History Main / HealThyself

12th Jul '16 1:39:28 AM jormis29
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* In ''VideoGame/{{Battlefield}} 2'', the medic class can revive critically wounded teammates by simply applying a defibrillator to any part of the body (even the limbs), which instantly restores them to full health.
** The semi-sequel ''{{Battlefield 2142}}'' also features the magic defibrillator, able to revive anyone regardless of any number of headshots by a .50 cal sniper rifle, RDX charges, or knives to the face. A lot of the meta-game behind the BF series involves finding ways to [[FinalDeath permanently kill]] your foes (consequently making the Engineer the most deadly class with his insta-kill rockets). Of course it is semi-justified with the defiberator merely supercharging the soldier's personal nanobots which patches him up to full health.

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* In ''VideoGame/{{Battlefield}} 2'', ''VideoGame/Battlefield2'', the medic class can revive critically wounded teammates by simply applying a defibrillator to any part of the body (even the limbs), which instantly restores them to full health.
** The semi-sequel ''{{Battlefield 2142}}'' ''VideoGame/Battlefield2142'' also features the magic defibrillator, able to revive anyone regardless of any number of headshots by a .50 cal sniper rifle, RDX charges, or knives to the face. A lot of the meta-game behind the BF series involves finding ways to [[FinalDeath permanently kill]] your foes (consequently making the Engineer the most deadly class with his insta-kill rockets). Of course it is semi-justified with the defiberator merely supercharging the soldier's personal nanobots which patches him up to full health.
9th Jul '16 1:09:01 PM StFan
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* In the original ''{{Gungrave}}'', the only way that Grave can recover his hit points is to expend 1 gauge of demolition shot power ("Recover Life Now"), as there are no items that can be picked up in the game. Presumably he's absorbing the collected beats to regenerate his health and shield (and the shield "heals" and protects him in the sense that his HealingFactor allows him to shrug off most damage except for big attacks). In the second game, your character's health is restored by some amount that depends on how much damage you caused when using a demolition shot--the higher the Jackpot bonus, the more hit points are recovered.
* ''BloodlineChampions'' has an ability available for all players called the Bloodline Medallion to heal. However, it takes a long time to finish and is interrupted upon contact from enemy effects or damage.
* JurassicParkWarpath by eating random animals
* Ditto PrimalRage, except it was people.[[/folder]]

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* In the original ''{{Gungrave}}'', ''VideoGame/{{Gungrave}}'', the only way that Grave can recover his hit points is to expend 1 gauge of demolition shot power ("Recover Life Now"), as there are no items that can be picked up in the game. Presumably he's absorbing the collected beats to regenerate his health and shield (and the shield "heals" and protects him in the sense that his HealingFactor allows him to shrug off most damage except for big attacks). In the second game, your character's health is restored by some amount that depends on how much damage you caused when using a demolition shot--the shot -- the higher the Jackpot bonus, the more hit points are recovered.
* ''BloodlineChampions'' ''VideoGame/BloodlineChampions'' has an ability available for all players called the Bloodline Medallion to heal. However, it takes a long time to finish and is interrupted upon contact from enemy effects or damage.
* JurassicParkWarpath %%* ''VideoGame/JurassicParkWarpath'' by eating random animals
*
animals.
%%*
Ditto PrimalRage, VideoGame/PrimalRage, except it was people.is people.
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4th Jul '16 8:19:53 PM magmablock
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* ''Videogame/PlanetSide 1'' has single-use medkits which are activated instantly via hotkey and the Medical Applicator handheld tool, which uses cartridges of [[NanoTechnology nanites]] to heal allies or yourself, and revive downed allies. ''Planetside 2'' drops the Medapp's self-healing ability and instead gives the Combat Medic an area-of-effect healing ability that heals themselves. Medical kits return (along with GradualRegeneration restoration kits) but they require you to holster your weapon before being used. The "Regeneration" implant slowly heals you at the cost of implant energy.[[/folder]]

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* ''Videogame/PlanetSide 1'' has single-use medkits which are activated instantly via hotkey and the Medical Applicator handheld tool, which uses cartridges of [[NanoTechnology nanites]] to heal allies or yourself, and revive downed allies. ''Planetside 2'' drops the Medapp's self-healing ability and instead gives the Combat Medic an area-of-effect healing ability that heals themselves. Medical kits return (along with GradualRegeneration restoration kits) but they require you to holster your weapon before being used. The "Regeneration" implant slowly heals you at the cost of implant energy.energy.
* A number of characters in ''VideoGame/{{Overwatch}}'' have some ability or another for healing themselves, such as [[TransformingMecha Bastion's]] ''Self-Repair'' or [[FatBastard Roadhog's]] ''Take a Breather.'' However, [[OldSoldier Soldier: 76]] is the only non-support character that can heal teammates, and not without a lengthy cooldown.
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4th Jul '16 3:19:27 PM GM_3826
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As a side note, [[UsefulNotes/TheRedCross the International Red Cross Society]] has been raising some legal issues over the repeated use of their trademarked Red Cross logo on health items in video games. See this [[http://www.redcross.ca/article.asp?id=016637&tid=001 article from the Canadian Red Cross.]] The generic logo for commercially available "First Aid" products in reality is a white cross on a green field for businesses not directly affiliated with the Red Cross Society, to conform with the Geneva Convention (the Red Cross logo is protected). It's a [[SeriousBusiness serious issue]].

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As a side note, [[UsefulNotes/TheRedCross the International Red Cross Society]] has been raising some legal issues over the repeated use of their trademarked Red Cross logo on health items in video games. See this [[http://www.redcross.ca/article.asp?id=016637&tid=001 article from the Canadian Red Cross.]] The generic logo for commercially available "First Aid" products in reality is a white cross on a green field for businesses not directly affiliated with the Red Cross Society, to conform with the Geneva Convention (the Red Cross logo is protected). It's a [[SeriousBusiness serious issue]].
issue.
21st Mar '16 7:37:11 AM 20person
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** In ''VideoGame/{{Fallout 4}}'', using a stimpak triggers a special animation where you inject its contents into your body. The animation doesn't trigger when you're wearing PoweredArmor, presumably because the deploying of stimpaks is done by the armor's own systems.
12th Feb '16 9:06:29 AM Knight20
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* In ''VideoGame/{{Infernal}}'', the protagonist is able to replenish his health by eating the souls of dead people. The game doesn't go into detail about what this means for the dead people, although it's to be presumed they'd rather it didn't happen. Once or twice, the game sets up situations where he could do with a health boost and there are a few cowering non-combatants conveniently nearby it's up to the player whether he kills them for the health boost or soldiers on.[[/folder]]

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* In ''VideoGame/{{Infernal}}'', the protagonist is able to replenish his health by eating the souls of dead people. The game doesn't go into detail about what this means for the dead people, although it's to be presumed they'd rather it didn't happen. Once or twice, the game sets up situations where he could do with a health boost and there are a few cowering non-combatants conveniently nearby it's up to the player whether he kills them for the health boost or soldiers on.on.
* In VideoGame/BadDayLA The protagonist heals himself and others with gauze.
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12th Feb '16 9:04:30 AM Knight20
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11th Feb '16 4:40:28 PM nombretomado
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* In ''VideoGame/{{Vietcong}}'', the player is usually equipped with a medikit (otherwise he can find one himself). And for some bizarre reason, you can't use it on any of your teammate. The PlayStation2 version of ''Purple Haze'' advises the player to only use it when his health is less than 50%.[[/folder]]

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* In ''VideoGame/{{Vietcong}}'', the player is usually equipped with a medikit (otherwise he can find one himself). And for some bizarre reason, you can't use it on any of your teammate. The PlayStation2 UsefulNotes/PlayStation2 version of ''Purple Haze'' advises the player to only use it when his health is less than 50%.[[/folder]]
23rd Jan '16 9:55:21 AM KamenRiderOokalf
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* Conversely, ''VideoGame/SilentHill'' games feature more mundane healing items, like health drinks, first aid kits, ampoules and the occassional energy drinks to boost stamina. Rather than reflect the character's health through body language, the screen usually grows more distorted the more damage they take.

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* Conversely, ''VideoGame/SilentHill'' ''Franchise/SilentHill'' games feature more mundane healing items, like health drinks, first aid kits, ampoules and the occassional energy drinks to boost stamina. Rather than reflect the character's health through body language, the screen usually grows more distorted the more damage they take.
29th Dec '15 11:32:50 PM Kaizen
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* In ''VideoGame/PrinceOfPersiaTheSandsOfTime'', the Prince can heal himself by drinking water from any source (fountains, pools, [[FridgeHorror baths]], puddles, etc.). This is retained in the sequels, ''[[VideoGame/PrinceOfPersiaWarriorWithin Warrior Whin]]'' and ''[[VideoGame/PrinceOfPersiaTheTwoThrones The Two Thones]]'', though they mostly limit healing to fountains, which act as save points as well.

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* In ''VideoGame/PrinceOfPersiaTheSandsOfTime'', the Prince can heal himself by drinking water from any source (fountains, pools, [[FridgeHorror baths]], puddles, etc.). This is retained in the sequels, ''[[VideoGame/PrinceOfPersiaWarriorWithin Warrior Whin]]'' Within]]'' and ''[[VideoGame/PrinceOfPersiaTheTwoThrones The Two Thones]]'', though they mostly limit healing to fountains, which act as save points as well.
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