History Main / MotionBlur

18th Sep '17 10:55:17 PM NESBoy
Is there an issue? Send a Message


* On ''WesternAnimation/TheLegoMovie'', there are scenes where blurs made of Lego bricks are used for characters moving really fast, such as when Benny the Space Guy builds his spaceship.

to:

* On ''WesternAnimation/TheLegoMovie'', there are scenes where blurs made of Lego bricks are used for characters moving really fast, such as when Benny the Space Guy builds his spaceship.spaceship.
* Early in the history of ''WesternAnimation/TheSimpsons'', there were frequent spears and multiples, such as [[https://frinkiac.com/img/S07E10/234149.jpg Maggie falling off a tree branch]] in "Good Night", [[https://frinkiac.com/img/S01E02/142770.jpg Lisa turning to read a dictionary]] in "Bart the Genius", and [[https://frinkiac.com/img/S01E05/360247.jpg Homer being elbowed by Marge]] in "Bart the General". Since the creators preferred more naturalistic animation, this all but vanished, but it still comes on occasion, like [[https://frinkiac.com/img/S15E16/51468.jpg Homer's shoelaces getting caught in an escalator]] in "The Wandering Juvie", [[https://frinkiac.com/img/S13E20/708583.jpg Lisa realizing she needs to finish her social studies project]] in "Little Girl in the Big Ten", and [[http://orig05.deviantart.net/cae5/f/2009/117/3/d/helicopter_homer_fail_by_im_steelangel.jpg Homer spinning into a locker]] in "Father Knows Worst".
2nd Aug '17 2:39:35 PM xcountryguy
Is there an issue? Send a Message


* In another StopMotion film, ''WesternAnimation/ParaNorman'' actually went so far as to ''sculpt'' these. You heard that right, they sculpted Motion Blurs as replacement faces for the puppets. [[spoiler: These were utilized in the facewarping effects of Agatha among other techniques.]]

to:

* In another StopMotion film, ''WesternAnimation/ParaNorman'' actually went so far as to ''sculpt'' these. You heard that right, they sculpted Motion Blurs as replacement faces for the puppets. [[spoiler: These [[spoiler:These were utilized in the facewarping effects of Agatha among other techniques.]]
26th Sep '16 7:11:19 AM erforce
Is there an issue? Send a Message


** The cheaper method, used in games like ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ResidentEvil4, has each frame fade over the next, creating the impression of "afterimages". It's a cheap effect, and as such is mostly used in older games.

to:

** The cheaper method, used in games like ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ResidentEvil4, ''VideoGame/ResidentEvil4'', has each frame fade over the next, creating the impression of "afterimages". It's a cheap effect, and as such is mostly used in older games.



* ''VideoGame/TheLegendOfZeldaMajorasMask'' uses motion blur in great amounts, usually in cutscenes but sometimes in ''real-time gameplay''. And this is on the ''{{Nintendo 64}}''. Granted, the game was released in 2000 and uses the 4 MB RAM expansion pack, but the use of motion blur in real-time is still quite amazing for a mid-90s console.

to:

* ''VideoGame/TheLegendOfZeldaMajorasMask'' uses motion blur in great amounts, usually in cutscenes but sometimes in ''real-time gameplay''. And this is on the ''{{Nintendo ''UsefulNotes/{{Nintendo 64}}''. Granted, the game was released in 2000 and uses the 4 MB RAM expansion pack, but the use of motion blur in real-time is still quite amazing for a mid-90s console.
20th Feb '16 9:04:00 PM u8iuui11
Is there an issue? Send a Message


[-[[caption-width-right:286:[[http://www.tim-white.co.uk/pages/liongamepg.html The Spook]] by [[http://www.tim-white.co.uk/ Tim White]] from ''Literature/TheLionGame'']]-]

to:

[-[[caption-width-right:286:[[http://www.[-[[caption-width-right:286:[[https://web.archive.org/web/20150911223824/http://www.tim-white.co.uk/pages/liongamepg.html The Spook]] by [[http://www.[[https://web.archive.org/web/20150911225732/http://www.tim-white.co.uk/ Tim White]] from ''Literature/TheLionGame'']]-]
23rd Oct '15 4:18:39 PM nombretomado
Is there an issue? Send a Message


* ''TheLegendOfZeldaMajorasMask'' uses motion blur in great amounts, usually in cutscenes but sometimes in ''real-time gameplay''. And this is on the ''{{Nintendo 64}}''. Granted, the game was released in 2000 and uses the 4 MB RAM expansion pack, but the use of motion blur in real-time is still quite amazing for a mid-90s console.

to:

* ''TheLegendOfZeldaMajorasMask'' ''VideoGame/TheLegendOfZeldaMajorasMask'' uses motion blur in great amounts, usually in cutscenes but sometimes in ''real-time gameplay''. And this is on the ''{{Nintendo 64}}''. Granted, the game was released in 2000 and uses the 4 MB RAM expansion pack, but the use of motion blur in real-time is still quite amazing for a mid-90s console.
24th Jul '15 5:31:24 PM nombretomado
Is there an issue? Send a Message


** The cheaper method, used in games like MetalGearSolid2 and ResidentEvil4, has each frame fade over the next, creating the impression of "afterimages". It's a cheap effect, and as such is mostly used in older games.

to:

** The cheaper method, used in games like MetalGearSolid2 ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ResidentEvil4, has each frame fade over the next, creating the impression of "afterimages". It's a cheap effect, and as such is mostly used in older games.
20th May '15 9:28:02 PM ShinyTsukkomi
Is there an issue? Send a Message


* The various animated appearance of the Flash from the DCUniverse have used this to suggest his super-speed.
** Done with [[SupermanTheAnimatedSeries Superman]] from time to time too.
* Quicksilver, another speedster from the MarvelUniverse, uses motion blur in the same way.

to:

* The various animated appearance of the Flash from the DCUniverse Franchise/DCUniverse have used this to suggest his super-speed.
** Done with [[SupermanTheAnimatedSeries [[WesternAnimation/SupermanTheAnimatedSeries Superman]] from time to time too.
* Quicksilver, another speedster from the MarvelUniverse, Franchise/MarvelUniverse, uses motion blur in the same way.



* The Creator/ChuckJones ''[[WesternAnimation/LooneyTunes Merrie Melodies]]'' short "WesternAnimation/TheDoverBoys" pioneered the use of the smear, in which the characters [[http://johnkstuff.blogspot.com/2009/07/smears-and-poses.html appear elongated for two or three frames as they zip from one pose to the next]]. The technique has been used by animators ever since, most notably on ''JohnnyBravo''.

to:

* The Creator/ChuckJones ''[[WesternAnimation/LooneyTunes Merrie Melodies]]'' short "WesternAnimation/TheDoverBoys" pioneered the use of the smear, in which the characters [[http://johnkstuff.blogspot.com/2009/07/smears-and-poses.html appear elongated for two or three frames as they zip from one pose to the next]]. The technique has been used by animators ever since, most notably on ''JohnnyBravo''.''WesternAnimation/JohnnyBravo''.



* In another StopMotion film, "WesternAnimation/ParaNorman" actually went so far as to ''sculpt'' these. You heard that right, they sculpted Motion Blurs as replacement faces for the puppets. [[spoiler: These were utilized in the facewarping effects of Agatha among other techniques.]]

to:

* In another StopMotion film, "WesternAnimation/ParaNorman" ''WesternAnimation/ParaNorman'' actually went so far as to ''sculpt'' these. You heard that right, they sculpted Motion Blurs as replacement faces for the puppets. [[spoiler: These were utilized in the facewarping effects of Agatha among other techniques.]]
30th Dec '14 8:59:36 PM nombretomado
Is there an issue? Send a Message


* Between 1980 and 1993, "Go Motion" (a process developed by [[{{ILM}} Industrial Light & Magic]] and Phil Tippett for use in ''Film/TheEmpireStrikesBack'') was used in a number of films to add motion blur to the subjects of traditional stop-motion animation in order to get a more realistic portrayal of movement. It was eventually abandoned after the advent of computer-generated effects, as it is far more expensive and time-consuming than CGI.

to:

* Between 1980 and 1993, "Go Motion" (a process developed by [[{{ILM}} Industrial Light & Magic]] Creator/IndustrialLightAndMagic and Phil Tippett for use in ''Film/TheEmpireStrikesBack'') was used in a number of films to add motion blur to the subjects of traditional stop-motion animation in order to get a more realistic portrayal of movement. It was eventually abandoned after the advent of computer-generated effects, as it is far more expensive and time-consuming than CGI.
4th Dec '14 7:40:34 PM nombretomado
Is there an issue? Send a Message


* The Creator/ChuckJones ''[[WesternAnimation/LooneyTunes Merrie Melodies]]'' short "TheDoverBoys" pioneered the use of the smear, in which the characters [[http://johnkstuff.blogspot.com/2009/07/smears-and-poses.html appear elongated for two or three frames as they zip from one pose to the next]]. The technique has been used by animators ever since, most notably on ''JohnnyBravo''.

to:

* The Creator/ChuckJones ''[[WesternAnimation/LooneyTunes Merrie Melodies]]'' short "TheDoverBoys" "WesternAnimation/TheDoverBoys" pioneered the use of the smear, in which the characters [[http://johnkstuff.blogspot.com/2009/07/smears-and-poses.html appear elongated for two or three frames as they zip from one pose to the next]]. The technique has been used by animators ever since, most notably on ''JohnnyBravo''.
7th Nov '14 8:23:02 PM Patachou
Is there an issue? Send a Message

Added DiffLines:

[[AC:Music]]
* Music/BobMarley: The album cover of ''[[Music/LiveBobMarleyAlbum Live!]]'' shows Bob while dancing on stage. Due to the movements he made the photo is a bit blurry and slightly out of focus.
This list shows the last 10 events of 49. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.MotionBlur