History Main / ImprobableAccessoryEffect

6th Mar '18 2:17:52 PM RedScharlach
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[[caption-width-right:350: Yes, that is an actual accessory the zombie has equipped in game. Also yes, you ''can'' steal it from him and equip it to one of your characters. [[RefugeInAudacity It's one of the best equipment in the game, too.]]]]

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[[caption-width-right:350: Yes, that is an actual accessory the zombie has equipped in game. Also yes, you ''can'' steal it from him and equip it to one of your characters. [[RefugeInAudacity It's one of the best pieces of equipment in the game, too.]]]]



** Designer clothes; CoolShades; headphones; potted plants; false teeth; giant, plastic, arm-mounted toys; et.c.

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** Designer clothes; CoolShades; headphones; potted plants; false teeth; giant, plastic, arm-mounted toys; et.c.toys, etc.



* ''VideoGame/{{Terraria}}'' generally averts this, a balloon increases jump height, a watch tells time, etc. Ocassionally, however, some things just wont add up. How exactly does a horseshoe prevent fall damage? Or a really specifically carved chunk of obsidian make it possible to touch molten rock and a smoldering meteor?
* Similary, ''VideoGame/RiskOfRain'' usually has some association between item and effect or explicit magic involved, but then there are some off the wall things like a ukulele that shocks things or a goat hoof that boosts speed.

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* ''VideoGame/{{Terraria}}'' generally averts this, a balloon increases jump height, a watch tells time, etc. Ocassionally, Occasionally, however, some things just wont add up. How exactly does a horseshoe prevent fall damage? Or a really specifically carved chunk of obsidian make it possible to touch molten rock and a smoldering meteor?
* Similary, ''VideoGame/RiskOfRain'' usually has some association between item and effect or explicit magic involved, but then there are some off the wall off-the-wall things like a ukulele that shocks things or a goat hoof that boosts speed.
23rd Jan '18 4:41:28 PM wrpen99
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* ''VideoGame/Terraria'' generally averts this, a balloon increases jump height, a watch tells time, etc. Ocassionally, however, some just wont add up. How exactly does a horseshoe prevent fall damage? Or a really well carved chunk of obsidian make it possible to touch molten rock and a smoldering meteor?

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* ''VideoGame/Terraria'' ''VideoGame/{{Terraria}}'' generally averts this, a balloon increases jump height, a watch tells time, etc. Ocassionally, however, some things just wont add up. How exactly does a horseshoe prevent fall damage? Or a really well specifically carved chunk of obsidian make it possible to touch molten rock and a smoldering meteor?
23rd Jan '18 4:39:44 PM wrpen99
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Added DiffLines:

* ''VideoGame/Terraria'' generally averts this, a balloon increases jump height, a watch tells time, etc. Ocassionally, however, some just wont add up. How exactly does a horseshoe prevent fall damage? Or a really well carved chunk of obsidian make it possible to touch molten rock and a smoldering meteor?
* Similary, ''VideoGame/RiskOfRain'' usually has some association between item and effect or explicit magic involved, but then there are some off the wall things like a ukulele that shocks things or a goat hoof that boosts speed.
22nd May '17 3:27:59 PM mogryo
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** Heck, all the way back in VideoGame/SuperMarioBros3 there was a leaf that gave you the tail and ears of a raccoon, allowing you to fly. (It's a reference to the tanuki-- not a raccoon-- which supposedly put a leaf on its head to transform into other creatures. They could also turn into statues, which the Tanuki Suit lets you do so in the game. Why tanuki-related effects allow you to fly, though, is a mystery for the ages.
** Don't forget mushrooms that make you grow giant and flowers that let you shoot fireballs. In fact, we should probably just put 'the Mario series' on the list and be done with it. (The mushrooms are in the vein of ''Literature/AliceInWonderland'', which had mushrooms that made Alice grow and shrink, and the flower is a pun on the Japanese word for fireworks, "hanabi", which literally means "fire flower".)
22nd Apr '17 12:55:56 PM nombretomado
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* ''{{Suikoden}} III'' has sets of armor and accessories that are divided up into things that particular characters can use based on their relative size/class; characters that can wear lightweight things generally can't wear heavyweight things, and so on. In particular there is the "Girl" class of items which generally can only be worn by women, which includes jewelry pieces-- but the first Squishy Wizard you can get in your party can equip Girl-class accessories despite being a man. The strategy guide advises buying him a pearl necklace (and taking him out to dinner).

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* ''{{Suikoden}} III'' ''VideoGame/SuikodenIII'' has sets of armor and accessories that are divided up into things that particular characters can use based on their relative size/class; characters that can wear lightweight things generally can't wear heavyweight things, and so on. In particular there is the "Girl" class of items which generally can only be worn by women, which includes jewelry pieces-- but the first Squishy Wizard you can get in your party can equip Girl-class accessories despite being a man. The strategy guide advises buying him a pearl necklace (and taking him out to dinner).
6th Apr '17 7:24:26 PM nombretomado
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* ''PlanescapeTorment'', being in large part a deconstruction of [=RPGs=], has no armor or shields, and precisely one sword somewhere late in the game (and one other that its user cannot let go of since it is actually shapeless matter formed by his force of will). What it ''does'' have is tattoo slots, earrings, equippable intestines, replaceable teeth, and an ''eyeball'' item slot. On the other hand... nothing would actually fall into this trope by virtue of the entire world being flat-out made out of magic and nothing else to begin with.

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* ''PlanescapeTorment'', ''VideoGame/PlanescapeTorment'', being in large part a deconstruction of [=RPGs=], has no armor or shields, and precisely one sword somewhere late in the game (and one other that its user cannot let go of since it is actually shapeless matter formed by his force of will). What it ''does'' have is tattoo slots, earrings, equippable intestines, replaceable teeth, and an ''eyeball'' item slot. On the other hand... nothing would actually fall into this trope by virtue of the entire world being flat-out made out of magic and nothing else to begin with.
5th Apr '16 1:22:09 PM Willbyr
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* The ''{{Pokemon}}'' series lets you make your team carry everything from claws to tails to rocks to ashes to scarves to bows to ribbons to berries to herbs to ''sweat'' and ''drool'' and even ''breath'' of other Pokémon to get stat boosts or other effects. You can make a Pokémon hold anything, but a large set of them actually grant a tangible benefit like +10% damage with a certain move type, a small stat boost, always going first, etc. There are also consumable items that the Pokémon will use automatically when hurt or affected with a status ailment.

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* The ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' series lets you make your team carry everything from claws to tails to rocks to ashes to scarves to bows to ribbons to berries to herbs to ''sweat'' and ''drool'' and even ''breath'' of other Pokémon to get stat boosts or other effects. You can make a Pokémon hold anything, but a large set of them actually grant a tangible benefit like +10% damage with a certain move type, a small stat boost, always going first, etc. There are also consumable items that the Pokémon will use automatically when hurt or affected with a status ailment.
29th Jan '16 4:13:24 PM nombretomado
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* Stickers in ''SuperSmashBrosBrawl''. And the BunnyHood.

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* Stickers in ''SuperSmashBrosBrawl''.''VideoGame/SuperSmashBrosBrawl''. And the BunnyHood.
28th Nov '15 4:35:53 PM nombretomado
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* ''SecretOfEvermore''. Every accessory in the entire game. Chocobo Egg gives you and your dog more HP? A ring gives you a run button? Some... jewelry-type things... increase your dodge ability? Okay!

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* ''SecretOfEvermore''.''VideoGame/SecretOfEvermore''. Every accessory in the entire game. Chocobo Egg gives you and your dog more HP? A ring gives you a run button? Some... jewelry-type things... increase your dodge ability? Okay!
11th Oct '15 11:05:14 AM nombretomado
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* ''VideoGame/SailorMoonAnotherStory'', has the Sailor Senshi equip jewelery to increase their stats rather then any actual equipment. Earrings, Tiaras, and even a wrist watch. The best ones for each senshi use their particular thematic gemstone and for some reason, doesn't work on anyone else if they equip it. They are bought in regular stores run by muggles, (Though the character specific ones have to be found) so they can't even be magical.
* These things are everywhere in PhantasyStarOnline. Weapons can be anything from a frying pan or wok to a game magazine. Bunny ears, cat ears, and wedding dresses show up as types of armor. And, if you play your cards right, you can turn your MAG into most (if not all) of Sega's game consoles.

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* ''VideoGame/SailorMoonAnotherStory'', has the Sailor Senshi equip jewelery jewelry to increase their stats rather then any actual equipment. Earrings, Tiaras, and even a wrist watch. The best ones for each senshi use their particular thematic gemstone and for some reason, doesn't work on anyone else if they equip it. They are bought in regular stores run by muggles, (Though the character specific ones have to be found) so they can't even be magical.
* These things are everywhere in PhantasyStarOnline.''VideoGame/PhantasyStarOnline''. Weapons can be anything from a frying pan or wok to a game magazine. Bunny ears, cat ears, and wedding dresses show up as types of armor. And, if you play your cards right, you can turn your MAG into most (if not all) of Sega's game consoles.
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