History Main / MagikarpPower

12th Feb '16 3:51:58 PM MisterVercetti
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* The Celestial Weapons in ''VideoGame/FinalFantasyX''. When you first find them, they cannot be upgraded and only contain the ability [[ExactlyWhatItSaysOnTheTin No AP]], the ''only'' negative equipment ability. Once you obtain the Celestial Mirror and each weapon's respective Crest and Sigil (and earning some of the sigils [[ThatOneSidequest is no mean feat]]), they become bar none [[InfinityPlusOneSword the strongest weapons in the game]].
30th Jan '16 9:55:17 AM Koveras
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The Soul of Sif is not an example by itself, since you can also craft the Greatshield of Artorias with it, which is a massively useful item.
* ''VideoGame/DarkSouls'': The Soul of Sif can be used to craft the Cursed Greatsword of Artorias, a fairly mediocre weapon whose only real advantage is being able to attack ghosts (and there are better ways to do that). However, if you combine it with the utterly useless Broken Straight Sword +10 weapon, then it creates the non-cursed version of the sword, which gets the best Holy modifier in the game and scales very well with stats. The Holy modifier has the bonus of preventing skeleton enemies from re-forming once defeated.
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* ''VideoGame/DarkSouls'': ''VideoGame/DarkSoulsI'': ** The two most useless weapons in the game are the Straight Sword Hilt (yes, a ''hilt''--blade not included) and the Broken Straight Sword. However, if you somehow arrive at the idea of upgrading either of them to +10 enchantment level and pay a pretty penny to a smith to enchant it further with the [[AmplifierArtifact Soul of Sif can be used to craft Sif]], then what you get is the Cursed Greatsword of Artorias, which has the best Holy modifier in the game (allowing you to destroy otherwise endlessly reforming skeletons) and whose damage scales very well with all stats you need to wield it. It doesn't help that merging the Soul of Sif with any other sword nets you a cursed version of the same blade--a fairly mediocre weapon whose only real advantage is being able to attack ghosts (and there are better ways to do that). However, if you combine it with the utterly useless Broken Straight Sword +10 weapon, then it creates the non-cursed version of the sword, which gets the best Holy modifier in the game and scales very well with stats. The Holy modifier has the bonus of preventing skeleton enemies from re-forming once defeated.that).
17th Jan '16 7:25:33 PM Sterok
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* In ''VideoGame/XenobladeChroniclesX'', the starting class, Drifter, has barely any skills of its own and can't use any notable weapons but it's the only class that has 5 passive skill slots. Since you can use a class' weapons in any other class once you master its most advanced form and what Arts you can use is determined by the type of weapon you're equipped with, you'll ultimately switch to Drifter permanently to make use of its 5 skill slots once you master every other class since at that point you have no limitations on what types of weapons you can use.
7th Jan '16 4:55:37 PM klausbaudelaire
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* Cheap crew members in ''VideoGame/GrandTheftAutoV'' may seem to be either incompetent or inept at first, but can be of great use either through experience, like in the case of [[HollywoodHacking hacker]] Rickie Lukens and driver Karim Denz, or if used on later missions.
26th Dec '15 7:47:51 AM proudeagle
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Added link to the actual page of Third Age Total War
*** In the popular ''Medieval II'' mod, ''[[Literature/TheLordOfTheRings Third Age: Total War]]'', the Free Peoples of Eriador. They can eventually become the fabled kingdom of Arnor, which has some of the very best units in the game. Well, [[BadassNormal by human standards anyway]].
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*** In the popular ''Medieval II'' mod, ''[[Literature/TheLordOfTheRings Third Age: Total War]]'', ''VideoGame/ThirdAgeTotalWar'', the Free Peoples of Eriador. They can eventually become the fabled kingdom of Arnor, which has some of the very best units in the game. Well, [[BadassNormal by human standards anyway]].
25th Dec '15 5:32:00 PM Dattix
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* Seedot from ''Ruby/Sapphire/Emerald'' starts out as one of the worst first evolution Pokémon in the game. The only slightly useful move it has, Bide, uses the attacks that the opponent inflicts on it and then dishes it back two or three-fold. Hard to use early on and only gets better when it evolves into a Nuzleaf at level 13. Though if you want to make it really effective, you need to use a Leaf Stone to instantly evolve it into a Shiftry.
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* Seedot from ''Ruby/Sapphire/Emerald'' starts out as one of the worst first evolution Pokémon in the game. The only slightly useful move it has, Bide, uses the attacks that the opponent inflicts on it and then dishes it back two or three-fold. Hard to use early on and only gets better when it evolves into a Nuzleaf at level 13. Though if you want to make it really effective, you need to 14. You can then use a Leaf Stone to instantly immediately evolve it into a Shiftry.Shiftry... BUT if you hold off, it'll learn some great moves such as Leaf Blade and Extrasensory (the latter of which is great for dealing with its Fighting- and Poison-type weaknesses) which it would otherwise miss out on if evolved as soon as possible.
17th Dec '15 7:14:17 PM Galacton
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The TropeNamer is Magikarp from ''Franchise/{{Pokemon}}'', a ubiquitous, dim-witted, carp-like Pokémon that only knows the move Splash, which, as the game gleefully informs you, 'has no effect'. It learns Tackle at level 15, the most basic attack move in ''Pokemon''. In short, [[JokeCharacter it's a complete joke of a Pokémon]]. Until you [[LevelGrinding painstakingly grind it up to level 20]], at which point it evolves into [[SeaMonster Gyarados]], a [[SeaMonster large, blue dragon-esque sea leviathan]] ready to wreak vengeance from high with its own lethal abilities, and can evolve further into a Mega form to steamroll just about anything that dares pick a fight with it. Magikarp is based on [[http://www.koi-pond-guide.com/koi-fish-meaning.html an old Japanese legend]] about [[LegendaryCarp a carp that manages to swim up a waterfall can become a dragon through sheer perseverance.]]
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The TropeNamer is Magikarp from ''Franchise/{{Pokemon}}'', a ubiquitous, dim-witted, carp-like Pokémon that only knows the move Splash, which, as the game gleefully informs you, 'has no effect'. It learns Tackle at level 15, the most basic attack move in ''Pokemon''. In short, [[JokeCharacter it's a complete joke of a Pokémon]]. Until you [[LevelGrinding painstakingly grind it up to level 20]], at which point it evolves into [[SeaMonster Gyarados]], a [[SeaMonster large, blue dragon-esque sea leviathan]] ready to wreak vengeance from high with its own lethal abilities, and can evolve further into a Mega form to steamroll just about anything that dares pick a fight with it. Magikarp is based on [[http://www.koi-pond-guide.com/koi-fish-meaning.html an old Japanese legend]] about [[LegendaryCarp a carp that manages to swim up a waterfall can become and becomes a dragon through sheer perseverance.]]
17th Dec '15 7:13:29 PM Galacton
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The TropeNamer is Magikarp from ''Franchise/{{Pokemon}}'', a ubiquitous, dim-witted, carp-like Pokémon that only knows the move Splash, which, as the game gleefully informs you, 'has no effect'. It learns Tackle at level 15, but it's not even the best Normal-type move to begin with. In short, [[JokeCharacter it's a complete joke of a Pokémon]]. Until you [[LevelGrinding painstakingly grind it up to level 20]], of course, at which point it evolves into [[SeaMonster Gyarados]], a [[SeaMonster large, blue dragon-esque sea leviathan]] ready to wreak vengeance from high with its own lethal abilities, and can evolve further into a Mega form to steamroll just about anything that dares pick a fight with it. This comes from [[http://www.koi-pond-guide.com/koi-fish-meaning.html an old Japanese legend]] that [[LegendaryCarp a carp that manages to swim up a waterfall can become a dragon through sheer perseverance.]]
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The TropeNamer is Magikarp from ''Franchise/{{Pokemon}}'', a ubiquitous, dim-witted, carp-like Pokémon that only knows the move Splash, which, as the game gleefully informs you, 'has no effect'. It learns Tackle at level 15, but it's not even the best Normal-type most basic attack move to begin with.in ''Pokemon''. In short, [[JokeCharacter it's a complete joke of a Pokémon]]. Until you [[LevelGrinding painstakingly grind it up to level 20]], of course, at which point it evolves into [[SeaMonster Gyarados]], a [[SeaMonster large, blue dragon-esque sea leviathan]] ready to wreak vengeance from high with its own lethal abilities, and can evolve further into a Mega form to steamroll just about anything that dares pick a fight with it. This comes from Magikarp is based on [[http://www.koi-pond-guide.com/koi-fish-meaning.html an old Japanese legend]] that about [[LegendaryCarp a carp that manages to swim up a waterfall can become a dragon through sheer perseverance.]]
16th Dec '15 6:47:28 PM nombretomado
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** ''LeagueOfLegends'' has officially shied away from the "carry" term, feeling it unfair to put the burden of winning the game on a single player. The term, however, is still used among players for characters that tend to be very strong in late game, with "hyper-carries" being the most extreme examples. Examples of characters with scaling mechanics built into their core kit include:
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** ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' has officially shied away from the "carry" term, feeling it unfair to put the burden of winning the game on a single player. The term, however, is still used among players for characters that tend to be very strong in late game, with "hyper-carries" being the most extreme examples. Examples of characters with scaling mechanics built into their core kit include:
12th Dec '15 3:53:15 AM catmuto
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** ''VideoGame/DevilSurvivor2'' has two characters with this power: Daichi and Hinako. Daichi's parameters start out more [[JackOfAllTrades balanced]], which is a terrible build in this game, but with a slight favor towards Strength adn Agility; Hinako has a similar build, but focuses more on Agility than he does. Both are okay-to-mediocre party members to have at first, but there are two skills that can be cracked rather early on: Multi-Hit and Multi-Strike, a single and party-wide attack, respectively, that hits between 2 - 7 times and depends on the character's Agility parameter. Slapping this on one of them will instantly make their rather unorthodox build a much better option. Unfortunately, most people will favor Hinako to Daichi, as she maxes her agility out much sooner and will hit harder.
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** ''VideoGame/DevilSurvivor2'' has two characters with this power: Daichi and Hinako. Daichi's parameters start out more [[JackOfAllTrades balanced]], which is a terrible build in this game, but with a slight favor towards Strength adn and Agility; Hinako has a similar build, but focuses more on Agility than he does. Both are okay-to-mediocre party members to have at first, but there are two skills that can be cracked rather early on: Multi-Hit and Multi-Strike, a single and party-wide attack, respectively, that hits between 2 - 7 times and depends on the character's Agility parameter. Slapping this on one of them will instantly make their rather unorthodox build a much better option. Unfortunately, most people will favor Hinako to Daichi, as she maxes her agility out much sooner and will hit harder.
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