History Main / HealThyself

25th Mar '18 11:51:50 AM nombretomado
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* ''Franchise/DynastyWarriors'' usually has HyperactiveMetabolism for its healing, as its recovery items are food and drink. The one exception is the full-recover item called Ointment in the game--more specifically, Hua Tuo's Ointment, described in [[Literature/RomanceOfTheThreeKingdoms the source material]] as a kind of miracle balm. Pick up some of this and your ancient Chinese hero is good to go, even from the brink of death--it grants both full health ''and'' a full ManaMeter, which also powers your LimitBreak.

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* ''Franchise/DynastyWarriors'' ''VideoGame/DynastyWarriors'' usually has HyperactiveMetabolism for its healing, as its recovery items are food and drink. The one exception is the full-recover item called Ointment in the game--more specifically, Hua Tuo's Ointment, described in [[Literature/RomanceOfTheThreeKingdoms the source material]] as a kind of miracle balm. Pick up some of this and your ancient Chinese hero is good to go, even from the brink of death--it grants both full health ''and'' a full ManaMeter, which also powers your LimitBreak.
8th Feb '18 4:19:55 PM nombretomado
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* The world of ''[[NexusWar Nexus Clash]]'' is riddled with First Aid Kits that apparently heal everything. Angels have an equivalent in [[DoesThisRemindYouOfAnything Healing Herbs]] while demons have Stygian Bone Leeches, which heal just as effectively, just by means of BodyHorror. Demons in this setting are actually restricted to healing themselves, since a powerful curse by an angelic god makes them [[NoCureForEvil unable]] to receive external healing.

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* The world of ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' is riddled with First Aid Kits that apparently heal everything. Angels have an equivalent in [[DoesThisRemindYouOfAnything Healing Herbs]] while demons have Stygian Bone Leeches, which heal just as effectively, just by means of BodyHorror. Demons in this setting are actually restricted to healing themselves, since a powerful curse by an angelic god makes them [[NoCureForEvil unable]] to receive external healing.
3rd Feb '18 4:56:22 AM morenohijazo
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[[/folder]]
3rd Feb '18 4:55:25 AM morenohijazo
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* ''VideoGame/{{Terraria}}'' has standard healing potions in varying strengths. HyperactiveMetabolism is also at play in the forms of mushrooms and goldfish. However, all healing items (except goldfish) come with a 60 second "Potion Sickness" debuff that prevents you from using another in that time. Goldfish do not cause this debuff, but their healing is inefficient and they are difficult to obtain.[[/folder]]

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* ''VideoGame/{{Terraria}}'' ''VideoGame/{{Terraria}}'':
** The game
has standard healing potions in varying strengths. HyperactiveMetabolism is also at play in the forms of mushrooms and goldfish. However, all healing items (except goldfish) come with a 60 second "Potion Sickness" debuff that prevents you from using another in that time. Goldfish time.
** The Moon Lord can spawn enemies called Moon Leech Clots when the player is held by his tongue. They
do not cause this debuff, no damage, but their healing is inefficient and they are difficult to obtain.[[/folder]]
if one reaches the Moon Lord, it'll heal one of his damaged parts by 1000 hp.
26th Jan '18 11:26:30 AM Jubileus57
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* In ''VideoGame/{{Miitopia}}'', snacks, this game's take on HealingPotion, can only be consumed by the holder (unless the Cadge quirk activates).
23rd Jan '18 6:02:13 AM Cryoclaste
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** In the XBox Live rerelease, the plus signs have been changed to hearts, due to the aforementioned Red Cross trademark restrictions.

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** In the XBox Xbox Live rerelease, the plus signs have been changed to hearts, due to the aforementioned Red Cross trademark restrictions.
26th Dec '17 8:34:54 PM TheNerevarine
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* ''Franchise/DynastyWarriors'' usually has HyperactiveMetabolism for its healing, as its recovery items are food and drink. The one exception is the full-recover item called Ointment in the game--more specifically, Hua Tuo's Ointment, described in [[Literature/RomanceOfTheThreeKingdoms the source material]] as a kind of miracle balm. Pick up some of this and your ancient Chinese hero is good to go, even from the brink of death--it grants both full health ''and'' a full ManaMeter, which also powers your LimitBreak.[[/folder]]

to:

* ''Franchise/DynastyWarriors'' usually has HyperactiveMetabolism for its healing, as its recovery items are food and drink. The one exception is the full-recover item called Ointment in the game--more specifically, Hua Tuo's Ointment, described in [[Literature/RomanceOfTheThreeKingdoms the source material]] as a kind of miracle balm. Pick up some of this and your ancient Chinese hero is good to go, even from the brink of death--it grants both full health ''and'' a full ManaMeter, which also powers your LimitBreak.LimitBreak.
* ''VideoGame/StarWarsEpisodeIIIRevengeOfTheSith'' has bacta tanks to replenish the characters' health, but they also possess the Force Heal ability can be done by pressing both analog sticks, which you will likely do more often due to the limited number of bacta tanks per level. The efficiency of this power can be upgraded in the experience menu, allowing to heal more health at less Force expense.
[[/folder]]
13th Dec '17 6:05:31 PM nombretomado
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* In ''EccoTheDolphin'', you healed by eating fish, or by finding a healing clam. (You just had to watch that you didn't accidentally hit an evil clam that'd drain you more)[[/folder]]

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* In ''EccoTheDolphin'', ''VideoGame/EccoTheDolphin'', you healed by eating fish, or by finding a healing clam. (You just had to watch that you didn't accidentally hit an evil clam that'd drain you more)[[/folder]]
1st Dec '17 10:49:12 AM Saber15
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* In ''Videogame/{{Tribes}} 2'', every player has a single-use medkit that they can use by pressing a button, giving them a small boost to their health, and it can be looted from dead players if they haven't used theirs. Players can also take a Repair Pack, a MagicTool HealingShiv that can repair any equipment or players - including the user - and only has a minor drain on your regenerating JumpJetPack energy, making it a favored tool for the "Annoying Bastard" playstyle that skirts around the enemy base, provoking the defenders into a chase before scrambling away via RocketJump, healing themselves in the process.

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* In ''Videogame/{{Tribes}} 2'', every player has a single-use medkit that they can use by pressing a button, giving them a small boost to their health, and it can be looted from dead players if they haven't used theirs. Players can also take a Repair Pack, a MagicTool HealingShiv that can repair any equipment or players - including the user - and only has a minor drain on your regenerating JumpJetPack energy, making it a favored tool for the "Annoying Bastard" "[[GoddamnedBats Annoying Bastard]]" playstyle that skirts around the enemy base, provoking the defenders into a chase before scrambling away via RocketJump, healing themselves in the process.
1st Dec '17 10:31:43 AM Saber15
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* In ''Videogame/{{Tribes}} 2'', every player has a single-use medkit that they can use by pressing a button, giving them a small boost to their health, and it can be looted from dead players if they haven't used theirs. Players can also take a Repair Pack, a MagicTool HealingShiv that can repair any equipment or players - including the user - and only has a minor drain on your regenerating JumpJetPack energy, making it a favored tool for the "Annoying Bastard" playstyle that skirts around the enemy base, provoking the defenders into a chase before scrambling away via RocketJump, healing themselves in the process.
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