History Main / JigsawPuzzlePlot

25th Nov '16 12:22:18 AM tealmage
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* ''Literature/TheKingkillerChronicle'' is full of mysteries, only some of which are resolved (the third book is forthcoming). Right off the bat, the series's framing device raises many questions about how the narrator came to be in his current situation after the events of the main plot. Fan theories abound: for instance, there's a hypothesis about the hidden identity of one character based on some wordplay in a song.
25th Nov '16 12:09:33 AM tealmage
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* The Visual Novel games by Kotaro Uchikoshi almost all play with this trope, especially the "multiple route" aspect:
** ''VisualNovel/VirtuesLastReward'' has multiple mysteries and their answers scattered through its routes, but also a twist that reveals that [[spoiler:the player ''character'' can time travel and is also experiencing all of the routes you do, and uses the knowledge obtained to solve mysteries in-character.]]
** ''VisualNovel/{{Ever17}}'' has a similar structure, except [[spoiler:you're actually an observer from another dimension with the power to control people to explore branches - and the other characters ''know this'', and deliberately stage some of the scenes you experience, to have you use this power to help them.]]
** ''VisualNovel/NineHoursNinePersonsNineDoors'' turns it up to 11 - [[spoiler:you're not actually playing the apparent player character, Junpei; you're playing Akane in the past, using the morphogenetic field to communicate with Junpei in the future and lead him to safety and to resolve a problem Akane couldn't solve... and ''you'' staged the entire situation Junpei is in because [[StableTimeLoop having previously communicated with future-Junpei, you had to make sure those events actually happened to Junpei later on.]].]]
** And ''VisualNovel/{{Remember 11}}'' rips off the dial. Its plot is so convoluted and divided over 33 (!) routes that it is said even the author was losing track by the end. If you don't get any bad ends, it's a fairly coherent story with most of the unanswered questions being possible to figure out, if not easy. But the more bad ends you get, the more material you have to work with such as ''why'' everything is happening, who everyone is and everything else. When you have the most information about the story is when you truly realize you have no idea what just happened, and you never will know for sure. At least one of the routes has one of the protagonists possessed [[BreakingTheFourthWall by the player]], roaring with rage at being in a world that makes so little sense.

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* The Visual Novel games Many visual novels by Kotaro Uchikoshi almost all play with this trope, especially the "multiple route" aspect:
aspect, even turning it into a game mechanic:
** ''VisualNovel/VirtuesLastReward'' In ''VisualNovel/NineHoursNinePersonsNineDoors'', the GoldenEnding is unlocked by completing a specific other route first. [[spoiler:This is actually ''in-character'': in the story, Junpei has to be guided through multiple mysteries alternate futures, in order to send and their answers scattered through its routes, but also a twist that reveals that [[spoiler:the player ''character'' can time travel and is also experiencing all of the routes you do, and uses the knowledge obtained receive information telepathically to solve mysteries in-character.someone else.]]
** The sequel, ''VisualNovel/VirtuesLastReward'', has multiple mysteries and their answers scattered through its routes. Again, completing certain routes is necessary to unlock other ones, with a twist [[spoiler: -- namely that the player character can time travel and is also experiencing all of the routes you do, and uses the knowledge obtained to solve mysteries in-character]].
** The third game in the series, ''VisualNovel/ZeroTimeDilemma'', consists of "story fragments" (each a 90-minute interval from the characters' perspective). When each fragment is completed, it's placed in the global timeline of the game, showing what route and what time the fragment took place, and the player is rewarded with more fragments to complete.
** ''VisualNovel/{{Ever17}}'' has a is similar structure, to ''Virtue's Last Reward'' in this regard, except [[spoiler:you're actually an observer from another dimension with the power to control people to explore branches - and the other characters ''know this'', and deliberately stage some of the scenes you experience, to have you use this power to help them.]]
** ''VisualNovel/NineHoursNinePersonsNineDoors'' turns it up to 11 - [[spoiler:you're not actually playing the apparent player character, Junpei; you're playing Akane in the past, using the morphogenetic field to communicate with Junpei in the future and lead him to safety and to resolve a problem Akane couldn't solve... and ''you'' staged the entire situation Junpei is in because [[StableTimeLoop having previously communicated with future-Junpei, you had to make sure those events actually happened to Junpei later on.]].]]
** And
''VisualNovel/{{Remember 11}}'' rips off the dial.turns it UpToEleven. Its plot is so convoluted and divided over 33 (!) routes that it is said even the author was losing track by the end. If you don't get any bad ends, it's a fairly coherent story with most of the unanswered questions being possible to figure out, if not easy. But the more bad ends you get, the more material you have to work with such as ''why'' everything is happening, who everyone is and everything else. When you have the most information about the story is when you truly realize you have no idea what just happened, and you never will know for sure. At least one of the routes has one of the protagonists possessed [[BreakingTheFourthWall by the player]], roaring with rage at being in a world that makes so little sense.



** At the time of writing, the currently unreleased ''VisualNovel/ZeroTimeDilemma'' has turned this trope has into an actual gameplay mechanic. Every in game 90 minutes consists of one 'fragment' within the story, and upon completing one, it's placed in the global timeline of the game, showing what route and what time the fragment took place, and finally rewarding the player with more fragments to complete
10th Nov '16 6:56:02 PM Jake18
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* ''VideoGame/DarkSouls'' is this to the point of being a KudzuPlot. There is very little in the way of story progressing Cutscene, and very little is directly explained to you. You can gain a bits of understanding about the setting, the past, and what is currently going on by compiling NPC dialogue, item FlavorText, and by observing your surroundings.

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* ''VideoGame/DarkSouls'' is this to the point of being a KudzuPlot. There is very little in the way of story progressing Cutscene, cutscenes, and very little is directly explained to you. You can gain a bits of understanding about the setting, the past, and what is currently going on by compiling NPC dialogue, item FlavorText, and by observing your surroundings.
7th Nov '16 6:15:47 PM MasterGhandalf
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* The ''Literature/MalazanBookOfTheFallen'' has three major RotatingArcs, a larger number of subplots, no clear individual protagonist among its LoadAndLoadsOfCharacters even for most individual ''books'', much less the whole ten-book series, and takes place across several continents. The complexity is only increased by the fact that it starts ''in media res'' and doles out actual exposition sparingly, leaving the reader to figure most things out by context. It ''does'', however, eventually converge into a single central MythArc [[spoiler: about the Crippled God]].

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* The ''Literature/MalazanBookOfTheFallen'' has three major RotatingArcs, a larger number of subplots, no clear individual protagonist among its LoadAndLoadsOfCharacters LoadsAndLoadsOfCharacters even for most individual ''books'', much less the whole ten-book series, and takes place across several continents. The complexity is only increased by the fact that it starts ''in media res'' and doles out actual exposition sparingly, leaving the reader to figure most things out by context. It ''does'', however, eventually converge into a single central MythArc [[spoiler: about the Crippled God]].
7th Nov '16 6:15:29 PM MasterGhandalf
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* The ''Literature/MalazanBookOfTheFallen'' has three major RotatingArcs, a larger number of subplots, no clear individual protagonist among its LoadAndLoadsOfCharacters even for most individual ''books'', much less the whole ten-book series, and takes place across several continents. It ''does'', however, eventually converge into a single central MythArc [[spoiler: about the Crippled God]].

to:

* The ''Literature/MalazanBookOfTheFallen'' has three major RotatingArcs, a larger number of subplots, no clear individual protagonist among its LoadAndLoadsOfCharacters even for most individual ''books'', much less the whole ten-book series, and takes place across several continents. The complexity is only increased by the fact that it starts ''in media res'' and doles out actual exposition sparingly, leaving the reader to figure most things out by context. It ''does'', however, eventually converge into a single central MythArc [[spoiler: about the Crippled God]].
7th Nov '16 6:14:37 PM MasterGhandalf
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Added DiffLines:

* The ''Literature/MalazanBookOfTheFallen'' has three major RotatingArcs, a larger number of subplots, no clear individual protagonist among its LoadAndLoadsOfCharacters even for most individual ''books'', much less the whole ten-book series, and takes place across several continents. It ''does'', however, eventually converge into a single central MythArc [[spoiler: about the Crippled God]].
2nd Nov '16 10:02:00 PM DustSnitch
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* ''Anime/YuGiOhArcV'''s plot about the Dark Duelist (who for some reason looks just like [[TheProtagonist Yuya]]) Yuto and his home, and how he connects to Yuzu. In-between [[TheHero Yuya]]-centered episodes, we'll get episodes dedicated to Yuzu's interactions with him. Each interaction unveils something to the layer of complexity, and goes more into explaining Yuto's story: he comes from a now-destroyed world [[Anime/YuGiOhZexal that may be Heartland City]], has an enemy in form of [[Anime/YuGiOh5Ds a Synchro-using D-Wheeler]] named Yugo, a mysterious BiggerBad in the form of [[Anime/YuGiOhGX Academia]], and [[spoiler: a possible counterpart of Yuzu]] named Ruri. What's stopping us (and Yuzu, much to her annoyance) from getting everything right away is that Yuto is forcibly teleported away by Yuzu's bracelet whenever Yuya shows up. [[spoiler:We finally get answers about Yuto when he personally meets Yuya. And reveals everything about himself. We are thrown more into a loop when the secrets of Yuya, Yuto, and Yuzu just get more confusing with the reveal that there's one counterpart for Yuya and Yuzu in all four of the dimensions. All the counterparts appear to have magical powers, Yuya and his counterparts appear to have a magical BerserkMode that's somehow connected to their dragon-based monsters, and Yuzu and her counterparts are being hunted down by the BigBad.]]

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* ''Anime/YuGiOhArcV'''s plot about the Dark Duelist (who for some reason looks just like [[TheProtagonist Yuya]]) Yuto and his home, and how he connects to Yuzu. In-between [[TheHero Yuya]]-centered episodes, we'll get episodes dedicated to Yuzu's interactions with him. Each interaction unveils something to the layer of complexity, and goes more into explaining Yuto's story: he comes from a now-destroyed world [[Anime/YuGiOhZexal that may be Heartland City]], has an enemy in form of [[Anime/YuGiOh5Ds a Synchro-using D-Wheeler]] named Yugo, a mysterious BiggerBad GreaterScopeVillain in the form of [[Anime/YuGiOhGX Academia]], and [[spoiler: a possible counterpart of Yuzu]] named Ruri. What's stopping us (and Yuzu, much to her annoyance) from getting everything right away is that Yuto is forcibly teleported away by Yuzu's bracelet whenever Yuya shows up. [[spoiler:We finally get answers about Yuto when he personally meets Yuya. And reveals everything about himself. We are thrown more into a loop when the secrets of Yuya, Yuto, and Yuzu just get more confusing with the reveal that there's one counterpart for Yuya and Yuzu in all four of the dimensions. All the counterparts appear to have magical powers, Yuya and his counterparts appear to have a magical BerserkMode that's somehow connected to their dragon-based monsters, and Yuzu and her counterparts are being hunted down by the BigBad.]]
22nd Sep '16 3:31:27 PM StFan
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[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



[[folder:Fan Fiction]]
* ''FanFic/AeonNatumEngel'' tries to recreate a Jigsaw Puzzle Plot where its [[Anime/NeonGenesisEvangelion source material]] went for more of a KudzuPlot. (and no, knowing what was going on in canon Eva won't help you that much). Warning: Putting too many pieces together [[GoMadFromTheRevelation may induce maniacal laughter and/or gibbering]].

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[[folder:Fan Fiction]]
Works]]
* ''FanFic/AeonNatumEngel'' ''Fanfic/AeonNatumEngel'' tries to recreate a Jigsaw Puzzle Plot where its [[Anime/NeonGenesisEvangelion source material]] went for more of a KudzuPlot. (and no, knowing what was going on in canon Eva won't help you that much). Warning: Putting too many pieces together [[GoMadFromTheRevelation may induce maniacal laughter and/or gibbering]].



[[folder:Film]]

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[[folder:Film]][[folder:Films -- Live-Action]]



* The Franchise/MarvelCinematicUniverse is a downplayed version of this as all of the movies tried to avoid inter-franchise ContinuityLockout as much as possible, but it's still there. A few examples would be the alien invasion in New York (its beginning spawned from ''Film/{{Thor}}'', reached its climax in ''[[Film/TheAvengers2012 The Avengers]]'' and the aftermath is dealt with / kick starts the plot in ''Film/CaptainAmericaTheWinterSoldier'' (which in turn kick start the [[spoiler:complete dismantle of SHIELD]] plot in ''Series/AgentsOfSHIELD''), ''Film/AvengersAgeOfUltron'' (whose plot is also kickstarted by both ''The Avengers'' and ''Winter Soldier'') and ''[[Series/{{Daredevil2015}} Daredevil]]'') and the Black Widow Ops Program (hinted from ''The Avengers'' and ''Winter Soldier'', got more details in ''Series/AgentCarter'' and ''Age Of Ultron'').

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* The Franchise/MarvelCinematicUniverse is a downplayed version of this as all of the movies tried to avoid inter-franchise ContinuityLockout as much as possible, but it's still there. A few examples would be the alien invasion in New York (its beginning spawned from ''Film/{{Thor}}'', reached its climax in ''[[Film/TheAvengers2012 The Avengers]]'' ''Film/{{The Avengers|2012}}'' and the aftermath is dealt with / kick starts the plot in ''Film/CaptainAmericaTheWinterSoldier'' (which in turn kick start the [[spoiler:complete dismantle of SHIELD]] S.H.I.E.L.D.]] plot in ''Series/AgentsOfSHIELD''), ''Film/AvengersAgeOfUltron'' (whose plot is also kickstarted by both ''The Avengers'' and ''Winter Soldier'') and ''[[Series/{{Daredevil2015}} Daredevil]]'') ''Series/{{Daredevil|2015}}'') and the Black Widow Ops Program (hinted from ''The Avengers'' and ''Winter Soldier'', got more details in ''Series/AgentCarter'' and ''Age Of Ultron'').



[[folder:Web Animation]]
* ''WebAnimation/{{TOME}}'' (at least the remake) plays this trope very straight. Most people's original complaints with the series based on the first episode were that they had no idea what was going on. For most of the series you are left with nothing but questions as new characters pop out of nowhere and things happen seemingly without substance or reason. Every time a question is answered, it leaves more questions. The series puts together some of the bigger pieces by the time it reaches the end, but a lot of answers to little questions aren't understood right away without rewatching the entire thing.
* ''WebAnimation/{{RWBY}}'' heads to this during season 3, while getting DarkerAndEdgier. While some things have been explained from episode 6 of season 3 forward, a lot is still to be explained about [[spoiler: Ozpin's past, Cinder's intentions and ambitions, the Seasonal Maidens' identities, Yang's Mother]] and others. Lots of fan theories have sparkled since then.
[[/folder]]



* ''{{Webcomic/morphE}}'' is designed this way. It specifically alternates between character development, world building and plot development leaving cookie crumbs to answer the DrivingQuestion.

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* ''{{Webcomic/morphE}}'' ''Webcomic/{{morphE}}'' is designed this way. It specifically alternates between character development, world building and plot development leaving cookie crumbs to answer the DrivingQuestion.



* The series ''WebVideo/{{lonelygirl15}}'' is notably reticent to explain any more than about half of what's going on at any given time.

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* The series ''WebVideo/{{lonelygirl15}}'' ''WebVideo/Lonelygirl15'' is notably reticent to explain any more than about half of what's going on at any given time.



* ''WebOriginal/EverymanHYBRID'' has literal jigsaw pieces scattered across the internet.
* ''WebAnimation/{{TOME}}'' (at least the remake) plays this trope very straight. Most people's original complaints with the series based on the first episode were that they had no idea what was going on. For most of the series you are left with nothing but questions as new characters pop out of nowhere and things happen seemingly without substance or reason. Every time a question is answered, it leaves more questions. The series puts together some of the bigger pieces by the time it reaches the end, but a lot of answers to little questions aren't understood right away without rewatching the entire thing.
* ''WebAnimation/{{RWBY}}'' heads to this during season 3, while getting DarkerAndEdgier. While some things have been explained from episode 6 of season 3 forward, a lot is still to be explained about [[spoiler: Ozpin's past, Cinder's intentions and ambitions, the Seasonal Maidens' identities, Yang's Mother]] and others. Lots of fan theories have sparkled since then.

to:

* ''WebOriginal/EverymanHYBRID'' ''WebVideo/EverymanHYBRID'' has literal jigsaw pieces scattered across the internet.
* ''WebAnimation/{{TOME}}'' (at least the remake) plays this trope very straight. Most people's original complaints with the series based on the first episode were that they had no idea what was going on. For most of the series you are left with nothing but questions as new characters pop out of nowhere and things happen seemingly without substance or reason. Every time a question is answered, it leaves more questions. The series puts together some of the bigger pieces by the time it reaches the end, but a lot of answers to little questions aren't understood right away without rewatching the entire thing.
* ''WebAnimation/{{RWBY}}'' heads to this during season 3, while getting DarkerAndEdgier. While some things have been explained from episode 6 of season 3 forward, a lot is still to be explained about [[spoiler: Ozpin's past, Cinder's intentions and ambitions, the Seasonal Maidens' identities, Yang's Mother]] and others. Lots of fan theories have sparkled since then.
internet.



* ''[[WesternAnimation/TwelveOunceMouse 12 oz. Mouse]]'' is one of the crowning achievements in narrative complexity. Between the incredibly complicated plot and the...''interesting'' animation, most people watch it without noticing that there's any plot at all. Seriously. Any discussion of the show immediately turns into "there's no point to it" versus "what the hell are you talking about?"

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* ''[[WesternAnimation/TwelveOunceMouse 12 oz. Mouse]]'' ''WesternAnimation/TwelveOunceMouse'' is one of the crowning achievements in narrative complexity. Between the incredibly complicated plot and the... ''interesting'' animation, most people watch it without noticing that there's any plot at all. Seriously. Any discussion of the show immediately turns into "there's no point to it" versus "what the hell are you talking about?"



13th Sep '16 11:03:38 PM Eagal
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* ''VideoGame/OracleOfTao'': Ummm, maybe it's better to visit the site page. It's a bit difficult to example all the many plotlines.

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* ''VideoGame/OracleOfTao'': Ummm, maybe Many things are revealed in this game, spaced out all over the place. There is at the very opening, a WorldSundering, of the New Earth and the Void [[spoiler: which was the old Earth]]. Then Ambrosia gets a series of religious truths foisted on her, along which the revelation that she might not be real, and the realization that she has a LiteralSplitPersonality causing chaos around her. This is to say nothing of [[RashomonStyle the often conflicting (as viewed by histories, versus personal accounts, versus the demon's own account)]] versions of people getting raptured by a demon's coming, various personal plots scattered about the world, Ambrosia's [[QuestForIdentity quest to find her memories of her parents]], and various secrets revealed at the end about her identity, the world, and everything in it. And it's better not even truly over, so there is a second game to visit tie up loose ends, with an additional secret or two [[spoiler: the site page. It's Oracle's role is actually a bit difficult replacement to example all extend the many plotlines.lifespan of God, since without someone to renew the cycle, God and everything else in existence is doomed to return to the Void they came from]].
12th Sep '16 9:00:46 PM Xtifr
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* The short novel ''Literature/EmpireStar'' by Creator/SamuelRDelany is a deliberately crafted jigsaw, designed so the reader isn't even aware they're seeing pieces of a puzzle, until the end, when Delany offers a few last missing key pieces, and then suggests that the reader can now assemble the whole story in their mind. Learning that you're dealing with AnachronicOrder and time travel changes everything.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.JigsawPuzzlePlot