History Main / NeverSplitTheParty

31st Jul '16 12:40:06 PM nombretomado
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* One of the early DCComics for ''Franchise/ScoobyDoo'' has a fictional story about aliens transforming into humans. This causes tension within the Mystery Inc. when Fred orders a split up. For once, they '''don't''' split up. [[spoiler:As usual for Scooby-Doo and his friends, the aliens are fake.]]
* In one ''Comicbook/{{X-Men}}'' story, Colossus and Kitty Pryde are looking after the younger mutants at the Xavier school while Cyclops takes a team into the field. Kitty tries to contact Cyclops at one point, but can't raise him on the mansion's communication system. When Colossus suggests that he should reconnoiter with Cyclops' team, Kitty answers, "You mean split up? [[GenreSavvy Someday I've got to sit you down in front of some good horror movies, babe.]]"

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* One of the early DCComics Creator/DCComics for ''Franchise/ScoobyDoo'' has a fictional story about aliens transforming into humans. This causes tension within the Mystery Inc. when Fred orders a split up. For once, they '''don't''' split up. [[spoiler:As usual for Scooby-Doo and his friends, the aliens are fake.]]
* In one ''Comicbook/{{X-Men}}'' ''Comicbook/XMen'' story, Colossus and Kitty Pryde are looking after the younger mutants at the Xavier school while Cyclops takes a team into the field. Kitty tries to contact Cyclops at one point, but can't raise him on the mansion's communication system. When Colossus suggests that he should reconnoiter with Cyclops' team, Kitty answers, "You mean split up? [[GenreSavvy Someday I've got to sit you down in front of some good horror movies, babe.]]"
27th Jun '16 11:56:01 AM AnonFangeekGirl
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-->''You'll say "We'll cover more ground if we split up," but you may as well change "more" to "the," and put the words "with more blood" after "ground."''

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-->''You'll say "We'll -->''"We can cover more ground if we split up," but you may as well change "more" up." You forgot to "the," and put the words add "with more blood" after "ground."''between "ground" and "if".''
31st May '16 11:40:53 AM chc232323
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* [[https://en.wikipedia.org/wiki/Lanchester%27s_laws Lachester's Laws]], as detailed on TheOtherWiki, explain this trope. In brief, imagine two sides of perfectly equal soldiers. Same training, same capacity, same equipment, same position. One force is larger than the other. Engagements by the two sides can be thought of as exchanges. Every time the smaller force loses a casualty, it also loses a proportionally greater part of its capacity to deal the other side damage. For example, suppose Force A, 100 strong, engages Force B, 1000 strong. Each unit has a 5% chance to cause another to be eliminated during each exchange. B eliminates 50 of A in the first exchange. A eliminates 5. In the next exchange, B's 995 remaining men will likely destroy A, and A can expect to only cause 2-4 more casualties. As a result, A would be eliminated at the cost of less than 10 from B. Numbers count twice, as they add firepower and dilute the ability of the enemy to negate your firepower.
** The math has been greatly simplified, but is not too difficult for those familiar with calculus.
** Because of real-world concerns discussed on TheOtherWiki, the usual formulation is that greater numbers of absolutely equal troops apply an exponent of 1.5 to the superior numbered side's capability, but before the law can be applied, you have to know all the Force Multipliers. These are any and all advantages that make a unit more effective, such as superior equipment, terrain, leadership, training, and so on. For an abstract combat game like many role playing games and wargames, the original exponent of 2 may make more sense.
** Back to Never Splitting the Party, the absence of one character of a four-strong group not only means 1/4 of the group's power is unavailable, but the enemies that would have attacked the missing member now attack the remaining three. Using an exponent of 1.5 in Lanchester's law, the party is at about 65% effectiveness instead of the 75% you might think. Using an exponent of two, missing one member of a four person group leaves the group 56% as effective.
14th May '16 9:39:03 PM Orbiting
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* In ''Webcomic/{{Nebula}}'', Mars and Earth agree that with [[ReasonableAuthorityFigure Sun]] being NotHimself, the planets should all stick together for safety, just in case.
30th Apr '16 5:22:04 PM nombretomado
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* Also a frequent issue in ''CaptainPlanet''. By now the kids should ''know'' that they'll need the Captain eventually, and all five of them must be together to summon him. Doesn't stop them from splitting up to try to save the day with their individual powers.

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* Also a frequent issue in ''CaptainPlanet''.''WesternAnimation/{{Captain Planet|and the Planeteers}}''. By now the kids should ''know'' that they'll need the Captain eventually, and all five of them must be together to summon him. Doesn't stop them from splitting up to try to save the day with their individual powers.
31st Mar '16 3:18:22 AM JackG
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* ''Series/PersonOfInterest''. In "If-Then-Else", Team Machine is trapped and the Machine is running [[BulletTime thousands of simulations]] to find a way of them accomplishing their mission and get out alive. We're shown two scenarios in which the team is split, with one group to carry out the mission while the other secures the escape route. [[RuleOfThrees Only the third scenario]] shown, in which Team Machine stays together to give mutual aid and protection, has a chance of success.

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* ''Series/PersonOfInterest''. In "If-Then-Else", Team Machine is trapped and the Machine is running [[BulletTime thousands of simulations]] to find a way of them accomplishing their mission and get out alive. alive. We're shown two scenarios in which the team is split, with one group to carry out the mission while the other secures the escape route.route, that result in them getting killed or captured. [[RuleOfThrees Only the third scenario]] shown, in which Team Machine stays together to give mutual aid and protection, has a chance of success.
31st Mar '16 3:15:43 AM JackG
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* ''Series/PersonOfInterest''. In "If-Then-Else", Team Machine is trapped and the Machine is running [[BulletTime thousands of simulations]] to find a way of them accomplishing their mission and get out alive. We're shown two scenarios in which the team is split, with one group to carry out the mission while the other secures the escape route. [[RuleOfThrees Only the third scenario]] shown, in which Team Machine stays together to give mutual aid and protection, has a chance of success.
20th Mar '16 1:50:49 PM AnonFangeekGirl
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Sometimes it can be taken to indicate at least a minimal level of [[GenreSavvy genre savvyness]], for example, in situations where splitting up means that one group will later have to go find the other group. It's also a clear win in horror films where the monster/killer will pick off each member one by one.

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Sometimes it can be taken to indicate at least a minimal level of [[GenreSavvy genre savvyness]], savviness]], for example, in situations where splitting up means that one group will later have to go find the other group. It's also a clear win in horror films where the monster/killer will pick off each member one by one.
7th Mar '16 11:14:17 AM eroock
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->''Don't you know? You never split the party!\\

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->''Don't ->''"Don't you know? You never split the party!\\



And you never let that damn thief out of sight...''

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And you never let that damn thief out of sight...''"''
7th Mar '16 7:26:24 AM Koveras
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* One of the most memorable moments in ''WebVideo/AcquisitionsIncorporated'' occurs at the climax of season three, where Aoefel, in pursuit of his Oath of Vengeance's target (and the season's [[TheDragon Dragon]]), runs out too far ahead of the rest of the party and falls into an acid pit trap. As he is way too far from them to call for help, they don't even find a corpse by the time they catch up. That was the very last occurrence of party-splitting on the show ever since.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NeverSplitTheParty