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* Several herbivorous dinosaurs had various natural weapons to deal with carnivores, such as ''Triceratops[='=]'' horns, ''Stegosaurus[='=]'' tail spikes, ''Ankylosaurus[='=]'' tail club, ''Therizinosaurus[='=]'' long claws, and such.
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* AbsurdlySharpClaws
* AssKicksYou

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* AbsurdlySharpClaws
AbsurdlySharpClaws: A creature attacks using their own sharp claws.
* AssKicksYouAssKicksYou: A person attacks someone by hitting their opponent with their own rear end.



* {{Fartillery}}

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* {{Fartillery}}{{Fartillery}}: Weaponizing your own flatulence.



* GoombaStomp

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* GoombaStompGoombaStomp: Defeating video game enemies simply by jumping on their heads.



* MakeMeWannaShout

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* MakeMeWannaShoutMakeMeWannaShout: Someone has a loud scream as their super power.


* ''TabletopGame/HcSvntDracones'': All [[PettingZooPeople Vectors]] have a bite attack and a tail attack, bites are fairly weak but harder to parry than fists and deal lethal damage, while tail attacks only distract the enemy from parrying except reptiles whose tails are heavy enough to deal some nonlethal damage. [[TalkingAnimal Lateral]] Vectors also have claws. And the Reclaimed Venom surgery adds venom to bite attacks.

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* ''TabletopGame/HcSvntDracones'': All [[PettingZooPeople [[HalfHumanHybrid Vectors]] have a bite attack and a tail attack, bites are fairly weak but harder to parry than fists and deal lethal damage, while tail attacks only distract the enemy from parrying except reptiles whose tails are heavy enough to deal some nonlethal damage. [[TalkingAnimal Lateral]] Vectors also have claws. And the Reclaimed Venom surgery adds venom to bite attacks.



* Some of the [[PettingZooPeople anthropomorphic animals]] in ''Roleplay/DarwinsSoldiers'' have natural weapons. Most of the time, it takes the forms of teeth, claws and muscle but snakes in this universe possess ''working'' venom glands.

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* Some of the [[PettingZooPeople [[BeastMan anthropomorphic animals]] in ''Roleplay/DarwinsSoldiers'' have natural weapons. Most of the time, it takes the forms of teeth, claws and muscle but snakes in this universe possess ''working'' venom glands.
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* {{Projeggtile}}
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* The Laguz in VideoGame/FireEmblemTellius and [[OurDragonsAreDifferent Mamkutes]] elsewhere in the ''FireEmblem'' series. The former use claws, beaks, etc. while the latter use {{Breath Weapon}}s.

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* The Laguz in VideoGame/FireEmblemTellius and [[OurDragonsAreDifferent Mamkutes]] elsewhere in the ''FireEmblem'' ''Franchise/FireEmblem'' series. The former use claws, beaks, etc. while the latter use {{Breath Weapon}}s.



* In ''Castle Cat'' the titular cat can shoot cannonballs out of his head.

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* In ''Castle Cat'' ''VideoGame/CastleCat'' the titular cat can shoot cannonballs out of his head.

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* ''Fanfic/ThePiecesLieWhereTheyFell'': Page Turner is the only one of the new Element Bearers who relies completely on her inherent magic, rather than carrying a physical weapon.

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* ''Fanfic/ThePiecesLieWhereTheyFell'': ''Fanfic/ThePiecesLieWhereTheyFell'':
**
Page Turner is the only one of the new Element Bearers who relies completely on her inherent magic, rather than carrying a physical weapon. weapon.
** Being a griffon, Wind Breaker primarily relies on his [[BeakAttack beak]] and [[WolverineClaws talons]] in battle, at least initially. He still uses them as backups even after getting a crossbow.
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[[folder:Fan Works]]
* ''Fanfic/ThePiecesLieWhereTheyFell'': Page Turner is the only one of the new Element Bearers who relies completely on her inherent magic, rather than carrying a physical weapon.
[[/folder]]
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* RealLife: The cone shell can fire a neural-toxic laced harpoon. [[https://www.youtube.com/watch?v=LcBKH7s4SVQ Seriously]].

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* RealLife: The cone shell can fire a neural-toxic laced harpoon. [[https://www.youtube.com/watch?v=LcBKH7s4SVQ Seriously]].Seriously.]]
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* Similarly, the characters from "Webcomics/{{Dogfight}}" count as this. Using claws, fangs, horns, and hooves for unique martial arts fights.

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* Similarly, the characters from "Webcomics/{{Dogfight}}" ''Webcomic/{{Dogfight}}'' count as this. Using claws, fangs, horns, and hooves for unique martial arts fights.
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** ''Redwall'': Constance the badger who uses her sheer bulk to overpower the cutlass-armed [[YouDirtyRat Redooth]]. Asmodeus Poisonteeth, being an adder, and therefore legless, has no choice but to use his fangs and coils as his main weapons. And the sparrows attack with beak and talon alone.

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** ''Redwall'': Constance the badger badger, who uses her sheer bulk to overpower the cutlass-armed [[YouDirtyRat Redooth]]. Asmodeus Poisonteeth, being an adder, and therefore legless, has no choice but to use his fangs and coils as his main weapons. And the sparrows attack with beak and talon alone.
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* In ''Webcomic/SchlockMercenary'' species with abilities along these lines (as well as [[TheBigGuy sheer size]]) are in high demand for private security (legal or otherwise) in places like [[MegaCity Dom Atlantis]] (the capital city of Earth) where even non-lethal weapons outside the local law enforcement are ''heavily'' restricted since they can't be regulated.
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* The [[https://www.youtube.com/watch?v=XC6I8iPiHT8 Pistol Shrimp]] has the sonic equivalent of a .22 caliber bullet ready to fire as its main weapon (It's been known to shoot its way out of aquariums this way). Mantis shrimps have a similar mechanism that is used in the same way.

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* The [[https://www.youtube.com/watch?v=XC6I8iPiHT8 Pistol Shrimp]] has can use its claws to create shockwaves that hit with the sonic equivalent force of a .22 caliber bullet ready to fire as its main weapon (It's (it's been known to shoot its way out of aquariums this way). Mantis shrimps have a similar mechanism that is used in the same way.way, being able to "punch" things with a similar amount of force.

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* In ''TabletopGame/{{Pathfinder}}'', natural weapons are any melee weapons that are a natural part of a creature's body. Claws, fangs, pincers, stingers, and tentacles all count, but things like [[BreathWeapon breath weapons]] and natural magical abilities, don't. Note that unarmed strikes don't count either, as it refers exclusively to appendages meant to do damage and not a bunch of fingers curled into a crude ball and used as an improvised bludgeoning weapon. Despite this, you'd be hard pressed to find a defensive ability that inflicts a penalty on attackers using natural weapons but not on those using unarmed strikes, or vise versa.
* The Tyranids from ''TabletopGame/{{Warhammer 40000}}''. They not only have various types of claw weapons, several units have organic projectile weapons integrated into their bodies.

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* In ''TabletopGame/{{Pathfinder}}'', natural weapons are any melee weapons that are a natural part of a creature's body. Claws, fangs, pincers, stingers, and tentacles all count, but things like [[BreathWeapon breath weapons]] and natural magical abilities, abilities don't. Note that unarmed strikes don't count either, as it refers exclusively to appendages meant to do damage and not a bunch of fingers curled into a crude ball and used as an improvised bludgeoning weapon. Despite this, you'd be hard pressed to find a defensive ability that inflicts a penalty on attackers using natural weapons but not on those using unarmed strikes, or vise vice versa.
* ''TabletopGame/Warhammer40000'':
**
The Tyranids from ''TabletopGame/{{Warhammer 40000}}''. They not only have Tyranids. Besides various types of claw weapons, several units have organic projectile weapons integrated into their bodies.



* Present and [[MinmaxersDelight very desirable]] in the ''TabletopGame/LegendSystem''. They gain something of a power boost from the fact that they - and, by extension, their properties - are always active and available even with another weapon drawn. This allows you to have an active weapon loaded to the gills with defensive properties while still having a strong attack freely available. Most tracks that grant them are also built around supporting them.

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* Present and [[MinmaxersDelight very desirable]] in the ''TabletopGame/LegendSystem''. They gain something of a power boost from the fact that they - -- and, by extension, their properties - -- are always active and available even with another weapon drawn. This allows you to have an active weapon loaded to the gills with defensive properties while still having a strong attack freely available. Most tracks that grant them are also built around supporting them.



** The CatFolk Khajiit have natural razor-sharp and retractable claws. They have numerous [[FantasticFightingstyle fantastical martial arts styles]] which revolve around their use of these as a primary form of defense. Gameplay-wise, they get a bonus to their unarmed skill because of their claws. {{Game Mod}}s extend this to [[LizardFolk Argonians]] as well - and boosts the effectiveness for both races with each gain in level.

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** The Khajiit CatFolk Khajiit have natural razor-sharp and retractable claws. They have numerous [[FantasticFightingstyle fantastical martial arts styles]] which revolve around their use of these as a primary form of defense. Gameplay-wise, they get a bonus to their unarmed skill because of their claws. {{Game Mod}}s extend this to [[LizardFolk Argonians]] as well - -- and boosts the effectiveness for both races with each gain in level.



* In ''VideoGame/HalfLife1'', Xen aliens have "natural" weapons galore. Vortigaunts can produce huge bolts of directed electricity. Grunts have [[BeeBeeGun hornet]] [[LivingWeapon guns]], which seem to be some sort of insect hive that they've managed to turn into a weapon. Controllers can shoot balls of energy (ball lightning?) and the Nihilanth shoots these as well as teleport portals.

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* ''VideoGame/HalfLife'':
**
In ''VideoGame/HalfLife1'', Xen aliens have "natural" weapons galore. Vortigaunts can produce huge bolts of directed electricity. Grunts have [[BeeBeeGun hornet]] [[LivingWeapon guns]], which seem to be some sort of insect hive that they've managed to turn into a weapon. Controllers can shoot balls of energy (ball lightning?) and the Nihilanth shoots these as well as teleport portals.



* Skunks have a well-known natural chemical weapon, spraying a substance that smells so foul, other animals fear it.
** Bombardier Beetles take that UpToEleven, spraying a boiling chemical to severely burn targets.

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* Skunks have a well-known natural chemical weapon, spraying a substance that smells so foul, other animals fear it.
**
it. Bombardier Beetles beetles take that this UpToEleven, spraying a boiling chemical to severely burn targets.



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* In ''TabletopGame/{{Pathfinder}}'', natural weapons are any melee weapons that are a natural part of a creature's body. Claws, fangs, pincers, stingers, and tentacles all count, but things like [[BreathWeapon breath weapons]] and natural magical abilities, don't. Note that unarmed strikes don't count either, as it refers exclusively to appendages meant to do damage and not a bunch of fingers curled into a crude ball and used as an improvised bludgeoning weapon. Despite this, you'd be hard pressed to find a defensive ability that inflicts a penalty on attackers using natural weapons but not on those using unarmed strikes, or vise versa.
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** The CatFolk Khajiit have natural razor-sharp and retractable claws. They have numerous [[FantasticFightingstyle fantastical martial arts styles]] which revolve around their use of these as a primary form of defense. Gameplay-wise, they get a bonus to their unarmed skill because of their claws. {{Game Mod}} extend this to [[LizardFolk Argonians]] as well - and boosts the effectiveness for both races with each gain in level.

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** The CatFolk Khajiit have natural razor-sharp and retractable claws. They have numerous [[FantasticFightingstyle fantastical martial arts styles]] which revolve around their use of these as a primary form of defense. Gameplay-wise, they get a bonus to their unarmed skill because of their claws. {{Game Mod}} Mod}}s extend this to [[LizardFolk Argonians]] as well - and boosts the effectiveness for both races with each gain in level.
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* Most of TheHerculoids have at least one of some kind.

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* Most of TheHerculoids WesternAnimation/TheHerculoids have at least one of some kind.
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...[[TropesAreFlexible but not always.]]

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...[[TropesAreFlexible [[Administrivia/TropesAreFlexible but not always.]]
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** Scamps, the [[TheGoomba weakest]] and [[FunSize smallest]] known form of lesser Daedra, have claws at the end of their CreepyLongFingers which act as their primary weapon.
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** The CatFolk Khajiit have natural razor-sharp and retractable claws. They have numerous [[FantasticFightingstyle fantastical martial arts styles]] which revolve around their use of these as a primary form of defense. Gameplay-wise, they get a bonus to their unarmed skill because of their claws.
** A GameMod extends this to [[LizardFolk Argonians]], as well - and boosts the effectiveness for both races with each gain in level.

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** The CatFolk Khajiit have natural razor-sharp and retractable claws. They have numerous [[FantasticFightingstyle fantastical martial arts styles]] which revolve around their use of these as a primary form of defense. Gameplay-wise, they get a bonus to their unarmed skill because of their claws. \n** A GameMod extends {{Game Mod}} extend this to [[LizardFolk Argonians]], Argonians]] as well - and boosts the effectiveness for both races with each gain in level.level.
** Most forms of [[OurWerebeastsAreDifferent were-creatures]] come with some form of claws and/or fangs. These are even able to harm creatures which are otherwise immune to normal weapons, such as ghosts and some forms of [[OurDemonsAreDifferent lesser Daedra]]. Given that they themselves are supernatural beasts in service to the [[OurGodsAreDifferent Daedric Prince]] Hircine, this is rather justified.

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* In ''Franchise/TheElderScrolls'' series, the cat-like Khajiit get a bonus to their unarmed skill because of their claws.
** A particularly popular mod extends this to Argonians, as well - and boosts the effect for both races with each gain in level.

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* In ''Franchise/TheElderScrolls'' series, the cat-like ''Franchise/TheElderScrolls'':
** The CatFolk
Khajiit have natural razor-sharp and retractable claws. They have numerous [[FantasticFightingstyle fantastical martial arts styles]] which revolve around their use of these as a primary form of defense. Gameplay-wise, they get a bonus to their unarmed skill because of their claws.
claws.
** A particularly popular mod GameMod extends this to Argonians, [[LizardFolk Argonians]], as well - and boosts the effect effectiveness for both races with each gain in level.
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** Some SpaceMarines are capable of spitting acid and eating concrete. The SpaceWolves go even further, with some mutations making them more wolf-like (grey hair, yellow eyes and long fangs).

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** Some SpaceMarines are capable of spitting acid and eating concrete. The SpaceWolves [[Literature/SpaceWolf Space Wolves]] go even further, with some mutations making them more wolf-like (grey hair, yellow eyes and long fangs).
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* EarWings


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* HairWings
* HelicopterHair
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* HeliCritter
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Removing ban evader content; also, Ki isn't really considered an anatomy-based ranged weapon like spit or breath.


* KiManipulation
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Added namespaces.


* Several species of ''{{Pokemon}}'' base moves around their anatomy. Bulbasaur is famous for moves like Vine Whip and Bullet Seed, which use the bulb on its back; Octillery's signature move is Octazooka, which uses its mouth as an artillery piece, and so on. A full list would take up the entire page.

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* Several species of ''{{Pokemon}}'' ''VideoGame/{{Pokemon}}'' base moves around their anatomy. Bulbasaur is famous for moves like Vine Whip and Bullet Seed, which use the bulb on its back; Octillery's signature move is Octazooka, which uses its mouth as an artillery piece, and so on. A full list would take up the entire page.



* Baraka, from ''MortalKombat'', is a member of the Tarkatan race, which have retractable blades in their arms. These blades serve many violent purposes, such as chopping off heads and impaling Torsos.

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* Baraka, from ''MortalKombat'', ''VideoGame/MortalKombat'', is a member of the Tarkatan race, which have retractable blades in their arms. These blades serve many violent purposes, such as chopping off heads and impaling Torsos.
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* The Zerg in ''StarCraft'' are made of this trope... [[LivingWeapon literally]].

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* The Zerg in ''StarCraft'' ''VideoGame/StarCraft'' are made of this trope... [[LivingWeapon literally]].
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* KiManipulation
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* Psycho Gecko of Literature/WorldDominationInRetrospect realises that he can use his Nanomachines to give himself these, and immediately installs a set of fangs, and zirconium fingernails that may as well be claws.
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* Many monsters in TabletopGame/YuGiOh have these, some more extravagant than others.
** Barrel Dragon has [[{{BFG}} oversized]] ''[[RevolversAreJustBetter revolver cannons]]'' on its hands and head.
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[[quoteright:215:[[TabletopGame/{{Pokemon}} http://static.tvtropes.org/pmwiki/pub/images/beedrill_7536.jpg]]]]
[[caption-width-right:215:To top it all off, its Japanese name is just "Spear"]]

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[[quoteright:215:[[TabletopGame/{{Pokemon}} [[quoteright:230:[[TabletopGame/{{Pokemon}} http://static.tvtropes.org/pmwiki/pub/images/beedrill_7536.jpg]]]]
[[caption-width-right:215:To
org/pmwiki/pub/images/beedrill_min.png]]]]
[[caption-width-right:230:To
top it all off, its Japanese name is just "Spear"]]

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