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* This is the premise of the occult tradition called Chaos Magick. The idea behind it is that mysticism works only because [[ClapYourHandsIfYouBelieve the individual practitioner believes in it]], and thus anything, from a traditional encounter with a demon to ADateWithRosiePalms, given the correct amount of focus and a clear goal it's supposed to accomplish, can achieve a supernaturally-influenced outcome.

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* This is the premise of the occult tradition called Chaos Magick. The idea behind it is that mysticism works only because [[ClapYourHandsIfYouBelieve the individual practitioner believes in it]], and thus anything, from a traditional encounter with a demon to ADateWithRosiePalms, masturbate, given the correct amount of focus and a clear goal it's supposed to accomplish, can achieve a supernaturally-influenced outcome.
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* [[CityOfAdventure Academy City]], the setpiece for the ''LightNovel/ACertainMagicalIndex'' series, boasts a training curriculum that gives its students PsychicPowers through super-science ahead of its time. [[spoiler:The dirty secret, however, is that the curriculum is actually an exercise in applied Thelemic magic, and that the General Superintendent who designed the curriculum (and who still runs the place) is none other than archmagus and Thelema founder Creator/AleisterCrowley.]] In a world where Academy City's "science" is [[MagicVersusScience constantly at odds with]] actual magicians, the implications of this secret are immense.

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* [[CityOfAdventure Academy City]], the setpiece for the ''LightNovel/ACertainMagicalIndex'' ''Literature/ACertainMagicalIndex'' series, boasts a training curriculum that gives its students PsychicPowers through super-science ahead of its time. [[spoiler:The dirty secret, however, is that the curriculum is actually an exercise in applied Thelemic magic, and that the General Superintendent who designed the curriculum (and who still runs the place) is none other than archmagus and Thelema founder Creator/AleisterCrowley.]] In a world where Academy City's "science" is [[MagicVersusScience constantly at odds with]] actual magicians, the implications of this secret are immense.
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* In this [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCP Foundation}}, Doctor Joseph [[{{MeaningfulName}} Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science." [[spoiler: This also reveals that [[{{JokeCharacter}} Jerry]] was anomalous due to ''[[{{AntiMagic}} not]]'' being anomalous despite Greenburg insisting he was]].

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* ''Website/SCPFoundation'': In this the tale [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCP Foundation}}, No Joke]], MadScientist Doctor Joseph [[{{MeaningfulName}} [[MeaningfulName Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} [[RealityWarper Type Green]] making up all of his "science." [[spoiler: This also reveals that [[{{JokeCharacter}} Jerry]] was anomalous due to ''[[{{AntiMagic}} not]]'' being anomalous despite Greenburg insisting he was]]. "



* WesternAnimation/TheVentureBrothers has the Joy Can, which presents whoever goes in it with their greatest fantasy. There is a debate between Dr. Venture and Dr. Orpheus about whether it is magic or science, but ultiamtely Venture reveals that while he built it scientifically, it's PoweredByAForsakenChild, pretty much pushing it into this category.

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* WesternAnimation/TheVentureBrothers has the Joy Can, which presents whoever goes in it with their greatest fantasy. There is a debate between Dr. Venture and Dr. Orpheus about whether it is magic or science, but ultiamtely ultimately Venture reveals that while he built it scientifically, it's PoweredByAForsakenChild, pretty much pushing it into this category.
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* Discussed in the ''Literature/LandOfOz'' Series after Dorothy meets Tik-Tok, the clockwork automaton. Though the purely mechanical invention of two geniuses, Dorothy wonders aloud if he would remain operational outside of a MagicalLand like Oz and in a "civilized" place like Kansas.
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** Of course it's technically also true in this setting that magic is also ClarkesThirdLaw superscience. Mage is... [[MindScrew complicated]].
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** Some of the feats pulled off by the Adeptus Mechanicus may be this, notably machine spirits. Are they the manifestation of the machine itself, actual AIs, the brains of large predatory animals hooked up to a vehicle's sensors? Who knows.
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* Creator/CSLewis warned against this kind of thing in some of his writings.

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%%This needs more details.* Creator/CSLewis warned against this kind of thing in some of his writings.



* ''Series/StarTrekTheNextGeneration'': in the episode "Where No One Has Gone Before" a scientist comes on the ''Enterprise'' to test an upgrade on its engines. It looks like the upgrades are working but actually they are (almost) useless. It turns out the scientist's assistant is actually a super-powerful being who was making the engines work better with his mind.

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* ''Series/StarTrekTheNextGeneration'': in In the episode "Where No One Has Gone Before" a scientist comes on the ''Enterprise'' to test an upgrade on its engines. It looks like the upgrades are working but actually they are (almost) useless. It turns out the scientist's assistant is actually a super-powerful being who was making the engines work better with his mind.



* This is the premise of the occult tradition called Chaos Magick. The idea behind it is that mysticism works only because the individual practitioner believes in it, and thus anything, from a traditional encounter with a demon to Main/ADateWithRosiePalms, given the correct amount of focus and a clear goal it's supposed to accomplish, can achieve a supernaturally-influenced outcome.

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* This is the premise of the occult tradition called Chaos Magick. The idea behind it is that mysticism works only because [[ClapYourHandsIfYouBelieve the individual practitioner believes in it, it]], and thus anything, from a traditional encounter with a demon to Main/ADateWithRosiePalms, ADateWithRosiePalms, given the correct amount of focus and a clear goal it's supposed to accomplish, can achieve a supernaturally-influenced outcome.
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Removing spoilers in ways that don't require blackboxes.


* In ''Literature/{{Worm}}'' Tinkers are a class of parahumans able to create technology far beyond the capabilities of modern science. Attempts to reverse-engineer the technology fails outside of Dragon's ability to duplicate Tinker-tech and only the original Tinker can properly maintain the equipment. This is due to a combination of the Entities black-boxing the technology and subtly applying their powers to ensure the tech works even if it shouldn't.

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* In ''Literature/{{Worm}}'' Tinkers are a class of parahumans able ''Literature/{{Worm}}'', the ability to create impossible technology far beyond the capabilities of modern science. is explicitly a superpower that can be granted by a [[TraumaticSuperpowerAwakening trigger event]], much like invincibility or energy blasts. Attempts to reverse-engineer the Tinker technology fails outside (outside of Dragon's one character whose power includes the ability to duplicate Tinker-tech Tinker-tech) and only the original Tinker can properly maintain the equipment. This is due to a combination of the Entities black-boxing the technology and subtly applying their powers to ensure the tech works even if it shouldn't.
equipment.
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* ''Series/StarTrekTheNextGeneration'' in the episode "Where No One Has Gone Before" a scientist comes on the ''Enterprise'' to test an upgrade on its engines. It looks like the upgrades are working but actually they are (almost) useless. It turns out the scientist's assistant is actually a super-powerful being who was making the engines work better with his mind.

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* ''Series/StarTrekTheNextGeneration'' ''Series/StarTrekTheNextGeneration'': in the episode "Where No One Has Gone Before" a scientist comes on the ''Enterprise'' to test an upgrade on its engines. It looks like the upgrades are working but actually they are (almost) useless. It turns out the scientist's assistant is actually a super-powerful being who was making the engines work better with his mind.
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Added the specific episode title


* There was one episode of ''Series/StarTrekTheNextGeneration'' where a scientist comes on the ''Enterprise'' to test an upgrade on its engines. It looks like the upgrades are working but actually they are (almost) useless. It turns out the scientist's assistant is actually a super-powerful being who was making the engines work better with his mind.

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* There was one episode of ''Series/StarTrekTheNextGeneration'' where in the episode "Where No One Has Gone Before" a scientist comes on the ''Enterprise'' to test an upgrade on its engines. It looks like the upgrades are working but actually they are (almost) useless. It turns out the scientist's assistant is actually a super-powerful being who was making the engines work better with his mind.

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* Done in ''Film/{{Daybreakers}}'', though not to limit the effects or reproducibility of the AppliedPhlebotinum. Everyone in the vampire world of the future refers to vampirism as a "virus" in their research papers and news reports. What kind of virus could possibly give people all the traditional supernatural vampire traits of undead immortality, needing human blood to survive, extreme vulnerability to sunlight, glowing eyes, no reflection in a mirror, and exploding in fiery chunks when staked but not when beheaded? [[VirusMisnomer None, really]], but since their condition spreads like a virus and the remaining normal humans and their sympathizers are seeking a cure for it like a virus, a "virus" it is by their working definition. In real life medicine, this would fall under the broader term "pathogen" or "infection".

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* Done in ''Film/{{Daybreakers}}'', though not to limit the effects or reproducibility of the AppliedPhlebotinum. Everyone in the vampire world of the future refers to vampirism as a "virus" in their research papers and news reports. What kind of virus could possibly give people all the traditional supernatural vampire traits of undead immortality, needing human blood to survive, extreme vulnerability to sunlight, glowing eyes, no reflection in a mirror, and exploding in fiery chunks when staked but not when beheaded? [[VirusMisnomer [[ArtisticLicenseBiology None, really]], but since their condition spreads like a virus and the remaining normal humans and their sympathizers are seeking a cure for it like a virus, a "virus" it is by their working definition. In real life medicine, this would fall under the broader term "pathogen" or "infection".definition.
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* ''TabletopGame/{{Deadlands}}'' {{Mad Scientist}}s run this in a complete {{Steampunk}} trifecta with ScienceRelatedMemeticDisorder and TheSparkOfGenius: it's implied repeatedly that at least some of their gizmos wouldn't work it at all were it not for [[spoiler:[[TheLegionsOfHell manitou]] contributing supernatural energy to power them]]. Two hundred years later junkers weaponize this, and simply [[spoiler:force the manitous to generate energy AfterTheEnd]].

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* ''TabletopGame/{{Deadlands}}'' subverts this. {{Mad Scientist}}s run this in a complete {{Steampunk}} trifecta with ScienceRelatedMemeticDisorder and TheSparkOfGenius: it's implied repeatedly that at least some of their gizmos wouldn't work it at all were it not for [[spoiler:[[TheLegionsOfHell manitou]] contributing supernatural energy to power them]]. Thing is, though, that [[spoiler:all their inventions are actually ''real'' technologies, just ones invented far in the future; the manitous just whisper the core idea of the design, and the mad scientist uses magic to reverse-engineer it despite it being hundreds of years early.]] Two hundred years later junkers weaponize this, and simply [[spoiler:force the manitous to generate energy AfterTheEnd]].AfterTheEnd.]].
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** The same follows the newest branch, the Virtual Adepts, who's magic is RewritingReality through magic coding. Originally known as the Difference Engineers, they left the Technocracy after they killed off one of their own (Alan Turing) and joined the Traditions. On the other hand, their style of "hacking reality" is the most like the Technocracy (in terms of structure according to some sources) though they are still RewritingReality in a way that defies the Technocracy's conventional science.

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** The same follows the newest branch, the Virtual Adepts, who's whose magic is RewritingReality through magic coding. Originally known as the Difference Engineers, they left the Technocracy after they killed off one of their own (Alan Turing) and joined the Traditions. On the other hand, their style of "hacking reality" is the most like the Technocracy (in terms of structure according to some sources) though they are still RewritingReality in a way that defies the Technocracy's conventional science.
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* Everything in the ''Franchise/DragonAge'' universe draws power from two magical sources: the Fade and Lyrium. Since Dwarves are cut off from the fade, Dwarven technology tends to be built entirely on Lyrium. Ancient Arlathan technology may have been powered by both.
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* In ''Litearture/{{Worm}}'' Tinkers are a class of parahumans able to create technology far beyond the capabilities of modern science. Attempts to reverse-engineer the technology fails outside of Dragon's ability to duplicate Tinker-tech and only the original Tinker can properly maintain the equipment. This is due to a combination of the Entities black-boxing the technology and subtly applying their powers to ensure the tech works even if it shouldn't.

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* In ''Litearture/{{Worm}}'' ''Literature/{{Worm}}'' Tinkers are a class of parahumans able to create technology far beyond the capabilities of modern science. Attempts to reverse-engineer the technology fails outside of Dragon's ability to duplicate Tinker-tech and only the original Tinker can properly maintain the equipment. This is due to a combination of the Entities black-boxing the technology and subtly applying their powers to ensure the tech works even if it shouldn't.
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* In ''Litearture/{{Worm}}'' Tinkers are a class of parahumans able to create technology far beyond the capabilities of modern science. Attempts to reverse-engineer the technology fails outside of Dragon's ability to duplicate Tinker-tech and only the original Tinker can properly maintain the equipment. This is due to a combination of the Entities black-boxing the technology and subtly applying their powers to ensure the tech works even if it shouldn't.
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* In the ''TabletopGame/NewWorldOfDarkness'' fangame, ''TabletopGame/GeniusTheTransgression'', the Wonders of the titular Geniuses explicitly don't work on actual science, and the moment a Genius starts thinking they do, his slide into the deeper end of the KarmaMeter begins.

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* In the The bread and butter ''TabletopGame/NewWorldOfDarkness'' fangame, ''TabletopGame/GeniusTheTransgression'', the ''TabletopGame/GeniusTheTransgression''. All of a Genius' Wonders are based on some false theory that their Mania makes work, and on a larger scale there are entire nations of the titular Geniuses Manes, who are like natural Wonders that come into being when they're disproven (so yes, there is absolutely a Martian Empire out there, and has been ever since we sent probes to Mars and determined it was lifeless). Because of this, normal mortals coming into contact with Wonders or Manes tends to result in disaster as reality glances sharply in your direction and demands to know just what you think you're doing. There's one Genius faction that plays this up by explicitly don't work on actual science, describing their Wonders as GeometricMagic, and one of the main mantras of the Peerage is that no, you're ''not'' a revolutionary scientist, you're just a madman like the rest of us. The moment a Genius starts thinking they do, his slide into that their Wonders are real science is when you know they've ''really'' lost it, and is often enough the deeper first step towards the deep end of the KarmaMeter begins.KarmaMeter.
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* {{Steampunk}} Milton Keynes in ''Survival Geeks'' is initially portrayed as running on steam power. While steam is a significant part of the grid, Clive realises it's not enough to power the entire city, and observes that most of the pipes are just for show. He's right - the city is actually powered by Literature/{{Cthulhu| Mythos}}.

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* {{Steampunk}} city Milton Keynes in ''Survival Geeks'' is initially portrayed as running on steam power. While steam is a significant part of the grid, Clive realises it's not enough to power the entire city, and observes that most of the pipes are just for show. He's right - the city is actually powered by Literature/{{Cthulhu| Mythos}}.
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A subtrope of DoingInTheScientist.

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A subtrope of DoingInTheScientist.
DoingInTheScientist. AlchemyIsMagic may be considered a subtrope.
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* This is the premise of the occult tradition called Chaos Magick. The idea behind it is that mysticism works only because the individual practitioner believes in it, and thus anything, from a traditional encounter with a demon to Main/ADateWithRosiePalms, given the correct amount of focus and a clear goal it's supposed to accomplish, can achieve a supernaturally-influenced outcome.
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* Downplayed by WesternAnimation/PhineasAndFerb, wherein the title duo have canonically supernatural luck, such that they can build improbable, but not quite impossible per their universe's rules, technology.
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* The Kharadron Overlords of ''TabletopGame/WarhammerAgeOfSigmar'' are a race of SteamPunk-themed [[OurDwarvesAreAllTheSame dwarven]] {{Sky Pirate}}s whose "technology" is actually {{Magitek}} that is powered and made functional by drawing upon the [[ExtraOreDinary Wind of Metal]], one of the eight elemental forces that make up magic and, by extension, the multiverse. Hilariously, they still possess the typical dwarven [[MagicIsEvil aversion to magic]] and [[MagicVersusScience insist that what they do is "science"]].
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* ''TabletopGame/PrincessTheHopeful:'' One of the first powers a Princess gains from joining the Embassy to Machines is an innate sense for the proper workings and maintainance of machinery, allowing her to use, repair, or build any machine regardless of whether she's ever seen something like it before. One side effect of this is that she can instantly identify any machine that runs on something other than the laws of physics, the blind spot in her instinctive understanding is like a neon sign to her senses.
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** The major difference between the Technocracy (the primary antagonstic faction) and the Sons of Ether (a {{Steampunk}}/{{Diesalpunk}}-themed player faction) is that the former try to lie to themselves about this not being the case, insisting that what they use is "merely [[ClarkesThirdLaw hyper-technology]]", whilst the latter accept that "science" and "magic" are really the same thing through different lenses. In fact, the Etherites originally began as a specific branch of the Technocracy, but left it after decisions amongst the higher-ups struck their particular branch of "science" from the Technocracy's Paradigm -- essentially, they complained that the Technocracy was "killing off all the cool science". The branch in particular was the luminous ether.

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** The major difference between the Technocracy (the primary antagonstic faction) and the Sons of Ether (a {{Steampunk}}/{{Diesalpunk}}-themed {{Steampunk}}/{{Dieselpunk}}-themed player faction) is that the former try to lie to themselves about this not being the case, insisting that what they use is "merely [[ClarkesThirdLaw hyper-technology]]", whilst the latter accept that "science" and "magic" are really the same thing through different lenses. In fact, the Etherites originally began as a specific branch of the Technocracy, but left it after decisions amongst the higher-ups struck their particular branch of "science" from the Technocracy's Paradigm -- essentially, they complained that the Technocracy was "killing off all the cool science". The branch in particular was the luminous ether.
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* In this [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science." [[spoiler: This also reveals that [[{{JokeCharacter}} Jerry]] was anomalous due to ''[[{{AntiMagic}} not]]'' being anomalous despite Greenburg insisting he was]].

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* In this [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCPFoundation}}, {{Wiki/SCP Foundation}}, Doctor Joseph [[{{MeaningfulName}} Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science." [[spoiler: This also reveals that [[{{JokeCharacter}} Jerry]] was anomalous due to ''[[{{AntiMagic}} not]]'' being anomalous despite Greenburg insisting he was]].
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* In this [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science." [[spoiler: This then reveals that [[{{JokeCharacter}} Jerry]] was anomalous due to '[[{{AntiMagic}} not]]' being anomalous despite Greenburg insisting he was]].

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* In this [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science." [[spoiler: This then also reveals that [[{{JokeCharacter}} Jerry]] was anomalous due to '[[{{AntiMagic}} not]]' ''[[{{AntiMagic}} not]]'' being anomalous despite Greenburg insisting he was]].
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* In this [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science." [[spoiler: This then reveals that [[{{JokeCharacter}} Jerry]] was anomalous due to '[[{{AntiMagic}} not]]' being anomalous despite Greenburg insisting he was.

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* In this [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science." [[spoiler: This then reveals that [[{{JokeCharacter}} Jerry]] was anomalous due to '[[{{AntiMagic}} not]]' being anomalous despite Greenburg insisting he was.was]].
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* In this [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science."

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* In this [[http://www.scp-wiki.net/no-joke Tale]] in the [[{{NegativeContinuity}} Resurrection Canon]] of the {{Wiki/SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Greenburg]] turns out to have been making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science."" [[spoiler: This then reveals that [[{{JokeCharacter}} Jerry]] was anomalous due to '[[{{AntiMagic}} not]]' being anomalous despite Greenburg insisting he was.
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* In this [[http://www.scp-wiki.net/no-joke tale]] in the [[{{NegativeContinuity]]Resurrection Canon]] of the {{SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Green]]burg turns out to have been using this, as it's deduced that he was just a [[{{RealityWarper}}Type Green]] making up all of his "science."

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* In this [[http://www.scp-wiki.net/no-joke tale]] Tale]] in the [[{{NegativeContinuity]]Resurrection [[{{NegativeContinuity}} Resurrection Canon]] of the {{SCPFoundation}}, {{Wiki/SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Green]]burg Greenburg]] turns out to have been using making/using this, as it's deduced after the mission that he was just a [[{{RealityWarper}}Type [[{{RealityWarper}} Type Green]] making up all of his "science."
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** In this [[http://www.scp-wiki.net/no-joke tale]] in the [[{{NegativeContinuity]] Resurrection Canon]] of the {{SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Green]]burg turns out to have been using this, as it's deduced that he was just a [[{{RealityWarper}} Type Green]] making up all of his "science."

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** * In this [[http://www.scp-wiki.net/no-joke tale]] in the [[{{NegativeContinuity]] Resurrection [[{{NegativeContinuity]]Resurrection Canon]] of the {{SCPFoundation}}, Doctor Joseph [[{{MeaningfulName}} Green]]burg turns out to have been using this, as it's deduced that he was just a [[{{RealityWarper}} Type [[{{RealityWarper}}Type Green]] making up all of his "science."

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