History Main / HealThyself

19th Sep '17 9:26:21 AM Necrodomo
Is there an issue? Send a Message


* ''VideoGame/BattlestarGalacticaOnline'' has Damage Control Packs for when you need a pick-me-up and can't escape battle to let the RegeneratingHealth kick in.[[/folder]]

to:

* ''VideoGame/BattlestarGalacticaOnline'' has Damage Control Packs for when you need a pick-me-up and can't escape battle to let the RegeneratingHealth kick in.in.
* The world of ''[[NexusWar Nexus Clash]]'' is riddled with First Aid Kits that apparently heal everything. Angels have an equivalent in [[DoesThisRemindYouOfAnything Healing Herbs]] while demons have Stygian Bone Leeches, which heal just as effectively, just by means of BodyHorror. Demons in this setting are actually restricted to healing themselves, since a powerful curse by an angelic god makes them [[NoCureForEvil unable]] to receive external healing.
[[/folder]]
8th Sep '17 11:47:20 AM Narsil
Is there an issue? Send a Message

Added DiffLines:

** In the rebooted games VideoGame/XCOMEnemyUnknown and VideoGame/XCOM2, there are a number of ways to instantly heal soldiers on the battlefield--however, while the soldier can be healed to full effectiveness, the healing is strictly temporary. After the mission ends, the surviving soldier needs to recover from every point of damage suffered (that wasn't [[BodyArmorAsHitPoints stopped by armor]]), whether or not the wounds were healed during the mission.
28th Aug '17 5:12:52 PM NaraNumas
Is there an issue? Send a Message

Added DiffLines:

* Several of the Ninja in ''{{Franchise/Naruto}}'' are medicinal practitioners, and are equally as good at healing as they are fighting by using Chakra to close up wounds. This reaches its logical conclusion with Kabuto, whose medical ninjutsu is so potent that he can constantly heal himself even in a fight [[HealingFactor and without even visibly focusing on it]]. However, [[SoLastSeason medicinal jutsu gets phased out over the course of the timeskip in favor of flashier techniques, to the point even Kabuto ceases to use it.]] And all healing from there is done in hospital beds.
31st Jul '17 1:11:40 PM Jake
Is there an issue? Send a Message


* Downplayed in ''VideoGame/JaggedAlliance 2''; it's possible to have a team member bandage themselves if they have a medkit of some sort[[note]]although it's not always a good idea, because it takes a lot longer if they have a low Medical skill]], but that only stops bleeding. Permanent HP restoration and stat penalty removal can only happen outside of combat, during which your mercs can either be set on 'Doctor' or 'Patient' status but not both at once.[[/folder]]

to:

* Downplayed in ''VideoGame/JaggedAlliance 2''; it's possible to have a team member bandage themselves if they have a medkit of some sort[[note]]although it's not always a good idea, because it takes a lot longer if they have a low Medical skill]], but that only stops bleeding. Permanent HP restoration and stat penalty removal can only happen outside of combat, during which your mercs can either be set on 'Doctor' or 'Patient' status but not both at once.[[/folder]]
23rd Apr '17 8:56:58 AM AzyWng
Is there an issue? Send a Message

Added DiffLines:

** Interestingly enough, the length of time a character is out of action is based on how much HP they have left out of their maximum. Since you can only restore health when treating bleeding wounds, you'll want the soldier in question to [[ViolationOfCommonSense have multiple wounds to shorten their recovery time]].
2nd Apr '17 4:22:14 PM nombretomado
Is there an issue? Send a Message


* ''PhantasyStarUniverse'' subverts this as it utilizes a relatively simplistic system. If You happen to walk over a medic point, it slowly regenerates your health at a stable rate. This is also partially subverted in that your characters are protected by line shields that mitigate damage so you don't take visible injuries.

to:

* ''PhantasyStarUniverse'' ''VideoGame/PhantasyStarUniverse'' subverts this as it utilizes a relatively simplistic system. If You happen to walk over a medic point, it slowly regenerates your health at a stable rate. This is also partially subverted in that your characters are protected by line shields that mitigate damage so you don't take visible injuries.
5th Mar '17 3:35:18 PM StFan
Is there an issue? Send a Message


* In ''{{Kuon}}'', characters heal utilizing "dust" and "elixirs", though if they're not under attack they can just as easily go into meditation mode for free until they're restored to full health.

to:

* In ''{{Kuon}}'', ''VideoGame/{{Kuon}}'', characters heal utilizing "dust" and "elixirs", though if they're not under attack they can just as easily go into meditation mode for free until they're restored to full health.



* ''{{VideoGame/Penumbra}}'' has painkillers. FlavorText suggests that they just make possible for Philip to ignore his injuries, but in practice they work like this.

to:

* ''{{VideoGame/Penumbra}}'' ''VideoGame/{{Penumbra}}'' has painkillers. FlavorText suggests that they just make possible for Philip to ignore his injuries, but in practice they work like this.



* In ''{{VideoGame/Unturned}}'', you heal with medical supplies found around PEI. The supplies vary from make-shift rag bandages that recover a tiny amount of health to full medkits that restore half your health, reduce sickness, and cures the bleeding and broken leg debuffs. Unlike most games, there is an animation when your heal yourself, like applying bandages to your arm or giving a morphine shot.

to:

* In ''{{VideoGame/Unturned}}'', ''VideoGame/{{Unturned}}'', you heal with medical supplies found around PEI. The supplies vary from make-shift rag bandages that recover a tiny amount of health to full medkits that restore half your health, reduce sickness, and cures the bleeding and broken leg debuffs. Unlike most games, there is an animation when your heal yourself, like applying bandages to your arm or giving a morphine shot.



[[folder:ThirdPersonShooter]]

to:

[[folder:ThirdPersonShooter]][[folder:Third-Person Shooter]]
16th Feb '17 6:53:08 PM FF32
Is there an issue? Send a Message


* In ''RuleOfRose'', Jennifer heals by munching on sweets: anything from lollipops and candy to scones, shortbread and minced pie. She can also heal [[CanineCompanion Brown]] by feeding him anything from bones to steak.

to:

* In ''RuleOfRose'', ''VideoGame/RuleOfRose'', Jennifer heals by munching on sweets: anything from lollipops and candy to scones, shortbread and minced pie. She can also heal [[CanineCompanion Brown]] by feeding him anything from bones to steak.
21st Jan '17 6:02:34 AM Morgenthaler
Is there an issue? Send a Message


** The original Apple II game ''CastleWolfenstein'' had a OneHitpointWonder protagonist, but the sequel ''BeyondCastleWolfenstein'' had a dose of realism in that getting shot actually caused you to limp and slow down, and that application of a first-aid kit to restore your agility took several seconds of inaction.

to:

** The original Apple II game ''CastleWolfenstein'' ''VideoGame/CastleWolfenstein'' had a OneHitpointWonder protagonist, but the sequel ''BeyondCastleWolfenstein'' ''VideoGame/BeyondCastleWolfenstein'' had a dose of realism in that getting shot actually caused you to limp and slow down, and that application of a first-aid kit to restore your agility took several seconds of inaction.



** [[http://www.hlcomic.com/index.php?date=2005-09-07 Spoofed]] in the ''VideoGame/HalfLife2'' webcomic ''{{Concerned}}'', where medkits are capable of not only healing everything and anything, but also instantly removing any blood stains from clothing. They are also Eco-Friendly and will instantly biodegrade upon use.

to:

** [[http://www.hlcomic.com/index.php?date=2005-09-07 Spoofed]] in the ''VideoGame/HalfLife2'' webcomic ''{{Concerned}}'', ''Webcomic/{{Concerned}}'', where medkits are capable of not only healing everything and anything, but also instantly removing any blood stains from clothing. They are also Eco-Friendly and will instantly biodegrade upon use.
10th Jan '17 7:14:37 AM erforce
Is there an issue? Send a Message


* ''AmericasArmy'' averts this trope; players who are shot in the game bleed for a certain amount of time, effectively draining their hit points bit by bit. As your health decreases from Green (Full/Near Full) to Yellow (Moderately Hurt) to Red (Near Death), you run progressively slower and are less accurate. Medics can only stop your bleeding, and there is no way to restore health once lost.
* Averted in ''DayOfDefeat'', where wounds cannot be healed at all. You can bandage yourself, but this only stops you from bleeding to death.
* In ''VideoGame/MedalOfHonor: Airborne'' the player can "round up" their health to the next quarter by resting, but still require medkits to heal beyond that.

to:

* ''AmericasArmy'' ''VideoGame/AmericasArmy'' averts this trope; players who are shot in the game bleed for a certain amount of time, effectively draining their hit points bit by bit. As your health decreases from Green (Full/Near Full) to Yellow (Moderately Hurt) to Red (Near Death), you run progressively slower and are less accurate. Medics can only stop your bleeding, and there is no way to restore health once lost.
* Averted in ''DayOfDefeat'', ''VideoGame/DayOfDefeat'', where wounds cannot be healed at all. You can bandage yourself, but this only stops you from bleeding to death.
* In ''VideoGame/MedalOfHonor: Airborne'' ''VideoGame/MedalOfHonorAirborne'' the player can "round up" their health to the next quarter by resting, but still require medkits to heal beyond that.
This list shows the last 10 events of 81. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.HealThyself