History Main / MagikarpPower

22nd May '16 3:57:43 PM nombretomado
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** Jazz in the 360 version. He is at every point in the game inferior to all other characters available. At the end, however, he gets a next to final weapon with an ability called Burst. Burst doubles the power of attacks in exchange for defense. He's the only one with a REALLY strong burst weapon, and the lack of a third burst item means he is the only one who can use burst without one in your three man team. He already did massive damage but other characters had him outsped by far and thus got in more damage than him. In the PS3 version there is now a third burst item and a new character that's a borderline gamebreaker. The existence of a third burst item greatly decrease his value in favor of everyone else.

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** Jazz in the 360 version. He is at every point in the game inferior to all other characters available. At the end, however, he gets a next to final weapon with an ability called Burst. Burst doubles the power of attacks in exchange for defense. He's the only one with a REALLY strong burst weapon, and the lack of a third burst item means he is the only one who can use burst without one in your three man team. He already did massive damage but other characters had him outsped by far and thus got in more damage than him. In the PS3 [=PS3=] version there is now a third burst item and a new character that's a borderline gamebreaker. The existence of a third burst item greatly decrease his value in favor of everyone else.
22nd May '16 12:05:16 AM TSBasilisk
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* In ''LightNovel/KumoDesuGaNaniKa'' most basic skills start off weak and underwhelming but are very powerful at level 10. The most infamous example in-universe is "Appraisal" which at level 1 only rewards basic info like "wall" or "deer" while causing a massive headache with each use. Most people decide not to learn it as a result despite it being able to supply massively valuable information at higher levels.
** Taratects are incredibly weak right after hatching, having only an F-ranking. With time they can potentially evolve in the S-rank Arch Taratect, to say nothing of the legendary [[{{Kaijuu}} Queen Taratects]].
19th May '16 1:10:22 PM DarkHunter
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* ''VideoGame/DarkSoulsI'':
** The two most useless weapons in the game are the Straight Sword Hilt (yes, a ''hilt''--blade not included) and the Broken Straight Sword. However, if you somehow arrive at the idea of upgrading either of them to +10 enchantment level and pay a pretty penny to a smith to enchant it further with the [[AmplifierArtifact Soul of Sif]], then what you get is the Greatsword of Artorias, which has the best Holy modifier in the game (allowing you to destroy otherwise endlessly reforming skeletons) and whose damage scales very well with all stats you need to wield it. It doesn't help that merging the Soul of Sif with any other sword nets you a cursed version of the same blade--a fairly mediocre weapon whose only real advantage is being able to attack ghosts (and there are better ways to do that).

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* ''VideoGame/DarkSoulsI'':
''VideoGame/DarkSouls'':
** The two most useless weapons in the first game are the Straight Sword Hilt (yes, a ''hilt''--blade not included) and the Broken Straight Sword. However, if you somehow arrive at the idea of upgrading either of them to +10 enchantment level and pay a pretty penny to a smith to enchant it further with the [[AmplifierArtifact Soul of Sif]], then what you get is the Greatsword of Artorias, which has the best Holy modifier in the game (allowing you to destroy otherwise endlessly reforming skeletons) and whose damage scales very well with all stats you need to wield it. It doesn't help that merging the Soul of Sif with any other sword nets you a cursed version of the same blade--a fairly mediocre weapon whose only real advantage is being able to attack ghosts (and there are better ways to do that).



** Deciding to go into a Faith build can end up like this. Faith primarily affects Miracles, a branch of magic that mostly consists of healing and utility spells, somewhat useful, but doesn't help in dealing damage at all. Only in the late game are offensive Miracles available... but they are a doozy, mostly consisting of chucking lightning bolts at your enemies, which does some hefty damage. Faith builds also get access to Lightning Weapon, allowing them to temporarily buff their weapon with lightning damage, and Vow of Silence, which ''completely disables all magic'' for a short time. Equip a Holy/Blessed weapon (which scales with Faith rather than Strength of Dexterity), and a high-level cleric is a force to be reckoned with.

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** Deciding to go into a Faith build can end up like this. Faith primarily affects Miracles, a branch of magic that mostly consists of healing and utility spells, somewhat useful, but doesn't help in dealing damage at all. Only in the late game are offensive Miracles available... but they are a doozy, mostly consisting of chucking lightning bolts at your enemies, which does some hefty damage.damage in addition to looking amazing. Faith builds also get access to Lightning Weapon, allowing them to temporarily buff their weapon with lightning damage, and Vow of Silence, which ''completely disables all magic'' for a short time. Equip a Holy/Blessed weapon (which scales with Faith rather than Strength of or Dexterity), and a high-level cleric is a force to be reckoned with.
19th May '16 1:07:16 PM DarkHunter
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** Deciding to go into a Faith build can end up like this. Faith primarily affects Miracles, a branch of magic that mostly consists of healing and utility spells, somewhat useful, but doesn't help in dealing damage at all. Only in the late game are offensive Miracles available... but they are a doozy, mostly consisting of chucking lightning bolts at your enemies, which does some hefty damage. Faith builds also get access to Lightning Weapon, allowing them to temporarily buff their weapon with lightning damage, and Vow of Silence, which ''completely disables all magic'' for a short time. Equip a Holy/Blessed weapon (which scales with Faith rather than Strength of Dexterity), and a high-level cleric is a force to be reckoned with.
17th May '16 11:30:51 AM PixelKnight
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* This describes [[PhoenixWrightAceAttorney Phoenix Wright]] from ''VideoGame/MarvelVsCapcom3'' in a nutshell. He starts with poor mobility, weak normal attacks, and a lack of moves in general. Collect evidence and put him in Trial Mode, however, and he gains access to a variety of projectile attacks and much better moves. And if you can get him in Turnabout Mode, he becomes one of the strongest characters in the game, doing immense damage with all of his attacks, having invincibility with some of his moves, and gaining access to one of the best level 3 Hyper Combos in the game - which is ''the'' single strongest attack in the game, no less.

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* This describes [[PhoenixWrightAceAttorney Phoenix Wright]] from ''VideoGame/MarvelVsCapcom3'' in a nutshell. He starts with poor mobility, weak normal attacks, and a lack of moves in general. Collect evidence and put him in Trial Mode, however, and he gains access to a variety of projectile attacks and much better moves. And if you can get him in Turnabout Mode, he becomes one of the strongest characters in the game, doing immense damage with all of his attacks, having invincibility with some of his moves, and gaining access to one of the best level 3 Hyper Combos in the game - which is ''the'' single strongest attack in the game, no less. In other words, you start the match with a huge disadvantage and have to slowly gather evidence while playing keep-away until you can trigger a turnabout. Sound familiar? It should. It's the basic plot for nearly every case in ''Ace Attorney''.
13th May '16 1:43:11 PM omegafire17
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** Hope. For a good portion of the game, Hope is TheLoad. The player will schlep him around, cursing him for having such low hitpoints and attack power. Turns out, once you get him leveled high enough, he has [[SquishyWizard the highest magic power of the entire party]], and quickly outclasses Vanille as your best Medic once he learns Curasa and Curaja.
** An entire role, the Saboteurs, suffer from this, as they start out slow and their debuffs aren't really gamechangers. Once you get to Gran Pulse, however, the game dumps a gigantic DifficultySpike and suddenly Deshell, Deprotect and ''especially'' poison make things so much easier. Then Vanille (likely your main Sab) learns [[OneHitKill Death]] which, [[UselessUsefulSpell unlike in previous FF games]], ''[[AvertedTrope actually works on things now.]]''

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** Hope. For a good portion of the game, Hope is TheLoad. The player will schlep him around, cursing him for having such he has low hitpoints and attack power.power, though he pulls some weight when hitting elemental weaknesses. Turns out, once you get him leveled high enough, he has [[SquishyWizard the highest magic power of the entire party]], and quickly outclasses Vanille as your best Medic once he learns Curasa and Curaja.
** An entire role, the Saboteurs, suffer from this, as they start out slow and their debuffs aren't really gamechangers. game-changers. Once you get to Gran Pulse, Pulse however, the game dumps a gigantic DifficultySpike and suddenly Deshell, Deprotect and ''especially'' poison Poison make things so much easier. Then Vanille (likely your main Sab) learns [[OneHitKill Death]] which, [[UselessUsefulSpell unlike in previous FF games]], ''[[AvertedTrope actually works on things now.now and deals good damage even if it doesn't, especially if switched to a three-Com paradigm during the casting animation.]]''
26th Apr '16 5:34:49 PM SpinAttaxx
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* On average most [[ElementalRockPaperScissors Bug]]-type Pokémon are like this. They're ''very'' weak starting out, on average get a middle stage with mildly better defensive stats, and then an early 3rd form with higher damage. The only downside to them is that because they evolve so early on, their overall stats don't match up to later and more difficult to obtain mons, due to their gimmick as a CrutchCharacter.
* Magikarp's [[VideoGame/PokemonRubyAndSapphire third generation]] equivalent, Feebas, is a similar (if not ''quite'' as useless) case; it evolves into defensive-based and beautiful Milotic. [[ThatOneSidequest Evolving it]], [[GuideDangIt on the other hand...]] thankfully [[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]] made it [[AntiFrustrationFeatures much easier]] to find the damn fish and removed the cap on the number of Pokeblocks a Pokemon can consume, so now getting a Milotic isn't as much of a hassle as it was before.

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* On average most early-game [[ElementalRockPaperScissors Bug]]-type Pokémon are like this. They're ''very'' weak starting out, on average get a middle stage with mildly better defensive stats, and then an early 3rd third form with higher damage. The only downside to them is that because they evolve so early on, their overall stats don't match up to later and more difficult to obtain mons, 'mons, due to their gimmick as a CrutchCharacter.
* Magikarp's [[VideoGame/PokemonRubyAndSapphire third generation]] equivalent, Feebas, is a similar (if not ''quite'' as useless) case; it evolves into the defensive-based and beautiful Milotic. [[ThatOneSidequest Evolving it]], [[GuideDangIt on the other hand...]] thankfully [[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]] made it [[AntiFrustrationFeatures much easier]] to find the damn fish and removed the cap on the number of Pokeblocks Pokéblocks a Pokemon Pokémon can consume, so now getting a Milotic isn't as much of a hassle as it was before.



** Gen VI's pseudo-legendary, Goomy, is another extreme example. When you first catch it, its stats are comparable to ComMons, and its movepool is lousy. Even the Pokédex says it's the weakest Dragon-type ever. If you stick with it, however, it eventually evolves into Goodra, which has staggering Special Defense and is the most adorable dragon ever.

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** Gen VI's pseudo-legendary, Goomy, is another extreme example. When you first catch it, its stats are comparable to ComMons, and its movepool is lousy. Even the Pokédex says it's the weakest Dragon-type ever.ever[[labelnote:*]]However, that's not true - Noibat, mentioned below, has worse stats than Goomy[[/labelnote]]. If you stick with it, however, it eventually evolves into Goodra, which has staggering Special Defense and is the most adorable dragon ever.



* Abra is hard enough to catch, and when you ''do'' catch one, it has one move...that lets you run away from battles. Unless you have [=TMs=], you'll put up with some bait and switch LevelGrinding before it turns into a Kadabra, then [[GameBreaker broken]] (in Generation I, at least) and [[FragileSpeedster speedy]] Alakazam. Note that it can reach its final evolution just after evolving [[DiscOneNuke at Level 16]]. Then you find a piece of Alakazite and go to town.
* While a complete list would fill the page, there's also Slakoth. Poor stats and it only acts every other turn, but at Level 16 it evolves into the psychotic Vigoroth—and after ''that'' into Slaking, which goes back to only acting every other turn but has one of the highest Attack stats in the game. Slaking's stat total actually matches the godlike [[MagmaMan Groudon]] and [[TheGreatFlood Kyogre]], and is the highest of any non-legendary Pokémon in the game.

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* Abra is hard enough to catch, and when you ''do'' catch one, it has one move... that lets you run away from battles. Unless you have [=TMs=], you'll put up with some bait and switch LevelGrinding before it turns into a Kadabra, then the [[GameBreaker broken]] (in Generation I, at least) and [[FragileSpeedster speedy]] Alakazam. Note that it can reach its final evolution just after evolving [[DiscOneNuke at Level 16]]. Then you find a piece of Alakazite and go to town.
* While a complete list would fill the page, there's also Slakoth. Poor stats and it only acts every other turn, but at Level 16 it evolves into the psychotic Vigoroth—and Vigoroth - and after ''that'' into Slaking, which goes back to only acting every other turn but has one of the highest Attack stats in the game. Slaking's stat total actually matches the godlike [[MagmaMan Groudon]] and [[TheGreatFlood Kyogre]], and is the highest of any non-legendary Pokémon in the game.



* Trapinch has a huge Attack stat, and nothing else, being one of the slowest Pokémon from any generation, and a particular pain in the ass to level up. But if you give it enough patience, you'll be rewarded with Flygon, the original badass Ground/Dragon type that was around before Garchomp became all the rage.

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* Trapinch has a huge Attack stat, and nothing else, being one of the slowest Pokémon from any generation, and a particular pain in the ass to level up. Its evolution, Vibrava, is arguably worse, since while it does get increased Speed, it loses its huge Attack, becoing a MasterOfNone. But if you give it enough patience, you'll be rewarded with Flygon, the original badass Ground/Dragon type that was around before Garchomp became all the rage.
23rd Apr '16 9:33:22 PM TrueShadow1
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* Spike, one of the titular ''VideoGame/SevenKnights''. He has one of the best passives in the game, which makes the entire party immune to debuffs and ailments for 2 turns, increases critical rate to the entire party, and himself has 100% block rate, which reduces damage taken by half. The problem, his skills can cause Freeze, which is a double-edged sword. Frozen units are incapable of acting, and takes damage when the freeze ends, but also immune to all kind of damage. In PvP mode, which is almost entirely RNG-based, this often results in him freezing a strong enemy unit, other allies unleasing their area attacks, then the frozen enemy unfreeze, almost unscathed with their skills on no cooldown while your party is in shambles from fighting. However, if you Transcend him enough times (quite an effort, since 7 Knight units are really rare), he can deal enough damage to outright kill his targets, and of not, the freeze damage will finish them off. Combined with his excellent passive skill, he becomes a threatening Lightning Bruiser with little way to counter.


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* ''VideoGame/TerraBattle'':
** Jaguna is considered to be the worst character in the game, due to her terrible stat dustribution and mediocre skills. For one, she has very low Attack, despite being a physical attacker, and she learns only up to Tier 2 skills. She has high Magic, but her only magical skill is a weak healing spell. However, a lter patch allows you to upgrade her into Jaguna Lambda, with much better skills, and one of the highest total stats in the game.
*** Intrestingly, Jaguna Lambda herself is this. Her stats start somewhat low for a Lambda character, but after level 70, her stat growth increases until she has one of the highest stats.
** The two possible starter characters, Bahl and Grace starts out as somewhat strong Sword and Bow units respectively, but tend to fall out in mid-game when you have better characters. However, their usefulness suddely increases when they learn some of their final skills.
*** Bahl gets the skill Physical Damage x 1.5, a buff which stacks with every activation. With good positioning, she can activate the buff many time in one turn, and deal obscene amount of damage. She's considered the third best physical fighter in terms of pure damage, only surpassed by S'naip and Ma'curi, who also learn the same skill.
*** Meanwhile, Grace gets "Defense -20%, Dragon", which reduces the defense of all Dragon type enemies. Proper usage of this skill allows her to reduce any Dragon type enemies to ''one'', basically making the next attack a one hit kill. Now, consider that this skill works on {{BonusBoss}} Bahamut and Leviathan... This skill was so broken that later patches made bosses immune to debuffs (yet somehow not Bahamut or Leviathan).
23rd Apr '16 2:00:24 PM salvadorfranz
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* In ''LightNovel/OnlySenseOnline'', the protagonist [[GenderBender Yun]] picks a lot of skills that are deemed as worthless by the community. The most prominent of this is the "Hawk Eyes" skill where it extends vision and grants night vision to the user; unfortunately, there are much better skills out there compared to this. However, thanks to an insight from his friend, Yun figures out that Hawk Eyes allows him to target anybody from a long range with ease. Furthermore, by leveling them up, it transforms into the "Sky Eyes" skill where he can perceive enemy attacks ''in BulletTime''.
22nd Apr '16 6:22:54 PM WillKeaton
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** Another great one is The Calculator, whose ATK is determined by the levels of the monsters on your side of the field. On its own, it only has 600 ATK but with the support of a single high level monster, its attack shoots up to around 3000 or more, and with several high level monsters it can go over 10,000 and beyond. The Fortune Lady cards, Greed Quasar, and Montage Dragon also have ATKs determined by either their own or other monster's levels and can get very powerful.

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** Another great one is The Calculator, whose ATK is determined by the levels of the monsters on your side of the field. On its own, it only has 600 ATK but with the support of a single high level monster, its attack shoots up to around 3000 or more, and with several high level monsters it can go over 10,000 and beyond. The Fortune Lady cards, Greed Quasar, and Montage Dragon also have ATKs [=ATKs=] determined by either their own or other monster's levels and can get very powerful.
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