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Removing misuse of Understatement.
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* {{GIFT}}: In the form of StopHavingFunGuys, SeriousBusiness {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, SmallNameBigEgo, ArrogantKungFuGuy, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' reputation for having communities full of people on their absolute ''worst'' behaviour.
to:
* {{GIFT}}: In the form of StopHavingFunGuys, SeriousBusiness {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, SmallNameBigEgo, ArrogantKungFuGuy, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' ''terrible'' reputation for having communities full of people on their absolute ''worst'' behaviour.
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* InternetToughGuy: Some people are [[{{Understatement}} kind of jerks]].
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* InternetToughGuy: Some people are [[{{Understatement}} kind of jerks]].jerks.
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* EntitledBastard
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* EntitledBastardEntitledBastard: A lot of people will constantly ask you to help them out, refusing to help you back, and do ''not'' expect a "Thank you" if you do save them.
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* UnstoppableRage: The playerbase for just about every one of these games.
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* {{GIFT}}: In the form of StopHavingFunGuys, {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' reputation for having communities full of people on their absolute ''worst'' behaviour.
to:
* {{GIFT}}: In the form of StopHavingFunGuys, SeriousBusiness {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, SmallNameBigEgo, ArrogantKungFuGuy, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' reputation for having communities full of people on their absolute ''worst'' behaviour.
* InternetToughGuy: Some people are [[{{Understatement}} kind of jerks]].
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* StopHavingFunGuys: this too, though it's more endemic in "pro" environments like ''[=DotA=]'' or Heroes of Newerth. Course, if you manage to play any MOBA game and not run into these guys, then you are BornLucky.
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* TheShepherd: Some people genuinely ''do'' want to help newbies get better, and will give them advice and encouragement.
* SmallNameBigEgo: Most of the jerks on these games really don't have the skills to back up their TrashTalk...
** ArrogantKungFuGuy: But a few ''[[OhCrap do]]''.
* SuffersNewbiesPoorly: Some people who treat you like crap when you're starting might be perfectly reasonable if you play them after getting better. And then there are...[[{{GIFT}} others]].
* StopHavingFunGuys: this too, though it's more endemic in "pro" environments like ''[=DotA=]'' or Heroes of Newerth. Course, if you manage to play any MOBA game and not run into these guys, then you are BornLucky.
* SmallNameBigEgo: Most of the jerks on these games really don't have the skills to back up their TrashTalk...
** ArrogantKungFuGuy: But a few ''[[OhCrap do]]''.
* SuffersNewbiesPoorly: Some people who treat you like crap when you're starting might be perfectly reasonable if you play them after getting better. And then there are...[[{{GIFT}} others]].
* StopHavingFunGuys: this too, though it's more endemic in "pro" environments like ''[=DotA=]'' or Heroes of Newerth. Course, if you manage to play any MOBA game and not run into these guys, then you are BornLucky.
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* ''Awesomenauts'' (An upcoming 2D Sidescrolling game following the DotA formula)
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* ''MondayNightCombat''
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* ''MondayNightCombat''''MondayNightCombat'', a hybrid of the genre with Third Person Shooter.
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* ''{{Clonk}}'' scenarios "Tower Attack" (focusing on the base and mook elements) and "Keepers" (with less strategy elements and more RPGElements and action combat).
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* ''{{Clonk}}'' scenarios "Tower Attack" (focusing on the base and mook elements) and "Keepers" (with less strategy RealTimeStrategy elements and more RPGElements and action combat).combat and RPGElements; freely combinable skills depending on class instead of fixed skillsets).
** ''DotA 2'' (an upcoming game being developed by ValveSoftware)
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* ''Dota 2'' (an upcoming game being developed by ValveSoftware)
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* ''Dota 2'' (an upcoming game being developed by ValveSoftware)
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* ''Warhammer Online: Wrath of Heroes'' (An upcoming game being developed by BioWare.)
* ''Vorp'' (An upcoming [[RecycledInSPACE Space MOBA]] game)
* ''Vorp'' (An upcoming [[RecycledInSPACE Space MOBA]] game)
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* StopHavingFunGuys: this too, though it's more endemic in "pro" environments like ''[=DotA=]'' or Heroes of Newerth.
to:
* StopHavingFunGuys: this too, though it's more endemic in "pro" environments like ''[=DotA=]'' or Heroes of Newerth. Course, if you manage to play any MOBA game and not run into these guys, then you are BornLucky.
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Every game in the genre has its own permutations, but the classic formula found in ''DotA'' goes like this: there are two teams. Each one has a base. The point of the game is to destroy the enemy's base before he does the same to yours. Each base has static defenses, and helps players attack by sending squads of mooks. PlayerCharacters, called "Heroes", are far more powerful than any mook squad and gain {{Character Level}}s. Heroes kill the mooks (and each other) for ExperiencePoints and gold, the former to learn new abilities and the latter to buy items. Apart from this tug-o-war, there may or may not be any other activities to participate in, such as killing off neutral creeps. In this sort of environment, teamwork is ''essential'', and to add to the chaos MOBA games generally feature LoadsAndLoadsOfCharacters, each with a unique set of skills, abilities and statistics. Finding a Hero you're good at is a key step in gameplay, and learning how to combat or assist the other Heroes currently in play is another.
to:
Every game in the genre has its own permutations, but the classic formula found in popularized by ''DotA'' goes like this: there are two teams.teams with an equal number of players. Each one has a base. The point of the game is to destroy the enemy's base before he does the same to yours. Each base has static defenses, and helps players attack by sending squads of mooks. PlayerCharacters, called "Heroes", Heroes, Champions and other illustrious names, are far more powerful than any mook squad and gain {{Character Level}}s. Heroes They kill the mooks (and each other) for ExperiencePoints and gold, the former to learn new abilities and the latter to buy items. Apart from this tug-o-war, there may or may not be any other activities to participate in, such as killing off neutral creeps. In this sort of environment, teamwork While Heroes may be [[OneManArmy One Man Armies]], they are not ([[GameBreaker or aren't supposed to be]]) strong enough to carry the match single-handedly. Teamwork is ''essential'', and to ''essential''. To add to the chaos MOBA games generally feature LoadsAndLoadsOfCharacters, each with a unique set of skills, abilities and statistics. Finding a Hero you're good at is a key step in gameplay, and learning how to combat or assist the other Heroes currently in play is another.
* EntitledBastard
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* ItemCrafting: indtroduced in DotA: Allstars. Everything is sold in the shop, but high-tier items are built out of low-tier items, which can be built out of lower-tier items as well.
* ItsUpToYou: it's not. Nobody can win a game singlehandedly if he is the only decent player on the team.
* ItsUpToYou: it's not. Nobody can win a game singlehandedly if he is the only decent player on the team.
to:
* ItemCrafting: indtroduced in DotA: Allstars. Everything is sold in the shop, but high-tier items are built out of low-tier mid-tier items, which can themselves might be built out of lower-tier items as well.
low-tier items.
* ItsUpToYou: [[AvertedTrope it'snot.not]]. Nobody can win a game singlehandedly if he is the only decent player on the team.
* ItsUpToYou: [[AvertedTrope it's
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* SeriousBusiness: This is par for the course in ''any'' PvP game, but practically a genre trait in MOBA games.
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* SeriousBusiness: This is par for the course in ''any'' PvP game, but practically a genre trait in MOBA games. games.
* StopHavingFunGuys: this too, though it's more endemic in "pro" environments like ''[=DotA=]'' or Heroes of Newerth.
* StopHavingFunGuys: this too, though it's more endemic in "pro" environments like ''[=DotA=]'' or Heroes of Newerth.
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* TierInducedScrappy: Because of the team-based aspect of these games, this mostly happens with low-tier characters. It is common for people to ragequit games because somebody on their team chose a character perceived as being underpowered.
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* TierInducedScrappy: Because of the team-based aspect of these games, this mostly happens with low-tier characters. It is common It's not unknown for people to ragequit games RageQuit because somebody on their team chose a character perceived as being underpowered.underpowered. Likewise, in [=DotA=], which doesn't allow [[MirrorMatch both sides to deploy the same hero]], people might rage-quit when they saw that the other team had managed to nab the latest GameBreaker.
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* {{GIFT}}: In the form of StopHavingFunGuys, {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' reputation for having communities full of people on their absolute ''worst'' behaviour.
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** ForcedLevelGrinding
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** ForcedLevelGrindingForcedLevelGrinding: But it doesn't often take much.
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* LoadsAndLoadsOfCharacters: DotA has 103 and counting as of this writing.
* NecessaryWeasel: In the form of StopHavingFunGuys, {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' reputation for having communities full of people on their absolute ''worst'' behaviour.
* NecessaryWeasel: In the form of StopHavingFunGuys, {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' reputation for having communities full of people on their absolute ''worst'' behaviour.
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* LoadsAndLoadsOfCharacters: DotA has 103 and counting as of this writing.
* NecessaryWeasel: In the form of StopHavingFunGuys, {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' reputation for having communities full of people on their absolute ''worst'' behaviour.writing.
* NecessaryWeasel: In the form of StopHavingFunGuys, {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' reputation for having communities full of people on their absolute ''worst'' behaviour.
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* SeriousBusiness: This is par for the course in ''any'' PvP game, but practically a genre trait in MOBA games.
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* NecessaryWeasel: In the form of StopHavingFunGuys, {{Scrub}}s, SuffersNewbiesPoorly, UnpleasableFanbase, and EntitledBastard. Basically, MOBA games have a ''[[{{Understatement}} terrible]]'' reputation for having communities full of people on their absolute ''worst'' behaviour.
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* ''Aeon of Strife'' ({{Starcraft}} GameMod)
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* ''Aeon of Strife'' ''AeonOfStrife'' ({{Starcraft}} GameMod)
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* ''Smite'' (An upcoming game by Hi-Rez Studios, who made GlobalAgenda)
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* ''Smite'' ''{{Smite}}'' (An upcoming game by Hi-Rez Studios, who made GlobalAgenda)
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Alphabetical sorting
* ''BloodlineChampions'', which does not follow DotA's formula at all
* ''{{Clonk}}'' scenarios "Tower Attack" (focusing on the base and mook elements) and "Keepers" (with less strategy elements and more RPGElements and action combat).
* ''{{Clonk}}'' scenarios "Tower Attack" (focusing on the base and mook elements) and "Keepers" (with less strategy elements and more RPGElements and action combat).
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* ''Tides of Blood'' (Another {{Warcraft}} III GameMod)
* ''BloodlineChampions'', which does not follow DotA's formula at all
* ''BloodlineChampions'', which does not follow DotA's formula at all
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* ''Tides of Blood'' (Another {{Warcraft}} III GameMod)
* ''BloodlineChampions'', which does not follow DotA's formula at all''{{Demigod}}''
* ''BloodlineChampions'', which does not follow DotA's formula at all
* ''HeroesOfNewerth''
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* ''HeroesOfNewerth''
* ''{{Demigod}}''
* ''StormOfTheImperialSanctum'' ({{Starcraft 2}} GameMod)
* ''RealmOfTheTitans'' (Upcoming AeriaGames product)
* ''{{Demigod}}''
* ''StormOfTheImperialSanctum'' ({{Starcraft 2}} GameMod)
* ''RealmOfTheTitans'' (Upcoming AeriaGames product)
* ''PrimeWorld'' (An upcoming game that seeks to integrate Facebook and the ability to play support with a Zuma-like mini-game if a player isn't that good with DotA-style games)
* ''RealmOfTheTitans'' (Upcoming AeriaGames product)
* ''RealmOfTheTitans'' (Upcoming AeriaGames product)
* ''StormOfTheImperialSanctum'' ({{Starcraft 2}} GameMod)
* ''TidesOfBlood'' (Another {{Warcraft}} III GameMod)
* ''TidesOfBlood'' (Another {{Warcraft}} III GameMod)
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* '' Prime World '' (An upcoming game that seeks to integrate Facebook and the ability to play support with a Zuma-like mini-game if a player isn't that good with Dota-style games)
* ''{{Clonk}}'' scenarios "Tower Attack" (focusing on the base and mook elements) and "Keepers" (with less strategy elements and more RPGElements and action combat).
* ''{{Clonk}}'' scenarios "Tower Attack" (focusing on the base and mook elements) and "Keepers" (with less strategy elements and more RPGElements and action combat).
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Hopefully successfully starting indexing with a blind edit
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An obvious jab against other games of that genre.
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* AdaptationDisplacement: DotA: Allstars is more popular and well-known than any of its predecessors (and followers). Very rarely people know about Aeon of Strife or Eul's DotA.
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* AdaptationDisplacement: DotA: Allstars is more popular and well-known than any of its predecessors (and followers).predecessors. Very rarely people know about Aeon of Strife or Eul's DotA.
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* ''RiseOfImmortals'' (in closed beta)
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* ''RiseOfImmortals'' (in closed open beta)
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* ''{{Clonk}}'' scenarios "Tower Attack" (focusing on the base and mook elements) and "Keepers" (with less strategy elements and more RPGElements and action combat).
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* '' Prime World '' (An upcoming game that seeks to integrate Facebook and the ability to play support with a Zuma-like mini-game if a player isn't that good with Dota-style games)
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Addind details to some of the listed tropes.
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* LoadsAndLoadsOfCharacters
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* LoadsAndLoadsOfCharactersLoadsAndLoadsOfCharacters: DotA has 103 and counting as of this writing.
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* TierInducedScrappy
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* TierInducedScrappyTierInducedScrappy: Because of the team-based aspect of these games, this mostly happens with low-tier characters. It is common for people to ragequit games because somebody on their team chose a character perceived as being underpowered.
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[[GenreLaunch The first MOBA game]] was Aeon of Strife, a map for ''{{Starcraft}}''. It gained popularity and, when Warcraft III with its amazing map editor came out, [[FollowTheLeader spawned a lot of similar maps]] which were referred to as [=AoS=] style maps. Amongst others there were D-Day, various [=AoS=]'s direct ports, and Defence of the Ancients, developed by Eul. It spawned various modifications, one of those being called [=DotA=] Allstars, developed by Guinsoo. There's not much to say about that one, except that it got '''humongous''' popularity, far exceeding any other map ever developed for Warcraft III (you can be sure that well over half of people who play Warcraft III multiplayer play [=DotA=], possibly even exclusively) [[TropeCodifier completely defined the genre as we know it]], is featured on international cybersport tournaments, etc, etc.
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* ''Smite'' (An upcoming game by Hi-Rez Studios, who made GlobalAgenda)
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* ''RiseOfImmortals (in closed beta)''
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* ''RiseOfImmortals ''RiseOfImmortals'' (in closed beta)''
beta)
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* ''RiseOfImmortals (in closed beta)''
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* ''RealmOfTheTitans'' (Upcoming AeriaGames product)
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* ''MondayNightCombat''
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* ''Bloodline Champions'', which does not follow DotA's formula at all
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* ''Bloodline Champions'', ''BloodlineChampions'', which does not follow DotA's formula at all
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* TheyChangedItNowItSucks
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* TheyChangedItNowItSucksTheyChangedItNowItSucks: These games tend to be patched often, leading to this reaction in fans often.
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* ''Tides of Blood'' (Another {{Warcraft}} III GameMod)