History Main / ItsQuietTooQuiet

22nd Jun '17 7:51:17 PM ngh93
Is there an issue? Send a Message


-->"Speaking of trouble, we should have run into some by now. You know, a guard, a booby trap..." '''*his torch is blown out leaving only complete darkness*''' "...or an ambush."

to:

-->"Speaking of trouble, we should have run into some by now. You know, a guard, a booby trap..." '''*his ''(his torch is blown out leaving only complete darkness*''' darkness)'' "...or an ambush."
15th Jun '17 8:21:08 PM Linda58
Is there an issue? Send a Message


* The episode "The Body" deals with the (non-supernatural) death of [[spoiler:Joyce]] and has absolutely no music in it at all, apart opening and closing credits. The entire episodes feels unnaturally quiet, and the effect is more than a little unsettling.

to:

* ** The episode "The Body" deals with the (non-supernatural) death of [[spoiler:Joyce]] and has absolutely no music in it at all, apart opening and closing credits. The entire episodes feels unnaturally quiet, and the effect is more than a little unsettling.
15th Jun '17 8:20:38 PM Linda58
Is there an issue? Send a Message

Added DiffLines:

* The episode "The Body" deals with the (non-supernatural) death of [[spoiler:Joyce]] and has absolutely no music in it at all, apart opening and closing credits. The entire episodes feels unnaturally quiet, and the effect is more than a little unsettling.
15th Jun '17 6:59:58 PM Anddrix
Is there an issue? Send a Message


** A variation on the trope is seen when Colonel Moore arrives at a section of the American Line that's too quiet. When asked what's wrong he explains, "There's nothing wrong here...[[GenreSavvy except that there's nothing wrong...]]" He orders the troopers at that position to fire a few shots at anything that looks suspicious, and they end up [[ProperlyParanoid flushing out a whole bunch of North Vietnamese soldiers]] who had been sneaking up on their position.

to:

** A variation on the trope is seen when Colonel Moore arrives at a section of the American Line that's too quiet. When asked what's wrong he explains, "There's nothing wrong here...[[GenreSavvy except that there's nothing wrong...]]" " He orders the troopers at that position to fire a few shots at anything that looks suspicious, and they end up [[ProperlyParanoid flushing out a whole bunch of North Vietnamese soldiers]] who had been sneaking up on their position.



'''Prince''': [[GenreSavvy Don't say it's quiet. Don't EVER say it's quiet.]]

to:

'''Prince''': [[GenreSavvy Don't say it's quiet. Don't EVER say it's quiet.]]



-->'''Captain Qwark''': Now [[GenreSavvy the key to getting through situations like these]] is to avoid phrases like "It's too quiet in here" or "everything is going to be all right."

to:

-->'''Captain Qwark''': Now [[GenreSavvy the key to getting through situations like these]] these is to avoid phrases like "It's too quiet in here" or "everything is going to be all right."



-->'''Reznov:''' [[GenreSavvy No, that is why I am suspicious.]]

to:

-->'''Reznov:''' [[GenreSavvy No, that is why I am suspicious.]]
7th Jun '17 4:29:47 PM Dravencour
Is there an issue? Send a Message


** In ''VideoGame/MassEffect2'', the Collector Ship mission has this vibe. The squad reaches the mission's goal without encountering any Collectors, alive or dead. One of the party members comments on this. [[spoiler: It's a trap!]]

to:

** In ''VideoGame/MassEffect2'', the Collector Ship mission has this vibe. The squad reaches the mission's goal without encountering any Collectors, alive or dead. One of the party members comments on this. [[spoiler: It's [[spoiler:Sure enough, it's a trap!]]
24th May '17 7:21:39 AM TheNerfGuy
Is there an issue? Send a Message


* ''Literature/ADeadlyPresence'': the leopard got unnoticed for his victims until the moment of attack.
19th May '17 11:36:50 PM Neromenian
Is there an issue? Send a Message

Added DiffLines:

* ''Literature/ADeadlyPresence'': the leopard got unnoticed for his victims until the moment of attack.
13th May '17 8:02:21 AM JackG
Is there an issue? Send a Message

Added DiffLines:

* ''Film/AlienCovenant''. The crew of ''Covenant'' land on what appears to be the perfect colony world with [[SceneryPorn beautiful mountains, plenty of fresh water and flourishing plant life]]. Then someone points out there's no sound of any animals or birds. It's because the Xenomorph virus has killed off all local lifeforms.
10th May '17 8:34:27 AM Madrugada
Is there an issue? Send a Message


* Then there is "the curious incident of the dog in the night-time" (i. e. the failure of the dog to bark, which showed that it knew the intruder" in the SherlockHolmes story ''Silver Blaze''.

to:

* Then there is "the curious incident of the dog in the night-time" (i. e. the failure of the dog to bark, which showed that it knew the intruder" in the SherlockHolmes story ''Silver Blaze''.
10th May '17 8:32:20 AM Madrugada
Is there an issue? Send a Message


The setting is ominous: a dungeon, perhaps, or a dark wood. Not one where the wary or cowardly tread, that's for sure. The heroes, GenreSavvy as they are, ready themselves for an enemy attack that could come at any moment. After all, there MUST be danger nearby...right. It seems safe for now, though...or is it?

to:

The setting is ominous: a dungeon, perhaps, or a dark wood. Not one where the wary or cowardly tread, that's for sure. The heroes, GenreSavvy as they are, (no idiots, they!) ready themselves for an enemy attack that could come at any moment. After all, there MUST be danger nearby...right. It seems safe for now, though...or is it?
This list shows the last 10 events of 175. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.ItsQuietTooQuiet