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->"Hey! Do you know what you just did? You've taken your first step into [[ExpansionPackWorld KANTO]]. Check your POKéGEAR MAP and see."
->'''''VideoGame/PokemonGoldAndSilver[=/=]Crystal'''''

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->"Hey! Do you know what you just did? You've taken your first step into [[ExpansionPackWorld KANTO]]. Check your POKéGEAR MAP and see."
->'''''VideoGame/PokemonGoldAndSilver[=/=]Crystal'''''
"''
-->-- ''VideoGame/PokemonGoldAndSilver[=/=]Crystal''



* Norfair from ''SuperMetroid'' and Magmoor Caverns from ''MetroidPrime'' did this, complete with the tense, brooding music. But as soon as you stepped outside of the elevator rooms, you'd be greeted by a blast of heat that would drain your health quickly as you stand in it. You have to go back and get the Varia Suit.

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* Norfair from ''SuperMetroid'' ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''MetroidPrime'' ''VideoGame/MetroidPrime'' did this, complete with the tense, brooding music. But as soon as you stepped outside of the elevator rooms, you'd be greeted by a blast of heat that would drain your health quickly as you stand in it. You have to go back and get the Varia Suit.



* ''{{Rayman}} 1'' had a particularly evil one. After fighting through a particularly frustrating world made of musical instruments, you open up a new level in a new area of the game, the Blue Mountains. This level has a stormy background, and a very dark and tense atmosphere, complete with [[http://www.youtube.com/watch?v=NqDuhaXfWxI An awesome, pulse-pounding rock theme]], a type of music you haven't heard yet for the whole game... But you can't get past the initial cliff until you go back and complete the Dream Forest to get the ability to grab the purple rings. What a tease!!

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* ''{{Rayman}} ''VideoGame/{{Rayman}} 1'' had a particularly evil one. After fighting through a particularly frustrating world made of musical instruments, you open up a new level in a new area of the game, the Blue Mountains. This level has a stormy background, and a very dark and tense atmosphere, complete with [[http://www.youtube.com/watch?v=NqDuhaXfWxI An an awesome, pulse-pounding rock theme]], a type of music you haven't heard yet for the whole game... But you can't get past the initial cliff until you go back and complete the Dream Forest to get the ability to grab the purple rings. What a tease!!tease!



* The stonehedge base and the boss in the cavern just a stone throw away in ''{{Earthbound}}''. You can't even get past the first room in the base without the right equipment and you can (and will) do the full dungeon for the boss before you can fight it, but at least you don't need to redo the dungeon when you do get to fight the boss.
* In ''{{La-Mulana}}'', you can enter a side area of the Twin Labyrinths (where an important item can be bought) fairly early in the game, but the passages to the main area are blocked off. The entrance to the main area is gained slightly later, but you are instantly confronted with a DeadlyGas trap that can only be disabled by activating two switches in thirty seconds. You can do this only much later, once you've found the Twin Statue.

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* The stonehedge base and the boss in the cavern just a stone throw away in ''{{Earthbound}}''.''VideoGame/{{Earthbound}}''. You can't even get past the first room in the base without the right equipment and you can (and will) do the full dungeon for the boss before you can fight it, but at least you don't need to redo the dungeon when you do get to fight the boss.
* In ''{{La-Mulana}}'', ''VideoGame/{{La-Mulana}}'', you can enter a side area of the Twin Labyrinths (where an important item can be bought) fairly early in the game, but the passages to the main area are blocked off. The entrance to the main area is gained slightly later, but you are instantly confronted with a DeadlyGas trap that can only be disabled by activating two switches in thirty seconds. You can do this only much later, once you've found the Twin Statue.



* ''[[{{Banjo-Kazooie}} Banjo-Tooie]]'' has just about every world linked to another via some sort of secret tunnel, which are necessary to get certain jiggies. You can use some of these to get a sneak peak at worlds you haven't unlocked yet, but you can never get far before you've unlocked the world proper; in many cases, these are just {{Disconnected Side Area}}s, though. Also, to get into the main area of Grunty Industries, you first have to depress the train switch, then get in there by way of Chuffy (which means a BossBattle if you haven't already beaten it).
* In ''GrandTheftAutoSanAndreas'', it's possible to [[SequenceBreaking travel to San Fierro and Las Venturas before they've been officially unlocked.]] However, until you progress far enough in the storyline, there's nothing to do there except look at the scenery and run from the inexplicably murderous cops.

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* ''[[{{Banjo-Kazooie}} ''[[VideoGame/{{Banjo-Kazooie}} Banjo-Tooie]]'' has just about every world linked to another via some sort of secret tunnel, which are necessary to get certain jiggies. You can use some of these to get a sneak peak at worlds you haven't unlocked yet, but you can never get far before you've unlocked the world proper; in many cases, these are just {{Disconnected Side Area}}s, though. Also, to get into the main area of Grunty Industries, you first have to depress the train switch, then get in there by way of Chuffy (which means a BossBattle if you haven't already beaten it).
* In ''GrandTheftAutoSanAndreas'', ''VideoGame/GrandTheftAutoSanAndreas'', it's possible to [[SequenceBreaking travel to San Fierro and Las Venturas before they've been officially unlocked.]] However, until you progress far enough in the storyline, there's nothing to do there except look at the scenery and run from the inexplicably murderous cops.



** The first set of remakes, ''[=FireRed=]'' and ''[=LeafGreen=]'', which are remakes of [[PokemonRedAndBlue the games Kanto originally came from]], have a sidequest in three of the new Sevii Islands areas after the next-to-last badge is obtained. There are actually seven islands in total (or nine when counting the two event-only islands that aren't displayed without the items needed to go there), and the others can't be visited until the Elite Four are defeated.
* At the beginnings of some of ''{{Halo 2}}'''s levels, such as Delta Halo and Uprising, you can see the structures that are part of the next level.
* In ''DragonQuest'', the VeryDefinitelyFinalDungeon is right across the strait from the starting castle.

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** The first set of remakes, ''[=FireRed=]'' and ''[=LeafGreen=]'', which are remakes of [[PokemonRedAndBlue [[VideoGame/PokemonRedAndBlue the games Kanto originally came from]], have a sidequest in three of the new Sevii Islands areas after the next-to-last badge is obtained. There are actually seven islands in total (or nine when counting the two event-only islands that aren't displayed without the items needed to go there), and the others can't be visited until the Elite Four are defeated.
* At the beginnings of some of ''{{Halo 2}}'''s ''VideoGame/{{Halo 2}}'s'' levels, such as Delta Halo and Uprising, you can see the structures that are part of the next level.
* In ''DragonQuest'', ''VideoGame/DragonQuest'', the VeryDefinitelyFinalDungeon is right across the strait from the starting castle.



* ''WorldOfWarcraft'' has a bit of this in some of the Burning Crusade dungeons. Most notably, by looking straight down at the floor in the final chamber of the Blood Furnace, you can get a glimpse of Magtheridon's Lair. Also, there's a scrying device in Magister's Terrace that shows you a bit of the Sunwell Plateau.

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* ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' has a bit of this in some of the Burning Crusade dungeons. Most notably, by looking straight down at the floor in the final chamber of the Blood Furnace, you can get a glimpse of Magtheridon's Lair. Also, there's a scrying device in Magister's Terrace that shows you a bit of the Sunwell Plateau.
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* ''{{Legacy of the Wizard}}'' for the NES. Most of the time, upon discovering a new area, you'd be unable to progress very far because you have the wrong character.

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* ''{{Legacy of the Wizard}}'' for the NES. Most In ''VideoGame/LegacyOfTheWizard'', most of the time, upon discovering a new area, you'd be unable to progress very far because you have the wrong character.



* The freeware game ''LyleInCubeSector'' has a few of these parts early-game.

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* The freeware game ''LyleInCubeSector'' ''VideoGame/LyleInCubeSector'' has a few of these parts early-game.
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->'''''VideoGame/PokemonGoldAndSilver''/Crystal'''''

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->'''''VideoGame/PokemonGoldAndSilver''/Crystal'''''
->'''''VideoGame/PokemonGoldAndSilver[=/=]Crystal'''''
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->'''''{{Pokemon}} Gold/Silver/Crystal'''''

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->'''''{{Pokemon}} Gold/Silver/Crystal'''''
->'''''VideoGame/PokemonGoldAndSilver''/Crystal'''''

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* The various ''TheLegendOfZelda'' games probably deserves its own section.
** ''VideoGame/TheLegendOfZelda'': Level 9. NightmareFuel music. Can't go more than 2 rooms in without the full triforce.
** ''ZeldaIITheAdventureOfLink'': The Great Temple with its golden tiles and music (gawd, what good music that was) if you were unfortunate enough to have marched all the way up there without having placed all the crystals. Not all of us discovered [[GuideDangIt Level 6]]...
** ''ALinkToThePast'': Your first glimpse of the Dark World is as a bunny on the dark DeathMountain. Just open the map.
** ''OcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon... but which, due to BrokenBridge in the form of a guard not letting the player enter as a child, you can't enter for real until much later as an adult, after which there's a literal BrokenBridge that can be easily crossed after getting a horse to jump over the gap (which can be done before setting foot in the first adult dungeon). The game also inverts this with Dodongo's Cavern, which is the only child dungeon that can be entered as an adult without requiring a glitch or hacking, and as an adult the only new thing to do is collect some Gold Skulltula Tokens that, for some reason, only appear there when Link is an adult. (Unless the player wants to collect all of the Skulltula Tokens, there is no other reason to do this; the reward that requires all of them is simply a bunch of rupees, with the penultimate reward only requiring half that amount.)
** Minor example- there's one Piece of Heart in ''[[LinksAwakening Link's Awakening]]'' that you can see relatively early on but can't get until near the end of the game.

to:

* The various ''TheLegendOfZelda'' games probably deserves its own section.
**
''VideoGame/TheLegendOfZelda'': Level 9. NightmareFuel music. Can't go more than 2 rooms in without the full triforce.
** ''ZeldaIITheAdventureOfLink'': ''VideoGame/ZeldaIITheAdventureOfLink'': The Great Temple with its golden tiles and music (gawd, what good music that was) if you were unfortunate enough to have marched all the way up there without having placed all the crystals. Not all of us discovered [[GuideDangIt Level 6]]...
** ''ALinkToThePast'': ''VideoGame/TheLegendOfZeldaALinkToThePast'': Your first glimpse of the Dark World is as a bunny on the dark DeathMountain. Just open the map.
** ''OcarinaOfTime'' ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon... but which, due to BrokenBridge in the form of a guard not letting the player enter as a child, you can't enter for real until much later as an adult, after which there's a literal BrokenBridge that can be easily crossed after getting a horse to jump over the gap (which can be done before setting foot in the first adult dungeon). The game also inverts this with Dodongo's Cavern, which is the only child dungeon that can be entered as an adult without requiring a glitch or hacking, and as an adult the only new thing to do is collect some Gold Skulltula Tokens that, for some reason, only appear there when Link is an adult. (Unless the player wants to collect all of the Skulltula Tokens, there is no other reason to do this; the reward that requires all of them is simply a bunch of rupees, with the penultimate reward only requiring half that amount.)
** Minor example- there's one Piece of Heart in ''[[LinksAwakening Link's Awakening]]'' ''VideoGame/TheLegendOfZeldaLinksAwakening'' that you can see relatively early on but can't get until near the end of the game.
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* The first level in ''{{Zeliard}}'' requires you to pass through a portion of the second level (which is separated from the rest of that level), in a game where levels are defined by tileset and music.

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* The first level in ''{{Zeliard}}'' ''VideoGame/{{Zeliard}}'' requires you to pass through a portion of the second level (which is separated from the rest of that level), in a game where levels are defined by tileset and music.

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** They all do this. You're not getting all the way through the Tower of Death as soon as you can reach it in ''PortraitOfRuin'', ''HarmonyOfDissonance'' has the Top Floor, and part of ''OrderOfEcclesia'' exists solely to taunt the player about how they don't have access. ''CircleOfTheMoon'' is basically made of this trope, though, but with little enough difference between the areas that it stops mattering.



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* ''WorldOfWarcraft'' has a bit of this in some of the Burning Crusade dungeons. Most notably, by looking straight down at the floor in the final chamber of the Blood Furnace, you can get a glimpse of Magtheridon's Lair. Also, there's a scrying device in Magister's Terrace that shows you a bit of the Sunwell Plateau.
Is there an issue? Send a MessageReason:
None


* The first time you see the map of Kanto in ''[[PokemonGoldAndSilver Pokémon Gold/Silver/Crystal]]'', which you can do early enough in the game, might qualify. Not only you can't explore this second region in its entirety yet, you can't even select much on your map, as the cursor only goes through routes 26, 27, and 28 (the last of which is actually at the very end of the game), the Victory Road and the League HQ (leading the gamer to think that the other areas are on the map just for the show). It's only after you beat the league that [[CrowningMomentOfAwesome you can travel there]]. On the side note, the Silver Cave is visible on your map from the start, without any discernible paths leading to it, though this is simply because Mt. Silver is part of the game's main region of Johto despite being directly connected to Kanto. The remakes, which allow the map screen's cursor to be moved freely, mention Kanto before it's even visited if the cursor is moved to the eastern side of the map (such as the part of the map close to Mt. Silver, which the map still initially displays no path to) because the map screen displays the region the selected area is in. In addition, the first visit to Kanto only has the map display the pre-league part of Kanto and Route 28 (which, again, is at the end of the game, but at least shows how to get to Mt. Silver) until after the rest is unlocked, after which the whole region is displayed.

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* The first time you see the map of Kanto in ''[[PokemonGoldAndSilver ''[[VideoGame/PokemonGoldAndSilver Pokémon Gold/Silver/Crystal]]'', which you can do early enough in the game, might qualify. Not only you can't explore this second region in its entirety yet, you can't even select much on your map, as the cursor only goes through routes 26, 27, and 28 (the last of which is actually at the very end of the game), the Victory Road and the League HQ (leading the gamer to think that the other areas are on the map just for the show). It's only after you beat the league that [[CrowningMomentOfAwesome you can travel there]]. On the side note, the Silver Cave is visible on your map from the start, without any discernible paths leading to it, though this is simply because Mt. Silver is part of the game's main region of Johto despite being directly connected to Kanto. The remakes, which allow the map screen's cursor to be moved freely, mention Kanto before it's even visited if the cursor is moved to the eastern side of the map (such as the part of the map close to Mt. Silver, which the map still initially displays no path to) because the map screen displays the region the selected area is in. In addition, the first visit to Kanto only has the map display the pre-league part of Kanto and Route 28 (which, again, is at the end of the game, but at least shows how to get to Mt. Silver) until after the rest is unlocked, after which the whole region is displayed.
Is there an issue? Send a MessageReason:
None


** The first set of remakes, ''[=FireRed=]'' and ''[=LeafGreen=]'', which are remakes of [[PokemonRedAndBlue the game Kanto originally came from]], have a sidequest in three of the new Sevii Islands areas after the next-to-last badge is obtained. There are actually seven islands in total (or nine when counting the two event-only islands that aren't displayed without the items needed to go there), and the others can't be visited until the Elite Four are defeated.

to:

** The first set of remakes, ''[=FireRed=]'' and ''[=LeafGreen=]'', which are remakes of [[PokemonRedAndBlue the game games Kanto originally came from]], have a sidequest in three of the new Sevii Islands areas after the next-to-last badge is obtained. There are actually seven islands in total (or nine when counting the two event-only islands that aren't displayed without the items needed to go there), and the others can't be visited until the Elite Four are defeated.

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* The first time you see the map of Kanto in ''{{Pokemon}} Gold/Silver/Crystal'', which you can do early enough in the game, might qualify. Not only you can't explore this second region in its entirety yet, you can't even select much on your map, as the cursor only goes through the routes 26 and 27, the Victory Road and the League HQ (leading the gamer to think that the other areas are on the map just for the show). It's only after you beat the league that [[CrowningMomentOfAwesome you can travel there]]. On the side note, and slightly off topic, the Silver Cave is visible on your map from the start, without any discernable paths leading to it, though this is simply because Mt. Silver is part of the game's main region of Johto despite being directly connected to Kanto. The remakes, which allow the map screen's cursor to be moved freely, mention Kanto before it's even visited if the cursor is moved to the eastern side of the map (such as the part of the map close to Mt. Silver, which the map still initially displays no path to) because the map screen displays the region the selected area is in. In addition, the first visit to Kanto only has the map display the pre-league part of Kanto and Route 28 (which is at the end of the game, but at least shows how to get to Mt. Silver) until after the rest is unlocked, after which the whole region is displayed.

to:

* The first time you see the map of Kanto in ''{{Pokemon}} Gold/Silver/Crystal'', ''[[PokemonGoldAndSilver Pokémon Gold/Silver/Crystal]]'', which you can do early enough in the game, might qualify. Not only you can't explore this second region in its entirety yet, you can't even select much on your map, as the cursor only goes through the routes 26 26, 27, and 27, 28 (the last of which is actually at the very end of the game), the Victory Road and the League HQ (leading the gamer to think that the other areas are on the map just for the show). It's only after you beat the league that [[CrowningMomentOfAwesome you can travel there]]. On the side note, and slightly off topic, the Silver Cave is visible on your map from the start, without any discernable discernible paths leading to it, though this is simply because Mt. Silver is part of the game's main region of Johto despite being directly connected to Kanto. The remakes, which allow the map screen's cursor to be moved freely, mention Kanto before it's even visited if the cursor is moved to the eastern side of the map (such as the part of the map close to Mt. Silver, which the map still initially displays no path to) because the map screen displays the region the selected area is in. In addition, the first visit to Kanto only has the map display the pre-league part of Kanto and Route 28 (which (which, again, is at the end of the game, but at least shows how to get to Mt. Silver) until after the rest is unlocked, after which the whole region is displayed.displayed.
** The first set of remakes, ''[=FireRed=]'' and ''[=LeafGreen=]'', which are remakes of [[PokemonRedAndBlue the game Kanto originally came from]], have a sidequest in three of the new Sevii Islands areas after the next-to-last badge is obtained. There are actually seven islands in total (or nine when counting the two event-only islands that aren't displayed without the items needed to go there), and the others can't be visited until the Elite Four are defeated.
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Heart Gold and Soul Silver do something similar with Kanto, but modify how the map of the region works.


* The first time you see the map of Kanto in ''{{Pokemon}} Gold/Silver/Crystal'', which you can do early enough in the game, might qualify. Not only you can't explore this second region in its entirety yet, you can't even select much on your map, as the cursor only goes through the routes 26 and 27, the Victory Road and the League HQ (leading the gamer to think that the other areas are on the map just for the show). It's only after you beat the league that [[CrowningMomentOfAwesome you can travel there]]. On the side note, and slightly off topic, the Silver Cave is visible on your map from the start, without any discernable paths leading to it.

to:

* The first time you see the map of Kanto in ''{{Pokemon}} Gold/Silver/Crystal'', which you can do early enough in the game, might qualify. Not only you can't explore this second region in its entirety yet, you can't even select much on your map, as the cursor only goes through the routes 26 and 27, the Victory Road and the League HQ (leading the gamer to think that the other areas are on the map just for the show). It's only after you beat the league that [[CrowningMomentOfAwesome you can travel there]]. On the side note, and slightly off topic, the Silver Cave is visible on your map from the start, without any discernable paths leading to it.it, though this is simply because Mt. Silver is part of the game's main region of Johto despite being directly connected to Kanto. The remakes, which allow the map screen's cursor to be moved freely, mention Kanto before it's even visited if the cursor is moved to the eastern side of the map (such as the part of the map close to Mt. Silver, which the map still initially displays no path to) because the map screen displays the region the selected area is in. In addition, the first visit to Kanto only has the map display the pre-league part of Kanto and Route 28 (which is at the end of the game, but at least shows how to get to Mt. Silver) until after the rest is unlocked, after which the whole region is displayed.
Is there an issue? Send a MessageReason:
None


** ''OcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon... but which, due to BrokenBridge in the form of a guard not letting the player enter as a child, you can't enter for real until much later as an adult, after which there's a literal BrokenBridge that can be easily crossed after getting a horse to jump over the gap (which can be done before setting foot in the first adult dungeon). The game also inverts this with Dodongo's Cavern, which is the only child dungeon that can be entered as an adult without requiring a glitch or hacking, and as an adult the only new thing to do is collect some Gold Skulltula Tokens that, for some reason, only appear there when Link is an adult. (Unless the player wants to collect all of the Skulltula Tokens, there is no other reason to do this; the reward that requires all of them is simply a bunch of rupees, with penultimate reward only requiring half that amount.)

to:

** ''OcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon... but which, due to BrokenBridge in the form of a guard not letting the player enter as a child, you can't enter for real until much later as an adult, after which there's a literal BrokenBridge that can be easily crossed after getting a horse to jump over the gap (which can be done before setting foot in the first adult dungeon). The game also inverts this with Dodongo's Cavern, which is the only child dungeon that can be entered as an adult without requiring a glitch or hacking, and as an adult the only new thing to do is collect some Gold Skulltula Tokens that, for some reason, only appear there when Link is an adult. (Unless the player wants to collect all of the Skulltula Tokens, there is no other reason to do this; the reward that requires all of them is simply a bunch of rupees, with the penultimate reward only requiring half that amount.)

Changed: 1044

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Whoops, wrong bullet point.


** ''OcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon... but which, due to BrokenBridge in the form of a guard not letting the player enter as a child, you can't enter for real until much later as an adult, after which there's a literal BrokenBridge that can be easily crossed after getting a horse to jump over the gap (which can be done before setting foot in the first adult dungeon).
** Minor example- there's one Piece of Heart in ''[[LinksAwakening Link's Awakening]]'' that you can see relatively early on but can't get until near the end of the game. The game also inverts this with Dodongo's Cavern, which is the only child dungeon that can be entered as an adult without requiring a glitch or hacking, and as an adult the only new thing to do is collect some Gold Skulltula Tokens that, for some reason, only appear there when Link is an adult. (Unless the player wants to collect all of the Skulltula Tokens, there is no other reason to do this; the reward that requires all of them is simply a bunch of rupees, with penultimate reward only requiring half that amount.)

to:

** ''OcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon... but which, due to BrokenBridge in the form of a guard not letting the player enter as a child, you can't enter for real until much later as an adult, after which there's a literal BrokenBridge that can be easily crossed after getting a horse to jump over the gap (which can be done before setting foot in the first adult dungeon).
** Minor example- there's one Piece of Heart in ''[[LinksAwakening Link's Awakening]]'' that you can see relatively early on but can't get until near the end of the game.
dungeon). The game also inverts this with Dodongo's Cavern, which is the only child dungeon that can be entered as an adult without requiring a glitch or hacking, and as an adult the only new thing to do is collect some Gold Skulltula Tokens that, for some reason, only appear there when Link is an adult. (Unless the player wants to collect all of the Skulltula Tokens, there is no other reason to do this; the reward that requires all of them is simply a bunch of rupees, with penultimate reward only requiring half that amount.))
** Minor example- there's one Piece of Heart in ''[[LinksAwakening Link's Awakening]]'' that you can see relatively early on but can't get until near the end of the game.
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Ocarina of Time has an inversion, too, in the form of allowing Dodongo\'s Cavern to be entered as an adult, unlike the other child dungeons (sans glitches or hacking).


** Minor example- there's one Piece of Heart in ''[[LinksAwakening Link's Awakening]]'' that you can see relatively early on but can't get until near the end of the game.

to:

** Minor example- there's one Piece of Heart in ''[[LinksAwakening Link's Awakening]]'' that you can see relatively early on but can't get until near the end of the game. The game also inverts this with Dodongo's Cavern, which is the only child dungeon that can be entered as an adult without requiring a glitch or hacking, and as an adult the only new thing to do is collect some Gold Skulltula Tokens that, for some reason, only appear there when Link is an adult. (Unless the player wants to collect all of the Skulltula Tokens, there is no other reason to do this; the reward that requires all of them is simply a bunch of rupees, with penultimate reward only requiring half that amount.)
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Gerudo Valley only has a literal Broken Bridge as an adult, which can be crossed with the horse. As a child, a guard simply won\'t let Link through.


** ''VideoGame/TheLegendOfZelda'': Level 9. Nightmare Fuel music. Can't go more than 2 rooms in without the full triforce.
** ''ZeldaIITheAdventureOfLink'': The Great Temple with its golden tiles and music (gawd, what good music that was) if you were unfortunate enough to have marched all the way up there without having placed all the crystals. Not all of us discovered Level 6...
** ''ALinkToThePast'': Your first glimpse of the Dark World as a bunny on the dark death mountain. Just open the map.
** ''OcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon...but which, due to a literal BrokenBridge, you can't enter for real until much later.

to:

** ''VideoGame/TheLegendOfZelda'': Level 9. Nightmare Fuel NightmareFuel music. Can't go more than 2 rooms in without the full triforce.
** ''ZeldaIITheAdventureOfLink'': The Great Temple with its golden tiles and music (gawd, what good music that was) if you were unfortunate enough to have marched all the way up there without having placed all the crystals. Not all of us discovered [[GuideDangIt Level 6...
6]]...
** ''ALinkToThePast'': Your first glimpse of the Dark World is as a bunny on the dark death mountain.DeathMountain. Just open the map.
** ''OcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon... but which, due to BrokenBridge in the form of a literal BrokenBridge, guard not letting the player enter as a child, you can't enter for real until much later.later as an adult, after which there's a literal BrokenBridge that can be easily crossed after getting a horse to jump over the gap (which can be done before setting foot in the first adult dungeon).
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Namespace


** ''Game/TheLegendOfZelda'': Level 9. Nightmare Fuel music. Can't go more than 2 rooms in without the full triforce.

to:

** ''Game/TheLegendOfZelda'': ''VideoGame/TheLegendOfZelda'': Level 9. Nightmare Fuel music. Can't go more than 2 rooms in without the full triforce.
Is there an issue? Send a MessageReason:
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* ''SuperMarioWorld's'' "Chocolate Secret" and "Donut Secret 2" levels take place on plateaus overlooking the Valley of Bowser. While "Chocolate Secret" is already pretty close to the end of the game, It's possible to get to "Donut Secret 2," thereby getting a glimpse at the game's final area, fairly early on.

to:

* ''SuperMarioWorld's'' ''VideoGame/SuperMarioWorld's'' "Chocolate Secret" and "Donut Secret 2" levels take place on plateaus overlooking the Valley of Bowser. While "Chocolate Secret" is already pretty close to the end of the game, It's possible to get to "Donut Secret 2," thereby getting a glimpse at the game's final area, fairly early on.
Is there an issue? Send a MessageReason:
None


* ''Legacy of the Wizard'' for the NES. Most of the time, upon discovering a new area, you'd be unable to progress very far because you have the wrong character.

to:

* ''Legacy ''{{Legacy of the Wizard'' Wizard}}'' for the NES. Most of the time, upon discovering a new area, you'd be unable to progress very far because you have the wrong character.



* The first level in ''Zeliard'' requires you to pass through a portion of the second level (which is separated from the rest of that level), in a game where levels are defined by tileset and music.

to:

* The first level in ''Zeliard'' ''{{Zeliard}}'' requires you to pass through a portion of the second level (which is separated from the rest of that level), in a game where levels are defined by tileset and music.
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* The {{Metroidvania}} entries in the ''{{Castlevania}}'' series sometimes do this - ''SymphonyOfTheNight'' teases you with the Clock Tower, Colosseum and Olrox's Quarters should you choose to enter them, but you need abilities to get through them properly. ''AriaOfSorrow does this with the Underground Reservoir - you can enter it very early on, but you'll get about two rooms in, and you can't explore the whole thing until much later (good thing too - it's huge!). The same happens with the Top Floor in the same game.

to:

* The {{Metroidvania}} entries in the ''{{Castlevania}}'' series sometimes do this - ''SymphonyOfTheNight'' teases you with the Clock Tower, Colosseum and Olrox's Quarters should you choose to enter them, but you need abilities to get through them properly. ''AriaOfSorrow fully. ''[[CastlevaniaSorrow Aria Of Sorrow]]'' does this with the Underground Reservoir - you can enter it very early on, but you'll get about two rooms in, and you can't explore the whole thing until much later (good thing too - it's huge!). The same happens with the Top Floor in the same game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The {{Metroidvania}} entries in the ''{{Castlevania}}'' series sometimes do this - ''SymphonyOfTheNight'' teases you with the Clock Tower, Colosseum and Olrox's Quarters should you choose to enter them, but you need abilities to get through them properly. ''AriaOfSorrow does this with the Underground Reservoir - you can enter it very early on, but you'll get about two rooms in, and you can't explore the whole thing until much later (good thing too - it's huge!). The same happens with the Top Floor in the same game.

Changed: 10800

Removed: 2060

Is there an issue? Send a MessageReason:
Revert


[[Bong milk is good for the brain.:http://static.tvtropes.org/pmwiki/pub/images/werewolf_9693_8856.jpg]]

But you can't tell your boyfriend about it! He'd freak out and leave you, or worse. But then, you can't keep it a secret forever, either. At some point, one of your supernatural incidents will inevitably happen exactly when you were having a romantic dinner. Or maybe your relationship has simply reached the next level, and you feel that you need to be completely honest with him.

So what now? How will he react? Well, it turns out he's perfectly okay (well, for the most part he's perfectly okay) and understanding with it! That's right, as a reward for your sacrifices, the PowersThatBe will make sure that you end up with a truly noble and loving soul who loves you for who you are and doesn't care what you are. So no worries!

This trope is a DoubleStandard, in that wives and girlfriends are pretty much automatically accepting of their ActionHero husband/boyfriend's actions, whereas the number of husbands/boyfriends who automatically accept that their significant other is an ActionGirl are pretty thin on the ground. For the guy who is a super and needs a girlfriend, his powers are often a plus for her (because AllGirlsWantBadBoys). For women, finding a guy who truly doesn't have a problem with dating someone with superpowers when he's a {{Muggle}} is the bigger issue, because, well, NoGuyWantsAnAmazon.

Compare ButYourWingsAreBeautiful, when a disguise forms part of the powers. Compare to ViolentlyProtectiveGirlfriend for the ActionGirl [[InvertedTrope variant.]] Compare and contrast BoyMeetsGhoul, for the guy/girl who is on the other end of this trope. See also TheMasqueradeWillKillYourDatingLife, which is an aversion of this trope.

to:

[[Bong milk is good for ->"Hey! Do you know what you just did? You've taken your first step into [[ExpansionPackWorld KANTO]]. Check your POKéGEAR MAP and see."
->'''''{{Pokemon}} Gold/Silver/Crystal'''''

You're playing a nonlinear game. You find a door. You go through
the brain.:http://static.tvtropes.org/pmwiki/pub/images/werewolf_9693_8856.jpg]]

But
door. You're now greeted with awesome new, adrenaline-pumping music, a whole new set of tiles and graphics, and weird enemies unlike any you've ever seen before. Except all those goodies are trapped behind a wall, and you don't have the key to open it yet, or the ability needed to make it through the first room. Or maybe you just stumbled onto a DoorToBefore from the wrong direction. You can't tell your boyfriend about it! He'd freak out and leave you, or worse. But then, you can't keep it go anywhere! It was all a secret forever, either. At tease!

Done frequently in older games, sometimes just as a result of one map needing to borrow
some point, one of your supernatural incidents will inevitably happen exactly when space from another map, and showing you were having a romantic dinner. Or maybe your relationship has simply reached the next level, new graphics and you feel music for that you need to be completely honest with him.

So what now? How will he react? Well, it turns out he's perfectly okay (well, for the most part he's perfectly okay) and understanding with it! That's right, as a reward for your sacrifices, the PowersThatBe will make sure that you end up with a truly noble and loving soul who loves you for who you are and doesn't care what you are. So no worries!

This trope is a DoubleStandard, in that wives and girlfriends are pretty much automatically accepting of their ActionHero husband/boyfriend's actions, whereas the number of husbands/boyfriends who automatically accept that their significant
other is an ActionGirl are pretty thin on world in the ground. For the guy who process long before you're even supposed to explore it. But what it ''does'' do is give you a super memorable impression of that new area and needs a girlfriend, his powers are often a plus for her (because AllGirlsWantBadBoys). For women, finding a guy who truly doesn't have a problem with dating someone with superpowers when he's a {{Muggle}} is the bigger issue, because, well, NoGuyWantsAnAmazon.

make you want to go to there.

Compare ButYourWingsAreBeautiful, when a disguise forms part of the powers. Compare to ViolentlyProtectiveGirlfriend for the ActionGirl [[InvertedTrope variant.]] Compare and contrast BoyMeetsGhoul, for the guy/girl who is on the other end of this trope. See also TheMasqueradeWillKillYourDatingLife, which is an aversion of this trope.DisconnectedSideArea, DoubleUnlock.



[[AC:{{Anime}} and {{Manga}}]]
* The central premise of ''[[NogizakaHarukaNoHimitsu The Secrets of Haruka Nogizaka]]''. The titular girl is an otaku.
* Ditto with ''[[OreImo My Little Sister Can't Be This Cute]]''. Except that the guy is not a boyfriend, but the big brother... [[{{Squick}} yeah]].
* Austria from ''AxisPowersHetalia'', in regards to his VictoriousChildhoodFriend Hungary. While he's concerned for her well-being, in the end he knows that if she wants to fight, he better lets her... since she will go [[OneManArmy One Woman Army]] and destroy the enemy. Considering their childhood, [[LoveAtFirstPunch he knows it beforehand]]!
* [[ShamanKing Keiko Asakura]] had been dumped by ''every'' single boyfriend she had when they learnt she was able to see spirits. Until the last JerkAss left her and a penniless musician with similar abilities comforted her. That guy was Mikihisa, and she would marry him.
* Horribly deconstructed with [[spoiler: Shiso and Ceres]] in ''AyashiNoCeres''. [[spoiler: Shiso started like this, but being left helpless when he and Ceres got attacked [[IJustWantToBeSpecial made him very frustrated]], so he asked Ceres to give him a part of her powers [[IWillProtectHer so he wouldn't be a burden on her.]] But then, [[WithGreatPowerComesGreatInsanity said powers turned out to be too much to handle]], and ItGotWorse...]]


[[AC:{{Comic Books}}]]
* [[NiceGuy Kong]] is this to [[XMen Kitty Pryde]] in UltimateMarvel, even going so far as to yell "You're welcome!" at AllOfTheOtherReindeer for not thanking her when she saves their lives.
* Back in the GoldenAge, Steve Trevor was this for WonderWoman (a remarkably progressive move for the times), and not at all threatened by the idea of getting rescued by or mooning over a woman who was twenty times stronger than him. The Silver and Bronze Age characterizations of him were...[[TooDumbToLive unfortunately]] [[JerkAss less so]], which probably led to him being deleted from continuity PostCrisis.
* In an old What If comic, Jimmy Olsen married Supergirl because of amnesia. Once she recovers and lets him know, he's totally fine with being married to Superman's cousin.

[[AC:{{Film}}]]
* In ''InnocentBlood'', FriendlyNeighborhoodVampire Marie has her understanding CopBoyfriend Joe.

[[AC:{{Literature}}]]
* Elend in Brandon Sanderson's ''{{Mistborn}}''. At least [[spoiler:until he gets superpowers himself.]]
* Seth in ''WickedLovely''. When Aislinn tells him that she can see faeries, he has exactly one moment of "Is this a joke?" before accepting it and trying to help her with her faery situation.

[[AC:{{Live Action TV}}]]
* The ''GhostWhisperer'' features Jim the Understanding Husband.
* Both [[SubvertedTrope subverted]] and played straight in ''{{Bewitched}}''. The original Darrin (Dick York) was less than understanding, to the point of being downright hostile to Samantha when she used her magic. TheOtherDarrin (Dick Sargeant), on the other hand, tried his hardest to be understanding, the point that it was more the fault of Endora and the rest of Samantha's family that TheOtherDarrin didn't get along with witches.
* Played with in the ''SabrinaTheTeenageWitch'' TV series. Harvey ''does'' leave Sabrina when he finds out she's a witch, not out of intolerance but because she'd been using magic to mess with his life for years. He eventually does come back to her, though, and says he never had a problem with her being a witch per se.
* Zack was the "gay best friend" equivalent of this in ''Series/{{Heroes}}'', at least until ExecutiveMeddling got in the way.
* Unless she's dating one of the undead, Buffy never got this on ''BuffyTheVampireSlayer'' (even Riley, who was himself a demon fighting super-soldier, had an inferiority complex due to dating a genuine superhero). It's Willow who hit the boyfriend jackpot with Oz; upon being told the truth about the supernatural world she runs in, he replies, "Actually, it explains a lot," and just goes with the flow from there.
* Tyler Ford in ''TheMiddleman'''s unaired season finale (released as a comic)...[[spoiler:at least, until MM pushes the ResetButton]].
* Allison's husband Joe on ''{{Medium}}'' believes in her powers and is understanding and accepting of them.
* In ''{{Series/Merlin}}'', 2x09. Merlin discovers [[spoiler: Freya turns into a bastet at night, but he isn´t afraid and stills takes care of her. He even pets her cat´s head...]]
[[AC:{{Webcomics}}]]
* [[LampshadeHanging Lampshaded]] in [[http://wapsisquare.com/comic/understanding/ this]] ''WapsiSquare'' comic. Also the page quote.
* {{Subverted}} (although this may be a retrospective way of seeing it) in ''SluggyFreelance''. Leo seems to be accepting of all the weird things Zoë tells about happening to her - but it turns out that was only because he thought she was lying. In the words of another jerk he hangs out with, "You've got to respect a girl who realizes romantic relationships are based on lies and goes to town with it!" As soon as Leo finds out it was all true, he feels betrayed, and they eventually break off.

[[AC:WesternAnimation]]
* [[PhineasAndFerb Candace]] seems to have this with Jeremy. Despite all of Candace's attempts to put a stop to PhineasAndFerb's projects, the guy never, ever seems to lose his cool, and they're still an item.
----

to:

[[AC:{{Anime}} and {{Manga}}]]
* The central premise of ''[[NogizakaHarukaNoHimitsu The Secrets of Haruka Nogizaka]]''. The titular girl is an otaku.
* Ditto with ''[[OreImo My Little Sister
various ''TheLegendOfZelda'' games probably deserves its own section.
** ''Game/TheLegendOfZelda'': Level 9. Nightmare Fuel music.
Can't Be This Cute]]''. Except go more than 2 rooms in without the full triforce.
** ''ZeldaIITheAdventureOfLink'': The Great Temple with its golden tiles and music (gawd, what good music
that was) if you were unfortunate enough to have marched all the guy is not way up there without having placed all the crystals. Not all of us discovered Level 6...
** ''ALinkToThePast'': Your first glimpse of the Dark World as
a boyfriend, bunny on the dark death mountain. Just open the map.
** ''OcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon...
but the big brother... [[{{Squick}} yeah]].
* Austria from ''AxisPowersHetalia'', in regards
which, due to his VictoriousChildhoodFriend Hungary. While he's concerned a literal BrokenBridge, you can't enter for her well-being, real until much later.
** Minor example- there's one Piece of Heart
in ''[[LinksAwakening Link's Awakening]]'' that you can see relatively early on but can't get until near the end he knows of the game.
* Norfair from ''SuperMetroid'' and Magmoor Caverns from ''MetroidPrime'' did this, complete with the tense, brooding music. But as soon as you stepped outside of the elevator rooms, you'd be greeted by a blast of heat
that if she wants to fight, he better lets her... since she will go [[OneManArmy One Woman Army]] and destroy the enemy. Considering their childhood, [[LoveAtFirstPunch he knows it beforehand]]!
* [[ShamanKing Keiko Asakura]] had been dumped by ''every'' single boyfriend she had when they learnt she was able to see spirits. Until the last JerkAss left her and a penniless musician with similar abilities comforted her. That guy was Mikihisa, and she
would marry him.
* Horribly deconstructed with [[spoiler: Shiso and Ceres]]
drain your health quickly as you stand in ''AyashiNoCeres''. [[spoiler: Shiso started like this, but being left helpless when he and Ceres got attacked [[IJustWantToBeSpecial made him very frustrated]], so he asked Ceres it. You have to give him a part of her powers [[IWillProtectHer so he wouldn't be a burden on her.]] But then, [[WithGreatPowerComesGreatInsanity said powers turned out to be too much to handle]], and ItGotWorse...]]


[[AC:{{Comic Books}}]]
* [[NiceGuy Kong]] is this to [[XMen Kitty Pryde]] in UltimateMarvel, even going so far as to yell "You're welcome!" at AllOfTheOtherReindeer for not thanking her when she saves their lives.
* Back in the GoldenAge, Steve Trevor was this for WonderWoman (a remarkably progressive move for the times), and not at all threatened by the idea of getting rescued by or mooning over a woman who was twenty times stronger than him. The Silver and Bronze Age characterizations of him were...[[TooDumbToLive unfortunately]] [[JerkAss less so]], which probably led to him being deleted from continuity PostCrisis.
* In an old What If comic, Jimmy Olsen married Supergirl because of amnesia. Once she recovers and lets him know, he's totally fine with being married to Superman's cousin.

[[AC:{{Film}}]]
* In ''InnocentBlood'', FriendlyNeighborhoodVampire Marie has her understanding CopBoyfriend Joe.

[[AC:{{Literature}}]]
* Elend in Brandon Sanderson's ''{{Mistborn}}''. At least [[spoiler:until he gets superpowers himself.]]
* Seth in ''WickedLovely''. When Aislinn tells him that she can see faeries, he has exactly one moment of "Is this a joke?" before accepting it and trying to help her with her faery situation.

[[AC:{{Live Action TV}}]]
* The ''GhostWhisperer'' features Jim the Understanding Husband.
* Both [[SubvertedTrope subverted]] and played straight in ''{{Bewitched}}''. The original Darrin (Dick York) was less than understanding, to the point of being downright hostile to Samantha when she used her magic. TheOtherDarrin (Dick Sargeant), on the other hand, tried his hardest to be understanding, the point that it was more the fault of Endora and the rest of Samantha's family that TheOtherDarrin didn't get along with witches.
* Played with in the ''SabrinaTheTeenageWitch'' TV series. Harvey ''does'' leave Sabrina when he finds out she's a witch, not out of intolerance but because she'd been using magic to mess with his life for years. He eventually does come
go back to her, though, and says he never had a problem with her being a witch per se.get the Varia Suit.
* Zack was ** In Super Metroid, there's also the "gay best friend" equivalent glass pipe that leads you through a section of this in ''Series/{{Heroes}}'', at least Maridia, but exploding the pipe requires Power Bombs, and you won't get those until ExecutiveMeddling got in much later.
* ''Legacy of
the way.
Wizard'' for the NES. Most of the time, upon discovering a new area, you'd be unable to progress very far because you have the wrong character.
* Unless she's dating ''{{Rayman}} 1'' had a particularly evil one. After fighting through a particularly frustrating world made of musical instruments, you open up a new level in a new area of the game, the Blue Mountains. This level has a stormy background, and a very dark and tense atmosphere, complete with [[http://www.youtube.com/watch?v=NqDuhaXfWxI An awesome, pulse-pounding rock theme]], a type of music you haven't heard yet for the whole game... But you can't get past the initial cliff until you go back and complete the Dream Forest to get the ability to grab the purple rings. What a tease!!
* The freeware game ''LyleInCubeSector'' has a few of these parts early-game.
* Obtaining
one of the undead, Buffy spells in ''FinalFantasyMysticQuest'' requires you to take a passage into an otherwise inaccessible section of Doom Castle. Long before you get to go there for real.
* The first level in ''Zeliard'' requires you to pass through a portion of the second level (which is separated from the rest of that level), in a game where levels are defined by tileset and music.
* The stonehedge base and the boss in the cavern just a stone throw away in ''{{Earthbound}}''. You can't even get past the first room in the base without the right equipment and you can (and will) do the full dungeon for the boss before you can fight it, but at least you don't need to redo the dungeon when you do get to fight the boss.
* In ''{{La-Mulana}}'', you can enter a side area of the Twin Labyrinths (where an important item can be bought) fairly early in the game, but the passages to the main area are blocked off. The entrance to the main area is gained slightly later, but you are instantly confronted with a DeadlyGas trap that can only be disabled by activating two switches in thirty seconds. You can do this only much later, once you've found the Twin Statue.
** Another area which can be entered early on is the Endless Corridor, but you can only play the first level (which at least does have the useful [[WarpWhistle Grail Point]]). Not until about halfway through the game can you get the Endless Key, which unlocks the lower levels (where you can get the aforementioned Twin Statue).
* ''[[{{Banjo-Kazooie}} Banjo-Tooie]]'' has just about every world linked to another via some sort of secret tunnel, which are necessary to get certain jiggies. You can use some of these to get a sneak peak at worlds you haven't unlocked yet, but you can
never got this on ''BuffyTheVampireSlayer'' (even Riley, who get far before you've unlocked the world proper; in many cases, these are just {{Disconnected Side Area}}s, though. Also, to get into the main area of Grunty Industries, you first have to depress the train switch, then get in there by way of Chuffy (which means a BossBattle if you haven't already beaten it).
* In ''GrandTheftAutoSanAndreas'', it's possible to [[SequenceBreaking travel to San Fierro and Las Venturas before they've been officially unlocked.]] However, until you progress far enough in the storyline, there's nothing to do there except look at the scenery and run from the inexplicably murderous cops.
** Justified with the cops hounding you since Tenpenny warned CJ to not skip town since he
was himself a demon fighting super-soldier, had keeping an inferiority complex due eye on him. You can see the new areas but are not allowed to dating a genuine superhero). go there till the storyline calls for it.
* ''SuperMarioWorld's'' "Chocolate Secret" and "Donut Secret 2" levels take place on plateaus overlooking the Valley of Bowser. While "Chocolate Secret" is already pretty close to the end of the game,
It's Willow who hit possible to get to "Donut Secret 2," thereby getting a glimpse at the boyfriend jackpot with Oz; upon being told game's final area, fairly early on.
* The first time you see
the truth about map of Kanto in ''{{Pokemon}} Gold/Silver/Crystal'', which you can do early enough in the supernatural world she runs in, he replies, "Actually, it explains a lot," game, might qualify. Not only you can't explore this second region in its entirety yet, you can't even select much on your map, as the cursor only goes through the routes 26 and 27, the Victory Road and the League HQ (leading the gamer to think that the other areas are on the map just goes with for the flow show). It's only after you beat the league that [[CrowningMomentOfAwesome you can travel there]]. On the side note, and slightly off topic, the Silver Cave is visible on your map from there.
* Tyler Ford in ''TheMiddleman'''s unaired season finale (released as a comic)...[[spoiler:at least, until MM pushes
the ResetButton]].
start, without any discernable paths leading to it.
* Allison's husband Joe on ''{{Medium}}'' believes in her powers At the beginnings of some of ''{{Halo 2}}'''s levels, such as Delta Halo and is understanding and accepting Uprising, you can see the structures that are part of them.
the next level.
* In ''{{Series/Merlin}}'', 2x09. Merlin discovers [[spoiler: Freya turns into a bastet at night, but he isn´t afraid and stills takes care of her. He even pets her cat´s head...]]
[[AC:{{Webcomics}}]]
* [[LampshadeHanging Lampshaded]] in [[http://wapsisquare.com/comic/understanding/ this]] ''WapsiSquare'' comic. Also
''DragonQuest'', the page quote.
* {{Subverted}} (although this may be a retrospective way of seeing it) in ''SluggyFreelance''. Leo seems to be accepting of all
VeryDefinitelyFinalDungeon is right across the weird things Zoë tells about happening to her - but it turns out that was only because he thought she was lying. In strait from the words of another jerk he hangs out with, "You've got to respect a girl who realizes romantic relationships are based on lies and goes to town with it!" As soon as Leo finds out it was all true, he feels betrayed, and they eventually break off.

[[AC:WesternAnimation]]
* [[PhineasAndFerb Candace]] seems to have this with Jeremy. Despite all of Candace's attempts to put a stop to PhineasAndFerb's projects, the guy never, ever seems to lose his cool, and they're still an item.
----
starting castle.
----
<<|VideoGameTropes|>>

Added: 2060

Changed: 10852

Is there an issue? Send a MessageReason:
None


->"Hey! Do you know what you just did? You've taken your first step into [[ExpansionPackWorld KANTO]]. Check your POKéGEAR MAP and see."
->'''''{{Pokemon}} Gold/Silver/Crystal'''''

You're playing a nonlinear game. You find a door. You go through the door. You're now greeted with awesome new, adrenaline-pumping music, a whole new set of tiles and graphics, and weird enemies unlike any you've ever seen before. Except all those goodies are trapped behind a wall, and you don't have the key to open it yet, or the ability needed to make it through the first room. Or maybe you just stumbled onto a DoorToBefore from the wrong direction. You can't go anywhere! It was all a tease!

Done frequently in older games, sometimes just as a result of one map needing to borrow some space from another map, and showing you the new graphics and music for that other world in the process long before you're even supposed to explore it. But what it ''does'' do is give you a memorable impression of that new area and make you want to go to there.

Compare DisconnectedSideArea, DoubleUnlock.

to:

->"Hey! Do [[Bong milk is good for the brain.:http://static.tvtropes.org/pmwiki/pub/images/werewolf_9693_8856.jpg]]

But
you know what you just did? You've taken your first step into [[ExpansionPackWorld KANTO]]. Check your POKéGEAR MAP and see."
->'''''{{Pokemon}} Gold/Silver/Crystal'''''

You're playing a nonlinear game. You find a door. You go through the door. You're now greeted with awesome new, adrenaline-pumping music, a whole new set of tiles and graphics, and weird enemies unlike any you've ever seen before. Except all those goodies are trapped behind a wall, and you don't have the key to open it yet, or the ability needed to make it through the first room. Or maybe you just stumbled onto a DoorToBefore from the wrong direction. You
can't go anywhere! It was all tell your boyfriend about it! He'd freak out and leave you, or worse. But then, you can't keep it a tease!

Done frequently in older games, sometimes just
secret forever, either. At some point, one of your supernatural incidents will inevitably happen exactly when you were having a romantic dinner. Or maybe your relationship has simply reached the next level, and you feel that you need to be completely honest with him.

So what now? How will he react? Well, it turns out he's perfectly okay (well, for the most part he's perfectly okay) and understanding with it! That's right,
as a result of one map needing to borrow some space from another map, and showing you reward for your sacrifices, the new graphics and music for PowersThatBe will make sure that you end up with a truly noble and loving soul who loves you for who you are and doesn't care what you are. So no worries!

This trope is a DoubleStandard, in that wives and girlfriends are pretty much automatically accepting of their ActionHero husband/boyfriend's actions, whereas the number of husbands/boyfriends who automatically accept that their significant
other world in is an ActionGirl are pretty thin on the process long before you're even supposed to explore it. But what it ''does'' do ground. For the guy who is give you a memorable impression of that new area super and make you want to go to there.

needs a girlfriend, his powers are often a plus for her (because AllGirlsWantBadBoys). For women, finding a guy who truly doesn't have a problem with dating someone with superpowers when he's a {{Muggle}} is the bigger issue, because, well, NoGuyWantsAnAmazon.

Compare DisconnectedSideArea, DoubleUnlock.ButYourWingsAreBeautiful, when a disguise forms part of the powers. Compare to ViolentlyProtectiveGirlfriend for the ActionGirl [[InvertedTrope variant.]] Compare and contrast BoyMeetsGhoul, for the guy/girl who is on the other end of this trope. See also TheMasqueradeWillKillYourDatingLife, which is an aversion of this trope.



* The various ''TheLegendOfZelda'' games probably deserves its own section.
** ''Game/TheLegendOfZelda'': Level 9. Nightmare Fuel music. Can't go more than 2 rooms in without the full triforce.
** ''ZeldaIITheAdventureOfLink'': The Great Temple with its golden tiles and music (gawd, what good music that was) if you were unfortunate enough to have marched all the way up there without having placed all the crystals. Not all of us discovered Level 6...
** ''ALinkToThePast'': Your first glimpse of the Dark World as a bunny on the dark death mountain. Just open the map.
** ''OcarinaOfTime'' has Gerudo Valley, which you can reach has soon as you finish the first dungeon...but which, due to a literal BrokenBridge, you can't enter for real until much later.
** Minor example- there's one Piece of Heart in ''[[LinksAwakening Link's Awakening]]'' that you can see relatively early on but can't get until near the end of the game.
* Norfair from ''SuperMetroid'' and Magmoor Caverns from ''MetroidPrime'' did this, complete with the tense, brooding music. But as soon as you stepped outside of the elevator rooms, you'd be greeted by a blast of heat that would drain your health quickly as you stand in it. You have to go back and get the Varia Suit.
** In Super Metroid, there's also the glass pipe that leads you through a section of Maridia, but exploding the pipe requires Power Bombs, and you won't get those until much later.
* ''Legacy of the Wizard'' for the NES. Most of the time, upon discovering a new area, you'd be unable to progress very far because you have the wrong character.
* ''{{Rayman}} 1'' had a particularly evil one. After fighting through a particularly frustrating world made of musical instruments, you open up a new level in a new area of the game, the Blue Mountains. This level has a stormy background, and a very dark and tense atmosphere, complete with [[http://www.youtube.com/watch?v=NqDuhaXfWxI An awesome, pulse-pounding rock theme]], a type of music you haven't heard yet for the whole game... But you can't get past the initial cliff until you go back and complete the Dream Forest to get the ability to grab the purple rings. What a tease!!
* The freeware game ''LyleInCubeSector'' has a few of these parts early-game.
* Obtaining one of the spells in ''FinalFantasyMysticQuest'' requires you to take a passage into an otherwise inaccessible section of Doom Castle. Long before you get to go there for real.
* The first level in ''Zeliard'' requires you to pass through a portion of the second level (which is separated from the rest of that level), in a game where levels are defined by tileset and music.
* The stonehedge base and the boss in the cavern just a stone throw away in ''{{Earthbound}}''. You can't even get past the first room in the base without the right equipment and you can (and will) do the full dungeon for the boss before you can fight it, but at least you don't need to redo the dungeon when you do get to fight the boss.
* In ''{{La-Mulana}}'', you can enter a side area of the Twin Labyrinths (where an important item can be bought) fairly early in the game, but the passages to the main area are blocked off. The entrance to the main area is gained slightly later, but you are instantly confronted with a DeadlyGas trap that can only be disabled by activating two switches in thirty seconds. You can do this only much later, once you've found the Twin Statue.
** Another area which can be entered early on is the Endless Corridor, but you can only play the first level (which at least does have the useful [[WarpWhistle Grail Point]]). Not until about halfway through the game can you get the Endless Key, which unlocks the lower levels (where you can get the aforementioned Twin Statue).
* ''[[{{Banjo-Kazooie}} Banjo-Tooie]]'' has just about every world linked to another via some sort of secret tunnel, which are necessary to get certain jiggies. You can use some of these to get a sneak peak at worlds you haven't unlocked yet, but you can never get far before you've unlocked the world proper; in many cases, these are just {{Disconnected Side Area}}s, though. Also, to get into the main area of Grunty Industries, you first have to depress the train switch, then get in there by way of Chuffy (which means a BossBattle if you haven't already beaten it).
* In ''GrandTheftAutoSanAndreas'', it's possible to [[SequenceBreaking travel to San Fierro and Las Venturas before they've been officially unlocked.]] However, until you progress far enough in the storyline, there's nothing to do there except look at the scenery and run from the inexplicably murderous cops.
** Justified with the cops hounding you since Tenpenny warned CJ to not skip town since he was keeping an eye on him. You can see the new areas but are not allowed to go there till the storyline calls for it.
* ''SuperMarioWorld's'' "Chocolate Secret" and "Donut Secret 2" levels take place on plateaus overlooking the Valley of Bowser. While "Chocolate Secret" is already pretty close to the end of the game, It's possible to get to "Donut Secret 2," thereby getting a glimpse at the game's final area, fairly early on.
* The first time you see the map of Kanto in ''{{Pokemon}} Gold/Silver/Crystal'', which you can do early enough in the game, might qualify. Not only you can't explore this second region in its entirety yet, you can't even select much on your map, as the cursor only goes through the routes 26 and 27, the Victory Road and the League HQ (leading the gamer to think that the other areas are on the map just for the show). It's only after you beat the league that [[CrowningMomentOfAwesome you can travel there]]. On the side note, and slightly off topic, the Silver Cave is visible on your map from the start, without any discernable paths leading to it.
* At the beginnings of some of ''{{Halo 2}}'''s levels, such as Delta Halo and Uprising, you can see the structures that are part of the next level.
* In ''DragonQuest'', the VeryDefinitelyFinalDungeon is right across the strait from the starting castle.
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<<|VideoGameTropes|>>

to:

[[AC:{{Anime}} and {{Manga}}]]
* The various ''TheLegendOfZelda'' games probably deserves its own section.
** ''Game/TheLegendOfZelda'': Level 9. Nightmare Fuel music.
central premise of ''[[NogizakaHarukaNoHimitsu The Secrets of Haruka Nogizaka]]''. The titular girl is an otaku.
* Ditto with ''[[OreImo My Little Sister
Can't Be This Cute]]''. Except that the guy is not a boyfriend, but the big brother... [[{{Squick}} yeah]].
* Austria from ''AxisPowersHetalia'', in regards to his VictoriousChildhoodFriend Hungary. While he's concerned for her well-being, in the end he knows that if she wants to fight, he better lets her... since she will
go more [[OneManArmy One Woman Army]] and destroy the enemy. Considering their childhood, [[LoveAtFirstPunch he knows it beforehand]]!
* [[ShamanKing Keiko Asakura]] had been dumped by ''every'' single boyfriend she had when they learnt she was able to see spirits. Until the last JerkAss left her and a penniless musician with similar abilities comforted her. That guy was Mikihisa, and she would marry him.
* Horribly deconstructed with [[spoiler: Shiso and Ceres]] in ''AyashiNoCeres''. [[spoiler: Shiso started like this, but being left helpless when he and Ceres got attacked [[IJustWantToBeSpecial made him very frustrated]], so he asked Ceres to give him a part of her powers [[IWillProtectHer so he wouldn't be a burden on her.]] But then, [[WithGreatPowerComesGreatInsanity said powers turned out to be too much to handle]], and ItGotWorse...]]


[[AC:{{Comic Books}}]]
* [[NiceGuy Kong]] is this to [[XMen Kitty Pryde]] in UltimateMarvel, even going so far as to yell "You're welcome!" at AllOfTheOtherReindeer for not thanking her when she saves their lives.
* Back in the GoldenAge, Steve Trevor was this for WonderWoman (a remarkably progressive move for the times), and not at all threatened by the idea of getting rescued by or mooning over a woman who was twenty times stronger
than 2 rooms in without the full triforce.
** ''ZeldaIITheAdventureOfLink'':
him. The Great Temple with its golden tiles Silver and music (gawd, what good music that was) if you were unfortunate enough to have marched all the way up there without having placed all the crystals. Not all Bronze Age characterizations of us discovered Level 6...
** ''ALinkToThePast'': Your first glimpse of the Dark World as a bunny on the dark death mountain. Just open the map.
** ''OcarinaOfTime'' has Gerudo Valley,
him were...[[TooDumbToLive unfortunately]] [[JerkAss less so]], which you can reach probably led to him being deleted from continuity PostCrisis.
* In an old What If comic, Jimmy Olsen married Supergirl because of amnesia. Once she recovers and lets him know, he's totally fine with being married to Superman's cousin.

[[AC:{{Film}}]]
* In ''InnocentBlood'', FriendlyNeighborhoodVampire Marie
has soon as you finish the first dungeon...but which, due to a literal BrokenBridge, you can't enter for real until much later.
** Minor example- there's one Piece of Heart
her understanding CopBoyfriend Joe.

[[AC:{{Literature}}]]
* Elend
in ''[[LinksAwakening Link's Awakening]]'' Brandon Sanderson's ''{{Mistborn}}''. At least [[spoiler:until he gets superpowers himself.]]
* Seth in ''WickedLovely''. When Aislinn tells him
that you she can see relatively early on but can't get until near the end faeries, he has exactly one moment of the game.
* Norfair from ''SuperMetroid''
"Is this a joke?" before accepting it and Magmoor Caverns from ''MetroidPrime'' did this, complete trying to help her with her faery situation.

[[AC:{{Live Action TV}}]]
* The ''GhostWhisperer'' features Jim
the tense, brooding music. But as soon as you stepped outside of Understanding Husband.
* Both [[SubvertedTrope subverted]] and played straight in ''{{Bewitched}}''. The original Darrin (Dick York) was less than understanding, to
the elevator rooms, you'd point of being downright hostile to Samantha when she used her magic. TheOtherDarrin (Dick Sargeant), on the other hand, tried his hardest to be greeted by a blast of heat understanding, the point that would drain your health quickly as you stand it was more the fault of Endora and the rest of Samantha's family that TheOtherDarrin didn't get along with witches.
* Played with
in it. You have the ''SabrinaTheTeenageWitch'' TV series. Harvey ''does'' leave Sabrina when he finds out she's a witch, not out of intolerance but because she'd been using magic to go mess with his life for years. He eventually does come back to her, though, and get the Varia Suit.says he never had a problem with her being a witch per se.
** In Super Metroid, there's also * Zack was the glass pipe that leads you through a section "gay best friend" equivalent of Maridia, but exploding the pipe requires Power Bombs, and you won't get those this in ''Series/{{Heroes}}'', at least until much later.
* ''Legacy of
ExecutiveMeddling got in the Wizard'' for the NES. Most of the time, upon discovering a new area, you'd be unable to progress very far because you have the wrong character.
way.
* ''{{Rayman}} 1'' had a particularly evil one. After fighting through a particularly frustrating world made of musical instruments, you open up a new level in a new area of the game, the Blue Mountains. This level has a stormy background, and a very dark and tense atmosphere, complete with [[http://www.youtube.com/watch?v=NqDuhaXfWxI An awesome, pulse-pounding rock theme]], a type of music you haven't heard yet for the whole game... But you can't get past the initial cliff until you go back and complete the Dream Forest to get the ability to grab the purple rings. What a tease!!
* The freeware game ''LyleInCubeSector'' has a few of these parts early-game.
* Obtaining
Unless she's dating one of the spells in ''FinalFantasyMysticQuest'' requires you to take a passage into an otherwise inaccessible section of Doom Castle. Long before you get to go there for real.
* The first level in ''Zeliard'' requires you to pass through a portion of the second level (which is separated from the rest of that level), in a game where levels are defined by tileset and music.
* The stonehedge base and the boss in the cavern just a stone throw away in ''{{Earthbound}}''. You can't even get past the first room in the base without the right equipment and you can (and will) do the full dungeon for the boss before you can fight it, but at least you don't need to redo the dungeon when you do get to fight the boss.
* In ''{{La-Mulana}}'', you can enter a side area of the Twin Labyrinths (where an important item can be bought) fairly early in the game, but the passages to the main area are blocked off. The entrance to the main area is gained slightly later, but you are instantly confronted with a DeadlyGas trap that can only be disabled by activating two switches in thirty seconds. You can do this only much later, once you've found the Twin Statue.
** Another area which can be entered early on is the Endless Corridor, but you can only play the first level (which at least does have the useful [[WarpWhistle Grail Point]]). Not until about halfway through the game can you get the Endless Key, which unlocks the lower levels (where you can get the aforementioned Twin Statue).
* ''[[{{Banjo-Kazooie}} Banjo-Tooie]]'' has just about every world linked to another via some sort of secret tunnel, which are necessary to get certain jiggies. You can use some of these to get a sneak peak at worlds you haven't unlocked yet, but you can
undead, Buffy never get far before you've unlocked the world proper; in many cases, these are just {{Disconnected Side Area}}s, though. Also, to get into the main area of Grunty Industries, you first have to depress the train switch, then get in there by way of Chuffy (which means a BossBattle if you haven't already beaten it).
* In ''GrandTheftAutoSanAndreas'', it's possible to [[SequenceBreaking travel to San Fierro and Las Venturas before they've been officially unlocked.]] However, until you progress far enough in the storyline, there's nothing to do there except look at the scenery and run from the inexplicably murderous cops.
** Justified with the cops hounding you since Tenpenny warned CJ to not skip town since he
got this on ''BuffyTheVampireSlayer'' (even Riley, who was keeping himself a demon fighting super-soldier, had an eye on him. You can see the new areas but are not allowed inferiority complex due to go there till the storyline calls for it.
* ''SuperMarioWorld's'' "Chocolate Secret" and "Donut Secret 2" levels take place on plateaus overlooking the Valley of Bowser. While "Chocolate Secret" is already pretty close to the end of the game,
dating a genuine superhero). It's possible to get to "Donut Secret 2," thereby getting a glimpse at Willow who hit the game's final area, fairly early on.
* The first time you see
boyfriend jackpot with Oz; upon being told the map of Kanto in ''{{Pokemon}} Gold/Silver/Crystal'', which you can do early enough in truth about the game, might qualify. Not supernatural world she runs in, he replies, "Actually, it explains a lot," and just goes with the flow from there.
* Tyler Ford in ''TheMiddleman'''s unaired season finale (released as a comic)...[[spoiler:at least, until MM pushes the ResetButton]].
* Allison's husband Joe on ''{{Medium}}'' believes in her powers and is understanding and accepting of them.
* In ''{{Series/Merlin}}'', 2x09. Merlin discovers [[spoiler: Freya turns into a bastet at night, but he isn´t afraid and stills takes care of her. He even pets her cat´s head...]]
[[AC:{{Webcomics}}]]
* [[LampshadeHanging Lampshaded]] in [[http://wapsisquare.com/comic/understanding/ this]] ''WapsiSquare'' comic. Also the page quote.
* {{Subverted}} (although this may be a retrospective way of seeing it) in ''SluggyFreelance''. Leo seems to be accepting of all the weird things Zoë tells about happening to her - but it turns out that was
only you can't explore because he thought she was lying. In the words of another jerk he hangs out with, "You've got to respect a girl who realizes romantic relationships are based on lies and goes to town with it!" As soon as Leo finds out it was all true, he feels betrayed, and they eventually break off.

[[AC:WesternAnimation]]
* [[PhineasAndFerb Candace]] seems to have
this second region in its entirety yet, you can't even select much on your map, as with Jeremy. Despite all of Candace's attempts to put a stop to PhineasAndFerb's projects, the cursor only goes through the routes 26 guy never, ever seems to lose his cool, and 27, the Victory Road and the League HQ (leading the gamer to think that the other areas are on the map just for the show). It's only after you beat the league that [[CrowningMomentOfAwesome you can travel there]]. On the side note, and slightly off topic, the Silver Cave is visible on your map from the start, without any discernable paths leading to it.
* At the beginnings of some of ''{{Halo 2}}'''s levels, such as Delta Halo and Uprising, you can see the structures that are part of the next level.
* In ''DragonQuest'', the VeryDefinitelyFinalDungeon is right across the strait from the starting castle.
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<<|VideoGameTropes|>>
they're still an item.
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Done frequently in older games, sometimes just as a result of one map needing to borrow some space from another map, and showing you the new graphics and music for that other world in the process long before you're even supposed to explore it. But what it ''does'' do is give you a memorable impression of that new area and make you want to go there.

to:

Done frequently in older games, sometimes just as a result of one map needing to borrow some space from another map, and showing you the new graphics and music for that other world in the process long before you're even supposed to explore it. But what it ''does'' do is give you a memorable impression of that new area and make you want to go to there.
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->"Hey! Do you know what you just did? You've taken your first step into [[ExpansionPackWorld KANTO]]. Check your POKéGEAR MAP and see."
->'''''{{Pokemon}} Gold/Silver/Crystal'''''
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Compare DisconnectedSideArea.

to:

Compare DisconnectedSideArea.DisconnectedSideArea, DoubleUnlock.
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* In ''DragonQuest'', the VeryDefinitelyFinalDungeon is right across the strait from the starting castle.
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Added DiffLines:

* At the beginnings of some of ''{{Halo 2}}'''s levels, such as Delta Halo and Uprising, you can see the structures that are part of the next level.

Added: 179

Changed: 1

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added glass pipe in Maridia


* Norfair from ''SuperMetroid'' and Magmoor Caverns from ''MetroidPrime'' did this, complete with the tense, brooding music. But as soon as you stepped outside of the elevator rooms, you'd be greeted by a blast of heat that would drain your health quickly as you stand in it. You have to go back and get the Varia Suit.

to:

* Norfair from ''SuperMetroid'' and Magmoor Caverns from ''MetroidPrime'' did this, complete with the tense, brooding music. But as soon as you stepped outside of the elevator rooms, you'd be greeted by a blast of heat that would drain your health quickly as you stand in it. You have to go back and get the Varia Suit.
**In Super Metroid, there's also the glass pipe that leads you through a section of Maridia, but exploding the pipe requires Power Bombs, and you won't get those until much later.
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** Justified with the cops hounding you since Tenpenny warned CJ to not skip town since he was keeping an eye on him. You can see the new areas but are not allowed to go there till the storyline calls for it.

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