and multiple types of powerful HumongousMecha, the weapons of the earth humans are WWII era guns and battleships as well as the Yunboroids, far less futuristic mechas, although they are mostly used for salvaging, transport and maintenance. Oh, and there's pirates and a [[BeachEpisode "boat partly submerged by the weight of a mecha" episode]] because there are no beaches anymore.
* ''Manga/{{ARIA}}'' takes place in a Mars that is not only terraformed to be an ocean world but also had built a replica of Venice as its capital city. The protagonists of this sci-fi SliceOfLife made a living as gondoliers.
* ''Anime/AgentAika'' takes place in a future that had been mostly flooded. The titular agent was one of various salvagers.

to:

* ''Anime/GargantiaOnTheVerdurousPlanet'' is set in the distant future, where the human race ''Manga/OnePiece'': The world has fled the earth to escape from a new ice age and is now locked very little in a battle with the superpowered space squids known as Hideauze. Part of it anyway, and they only get screen time at the beginning of the first episode. The other part somehow sat out the ice age on earth, which has turned into a giant ocean with absolutely not a single piece terms of land above water somehow, having a live and let live relationship with mass, being made of mostly giant oceans, one giant continent called the resident superpowered ocean squids known Red Line running around it like a ring (which is barely ever visited, as Whale Squids. The earth part of humanity, where all the story happens, survives by pillaging sunken ships and submerged ruins and connecting dozens to hundreds of ships to enormous fleets such as the eponymous Gargantia. While the space humans have incredibly powerful futuristic spaceships, cannons and multiple types of powerful HumongousMecha, the weapons most of the earth humans are WWII era guns and battleships as well as the Yunboroids, far less futuristic mechas, although they are mostly used for salvaging, transport and maintenance. Oh, and there's pirates and a [[BeachEpisode "boat partly submerged by the weight of a mecha" episode]] because there are no beaches anymore.
* ''Manga/{{ARIA}}''
plot takes place in a Mars that the perpendicular ring of sea called the Grand Line) and many many islands. As such, most of the story is not only terraformed set very close to be an ocean world but also had built a replica of Venice as its capital city. The water, with the protagonists of this sci-fi SliceOfLife made a living as gondoliers.
* ''Anime/AgentAika'' takes place in a future that had been
being pirates ([[ThePiratesWhoDontDoAnything the nice kind]]) and the antagonists being mostly flooded. The titular agent was one pirates (the other kind), bounty hunters and the Marines. On top of various salvagers.that, Transponder Snails take the roles of telephones and cameras, seashells called Dials act as weapons of mass destruction, and it has heavily stylized architectures and a mythos that oozes old-timey pirate lore.



* ''[[ComicBook/{{Swordquest}} Swordquest: Waterworld]]'' is a fantasy version of this trope.
* ''Comicbook/TheMultiversity'''s Earth-31, based loosely on a pirate {{Elseworld}} from 1993's ''[[Comicbook/{{Batman}} Dectective Comics Annual]]'' is "a post-apocalyptic drowned world" where "CAPTAIN LEATHERWING and the crew of the Flying Fox - including ComicBook/{{ROBIN}} REDBLADE - fight to protect the safety of the seven seas".
* Rick Remender's ''ComicBook/{{Low}}'' is in a [[AfterTheEnd post-apocalyptic]] world where most of humanity now lives in [[UnderwaterCity giant underwater arcologies]], and consequently the series is absolutely drenched in marine aesthetics like pirates, sea monsters, and more.

to:

* ''[[ComicBook/{{Swordquest}} Swordquest: Waterworld]]'' is a fantasy version of this trope.
* ''Comicbook/TheMultiversity'''s Earth-31, based loosely on a pirate {{Elseworld}} from 1993's ''[[Comicbook/{{Batman}} Dectective Comics Annual]]'' is "a post-apocalyptic drowned world" where "CAPTAIN LEATHERWING and the crew of the Flying Fox - including ComicBook/{{ROBIN}} REDBLADE - fight to protect the safety of the seven seas".
* Rick Remender's
''ComicBook/{{Low}}'' is in a [[AfterTheEnd post-apocalyptic]] world where most of humanity now lives in [[UnderwaterCity giant underwater arcologies]], and consequently the series is absolutely drenched in marine aesthetics like pirates, sea monsters, and more.more.
* ''Comicbook/TheMultiversity'': Earth-31, based loosely on a pirate {{Elseworld}} from 1993's ''[[Comicbook/{{Batman}} Dectective Comics Annual]]'', is "a post-apocalyptic drowned world" where "CAPTAIN LEATHERWING and the crew of the Flying Fox -- including ComicBook/{{ROBIN}} REDBLADE -- fight to protect the safety of the seven seas".
%%* ''ComicBook/{{Swordquest}}'': ''Swordquest: Waterworld'' is a fantasy version of this trope.



* ''Film/{{Waterworld}}'' is definitely the aesop version, created when runaway global warming floods the entire planet save for [[spoiler:the tip of Mount Everest]]. Humans mostly inhabit "atolls", ramshackle floating villages built out of whatever junk and flotsam could be scavenged from the sea, but there are also Drifters who spend their entire lives sailing nomadically between villages on one-person boats, aquatic mutants with gills behind their ears, and the Smokers, feared pirates with access to the only remaining motor craft. It's also mentioned that things like food plants and soil have become rare and valuable luxuries.
* ''Franchise/PiratesOfTheCaribbean'' concentrates on the eponymous pirates in the eponymous carribean and their wacky mostly water based adventures with pirates, pirate zombies, marines, pirate fishmen, ocean deities and [[ArsonMurderAndJaywalking a jar of dirt]].
* The planet Kamino in ''Film/AttackOfTheClones'', home of the cloning facilities of the Republic, once had landmass but now it doesn't. The only thing left are cities on pillars and one giant and very very stormy ocean.
* Creator/TheAsylum dipped into this - and combined it with their staple trope, ThreateningShark - in ''Planet of the Sharks'' and ''Empire of the Sharks''.

to:

* ''Film/AttackOfTheClones'': The planet Kamino, home of the cloning facilities of the Republic, once had landmass but now it doesn't. The only thing left are cities on pillars and one giant and very very stormy ocean.
* ''Franchise/PiratesOfTheCaribbean'' concentrates on the eponymous pirates in the eponymous carribean and their wacky mostly water-based adventures with pirates, pirate zombies, marines, pirate fishmen, ocean deities and [[ArsonMurderAndJaywalking a jar of dirt]].
%%* ''Film/PlanetOfTheSharks'' and ''Empire of the Sharks''.
* ''Film/{{Waterworld}}'' is definitely the aesop version, created when runaway global warming floods the entire planet save for [[spoiler:the tip of Mount Everest]]. Humans mostly inhabit "atolls", ramshackle floating villages built out of whatever junk and flotsam could be scavenged from the sea, but there are also Drifters who spend their entire lives sailing nomadically between villages on one-person boats, aquatic mutants with gills behind their ears, and the Smokers, feared pirates with access to the only remaining motor craft. It's also mentioned that things like food plants and soil have become rare and valuable luxuries.
* ''Franchise/PiratesOfTheCaribbean'' concentrates on the eponymous pirates in the eponymous carribean and their wacky mostly water based adventures with pirates, pirate zombies, marines, pirate fishmen, ocean deities and [[ArsonMurderAndJaywalking a jar of dirt]].
* The planet Kamino in ''Film/AttackOfTheClones'', home of the cloning facilities of the Republic, once had landmass but now it doesn't. The only thing left are cities on pillars and one giant and very very stormy ocean.
* Creator/TheAsylum dipped into this - and combined it with their staple trope, ThreateningShark - in ''Planet of the Sharks'' and ''Empire of the Sharks''.
luxuries.



* OlderThanPrint example and assuredly the TropeMaker and TropeCodifier is ''Literature/TheOdyssey'' most of the adventures in the early part are set on sea, concern sailors, winds, islands and the ocean is frequently described as a presence called "the wine dark sea".
* Web Novel series {{Literature/Calenture}} takes place in a [[SteamPunk steampunk]] setting that somewhat resembles the Pacific Ocean.
* Creator/UrsulaKLeGuin's ''Literature/{{Earthsea}}'' setting.
* Settings like these may be in part inspired by the story of [[Literature/TheBible Noah]] and other 'great flood' stories from folklore and mythology.
* The Creator/RobinHobb ''Literature/LiveshipTraders'' series
** Except that the C plot (Malta) takes place almost entirely on land. Plot lines A (Althea) and B (Wintrow) certainly qualify, though.
* ''Literature/TheScar'' by Creator/ChinaMieville features Armada, a floating city made of hundreds of ships all lashed together, patrolled by underwater police led a dolphin and pulled around by a colossal SeaMonster.
** ''Literature/{{Railsea}}'' is this trope and DesertPunk having collided hard and fused together. The sea has been replaced by a wasteland covered in railway line; landmasses stick out of it as islands, complete with coasts; and trains have captains (and some are powered by sails). The train in this case is a moler rather than a whaler, with the [[AnimalNemesis captain]] chasing a legendary monster as a substitute for [[Literature/MobyDick a certain giant white whale]]; other substitute sea and air monsters threaten trains; trains have crew un their upper decks like ships, and, yes, there be pirates. Then again, apart from a certain fanciful Victorian postcard artwork, an actual ship usually doesn't have to worry about being wrecked by a break of gauge...
* ''Literature/{{Tranquilium}}'' starts out overwhelmingly maritime, with the human population being concentrated on islands of various sizes. [[spoiler:At the end, it becomes an extreme example of this trope as most of the world's known landmasses are submerged and the population moved to huge arks that travel in search for new lands.]]
* The parts of John Birmingham's ''Without Warning'' that deal with the crew of the ''Aussie Rules''.
* Taylor Anderson's ''Literature/{{Destroyermen}}'' series is set in the Pacific Ocean of an [[AlternateHistory alternate Earth]] where that pesky asteroid never wiped out the dinosaurs so it qualifies. Since the main characters are the crew of a [=WWII=] era destroyer that ran afoul of a time-space rift it also has elements of DieselPunk.

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* OlderThanPrint example and assuredly the TropeMaker and TropeCodifier is ''Literature/TheOdyssey'' most ''Literature/TheBlueWorld'': Descendants of the adventures in the early part are set a crashed prison ship live on sea, concern sailors, winds, islands and the an ocean is frequently described as world with almost no metals available and have a presence called "the wine dark sea".
cult that worships giant "kragens".
* Web Novel series {{Literature/Calenture}} ''Literature/{{Calenture}}'' takes place in a [[SteamPunk steampunk]] {{Steampunk}} setting that somewhat resembles the Pacific Ocean.
* Creator/UrsulaKLeGuin's ''Literature/{{Earthsea}}'' setting.
* Settings like these may be in part inspired by
''Literature/DarkLife'': After the story of [[Literature/TheBible Noah]] ocean has raised and other 'great flood' stories from folklore and mythology.
* The Creator/RobinHobb ''Literature/LiveshipTraders'' series
** Except that
washed away the C plot (Malta) takes place almost entirely on land. Plot lines A (Althea) and B (Wintrow) certainly qualify, though.
* ''Literature/TheScar'' by Creator/ChinaMieville features Armada, a floating city made of hundreds of ships all lashed together, patrolled by
Earth's oceanfront property, {{Determined Homesteader}}s in underwater police led a dolphin and pulled around by a colossal SeaMonster.
** ''Literature/{{Railsea}}'' is this trope and DesertPunk having collided hard and fused together. The sea has been replaced by a wasteland covered in railway line; landmasses stick out of it as islands, complete with coasts; and trains have captains (and some are powered by sails). The train in this case is a moler rather than a whaler, with the [[AnimalNemesis captain]] chasing a legendary monster as a substitute for [[Literature/MobyDick a certain giant white whale]]; other substitute sea and air monsters threaten trains; trains have crew un their upper decks like ships, and, yes, there be pirates. Then again, apart from a certain fanciful Victorian postcard artwork, an actual ship usually doesn't
farms have to worry about being wrecked by battle pirates, a break of gauge...
* ''Literature/{{Tranquilium}}'' starts out overwhelmingly maritime, with
corrupt government, and in the human population being concentrated on islands case of various sizes. [[spoiler:At the end, it becomes an extreme example of this trope as most some of the world's known landmasses are submerged and the population moved to huge arks that travel in search for new lands.]]
* The parts of John Birmingham's ''Without Warning'' that deal
characters FantasticRacism from being born with the crew of the ''Aussie Rules''.
super-powers.
* Taylor Anderson's ''Literature/{{Destroyermen}}'' series is set in the Pacific Ocean of an [[AlternateHistory alternate Earth]] where that pesky asteroid never wiped out the dinosaurs so it qualifies.dinosaurs. Since the main characters are the crew of a [=WWII=] era destroyer that ran afoul of a time-space rift it also has elements of DieselPunk.



* The second ''[[Literature/ThePendragonAdventure Pendragon]]'' novel, ''The Lost City of Faar'', takes place on the territory of Cloral, which is covered entirely by water [[spoiler:until the mountain of Faar is raised at the end]]. Cloral has generally advanced technology, including water guns that can blast through walls, plastic made from processed water, and water-based propulsion systems, with specialized floating cities called "habitats" housing residents.
%%* ''Literature/{{Vampirates}}''.
%%* The ''Wave Walkers'' trilogy by Kai Meyer.
* ''Katya's World'' by Jonathon L Howard, set on a Water world colonized by Russians where everyone either lives in communities carved out of undersea mountain ranges or on platforms floating on the surface and set after a war with the mother world.
* ''Literature/DarkLife'': After the ocean has raised and washed away the Earth's oceanfront property, [[DeterminedHomesteader Determined Homesteaders]] in underwater farms have to battle pirates, a corrupt government, and in the case of some of the characters FantasticRacism from being born with super-powers.
* The planet Spatterjay in Neal Asher's ''The Skinner'' is mostly ocean with a relative handful of islands and atolls and it's technology, except for [[TheFederation the Polity's]] outpost is mostly from the [[WoodenShipsAndIronMen Age Of Sail]] except for the occasional example of SchizoTech obtained from the Polity, mostly weaponry and radios although in this case the "sails" are [[StarfishAliens alive and sentient]]. The closest thing to a government are the Old Captains who, thanks to an omnipresent virus are [[ReallySevenHundredYearsOld really old]]
* Most of Wen Spencer's ''Endless Blue'' takes place in the Sargasso, a pocket universe which is mostly water dotted with islands, some of which ''fly'' and is populated by several races, including humans all of whom are descended from spaceship crews that wound up stuck there.
* A humorous example is ''Sense and Sensibility and Sea Monsters'' by Ben J. Winters, an AffectionateParody of the Creator/JaneAusten book set in an England beset by hostile sea creatures.
* Creator/MichaelCrichton's ''Literature/{{Sphere}}'' occurs on its majority on a U.S. Navy UnderwaterBase at the bottom of the ocean, and there is a constant mention of how the extreme depths are a challenge for both man and machine (even something as simple as cooking gets a whole lot more complicated when done in a helium/oxygen environment).
* Creator/PeterWatts ''Literature/RiftersTrilogy'' which is about cyborgs working in the deep sea.
* Creator/JackVance has a novel ''The Blue World'' where descendants of a crashed prison ship live on an ocean world with almost no metals available and have a cult that worships giant "kragens".

to:

%%* ''Literature/{{Earthsea}}'':
* ''Literature/EndlessBlue'': Most of the story takes place in the Sargasso, a pocket universe which is mostly water dotted with islands, some of which {{fl|oatingContinent}}y, and is populated by several races, including humans, all of whom are descended from spaceship crews that wound up stuck there.
* ''Literature/KatyasWorld'' is set on a water world colonized by Russians where everyone either lives in communities carved out of undersea mountain ranges or on platforms floating on the surface.
%%* ''Literature/LiveshipTraders'' except that the C plot (Malta) takes place almost entirely on land. Plot lines A (Althea) and B (Wintrow) certainly qualify, though.%%...how?
* ''Literature/TheOdyssey'' is an OlderThanPrint example and assuredly the TropeMaker and TropeCodifier. Most of the adventures in the early part are set on sea, concern sailors, winds, islands and the ocean, which is frequently described as a presence called "the wine dark sea".
* ''Literature/ThePendragonAdventure'':
The second ''[[Literature/ThePendragonAdventure Pendragon]]'' novel, ''The Lost City of Faar'', takes place on the territory of Cloral, which is covered entirely by water [[spoiler:until the mountain of Faar is raised at the end]]. Cloral has generally advanced technology, including water guns that can blast through walls, plastic made from processed water, and water-based propulsion systems, with specialized floating cities called "habitats" housing residents.
%%* ''Literature/{{Vampirates}}''.
%%*
* ''Literature/{{Railsea}}'' is this trope and DesertPunk having collided hard and fused together. The ''Wave Walkers'' trilogy sea has been replaced by Kai Meyer.
* ''Katya's World'' by Jonathon L Howard, set on
a Water world colonized by Russians where everyone either lives wasteland covered in communities carved railway line; landmasses stick out of undersea mountain ranges or on platforms it as islands, complete with coasts; and trains have captains (and some are powered by sails). The train in this case is a moler rather than a whaler, with the [[AnimalNemesis captain]] chasing a legendary monster as a substitute for [[Literature/MobyDick a certain giant white whale]]; other substitute sea and air monsters threaten trains; trains have crew un their upper decks like ships, and, yes, there be pirates. Then again, apart from a certain fanciful Victorian postcard artwork, an actual ship usually doesn't have to worry about being wrecked by a break of gauge...
* ''Literature/RiftersTrilogy'' which is about cyborgs working in the deep sea.
* ''Literature/TheScar'' by Creator/ChinaMieville features Armada, a
floating on the surface and set after a war with the mother world.
* ''Literature/DarkLife'': After the ocean has raised and washed away the Earth's oceanfront property, [[DeterminedHomesteader Determined Homesteaders]] in
city made of hundreds of ships all lashed together, patrolled by underwater farms have to battle pirates, police led a corrupt government, dolphin and in the case of some pulled around by a colossal SeaMonster.
* ''Literature/SenseAndSensibilityAndSeaMonsters'' is an AffectionateParody
of the characters FantasticRacism from being born with super-powers.
Creator/JaneAusten book set in an England beset by hostile sea creatures.
* ''Literature/TheSkinner'': The planet Spatterjay in Neal Asher's ''The Skinner'' is mostly ocean with a relative handful of islands and atolls and it's its technology, except for [[TheFederation the Polity's]] outpost outpost, is mostly from the [[WoodenShipsAndIronMen Age Of of Sail]] except for the occasional example of SchizoTech obtained from the Polity, mostly weaponry and radios although in this case the "sails" are [[StarfishAliens alive and sentient]]. The closest thing to a government are the Old Captains who, thanks to an omnipresent virus are [[ReallySevenHundredYearsOld really old]]
* Most of Wen Spencer's ''Endless Blue'' takes place in the Sargasso, a pocket universe which is mostly water dotted with islands, some of which ''fly'' and is populated by several races, including humans all of whom are descended from spaceship crews that wound up stuck there.
* A humorous example is ''Sense and Sensibility and Sea Monsters'' by Ben J. Winters, an AffectionateParody of the Creator/JaneAusten book set in an England beset by hostile sea creatures.
* Creator/MichaelCrichton's
''Literature/{{Sphere}}'' occurs on its majority on a U.S. Navy UnderwaterBase at the bottom of the ocean, and there is a constant mention of how the extreme depths are a challenge for both man and machine (even something as simple as cooking gets a whole lot more complicated when done in a helium/oxygen environment).
* Creator/PeterWatts ''Literature/RiftersTrilogy'' which is about cyborgs working in the deep sea.
* Creator/JackVance has a novel ''The Blue World'' where descendants of a crashed prison ship live on an ocean world
''Literature/{{Tranquilium}}'' starts out overwhelmingly maritime, with almost no metals available the human population being concentrated on islands of various sizes. [[spoiler:At the end, it becomes an extreme example of this trope as most of the world's known landmasses are submerged and have a cult the population moved to huge arks that worships giant "kragens".travel in search for new lands.]]
%%* ''Literature/{{Vampirates}}'':
%%* ''Literature/WaveWalkers'':
%%* ''Literature/WithoutWarning'': The parts that deal with the crew of the ''Aussie Rules''.



* ''StormWorld'' is a juvenile SF series set on a world where the inhabitants (all sucked there through wormholes) are constantly at odds because of the scarcity of land, and above all fresh water.



%%* ''Series/{{Sliders}}'' had one of these.
* ''Sea Quest's'' SpiritualPredecessor ''Series/VoyageToTheBottomOfTheSea'' involved the CoolBoat and advanced submarine ''Seaview'' roaming the oceans of the free world fighting dastardly communist plots, alien invasion attempts, supernatural phenomena, mad scientists, technology gone haywire, unscrupulous people deciding to exploit the PhlebotinumDuJour located at the bottom of the ocean without caring about the apocalyptic collateral damage that they may create and many monsters, both ocean-born and in the occasional uncharted island.

to:

%%* ''Series/{{Sliders}}'' had has one of these.
* ''Sea Quest's'' SpiritualPredecessor ''Series/StormWorld'' is a juvenile SF series set on a world where the inhabitants (all sucked there through wormholes) are constantly at odds because of the scarcity of land, and above all fresh water.
*
''Series/VoyageToTheBottomOfTheSea'' involved involves the CoolBoat and advanced submarine ''Seaview'' roaming the oceans of the free world fighting dastardly communist plots, alien invasion attempts, supernatural phenomena, mad scientists, technology gone haywire, unscrupulous people deciding to exploit the PhlebotinumDuJour located at the bottom of the ocean without caring about the apocalyptic collateral damage that they may create and many monsters, both ocean-born and in the occasional uncharted island.



* FASA ''TabletopGame/{{Traveller}}'' module ''Rescue on Galatea''. The main action takes place on the [[UnderTheSea Ocean Planet]] Galatea.
* ''TabletopGame/DungeonsAndDragons'' module ''Q1 Queen of the Demonweb Pits''. One of the alternate worlds accessible from Lolth's Web was the Ocean Planet "The Great Ocean". The human inhabitants "sail the ocean in great catamarans to carry the trade of their vast mercantile empire from island city to island city."
** The Crowded Sea in the ''Al Qadim'' campaign setting (a subsetting of the ''TabletopGame/ForgottenRealms''), explored in the ''Corsairs'' boxed set, serves this purpose.
** The 3.5 sourcebooks ''Stormwrack'' is a supplement to help [=DMs=] create their own OceanPunk setting more easily. It also expands upon the rules related to ocean travel.
** One of the ''TabletopGame/{{Ravenloft}}'' domains, Saragoss, is an OceanPunk CrapsackWorld setting in which stranded vessels' crews fight over dwindling resources on a drifting mat of seaweed.
* ''TabletopGame/{{Rifts}} World Book 7: Rifts Underseas'' -- {{Pirate}}s, PoweredArmor-wearing dolphins, shapeshifting orcas, giant squid {{Eldritch Abomination}}s with tentacles miles long, fish-headed mutants, magic singing, playable humpback whales, floating cities, extradimensional aquatic conquerors, and the U.S. Navy, among others. All pretty par for the course for ''Rifts''. The game comes back to the sea with ''Rifts Lemuria'', with Biomantic armor made of wood, coral, barnacles and blood (among other things); merpeople; giant junk-collecting hermit crabs; stone aircraft; and [[GiantEnemyCrab Giant Enemy]] [[OurVampiresAreDifferent Vampire]] [[GiantEnemyCrab Crab-people]] literally from Davey Jones' Locker.
* Owing to the fact that the Elemental Pole of Water is located there, this tends to be the theme of any ''TabletopGame/{{Exalted}}'' campaign set in the West. Common hazards include cannibalistic demon pirates, water and air elementals, ornery storm deities, aquatic variants of TheFairFolk, {{Magitek}} LostTechnology battleships (some of which [[AIIsACrapshoot may be sentient]]), gigantic sharks, crazed Wyld mutants, various tribes of aquatic Beastmen and the Lunars who rule them, malevolent [[TheNecrocracy empires of the dead]]... in fact, according to the Sidereals splatbook, the Convention of Water is the single most overworked group of Sidereals in existence. Considering that the job of the Sidereals is to keep Creation from going to pieces, this should tell you a lot about the West.



* In the RPG ''[[http://en.wikipedia.org/wiki/Blue_Planet_(role-playing_game) Blue Planet]]'' (by Biohazard Games, now printed by Capricious Games), a colony on the ocean planet of Poseidon has regained contact with Earth after the homeworld succumbed to a planet-wide blight, leading to the clash between the Mega-Corporations and the government of an Earth that is dying out, the Earth colonists that have had to adapt to the planet when contact was cut off, and the native lifeforms of the planet, with the resources of the planet (including a substance that [[BioPunk allows for an increased ease in biological modification]]) on the line.
* Bizarrely this trope plays out on ''TabletopGame/RocketAge'''s ''Mars'' of all places, which has seas of silt, pirates, whalers and merchants hopping from island to island.
* The oceans of Jupiter's moon Europa in ''TabletopGame/EclipsePhase'', full of UpliftedAnimal, underwater-sub and underwater-breathing-modified morphs doing hefty amounts of cloak-and-dagger action.
* The /tg/ original setting ''[[https://1d4chan.org/wiki/Setting:CATastrophe CATastrophe]]'' combines this with the aesthetic of SolarPunk, the disappeared ice caps of GlobalWarming, and [[UpliftedAnimal uplifted]] [[LittleBitBeastly animal people]] replacing the extinct human race.
* The madness of the [[TabletopGame/WarhammerFantasyBattle Warhammer world]] takes a trip to the sea, in TabletopGame/DreadFleet. If anything, things are even crazier out on the oceans, featuring such things as a Chaos Dwarf captain with mechanical tentacles for a beard.
* Black Book Editions has made the English version of Phillipe Tessier's ''Polaris'' which is set on a future post-apocalypse Earth where humanity is forced to live under the sea and deal with submarine pirates, mutants, declining birth rates and the mysterious "Polaris Effect".
* The ''Dead Blue Sea'' supplement for ''TabletopGame/MutantYearZero'' takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the naval and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.

to:

* In the RPG ''[[http://en.wikipedia.org/wiki/Blue_Planet_(role-playing_game) Blue Planet]]'' (by Biohazard Games, now printed by Capricious Games), a ''TabletopGame/BluePlanet'': A colony on the ocean planet of Poseidon has regained contact with Earth after the homeworld succumbed to a planet-wide blight, leading to the clash between the Mega-Corporations and the government of an Earth that is dying out, the Earth colonists that have had to adapt to the planet when contact was cut off, and the native lifeforms of the planet, with the resources of the planet (including a substance that [[BioPunk allows for an increased ease in biological modification]]) on the line.
* Bizarrely this trope plays out on ''TabletopGame/RocketAge'''s ''Mars'' of all places, which has seas of silt, pirates, whalers and merchants hopping from island to island.
* The oceans of Jupiter's moon Europa in ''TabletopGame/EclipsePhase'', full of UpliftedAnimal, underwater-sub and underwater-breathing-modified morphs doing hefty amounts of cloak-and-dagger action.
* The /tg/ original setting ''[[https://1d4chan.org/wiki/Setting:CATastrophe CATastrophe]]''
''TabletopGame/{{CATastrophe}}'' combines this with the aesthetic of SolarPunk, the disappeared ice caps of GlobalWarming, and [[UpliftedAnimal uplifted]] [[LittleBitBeastly animal people]] replacing the extinct human race.
* The madness ''TabletopGame/DungeonsAndDragons'':
** In the module ''Queen
of the [[TabletopGame/WarhammerFantasyBattle Warhammer world]] takes Demonweb Pits'', one of the alternate worlds accessible from Lolth's Web is "the Great Ocean", where the world's human inhabitants "sail the ocean in great catamarans to carry the trade of their vast mercantile empire from island city to island city."
** The 3.5 sourcebooks ''Stormwrack'' is
a trip supplement to help [=DMs=] create their own OceanPunk setting more easily. It also expands upon the rules related to ocean travel.
** ''TabletopGame/{{Ravenloft}}'': One of the domains, Saragoss, is an Ocean Punk CrapsackWorld setting in which stranded vessels' crews fight over dwindling resources on a drifting mat of seaweed.
%%** ''TabletopGame/ForgottenRealms'': The Crowded Sea in the ''Al Qadim'' campaign setting, explored in the ''Corsairs'' boxed set, serves this purpose.%%What purpose? How?
* ''TabletopGame/EclipsePhase'': The oceans of Jupiter's moon Europa, full of {{Uplifted Animal}}s, underwater-sub and underwater-breathing-modified morphs doing hefty amounts of cloak-and-dagger action.
* ''TabletopGame/{{Exalted}}'': Owing
to the sea, in TabletopGame/DreadFleet. If anything, things are even crazier out on fact that the oceans, featuring such things as a Chaos Dwarf captain with mechanical tentacles for a beard.
* Black Book Editions has made
Elemental Pole of Water is located there, this tends to be the English version theme of Phillipe Tessier's ''Polaris'' which is any campaign set on a future post-apocalypse Earth where humanity is forced to live under in the sea and deal with submarine West. Common hazards include cannibalistic demon pirates, water and air elementals, ornery storm deities, aquatic variants of TheFairFolk, {{Magitek}} LostTechnology battleships (some of which [[AIIsACrapshoot may be sentient]]), gigantic sharks, crazed Wyld mutants, declining birth rates various tribes of aquatic Beastmen and the mysterious "Polaris Effect".
Lunars who rule them, malevolent [[TheNecrocracy empires of the dead]]... in fact, according to the Sidereals splatbook, the Convention of Water is the single most overworked group of Sidereals in existence. Considering that the job of the Sidereals is to keep Creation from going to pieces, this should tell you a lot about the West.
* ''TabletopGame/MutantYearZero'': The ''Dead Blue Sea'' supplement for ''TabletopGame/MutantYearZero'' takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the naval and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.experience.
* ''TabletopGame/{{Polaris}}'' is set on a future post-apocalypse Earth where humanity is forced to live under the sea and deal with submarine pirates, mutants, declining birth rates and the mysterious "Polaris Effect".
* ''TabletopGame/{{Rifts}} World Book 7: Rifts Underseas'' -- {{Pirate}}s, PoweredArmor-wearing dolphins, shapeshifting orcas, giant squid {{Eldritch Abomination}}s with tentacles miles long, fish-headed mutants, magic singing, playable humpback whales, floating cities, extradimensional aquatic conquerors, and the U.S. Navy, among others. All pretty par for the course for ''Rifts''. The game comes back to the sea with ''Rifts Lemuria'', with Biomantic armor made of wood, coral, barnacles and blood (among other things); merpeople; giant junk-collecting hermit crabs; stone aircraft; and [[GiantEnemyCrab Giant Enemy]] [[OurVampiresAreDifferent Vampire]] [[GiantEnemyCrab Crab-people]] literally from Davey Jones' Locker.
* ''TabletopGame/RocketAge'': Played out on ''Mars'' of all places, which has seas of silt, pirates, whalers and merchants hopping from island to island.
%%* ''TabletopGame/{{Traveller}}'': In the module ''Rescue on Galatea'', the main action takes place on the [[UnderTheSea ocean planet]] Galatea.%%And?
* ''TabletopGame/{{Warhammer}}'': ''TabletopGame/{{Dreadfleet}}'' is a spinoff focused on naval combat, featuring such things as undead pirates, ships the size of small cities, sea monsters of every stripe and a Chaos Dwarf captain with mechanical tentacles for a beard, all set in a PocketDimension littered with everything that has ever been lost at sea.



* ''VideoGame/TheLegendOfZeldaTheWindWaker'', and its sequel ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', [[SomethingCompletelyDifferent mixed up the usual Zelda formula]] by changing its setting to an oceanic world. Notably, the Great Sea of the former game ''is'' an AfterTheEnd world, being what remains after [[spoiler:the ancient kingdom of Hyrule, as seen in ''Videogame/TheLegendOfZeldaOcarinaOfTime'', was [[TheGreatFlood flooded by the gods]] in order to protect it from [[BigBad Ganondorf]] when the [[MessianicArchetype Hero of Time]] did not reappear to save it. The islands of the sea are actually the mountaintops of the ancient kingdom]].
* ''VideoGame/SuikodenIV'' featured a setting like this, though it was set in an island country rather than a flooded world.
%%* ''VideoGame/MegaManLegends'': "In a world covered by endless water..."

to:

%%* ''Videogame/{{Aquanox}}'' is a series of futuristic AfterTheEnd sub combat sims.
* ''VideoGame/BloodWake'': The story suggests there's plenty happening on the game world's mainland, but since the protagonist is part of a pirate group who base themselves on islands and make a living preying on nearby shipping channels, all their warfare (and gameplay) is naval.
* ''VideoGame/AssassinsCreedIVBlackFlag'' takes place during UsefulNotes/TheGoldenAgeOfPiracy and centers heavily on the Caribbean Sea, with civilization scattered across small islands of varying distances that have to be crossed by ships across waters filled with sharks, whales, dolphins and jellyfish, and features quite a bit of ship-to-ship combat.
%%* ''VideoGame/CrimsonSteamPirates'':
* ''Franchise/{{Dishonored}}'' is essentially a combination of this and Victorian DieselPunk. While the usual pirates, marines and ghost ships don't appear, the more time-accurate whalers and their prey, [[EldritchAbomination strangely magical whales]] do, alongside a humongous ocean with little but a few islands where the Empire of the Isles (Gristol, Serkonos, etc.) lies. So, while the setting is ocean-punk-ish, you never visit the ocean directly, though you do wander by the seaside.
%%* ''VideoGame/{{Dubloon}}'':
* ''VideoGame/FromTheDepths'', a block-based building vehicular combat simulator, originally squarely in the Ocean Punk territory with WoodenShipsAndIronMen, set on a world with wildly unpredictable weather and little land. Updates and scope changes have increased the breadth of it, leading to sail-powered blackpowder-toting brigantines fighting alongside composite-clad [[LightningGun particle beam cannon]] nuclear submarines with ZeppelinsFromAnotherWorld providing anti-missile screens and advanced targeting data.
* ''VideoGame/TheLegendOfZeldaTheWindWaker'', and its sequel ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', [[SomethingCompletelyDifferent mixed mix up the usual Zelda formula]] by changing its setting to an oceanic world. Notably, the Great Sea of the former game ''is'' an AfterTheEnd world, being what remains after [[spoiler:the ancient kingdom of Hyrule, as seen in ''Videogame/TheLegendOfZeldaOcarinaOfTime'', was [[TheGreatFlood flooded by the gods]] in order to protect it from [[BigBad Ganondorf]] when the [[MessianicArchetype Hero of Time]] Time did not reappear to save it. The islands of the sea are actually the mountaintops of the ancient kingdom]].
* ''VideoGame/SuikodenIV'' featured a setting like this, though it was set in an island country rather than a flooded world.
%%* ''VideoGame/MegaManLegends'': "In ''VideoGame/TheOceanHunter'':
%%* ''VideoGame/MegaManLegends'' takes place in
a world covered by endless water..."water.
* ''VideoGame/MonkeyIsland'': The series takes place on various islands throughout the Caribbean, and although it takes place during UsefulNotes/TheGoldenAgeOfPiracy there are plenty of [[AnachronismStew anachronistic elements]] like grog vending machines, pirate action figures and even a voodoo-powered giant robot.



* ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]'' is set on a cluster of islands where the main villains are robotic pirates.
* The ''Videogame/{{Aquanox}}'' series of futuristic AfterTheEnd sub combat sims. Just think of it as "''Series/SeaQuestDSV'' [[JustForFun/XMeetsY meets]] ''TabletopGame/CrimsonSkies''"...
* ''VideoGame/SubmarineTitans'', which is basically ''VideoGame/StarCraft'' [-[[InSpace IN UNDERWATER]]-]!
* Sleeper Xbox title ''VideoGame/BloodWake'' is like this. The story suggests there's plenty happening on the game world's mainland, but since the protagonist is part of a pirate group who base themselves on islands and make a living preying on nearby shipping channels, all their warfare (and gameplay) is naval.
%%* ''VideoGame/{{Dubloon}}''
%%* ''VideoGame/TheOceanHunter''.
%%* ''VideoGame/CrimsonSteamPirates''
* ''VideoGame/AssassinsCreedIVBlackFlag'', which takes place during UsefulNotes/TheGoldenAgeOfPiracy and centers heavily on the Caribbean Sea, with civilization scattered across small islands of varying distances that have to be crossed by ships across waters filled with sharks, whales, dolphins and jellyfish, and features quite a bit of ship-to-ship combat.

to:

* ''[[VideoGame/SonicRushSeries Sonic ''VideoGame/SonicRushSeries'': ''Sonic Rush Adventure]]'' Adventure'' is set on a cluster of islands where the main villains are robotic pirates.
* The ''Videogame/{{Aquanox}}'' series of futuristic AfterTheEnd sub combat sims. Just think of it as "''Series/SeaQuestDSV'' [[JustForFun/XMeetsY meets]] ''TabletopGame/CrimsonSkies''"...
*
%%* ''VideoGame/SubmarineTitans'', which is basically ''VideoGame/StarCraft'' [-[[InSpace IN UNDERWATER]]-]!
* Sleeper Xbox title ''VideoGame/BloodWake'' is like this. The story suggests there's plenty happening on the game world's mainland, but since the protagonist is part of a pirate group who base themselves on islands and make a living preying on nearby shipping channels, all their warfare (and gameplay) is naval.
%%* ''VideoGame/{{Dubloon}}''
%%* ''VideoGame/TheOceanHunter''.
%%* ''VideoGame/CrimsonSteamPirates''
* ''VideoGame/AssassinsCreedIVBlackFlag'', which takes place during UsefulNotes/TheGoldenAgeOfPiracy and centers heavily on the Caribbean Sea, with civilization scattered across small islands of varying distances that have to be crossed by ships across waters filled with sharks, whales, dolphins and jellyfish, and features quite a bit of ship-to-ship combat.
UNDERWATER]]-]!



* ''VideoGame/MegaManLegends'' takes place in a world covered by endless water.
* The ''VideoGame/MonkeyIsland'' series takes place on various islands throughout the Caribbean, and although it takes place during UsefulNotes/TheGoldenAgeOfPiracy there are plenty of [[AnachronismStew anachronistic elements]] like grog vending machines, pirate action figures and even a voodoo-powered giant robot.
* The ''Franchise/{{Dishonored}}'' franchise is essentially a combination of this and Victorian DieselPunk. While the usual pirates, marines and ghost ships don't appear, the more time-accurate whalers and their prey, [[EldritchAbomination strangely magical whales]] do, alongside a humongous ocean with little but a few islands where the Empire of the Isles (Gristol, Serkonos, etc.) lies. So, while the setting is ocean-punk-ish, you never visit the ocean directly, though you do wander by the seaside.
* ''VideoGame/FromTheDepths'', a block-based building vehicular combat simulator, originally squarely in the Ocean Punk territory with WoodenShipsAndIronMen, set on a world with wildly unpredictable weather and little land. Updates and scope changes have increased the breadth of it, leading to sail-powered blackpowder-toting brigantines fighting alongside composite-clad [[LightningGun particle beam cannon]] nuclear submarines with ZeppelinsFromAnotherWorld providing anti-missile screens and advanced targeting data.
* Very much the setting of ''VideoGame/SunlessSea''. The Zee makes up most of the map as you sail between islands dealing with various threats such as giant sea creatures, starvation, and madness.

to:

* ''VideoGame/MegaManLegends'' takes place in %%* ''VideoGame/SuikodenIV'' featured a world covered by endless water.
* The ''VideoGame/MonkeyIsland'' series takes place on various islands throughout the Caribbean, and although it takes place during UsefulNotes/TheGoldenAgeOfPiracy there are plenty of [[AnachronismStew anachronistic elements]] like grog vending machines, pirate action figures and even a voodoo-powered giant robot.
* The ''Franchise/{{Dishonored}}'' franchise is essentially a combination of this and Victorian DieselPunk. While the usual pirates, marines and ghost ships don't appear, the more time-accurate whalers and their prey, [[EldritchAbomination strangely magical whales]] do, alongside a humongous ocean with little but a few islands where the Empire of the Isles (Gristol, Serkonos, etc.) lies. So, while the
setting is ocean-punk-ish, you never visit the ocean directly, like this, though you do wander by the seaside.
* ''VideoGame/FromTheDepths'', a block-based building vehicular combat simulator, originally squarely in the Ocean Punk territory with WoodenShipsAndIronMen,
it's set on in an island country rather than a world with wildly unpredictable weather and little land. Updates and scope changes have increased the breadth of it, leading to sail-powered blackpowder-toting brigantines fighting alongside composite-clad [[LightningGun particle beam cannon]] nuclear submarines with ZeppelinsFromAnotherWorld providing anti-missile screens and advanced targeting data.
* Very much the
flooded world.%%A setting of ''VideoGame/SunlessSea''. like what?
* ''VideoGame/SunlessSea'':
The Zee makes up most of the map as you sail between islands dealing with various threats such as giant sea creatures, starvation, and madness.



* In ''Webcomic/{{Homestuck}}'', Post-Scratch Earth turns into this once [[BeethovenWasAnAlienSpy Betty Crocker]] takes over and [[HostileTerraforming Alterniaforms]] it into an [[SingleBiomePlanet ocean planet]], the waters broken only by floating slums of prefab housing blocks where alien exiles eke out an existence and by Dirk's home on top of a ruined skyscraper poking above the waves.
%%* This is the main setting of ''Webcomic/EverBlue''.

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%%* ''Webcomic/EverBlue'': This is the main setting.
* In ''Webcomic/{{Homestuck}}'', ''Webcomic/{{Homestuck}}'': Post-Scratch Earth turns into this once [[BeethovenWasAnAlienSpy Betty Crocker]] takes over and [[HostileTerraforming Alterniaforms]] it into an [[SingleBiomePlanet ocean planet]], the waters broken only by floating slums of prefab housing blocks where alien exiles eke out an existence and by Dirk's home on top of a ruined skyscraper poking above the waves.
%%* This is * ''[[https://www.webtoons.com/en/challenge/the-little-trashmaid/list?title_no=300138 The Little Trashmaid]]'' has elements of this, the main setting protagonist is a mermaid living in a polluted ocean an [[ScavengedPunk builds stuff out of ''Webcomic/EverBlue''.human junk]].



* [[https://www.webtoons.com/en/challenge/the-little-trashmaid/list?title_no=300138 The Little Trashmaid]] has elements of this, the protagonist is a mermaid living in a polluted ocean an [[ScavengedPunk builds stuff out of human junk.]]



* ''WesternAnimation/ThePiratesOfDarkWater'': combined [[SandalPunk Sword and Sandals]], {{Magitek}}, OrganicTechnology, and WoodenShipsAndIronMen, with this. This early 90s cartoon series was an epic seafaring adventure starring a RagTagBunchOfMisfits on an oceanic alien planet called Mer, where ships are powered by sail, and sea serpents are an every day thing.

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* ''WesternAnimation/ThePiratesOfDarkWater'': combined [[SandalPunk Sword and Sandals]], {{Magitek}}, OrganicTechnology, and WoodenShipsAndIronMen, with this. This early 90s cartoon series was an epic seafaring adventure starring a RagTagBunchOfMisfits on an oceanic alien ''WesternAnimation/TheComicStrip'': The ''Tiger Sharks'' segments take place in the ocean planet called Mer, Water-O, and as a result most of the cast is capable of breathing underwater (although the protagonists had to undergo a transformation to do so) and most of the vehicles are capable of underwater travel.
* ''WesternAnimation/TheDeep'' has many of the aspects of this (focus on life under the waves, pirates, etc.), but is about a family of explorers who choose to live under the sea rather than being about a flooded world.
* ''WesternAnimation/{{Jabberjaw}}'' is set in a future
where ships are powered by sail, and sea serpents are an every day thing.the ocean floor has been colonized.



* ''WesternAnimation/ThePiratesOfDarkWater'' combines [[SandalPunk Sword and Sandals]], {{Magitek}}, OrganicTechnology, and WoodenShipsAndIronMen, with this. This early 90s cartoon series was an epic seafaring adventure starring a RagTagBunchOfMisfits on an oceanic alien planet called Mer, where ships are powered by sail, and sea serpents are an every day thing.
%%* ''WesternAnimation/Sealab2020'' and its GagDub ''WesternAnimation/Sealab2021''.



* ''WesternAnimation/{{Jabberjaw}}'' is set in a future where the ocean floor has been colonized.
%%* ''WesternAnimation/Sealab2020'' and its GagDub ''WesternAnimation/Sealab2021''.
* ''WesternAnimation/TheDeep'' has many of the aspects of this (focus on life under the waves, pirates, etc.), but is about a family of explorers who choose to live under the sea rather than being about a flooded world.
* ''WesternAnimation/TheComicStrip'': The ''Tiger Sharks'' segments take place in the ocean planet Water-O, and as a result most of the cast is capable of breathing underwater (although the protagonists had to undergo a transformation to do so) and most of the vehicles are capable of underwater travel.
Is there an issue? Send a MessageReason:
Frickin Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


** Throughout the series, we see many different types of ships, from junk-like fishing boats armed with ballistae to carrier-sized wooden Homes (several of which later undergo refits to ''become'' carriers), from East Indiaman-derived frigates and steam/sail hybrids to UsefulNotes/WorldWarI and UsefulNotes/WorldWarII-era ships (including a submarine). This series has as much SchizoTech as it can fit, short of putting FrickinLaserBeams or missiles on wooden ships.

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** Throughout the series, we see many different types of ships, from junk-like fishing boats armed with ballistae to carrier-sized wooden Homes (several of which later undergo refits to ''become'' carriers), from East Indiaman-derived frigates and steam/sail hybrids to UsefulNotes/WorldWarI and UsefulNotes/WorldWarII-era ships (including a submarine). This series has as much SchizoTech as it can fit, short of putting FrickinLaserBeams [[EnergyWeapon Frickin' Laser Beams]] or missiles on wooden ships.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Rick Remender's ''ComicBook/{{Low}}'' is in a [[AfterTheEnd post-apocalyptic]] world where most of humanity now lives in [[UnderwaterCity giant underwater arcologies]], and consequently the series is absolutely drenched in marine aesthetics like pirates, sea monsters, and more.
Is there an issue? Send a MessageReason:
None


* The ''Franchise/{{Dishonored}}'' franchise is essentially a combination of this and Victorian DieselPunk. While the usual pirates, marines and ghost ships don't appear, the more time-accurate whalers and their prey, [[EldritchAbomination strangely magical whales]] do, alongside a humongous ocean with little but a few islands where the empire of the Isles (Gristol, Serkonos, etc.) lies. So, while the setting is ocean-punk-ish, you never visit the ocean directly, though you do wander by the seaside.

to:

* The ''Franchise/{{Dishonored}}'' franchise is essentially a combination of this and Victorian DieselPunk. While the usual pirates, marines and ghost ships don't appear, the more time-accurate whalers and their prey, [[EldritchAbomination strangely magical whales]] do, alongside a humongous ocean with little but a few islands where the empire Empire of the Isles (Gristol, Serkonos, etc.) lies. So, while the setting is ocean-punk-ish, you never visit the ocean directly, though you do wander by the seaside.
Is there an issue? Send a MessageReason:
None


* The ''Franchise/{{Dishonored}}'' franchise is essentially a combination of this and Victorian DieselPunk. While the usual pirates, marines and ghost ships don't appear, the more time-accurate whalers and their prey, [[EldritchAbomination strangely magical whales]] do, alongside a humongous ocean with little but a few islands where the empire of Gristol lies. So, while the setting is ocean-punk-ish, you never actually go to the ocean.

to:

* The ''Franchise/{{Dishonored}}'' franchise is essentially a combination of this and Victorian DieselPunk. While the usual pirates, marines and ghost ships don't appear, the more time-accurate whalers and their prey, [[EldritchAbomination strangely magical whales]] do, alongside a humongous ocean with little but a few islands where the empire of Gristol the Isles (Gristol, Serkonos, etc.) lies. So, while the setting is ocean-punk-ish, you never actually go to visit the ocean.ocean directly, though you do wander by the seaside.
Is there an issue? Send a MessageReason:
None


* The world of ''Manga/OnePiece'' has very little in terms of land mass, being made of mostly giant oceans, the Grand Line, one giant continent running around it like a ring and many many islands. As such, most of the story is set very close to water, with the protagonists being pirates ([[ThePiratesWhoDontDoAnything the nice kind]]) and the antagonists being mostly pirates (the other kind), bounty hunters and the Marines. On top of that, Transponder Snails take the roles of telephones and cameras, seashells called Dials act as weapons of mass destruction, and it has heavily stylized architectures and a mythos that oozes old-timey pirate lore.

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* The world of ''Manga/OnePiece'' has very little in terms of land mass, being made of mostly giant oceans, the Grand Line, one giant continent called the Red Line running around it like a ring (which is barely ever visited, as most of the plot takes place in the perpedicular ring of sea called the Grand Line) and many many islands. As such, most of the story is set very close to water, with the protagonists being pirates ([[ThePiratesWhoDontDoAnything the nice kind]]) and the antagonists being mostly pirates (the other kind), bounty hunters and the Marines. On top of that, Transponder Snails take the roles of telephones and cameras, seashells called Dials act as weapons of mass destruction, and it has heavily stylized architectures and a mythos that oozes old-timey pirate lore.
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None


* ''Comicbook/TheMultiversity'''s Earth-31, based loosely on a pirate {{Elseworld}} from 1993's ''[[Comicbook/{{Batman}} Dectective Comics Annual]]'' is "a post-apocalyptic drowned world" where "CAPTAIN LEATHERWING and the crew of the Flying Fox - including ROBIN REDBLADE - fight to protect the safety of the seven seas".

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* ''Comicbook/TheMultiversity'''s Earth-31, based loosely on a pirate {{Elseworld}} from 1993's ''[[Comicbook/{{Batman}} Dectective Comics Annual]]'' is "a post-apocalyptic drowned world" where "CAPTAIN LEATHERWING and the crew of the Flying Fox - including ROBIN ComicBook/{{ROBIN}} REDBLADE - fight to protect the safety of the seven seas".



* ''WesternAnimation/{{Moana}}'' has elements of this. Most notable are the Kakamora, pigmy fantasy pirates living on interconnected ships so big that they're virtually floating islands.

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* ''WesternAnimation/{{Moana}}'' has elements of this. Most notable are the Kakamora, pigmy pygmy fantasy pirates living on interconnected ships so big that they're virtually floating islands.
Is there an issue? Send a MessageReason:
None


* The ''Dead Blue Sea'' supplement for ''[[TabletopGame/MutantYearZero Mutant: Year Zero]]'' takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.

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* The ''Dead Blue Sea'' supplement for ''[[TabletopGame/MutantYearZero Mutant: Year Zero]]'' ''TabletopGame/MutantYearZero'' takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel naval and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.
Is there an issue? Send a MessageReason:
None


* The Dead Sea supplement for ''[[TabletopGame/MutantYearZero Mutant: Year Zero]]'' takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.

to:

* The Dead Sea ''Dead Blue Sea'' supplement for ''[[TabletopGame/MutantYearZero Mutant: Year Zero]]'' takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.
Is there an issue? Send a MessageReason:
None


* The Dead Sea supplement for ''TabletopGame/MutantYearZero'' takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.

to:

* The Dead Sea supplement for ''TabletopGame/MutantYearZero'' ''[[TabletopGame/MutantYearZero Mutant: Year Zero]]'' takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.
Is there an issue? Send a MessageReason:
None


* The Dead Sea supplement for [[TabletopGame/MutantYearZero Mutant: Year Zero]] takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting. Giving a Film/{{Waterworld}} like experience.

to:

* The Dead Sea supplement for [[TabletopGame/MutantYearZero Mutant: Year Zero]] ''TabletopGame/MutantYearZero'' takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting. Giving setting, giving a Film/{{Waterworld}} like ''Film/{{Waterworld}}''-like experience.
Is there an issue? Send a MessageReason:
None


* The Dead Sea supplement for [[TabletopGame/MutantYearZero Mutant: Year Zero]] takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting. Giving a [[Film/{{Waterworld}}]] like experience.

to:

* The Dead Sea supplement for [[TabletopGame/MutantYearZero Mutant: Year Zero]] takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting. Giving a [[Film/{{Waterworld}}]] Film/{{Waterworld}} like experience.
Is there an issue? Send a MessageReason:
None


* The Dead Sea supplement for [[TabletopGame/MutantYearZero Mutant: Year Zero]] takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting. Giving a [[Film/Waterworld]] like experience.

to:

* The Dead Sea supplement for [[TabletopGame/MutantYearZero Mutant: Year Zero]] takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting. Giving a [[Film/Waterworld]] [[Film/{{Waterworld}}]] like experience.
Is there an issue? Send a MessageReason:
None


* The Dead Sea supplement for [[TabletopGame/MutantYearZero Mutant: Year Zero]] takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting. Giving a Film/Waterworld like experience.

to:

* The Dead Sea supplement for [[TabletopGame/MutantYearZero Mutant: Year Zero]] takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting. Giving a Film/Waterworld [[Film/Waterworld]] like experience.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The Dead Sea supplement for [[TabletopGame/MutantYearZero Mutant: Year Zero]] takes the core setting and plot into the sea. Giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the navel and swimming aspects of the setting. Giving a Film/Waterworld like experience.

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