History Main / MagicByAnyOtherName

10th Feb '16 5:53:37 AM Prime32
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* In ''LightNovel/ACertainMagicalIndex'' (and the spinoff, ''Manga/ACertainScientificRailgun''), [[PsychicPowers espers]] are basically just [[FunctionalMagic Inherent Gift]] magic under a different name. Really, the only difference between the mages and the espers is that the mages use lots of crutches in the form of magic circles and magic items that the espers don't. And espers only get one power, while mages can learn multiple ([[CripplingOverspecialization though most don't learn more than a few]]).
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* In ''LightNovel/ACertainMagicalIndex'' (and the spinoff, ''Manga/ACertainScientificRailgun''), [[PsychicPowers espers]] esper powers]] are basically just [[FunctionalMagic Inherent Gift]] magic under a different name. Really, the only difference between the mages and the espers is that the mages use lots of crutches in the form of magic circles and magic items that the espers don't. And espers only get one power, while mages can learn multiple ([[CripplingOverspecialization though most don't learn more than a few]]).few]]). ** The lines between esper abilities and magic are further broken down when it turns out that that the training programme for unlocking esper potential was invented by a mage, based on a ritual intended to give the user traits of angels (and that the so-far theoretical [[ReadingsAreOffTheScale Level 6 espers]] are essentially [[DeityOfHumanOrigin Deities of Human Origin]]). And while ''most'' esper powers tend to follow a scientific principle such as control over electricity or friction, Gemstones (espers who unlocked their powers at a young age without training) often have far more abstract powers or ones with [[ComboPlatterPowers multiple seemingly unrelated uses]].
17th Jan '16 6:14:53 PM Prometheus117
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* ''{{WebAnimation/RWBY}}'': Subverted. WordOfGod states that Dust was used in place of magic to intentionally avoid using the word during [[http://youtu.be/D8o4neUbtcc?t=29m48s their RTX panel]]. However, since then, he, and the rest of the staff, have freely described certain characters as "mages".
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* ''{{WebAnimation/RWBY}}'': Subverted. WordOfGod states that Dust was used in place of magic to intentionally avoid using the word during [[http://youtu.be/D8o4neUbtcc?t=29m48s their RTX panel]]. However, since then, he, and the rest of the staff, have freely described certain characters as "mages". [[spoiler:And as it turns out, there are ''literal'' magic users in this world whose powers are not related to Dust or Aura. And one of them happens to be the BigBad...]]
4th Jan '16 6:00:43 AM SeptimusHeap
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Disambiguating
* ''VideoGame/BioShock'': Plasmids. ''VideoGame/BioshockInfinite'' replaces them with "Vigors." You drink them instead of injecting with a syringe, but other than that they work the same. There's some TechnoBabble [[AllThereInTheManual in the manual]] about a species of sea slug that produces large quantities of stem cells that make [[GeneticEngineeringIsTheNewNuke genetic engineering]] much easier, but no amount of genetics explains where the {{fireball}}s or [[BeeBeeGun bees]] that fly out of your hand come from.
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* ''VideoGame/BioShock'': Plasmids. ''VideoGame/BioshockInfinite'' replaces them with "Vigors." You drink them instead of injecting with a syringe, but other than that they work the same. There's some TechnoBabble [[AllThereInTheManual in the manual]] about a species of sea slug that produces large quantities of stem cells that make [[GeneticEngineeringIsTheNewNuke genetic engineering]] much easier, but no amount of genetics explains where the {{fireball}}s {{fireballs}} or [[BeeBeeGun bees]] that fly out of your hand come from.
29th Dec '15 8:12:38 PM LordInsane
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Added DiffLines:
* Psionics in ''TabletopGame/DungeonsAndDragons'' can fall somewhere in or near this trope depending on the edition and variant rules -- there are various degrees of magic/psionics transparency, and while the default in the arguably most popular incarnation is near-full transparency to the point that psionics is pretty much (and explicitly is in [[TabletopGame/ForgottenRealms some settings]]) just a weird form of accessing and using magic (anti-magic areas shuts down psionics, resistance against psionic powers also provides resistance against spells, etc), at the extreme end psionics is entirely unaffected by stuff that affects magic and vice versa while still having all the same magic-like powers.
17th Dec '15 11:32:13 AM SovereignGFC
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Crosswicking Heroes Of The Desk
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* Deliberate in the ''VideoGame/HeroesOfTheStorm'' fanfic ''FanFic/HeroesOfTheDesk''--the [[FunWithAcronyms Strategic Prevention, Extraction, and Ablation Regiment]] calls it "Functional Supernatural Phenomena." And even then, they tend to take the view of SufficientlyAnalyzedMagic and/or invoke ClarksThirdLaw, though it's deliberately left unclear what counts as the former versus the latter.
4th Dec '15 12:31:45 PM Nohbody
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* ''Franchise/{{BioShock}}'': Plasmids. ''VideoGame/BioshockInfinite'' replaces them with "Vigors." You drink them instead of injecting with a syringe, but other than that they work the same. There's some TechnoBabble [[AllThereInTheManual in the manual]] about a species of sea slug that produces large quantities of stem cells that make [[GeneticEngineeringIsTheNewNuke genetic engineering]] much easier, but no amount of genetics explains where the {{fireball}}s or [[BeeBeeGun bees]] that fly out of your hand come from.
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* ''Franchise/{{BioShock}}'': ''VideoGame/BioShock'': Plasmids. ''VideoGame/BioshockInfinite'' replaces them with "Vigors." You drink them instead of injecting with a syringe, but other than that they work the same. There's some TechnoBabble [[AllThereInTheManual in the manual]] about a species of sea slug that produces large quantities of stem cells that make [[GeneticEngineeringIsTheNewNuke genetic engineering]] much easier, but no amount of genetics explains where the {{fireball}}s or [[BeeBeeGun bees]] that fly out of your hand come from.
4th Nov '15 9:19:35 PM JustaUsername
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[[folder:Video Game]]
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[[folder:Video Game]]Games]]
15th Oct '15 2:08:07 PM Nebulo
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The previous editor has (intentionally or unintentionally) mocked the game developer's in-game mechanic decisions. I think it's unnecessary.
* ''Franchise/DeadSpace'': The kinesis and stasis modules. Somewhat dissonant with the otherwise realistic sci-fi horror setting, but any shooter with physics puzzles needs a levitation ability because it's too much work to properly implement the character picking up and throwing things with his hands like a normal person.
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* ''Franchise/DeadSpace'': The kinesis Kinesis and stasis modules. Somewhat dissonant with the otherwise realistic sci-fi horror setting, but any shooter with physics puzzles needs a levitation ability because it's too much work to properly implement the character picking up and throwing things with his hands like a normal person.Stasis Modules.
28th Sep '15 4:50:11 PM HighCrate
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Natter.
** More like PsychicPowers, but yeah.
24th Sep '15 7:56:46 PM gregamonster
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Added DiffLines:
**More like PsychicPowers, but yeah.
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