Follow TV Tropes

Following

History Main / HoldTheLine

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[http://en.wikipedia.org/wiki/Battle_of_Stamford_Bridge The Viking at Stamford Bridge]]. A lone Viking berserker, who's badassery is credited for ''creating'' the HornyVikings trope, held the bridge against the advancing Saxon line determined to buy his brethren time to reorganize. And that he did: ''For close to an hour this one guy tore through the English like tissue paper, completely unphased by the injuries he was taking''. He was finally brought down by a Saxon who floated down the river in a barrel and stabbed him through the bridge with a spear.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** ''Lonesome Road'' has this with the Marked Men in Ulysses' Temple at the end of the quest.

Added: 367

Changed: 127

Is there an issue? Send a MessageReason:
None


* ''VideoGame/BioShock2'' has this as a recurrent feature: defend a Little Sister against waves of Splicers until she's done harvesting

to:

* The ''VideoGame/BioShock'' franchise is all about this
**
''VideoGame/BioShock2'' has this as a recurrent feature: requires the player to defend a Little Sister against waves of Splicers until she's done harvesting


Added DiffLines:

** The final "boss battle" ''VideoGame/BioshockInfinite'' requires you to defend the power core on [[spoiler: Comstock's flagship]] while using the [[spoiler: Booker-controlled Songbird]] to destroy [[spoiler: the entire Vox Populi armada]].
Is there an issue? Send a MessageReason:
None


** Another example immediately following in the same game as the player's squad running a small retreat action to hold a landing zone for extraction, hitting the seemingly infinite enemy forces as they fall back. After taking out ''four'' tanks (not bad for a special ops squad of six), they are then told that the LZ has been moved... to the area they've just let the enemy overrun, forcing the squad to go from HoldTheLine to Attack The Line, breaking through the enemy's heavy defenses to make it to the LZ. [[TheLancer Gaz]] was pissed. Widely considered the ScrappyLevel, more so than "One Shot".

to:

** Another example immediately following follows in the same game as the player's squad running a small retreat action to hold a landing zone for extraction, hitting the seemingly infinite enemy forces as they fall back. After taking out ''four'' tanks (not bad for a special ops squad of six), they are then told that the LZ has been moved... to the area they've just let the enemy overrun, forcing the squad to go from HoldTheLine to Attack The Line, breaking through the enemy's heavy defenses to make it to the LZ. [[TheLancer Gaz]] was pissed. Widely considered the ScrappyLevel, more so than "One Shot".
Is there an issue? Send a MessageReason:
None


** Another example later in the same game as the player's squad running a small retreat action to hold a landing zone for extraction, hitting the seemingly infinite enemy forces as they fall back. After taking out ''four'' tanks (not bad for a special ops squad of six), they are then told that the LZ has been moved... to the area they've just let the enemy overrun, forcing the squad to go from HoldTheLine to Attack The Line, breaking through the enemy's heavy defenses to make it to the LZ. [[TheLancer Gaz]] was pissed. Widely considered the ScrappyLevel, more so than "One Shot".

to:

** Another example later immediately following in the same game as the player's squad running a small retreat action to hold a landing zone for extraction, hitting the seemingly infinite enemy forces as they fall back. After taking out ''four'' tanks (not bad for a special ops squad of six), they are then told that the LZ has been moved... to the area they've just let the enemy overrun, forcing the squad to go from HoldTheLine to Attack The Line, breaking through the enemy's heavy defenses to make it to the LZ. [[TheLancer Gaz]] was pissed. Widely considered the ScrappyLevel, more so than "One Shot".
Is there an issue? Send a MessageReason:
None


* Similarly, the ''MedalOfHonor'' series is loaded with these kinds of objectives, such as defending the house in MOHAA's "Battle in the Bocage"(which is [[CallBack called back to]] in ''CallOfDuty Classic'''s Brecourt Manor and Point du Hoc from ''CallOfDuty 2''), "The Bridge", which is also a SnipingMission and EscortMission, and the penultimate battle of ''[=MoHAA=]: Spearhead''. In some levels you have to "Break the Line".

to:

* Similarly, the ''MedalOfHonor'' series is loaded with these kinds of objectives, such as defending the house in MOHAA's "Battle in the Bocage"(which is [[CallBack called back to]] in ''CallOfDuty Classic'''s Brecourt Manor and Point Pointe du Hoc from ''CallOfDuty 2''), 1'' and ''2'', respectively), "The Bridge", which is also a SnipingMission and EscortMission, and the penultimate battle of ''[=MoHAA=]: Spearhead''. In some levels you have to "Break the Line".
Is there an issue? Send a MessageReason:
None


* Similarly, the ''MedalOfHonor'' series is loaded with these kinds of objectives, such as defending the house in MOHAA's "Battle in the Bocage"(which is [[CallBack called back to]] in ''CallOfDuty Classic'''s Brecourt Manor and ''CallOfDuty 2'''s D-Day mission), "The Bridge", which is also a SnipingMission and EscortMission, and the penultimate battle of ''[=MoHAA=]: Spearhead''. In some levels you have to "Break the Line".

to:

* Similarly, the ''MedalOfHonor'' series is loaded with these kinds of objectives, such as defending the house in MOHAA's "Battle in the Bocage"(which is [[CallBack called back to]] in ''CallOfDuty Classic'''s Brecourt Manor and Point du Hoc from ''CallOfDuty 2'''s D-Day mission), 2''), "The Bridge", which is also a SnipingMission and EscortMission, and the penultimate battle of ''[=MoHAA=]: Spearhead''. In some levels you have to "Break the Line".
Is there an issue? Send a MessageReason:
None


* Similarly, the ''MedalOfHonor'' series is loaded with these kinds of objectives, such as defending the house in MOHAA's "Battle in the Bocage"(which is [[CallBack called back to]] in ''CallOfDuty 2'''s D-Day mission), "The Bridge", which is also a SnipingMission and EscortMission, and the penultimate battle of ''[=MoHAA=]: Spearhead''. In some levels you have to "Break the Line".

to:

* Similarly, the ''MedalOfHonor'' series is loaded with these kinds of objectives, such as defending the house in MOHAA's "Battle in the Bocage"(which is [[CallBack called back to]] in ''CallOfDuty Classic'''s Brecourt Manor and ''CallOfDuty 2'''s D-Day mission), "The Bridge", which is also a SnipingMission and EscortMission, and the penultimate battle of ''[=MoHAA=]: Spearhead''. In some levels you have to "Break the Line".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The original ''{{Shinobi}}'' had this in the pseudo-3D bonus stages.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The NES game of ''BackToTheFuture'' has a sequence in Lou's Cafe where you have to fend off bullies by throwing milkshakes at them.
Is there an issue? Send a MessageReason:
None


** The [[EarlyGameHell First Chapter]] does this to you as well. You're stuck in an area being [[ZergRush swarmed]] by Majini and chased by an executioner wielding [[AnAxeToGrind a gigantic axe]]. You don't actually have to shoot a single enemy or the boss, but each kill shortens how long you have to hold out, and the boss drops a special treasure if killed.

to:

** The [[EarlyGameHell First Chapter]] does this to you as well. You're stuck in an area being [[ZergRush swarmed]] by Majini and chased by an executioner [[WakeUpCallBoss executioner]] wielding [[AnAxeToGrind a gigantic axe]]. You don't actually have to shoot a single enemy or the boss, but each kill shortens how long you have to hold out, and the boss drops a special treasure if killed.
Is there an issue? Send a MessageReason:
None


** The [[EarlyGameHell First Chapter]] does this to you as well. You're stuck in an area being [[ZergRush swarmed]] by enemies and chased by a BossInMookClothing. You don't actually have to shoot a single enemy, but each kill shortens how long you have to hold out.

to:

** The [[EarlyGameHell First Chapter]] does this to you as well. You're stuck in an area being [[ZergRush swarmed]] by enemies Majini and chased by an executioner wielding [[AnAxeToGrind a BossInMookClothing. gigantic axe]]. You don't actually have to shoot a single enemy, enemy or the boss, but each kill shortens how long you have to hold out.out, and the boss drops a special treasure if killed.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The [[EarlyGameHell First Chapter]] does this to you as well. You're stuck in an area being [[ZergRush swarmed]] by enemies and chased by a BossInMookClothing. You don't actually have to shoot a single enemy, but each kill shortens how long you have to hold out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/BraveFencerMusashi'' has the Chapel Battle, where [[DarkActionGirl Gingerelle]] surrounds you with invincible [[OurZombiesAreDifferent Vambees]] that kill you instantly if they grab you. All you can do is hold them off until morning (They're vulnerable to sunlight), which is about 6 minutes in-game time.
Is there an issue? Send a MessageReason:
None


* ''FinalFantasyVII'' had a minigame where you were supposed to send soldiers out to protect the phoenix egg... But it's much easier to just let them invade and fight them yourself.

to:

* ''FinalFantasyVII'' ''VideoGame/FinalFantasyVII'' had a minigame where you were supposed to send soldiers out to protect the phoenix egg... But it's much easier to just let them invade and fight them yourself.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Which then gets caught and needs you to rescue it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* At the Battle of Gettysburg during the American Civil War, the 20th Maine, which held the far left end of the Union line on the second day of battle, was nearly overwhelmed by Confederate forces attempting to flank the formation and break through to the Union rear area. Colonel Joushua Lawrence Chamberlin, the 20th's commanding officer, ordered his men to increase their spacing to extend his position, "refuse the line" (draw back at a right angle to the existing formation), and hold position. After enduring multiple waves of oncoming Confederate soldiers, and with nearly the entire unit either dead, injured, or out of ammunition, Chamberlin ordered his men to meet the final assault with a bayonet charge. The tactic caught the Confederate forces off guard, and broke their momentum, saving the Union flank.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''VideoGame/FalloutNewVegas'' has one in Boone's companion quest where you defend Bitter Springs from about three or four waves of Legionaries and their attack dogs.

Added: 212

Changed: 6

Is there an issue? Send a MessageReason:
New example.


* At least two such fights have been described in ''Literature/{{Worm}}'':

to:

* At least two three such fights have been described in ''Literature/{{Worm}}'':


Added DiffLines:

** In [[http://parahumans.wordpress.com/2013/06/20/crushed-24-5/ Crushed 24.5]], Exalt orders the surviving capes to make a stand at [[spoiler:the temple]] to gain enough time to [[spoiler:evacuate the wounded]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**It's also the calling card and rallying cry of the Imperial Guard, particularly Cadian regiments.
Is there an issue? Send a MessageReason:
None


[[folder]]

to:

[[folder]][[folder:Literature]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder]]
* This is the strategy of the female Tribute from District 5 (nicknamed "Foxface" by Katniss) in ''Literature/TheHungerGames'' -- instead of killing anyone, she just tries to stay alive and hidden and out of trouble, scavenging what she can from other Tributes without being seen, until everyone else kills each other. [[spoiler:She fails due to eating poisonous berries.]] Presumably, she wasn't the first Tribute to try this, but the reader is given no numbers on how often it's been tried or how often it's worked.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* The end of the Island Estate mission in ''RainbowSix 3'' (console versions only). Given that you die very quickly(it's Rainbow Six no less) and there's very little cover, there's bound to be [[ThatOneLevel much frustration]].

to:

* The end of the Island Estate mission in ''RainbowSix ''VideoGame/RainbowSix 3'' (console versions only). Given that you die very quickly(it's Rainbow Six no less) and there's very little cover, there's bound to be [[ThatOneLevel much frustration]].
Is there an issue? Send a MessageReason:
None


* In the SpiritualSuccessor to ''TotalAnnihilation'', ''SupremeCommander'' the last mission of the UEF campaign is an epic one of these, as you have to hold out against IMMENSE incoming hordes long enough to get the superweapon Black Sun up and running. Possibly the most over-the-top part comes when the map expands to the north and a huge Cybran army including no less that ''four [[HumongousMecha Monkeylord]] [[SpiderTank spiderbots]]'' comes stampeding down towards you.

to:

* In the SpiritualSuccessor to ''TotalAnnihilation'', ''SupremeCommander'' ''VideoGame/SupremeCommander'' the last mission of the UEF campaign is an epic one of these, as you have to hold out against IMMENSE incoming hordes long enough to get the superweapon Black Sun up and running. Possibly the most over-the-top part comes when the map expands to the north and a huge Cybran army including no less that ''four [[HumongousMecha Monkeylord]] [[SpiderTank spiderbots]]'' comes stampeding down towards you.
Is there an issue? Send a MessageReason:
suck it nerd. (Not you, irrose.)


** [[DeadlyDoctor Mordin]] (who used to work with Kirrahe) uses this as an infrequent CatchPhrase. If you let him [[spoiler:get killed, it's even his last words]]. Of course when you first mention Kirrahe to Mordin, the good doctor mentions how he did find the speeches somewhat stirring ... if [[LargeHam excessive]].

to:

** [[DeadlyDoctor Mordin]] (who used to work with Kirrahe) uses this as an infrequent CatchPhrase. If you let him [[spoiler:get killed, it's even his last words]]. Of course when you first mention Kirrahe to Mordin, the good doctor mentions how he did find the speeches somewhat stirring ... if [[LargeHam excessive]]. It's mentioned that "hold the line" is one of Kirrahe's favorite things to spout out.
Is there an issue? Send a MessageReason:
The example the troll deleted was natter, so I\'m not restoring it.

Removed: 190

Is there an issue? Send a MessageReason:
None


** And in a somewhat meta example, Captain Kirrahe's signature quote was one of the primary slogans used by the game's fans to express their displeasure with the game's controversial ending.

Changed: 337

Is there an issue? Send a MessageReason:
CNC Red alert: the waves of Mammoth Tanks *only* spawn if you actually took the fight back to the Soviets and killed them all.


* ''VideoGame/CommandAndConquerRedAlert Red Alert'' featured a mission to protect the Chronosphere for what seemed an ungodly length of time given the siege you were under. The grim spectre of ''two dozen Mammoth Tanks'' descending on the base would have been devastating... were it not for the fact that they are [[AwesomeButImpractical so [dang] slow]] that the timer ran out before they could get there.

to:

* ''VideoGame/CommandAndConquerRedAlert Red Alert'' featured a mission to protect the Chronosphere for what seemed an ungodly length of time given the siege you were under. The grim spectre of If you got lucky or were good at micromanagement, it was actually possible to push the enemy back and even destroy their base. However... because TheDevTeamThinksOfEverything, this was not an instant win, and instead caused the game to spawn ''two dozen Mammoth Tanks'' at the edges of the map, presumably as punishment for your insolence. This grim spectre descending on the your base would have been devastating... were it not for the fact that they are [[AwesomeButImpractical so [dang] slow]] that the timer ran out before they could get there.
Is there an issue? Send a MessageReason:
None


In chapter 4 of ''{{VideoGame/Magicka}}'' you need to defend some TNT while the (extra long) fuse is going down so it will blow open some castle doors... Or you can just cast a fire spell on the TNT instead.

to:

* In chapter 4 of ''{{VideoGame/Magicka}}'' you need to defend some TNT while the (extra long) fuse is going down so it will blow open some castle doors... Or you can just cast a fire spell on the TNT instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Hack and Slash]]
In chapter 4 of ''{{VideoGame/Magicka}}'' you need to defend some TNT while the (extra long) fuse is going down so it will blow open some castle doors... Or you can just cast a fire spell on the TNT instead.
[[/folder]]

Top