History Main / ImprobableParkingSkills

16th Nov '16 7:29:42 AM Morgenthaler
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* ''Film/AceVentura 2'': ''[[http://www.youtube.com/watch?v=LPM7ugLeXhY Li~ike a glove!]]''

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* ''Film/AceVentura 2'': ''Film/AceVenturaWhenNatureCalls'': ''[[http://www.youtube.com/watch?v=LPM7ugLeXhY Li~ike a glove!]]''



* Another Jackie Movie, ''Who Am I'' has one of his new female companions pull this to evade pursuers, [[HidingInPlainSight lining up perfectly with the rest of the row to look like it's always been there.]]

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* Another Jackie Movie, ''Who Am I'' ''Film/WhoAmI'' has one of his new female companions pull this to evade pursuers, [[HidingInPlainSight lining up perfectly with the rest of the row to look like it's always been there.]]



* Played with in ''PoliceAcademy.'' In a full parking lot, our hero [[CarSkiing skis]] the car in between two other cars, leaving all three of them piled up and dented. Improbable skill, yes, but not a successful parking job.

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* Played with in ''PoliceAcademy.''Film/PoliceAcademy.'' In a full parking lot, our hero [[CarSkiing skis]] the car in between two other cars, leaving all three of them piled up and dented. Improbable skill, yes, but not a successful parking job.
6th Nov '16 3:14:21 PM BattleMaster
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* [[https://www.youtube.com/watch?v=7ti7z807Dmk These soldiers]] manage to drift-park a ''Bradley Infantry Fighting Vehicle''.

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* [[https://www.youtube.com/watch?v=7ti7z807Dmk These soldiers]] manage to drift-park [[MultiTrackDrifting drift-park]] a ''Bradley Infantry Fighting Vehicle''.
18th Dec '15 7:32:42 PM TheAntiTed
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[[folder:Real Life]]
* [[https://www.youtube.com/watch?v=7ti7z807Dmk These soldiers]] manage to drift-park a ''Bradley Infantry Fighting Vehicle''.
[[/folder]]
31st Jul '15 11:13:19 PM LordAaronus
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* Another Jackie Movie, ''Who Am I'' has one of his new female companions pull this to evade pursuers, [[HidingInPlainSight lining up perfectly with the rest of the row to look like it's always been there.]]
16th Feb '15 12:15:03 PM TARINunit9
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* ''Series/AgentsOfSHIELD'' sees Coulson and Skye trying to skydive in a damaged flying car. They just barely avoid a crash-landing and end up parallel parking at a nerd convention; the valet still makes them pay 20 bucks for the parking space.
16th Feb '15 12:08:35 PM TARINunit9
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* In ''WesternAnimation/TheIncredibles'', Mr. Incredible first lands a falling van right on the highway, then proceeds to veer so sharply that it rolls over several times before stopping perfectly in a parking space.

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* In ''WesternAnimation/TheIncredibles'', there's an extended gag where Mr. Incredible first lands and Elastigirl are in a falling camper van right going several hundred miles per hour [[ItMakesSenseInContext (it had just been detached from a rocket)]] and their attempts to navigate the freeway sound like they're casually commuting to work. After slamming on the highway, then proceeds to veer so sharply that it brakes with SuperStrength the van rolls over several times before stopping perfectly in a parking space.



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6th Feb '15 12:18:52 PM woodwardiocom
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* Played with in ''PoliceAcademy.'' In a full parking lot, our hero [[CarSkiing skis]] the car in between two other cars, leaving all three of them piled up and dented. Improbable skill, yes, but not a successful parking job.
30th Apr '14 8:29:35 PM TheRoguePenguin
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* Highly averted in the Grand Theft Auto series. The driving controls are designed for you to be as reckless as possible, with little pinpoint accuracy ability except in the highest level/custom cars (and even then they're somewhat wobbly). Which is fine for most of the game, but there ARE missions requiring you not to damage a vehicle and after being accostumed to just ramming yourself into parking spaces half hazardly (if you bother to park in a space at all), it can become incredibly frustrating trying to park like a normal person would. Additionally, anyone trying to play unofficial "abide by the law" variant runs of the games, you will IMMEDIATELY notice how all parking and driving was NOT designed to follow normal automotive behavior.

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* Highly averted in the Grand Theft Auto ''Franchise/GrandTheftAuto'' series. The driving controls are designed for you to be as reckless as possible, with little pinpoint accuracy ability except in the highest level/custom cars (and even then they're somewhat wobbly). Which is fine for most of the game, but there ARE missions requiring you not to damage a vehicle and after being accostumed accustomed to just ramming yourself into parking spaces half hazardly haphazardly (if you bother to park in a space at all), it can become incredibly frustrating trying to park like a normal person would. Additionally, anyone trying to play unofficial "abide by the law" variant runs of the games, you will IMMEDIATELY notice how all parking and driving was NOT designed to follow normal automotive behavior.


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** ''VideoGame/GrandTheftAutoSanAndreas'' has Driving School, a series of precision driving tasks. One of these involves parallel parking by sliding into the spot from top speed. And if you want gold it has to be perfect and you can't dent the other cars. Hard to pull off, but awesome.
25th Dec '13 8:32:29 AM SgtFrog1
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-->'''Mr. Incredible''': Everyone alright back there?
-->'''Violet''': ''*dizzily*'' Super-duper, Dad!
-->'''Dash''': ''*laughing*'' [[WasntThatFun Let's do that again!]]
30th Oct '13 11:07:30 PM recharge138
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** And of course to increase the difficulty factor, most of the "no damage" vehicle missions usually involve you driving a large, awkward vehicle with clunky controls. And then you're often given a TIMER on top of that.
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