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Overlaps with DecoyProtagonist, but said decoy is still more important from a gameplay view; and occasionally HeroicMime as well. Compare SupportingProtagonist, where the most important character in-universe is not the focal character narratively, while the Story Protagonist half is still more focal. See also NonEntityGeneral for when strategy games employ a cipher for the player, even when the story protagonist is playable.

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Overlaps with DecoyProtagonist, but said decoy is still more important from a DecoyProtagonist (though they generally retain gameplay view; importance); and occasionally HeroicMime as well. Compare SupportingProtagonist, where the most important character in-universe is not the focal character narratively, while the Story Protagonist half is still more focal. See also NonEntityGeneral for when strategy games employ a cipher for the player, even when the story protagonist is playable.
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Overlaps with DecoyProtagonist, but said decoy is still more important from a gameplay view. Sometimes overlaps with SilentProtagonist, but is not always the case. Compare SupportingProtagonist, where the most important character in-universe is not the focal character narratively, while the Story Protagonist half is still more focal. See also NonEntityGeneral for when strategy games employ a cipher for the player, even when the story protagonist is playable.

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Overlaps with DecoyProtagonist, but said decoy is still more important from a gameplay view. Sometimes overlaps with SilentProtagonist, but is not always the case.view; and occasionally HeroicMime as well. Compare SupportingProtagonist, where the most important character in-universe is not the focal character narratively, while the Story Protagonist half is still more focal. See also NonEntityGeneral for when strategy games employ a cipher for the player, even when the story protagonist is playable.
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[[folder:Visual Novels]]
* In ''VisualNovel/MilkInsideABagOfMilkInsideABagOfMilk'' and its sequel, the main character is an unnamed girl who goes about her days struggling with her mental illness and abusive mother, and the inner narration is from her point of view, but you play as one of the voices in her head, who is a separate character that makes all the decisions for her.
[[/folder]]
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* ''VideoGame/Persona4Arena'': The cast of ''VideoGame/Persona3'' and ''VideoGame/Persona4'' form the bulk of the playable characters and the first stories unlocked, the true protagonist of the story is Labrys, an anti-Shadow robot [[spoiler: whose Shadow Self is responsible for the return of the Midnight Channel and the tournament, representing Labrys' trauma from having to destroy her fellow robots as part of her training]].
* ''VideoGame/Persona4ArenaUltimax'': The story protagonist this time is [[VillainProtagonist Sho Minazuki]], an AxCrazy new enemy of the cast whose actions are causing the Dark Hour to return. [[spoiler: He's ultimately convinced to make a HeelFaceTurn in the true ending]].

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* ''VideoGame/Persona4Arena'': The cast of ''VideoGame/Persona3'' and ''VideoGame/Persona4'' form the bulk of the playable characters and the first stories unlocked, the true protagonist of the story is Labrys, an anti-Shadow robot [[spoiler: whose [[spoiler:whose Shadow Self is responsible for the return of the Midnight Channel and the tournament, representing Labrys' trauma from having to destroy her fellow robots as part of her training]].
* ''VideoGame/Persona4ArenaUltimax'': The story protagonist this time is [[VillainProtagonist Sho Minazuki]], an AxCrazy new enemy of the cast whose actions are causing the Dark Hour to return. [[spoiler: He's [[spoiler:He's ultimately convinced to make a HeelFaceTurn in the true ending]].



* ''VideoGame/FinalFantasyXII'': Vaan is considered the game's protagonist for marketing purposes, is the first full-time party member you get control of, and is the one you control while in cities. However, the story takes a more ensemble approach, with Princess Ashe generally controlling the party's overall actions once she joins. This is {{lampshaded}} by Vaan when the party is once asked why each of them is on their journey. This ends up making Vaan [[spoiler: the SpannerInTheWorks to the [[GreaterScopeVillain Occurias']] plan. By letting go of his desire for revenge earlier, he inspired Ashe to do so at a critical moment]]. By Vaan's own admittance:

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* ''VideoGame/FinalFantasyXII'': Vaan is considered the game's protagonist for marketing purposes, is the first full-time party member you get control of, and is the one you control while in cities. However, the story takes a more ensemble approach, with Princess Ashe generally controlling the party's overall actions once she joins. This is {{lampshaded}} by Vaan when the party is once asked why each of them is on their journey. This ends up making Vaan [[spoiler: the [[spoiler:the SpannerInTheWorks to the [[GreaterScopeVillain Occurias']] plan. By letting go of his desire for revenge earlier, he inspired Ashe to do so at a critical moment]]. By Vaan's own admittance:



* ''VideoGame/Persona5Strikers'': Joker is the character you control in the real world, but it becomes increasingly clear that the story's actual focus characters are Zenkichi Hasegawa, the police officer who ropes the Phantom Thieves into investigating the jails (while later [[FriendOnTheForce joining them]]) and Sophia, an AI "companion" who [[spoiler: is the not-so FlawedPrototype of the BigBad]].
* ''VideoGame/PersonaQShadowOfTheLabyrinth'': While either [[VideoGame/Persona3 SEES]] or [[VideoGame/Persona4 the Investigation Team]] are the main playable characters depending on the route, the story focuses on Rei and her MysteriousProtector Zen. Their true roles are revealed after the penultimate dungeon: [[spoiler: Rei is actually the ghost of a girl who died of an unspecified disease, and the labyrinth was born from her denial of death and fears that her life was meaningless. Zen is actually a {{Psychopomp}} sent to collect her, but took pity and erased her memories instead. The BigBad is Zen's other half, who attempts to force Zen to return to his former role, at any cost.]]
* ''VideoGame/PersonaQ2NewCinemaLabyrinth'': Hikari is the protagonist, while the player controls the above parties along with [[VideoGame/Persona5 the Phantom Thieves]]. Like above, the labyrinths are a PsychologicalTormentZone for Hikari, this time representing [[spoiler: being bullied for being "different" and being forced to conform to avoid standing out]].

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* ''VideoGame/Persona5Strikers'': Joker is the character you control in the real world, but it becomes increasingly clear that the story's actual focus characters are Zenkichi Hasegawa, the police officer who ropes the Phantom Thieves into investigating the jails (while later [[FriendOnTheForce joining them]]) and Sophia, an AI "companion" who [[spoiler: is [[spoiler:is the not-so FlawedPrototype of the BigBad]].
* ''VideoGame/PersonaQShadowOfTheLabyrinth'': While either [[VideoGame/Persona3 SEES]] or [[VideoGame/Persona4 the Investigation Team]] are the main playable characters depending on the route, the story focuses on Rei and her MysteriousProtector Zen. Their true roles are revealed after the penultimate dungeon: [[spoiler: Rei [[spoiler:Rei is actually the ghost of a girl who died of an unspecified disease, and the labyrinth was born from her denial of death and fears that her life was meaningless. Zen is actually a {{Psychopomp}} sent to collect her, but took pity and erased her memories instead. The BigBad is Zen's other half, who attempts to force Zen to return to his former role, at any cost.]]
* ''VideoGame/PersonaQ2NewCinemaLabyrinth'': Hikari is the protagonist, while the player controls the above parties along with [[VideoGame/Persona5 the Phantom Thieves]]. Like above, the labyrinths are a PsychologicalTormentZone for Hikari, this time representing [[spoiler: being [[spoiler:being bullied for being "different" and being forced to conform to avoid standing out]].

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[[folder:Fighting Game]]
* ''VideoGame/Persona4Arena'': The cast of ''VideoGame/Persona3'' and ''VideoGame/Persona4'' form the bulk of the playable characters and the first stories unlocked, the true protagonist of the story is Labrys, an anti-Shadow robot [[spoiler: whose Shadow Self is responsible for the return of the Midnight Channel and the tournament, representing Labrys' trauma from having to destroy her fellow robots as part of her training]].
* ''VideoGame/Persona4ArenaUltimax'': The story protagonist this time is [[VillainProtagonist Sho Minazuki]], an AxCrazy new enemy of the cast whose actions are causing the Dark Hour to return. [[spoiler: He's ultimately convinced to make a HeelFaceTurn in the true ending]].
[[/folder]]



* ''VideoGame/Persona5Strikers'': Joker is the character you control in the real world, but it becomes increasingly clear that the story's actual focus characters are Zenkichi Hasegawa, the police officer who ropes the Phantom Thieves into investigating the jails (while later [[FriendOnTheForce joining them]]) and Sophia, an AI "companion" who [[spoiler: is the not-so FlawedPrototype of the BigBad]].
* ''VideoGame/PersonaQShadowOfTheLabyrinth'': While either [[VideoGame/Persona3 SEES]] or [[VideoGame/Persona4 the Investigation Team]] are the main playable characters depending on the route, the story focuses on Rei and her MysteriousProtector Zen. Their true roles are revealed after the penultimate dungeon: [[spoiler: Rei is actually the ghost of a girl who died of an unspecified disease, and the labyrinth was born from her denial of death and fears that her life was meaningless. Zen is actually a {{Psychopomp}} sent to collect her, but took pity and erased her memories instead. The BigBad is Zen's other half, who attempts to force Zen to return to his former role, at any cost.]]
* ''VideoGame/PersonaQ2NewCinemaLabyrinth'': Hikari is the protagonist, while the player controls the above parties along with [[VideoGame/Persona5 the Phantom Thieves]]. Like above, the labyrinths are a PsychologicalTormentZone for Hikari, this time representing [[spoiler: being bullied for being "different" and being forced to conform to avoid standing out]].



** The first use of the avatar, ''VideoGame/FireEmblemTheBlazingBlade'' is one of the most extreme examples. Technically, the player is not playing as any of the lords (Lyn, Eliwood, and Hector) that we see go through their struggles, technically the player is playing as a tactician commanding which units to attack and defend.

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** The first use of the avatar, ''VideoGame/FireEmblemTheBlazingBlade'' is one of the most extreme examples. Technically, the player is not playing as any of the lords (Lyn, Eliwood, and Hector) that we see go through their struggles, technically the player is playing as a tactician commanding which units to attack and defend. There's also [[AnotherSideAnotherStory Hector Mode]], unlocked after beating the game once. While he takes the role of [[CantDropTheHero Lord]] in gameplay, Eliwood remains the story's protagonist.
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* ''VideoGame/Persona5Tactica'': While the Phantom Thieves reprise their role as the playable protagonist, the game's core story revolves around newcomer Toshiro Kusakabe and his past.
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[[/folder]]
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[[folder:Action game]]
* In ''VideoGame/TastyPlanet Back for Seconds!'', the main characters of the story are two scientists trying to stop GreyGoo from eating everything. The player character, however, [[VillainProtagonist is said goo]].
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* ''VideoGame/SimSettlements2'': Unlike vanilla ''VideoGame/Fallout4'', where the Sole Survivor is the focus of the story, they serve as the gameplay protagonist to Jake Evans, who serves as the focus character of the mod's core storyline. Not only does he provide exposition on how to use [[RidiculouslyFastConstruction ASAMs]], but he also gets his own CharacterDevelopment in the process.
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In some video games, the player is merely a supporter to someone who holds a much greater amount of plot relevance. Even so, as the character you control, you will still go through great lengths to help your friend save the day.

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In some video games, the player is merely a supporter to someone who holds a much greater amount of plot relevance. Even so, as the character you control, you will still go through great lengths to help your friend save the day.
day and may still be the one to actually defeat the BigBad.
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* ''VideoGame/HalfLife2'''s Gordon Freeman is the player character, a silent, gun-toting physics [=PhD=] in PoweredArmor. However, for the game's cutscenes, the most he can do is just watch things happen around him. The game and its episodes have its story driven by Alyx Vance, who is more intimately connected with the world -- for example, being the daughter of the Resistance leader, having a giant robot companion, and having a thorny relationship with said leader's female assistant.
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** Downplayed with ''VideoGame/HyruleWarriorsAgeOfCalamity''. The story's main focus is on Princess Zelda, who is trying to [[spoiler:prevent the events of ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' from taking place.]] In, cutscenes, Link barely has any impact other than the standard wielder of the Divine Blade business, as opposed to ''Breath of the Wild'' where he is still the focal character of the present. The downplayedness comes from the fact that Zelda is playable, but Link is the first playable character and has more weapons and costumes than any other character.

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** Downplayed with ''VideoGame/HyruleWarriorsAgeOfCalamity''. The story's main focus is on Princess Zelda, who is trying to [[spoiler:prevent the events of ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' from taking place.]] In, cutscenes, Link barely has any impact other than the standard wielder of the Divine Blade business, as opposed to ''Breath of the Wild'' where he is still the focal character of the present. The downplayedness downplayed-ness comes from the fact that Zelda is playable, but Link is the first playable character and has more weapons and costumes than any other character.
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%%Sorry, even the game page doesn't seem to decode what genre this game is.
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[[folder:Other/Unsorted]]
* ''VideoGame/GhostbustersTheVideoGame'': You play as a new hire in the Ghostbusters service, but have no speaking role and the game actually centers on Egon, Peter, Ray and Winston.
[[/folder]]
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--->'''Vaan:''' I'm just along for the ride.

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--->'''Vaan:''' -->'''Vaan:''' I'm just along for the ride.
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** The first use of the avatar, ''VideoGame/FireEmblemTheBlazingBlade'' is one of the most extreme examples. Technically, the player is not playing as any of the lords (Lyn, Eliwood, and Hector) that we see go through their struggles, technically the player is playing as a tactition commanding which units to attack and defend.

to:

** The first use of the avatar, ''VideoGame/FireEmblemTheBlazingBlade'' is one of the most extreme examples. Technically, the player is not playing as any of the lords (Lyn, Eliwood, and Hector) that we see go through their struggles, technically the player is playing as a tactition tactician commanding which units to attack and defend.

Added: 343

Removed: 378

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* ''VideoGame/TheStanleyParable'': The titular character is an entirely blank slate for the player. The main character is actually the Narrator, and he is very particular about his story going the way he intends. Unfortunately for him, you have free will to simply ignore his instructions and veer off the main path, with drastic consequences.




[[folder:Visual Novels]]
* ''VideoGame/TheStanleyParable'': The titular character is an entirely blank slate for the player. The main character is actually the Narrator, and he is very particular about his story going the way he intends. Unfortunately for him, you have free will to simply ignore his instructions and veer off the main path, with drastic consequences.
[[/folder]]
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to:

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[[/folder]]

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[[/folder]][[/folder]]
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Robin can be male or female.


** ''VideoGame/FireEmblemAwakening'' zig-zags the trope. In the first part of the game, we see Chrom go through all the struggles of going from protector to ruler, while Robin is the one giving the orders to the army. However, the later parts of the story have more focus on Robin as he struggles [[spoiler:with being the vessel for the Fell Dragon Grima]]. Played most straight in the DLC story, ''Future Past'', where the story focuses on an alternate version of Lucina, but the characters from the save file and main universe have more prominence in game play.

to:

** ''VideoGame/FireEmblemAwakening'' zig-zags the trope. In the first part of the game, we see Chrom go through all the struggles of going from protector to ruler, while Robin is the one giving the orders to the army. However, the later parts of the story have more focus on Robin as he struggles they struggle [[spoiler:with being the vessel for the Fell Dragon Grima]]. Played most straight in the DLC story, ''Future Past'', where the story focuses on an alternate version of Lucina, but the characters from the save file and main universe have more prominence in game play.
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None


* ''VideoGame/FinalFantasyXII'': Vaan is considered the game's protagonist for marketing purposes, is the first full-time party member you get control of, and is the one you control while in cities. However, the story takes a more ensemble approach, with Princess Ashe generally controlling the party's overall actions once she joins. This is {{lampshaded}} by Vaan when the party is once asked why each of them is on their journey. This ends up making Vaan [[spoiler: the SpannerInTheWorks to the [[GreaterScopeVillain Occurias' plan. By letting go of his desire for revenge earlier, he inspired Ashe to do so at a critical moment]]. By Vaan's own admittance:

to:

* ''VideoGame/FinalFantasyXII'': Vaan is considered the game's protagonist for marketing purposes, is the first full-time party member you get control of, and is the one you control while in cities. However, the story takes a more ensemble approach, with Princess Ashe generally controlling the party's overall actions once she joins. This is {{lampshaded}} by Vaan when the party is once asked why each of them is on their journey. This ends up making Vaan [[spoiler: the SpannerInTheWorks to the [[GreaterScopeVillain Occurias' Occurias']] plan. By letting go of his desire for revenge earlier, he inspired Ashe to do so at a critical moment]]. By Vaan's own admittance:
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FinalFantasyXII'': Vaan is considered the game's protagonist for marketing purposes, is the first full-time party member you get control of, and is the one you control while in cities. However, the story takes a more ensemble approach, with Princess Ashe generally controlling the party's overall actions once she joins. This is {{lampshaded}} by Vaan when the party is once asked why each of them is on thier journey. By Vaan's own admittance:

to:

* ''VideoGame/FinalFantasyXII'': Vaan is considered the game's protagonist for marketing purposes, is the first full-time party member you get control of, and is the one you control while in cities. However, the story takes a more ensemble approach, with Princess Ashe generally controlling the party's overall actions once she joins. This is {{lampshaded}} by Vaan when the party is once asked why each of them is on thier journey.their journey. This ends up making Vaan [[spoiler: the SpannerInTheWorks to the [[GreaterScopeVillain Occurias' plan. By letting go of his desire for revenge earlier, he inspired Ashe to do so at a critical moment]]. By Vaan's own admittance:
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* One major theme of ''VideoGame/{{Wandersong}}'' is examining the difference between [[ATrueHero a chosen "hero" in name only, and a selfless one]]. As such, there's two protagonists: [[QuirkyBard the Bard]], who is the one controlled in gameplay and is repeatedly told that they have no stake in the prophecy that concerns the fate of the world, and [[EvilHero Audrey Redheart]], TheChosenOne who holds all the fame and who is determined to slay all the Overseers of the world, [[spoiler:despite the fact that doing so [[TheEndOfTheWorldAsWeKnowIt will end the world]] instead of saving it]]. This even extends to the game's achievements, where the Bard only gains a few for "defeating" monsters that they either befriended or never encountered, [[spoiler:only for Audrey to appear in Act 3 and show that every achievement belongs to ''her'' and they all correspond to her actions, even offscreen]].
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* ''VideoGame/{{Rigmor}}'': Unlike the vanilla '[['VideoGame/TheElderScrollsVSkyrim Skyrim]]'' and most of its mods, in which the Dragonborn player character is the hero, in this two-part story mod the Dragonborn serves as guardian and sidekick to Rigmor, a young, troubled girl who is nonetheless TheChosenOne of the story. The narrative is so detailed and so focused on Rigmor that although the player character does get to engage in combat and dialogue as per usual, they face only two choices of real import: whether to be Rigmor's lover or her platonic father-figure, and whether, in the conclusion to the first part, [[spoiler:to tell her she must fulfill her destiny as Countess of Bruma and go there without you, or to conceal the truth so you can retain her as a (now essentially generic) follower for your WideOpenSandbox gameplay]]. (The second part begins with the assumption that [[spoiler:you chose to send her to Bruma]].)

to:

* ''VideoGame/{{Rigmor}}'': Unlike the vanilla '[['VideoGame/TheElderScrollsVSkyrim ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' and most of its mods, in which the Dragonborn player character is the hero, in this two-part story mod the Dragonborn serves as guardian and sidekick to Rigmor, a young, troubled girl who is nonetheless TheChosenOne of the story. The narrative is so detailed and so focused on Rigmor that although the player character does get to engage in combat and dialogue as per usual, they face only two choices of real import: whether to be Rigmor's lover or her platonic father-figure, and whether, in the conclusion to the first part, [[spoiler:to tell her she must fulfill her destiny as Countess of Bruma and go there without you, or to conceal the truth so you can retain her as a (now essentially generic) follower for your WideOpenSandbox gameplay]]. (The second part begins with the assumption that [[spoiler:you chose to send her to Bruma]].)
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Rigmor}}'': Unlike the vanilla ''VideoGame/TheElderScrollsVSkyrim Skyrim]]'' and most of its mods, in which the Dragonborn player character is the hero, in this two-part story mod the Dragonborn serves as guardian and sidekick to Rigmor, a young, troubled girl who is nonetheless TheChosenOne of the story. The narrative is so detailed and so focused on Rigmor that although the player character does get to engage in combat and dialogue as per usual, they face only two choices of real import: whether to be Rigmor's lover or her platonic father-figure, and whether, in the conclusion to the first part, [[spoiler:to tell her she must fulfill her destiny as Countess of Bruma and go there without you, or to conceal the truth so you can retain her as a (now essentially generic) follower for your WideOpenSandbox gameplay]]. (The second part begins with the assumption that [[spoiler:you chose to send her to Bruma]].)

to:

* ''VideoGame/{{Rigmor}}'': Unlike the vanilla ''VideoGame/TheElderScrollsVSkyrim '[['VideoGame/TheElderScrollsVSkyrim Skyrim]]'' and most of its mods, in which the Dragonborn player character is the hero, in this two-part story mod the Dragonborn serves as guardian and sidekick to Rigmor, a young, troubled girl who is nonetheless TheChosenOne of the story. The narrative is so detailed and so focused on Rigmor that although the player character does get to engage in combat and dialogue as per usual, they face only two choices of real import: whether to be Rigmor's lover or her platonic father-figure, and whether, in the conclusion to the first part, [[spoiler:to tell her she must fulfill her destiny as Countess of Bruma and go there without you, or to conceal the truth so you can retain her as a (now essentially generic) follower for your WideOpenSandbox gameplay]]. (The second part begins with the assumption that [[spoiler:you chose to send her to Bruma]].)
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Rigmor}}'': Unlike the vanilla ''VideoGame/TheElderScrollsVSkyrim Skyrim'' and most of its mods, in which the Dragonborn player character is the hero, in this two-part story mod the Dragonborn serves as guardian and sidekick to Rigmor, a young, troubled girl who is nonetheless TheChosenOne of the story. The narrative is so detailed and so focused on Rigmor that although the player character does get to engage in combat and dialogue as per usual, they face only two choices of real import: whether to be Rigmor's lover or her platonic father-figure, and whether, in the conclusion to the first part, [[spoiler:to tell her she must fulfill her destiny as Countess of Bruma and go there without you, or to conceal the truth so you can retain her as a (now essentially generic) follower for your WideOpenSandbox gameplay]]. (The second part begins with the assumption that [[spoiler:you chose to send her to Bruma]].)

to:

* ''VideoGame/{{Rigmor}}'': Unlike the vanilla ''VideoGame/TheElderScrollsVSkyrim Skyrim'' Skyrim]]'' and most of its mods, in which the Dragonborn player character is the hero, in this two-part story mod the Dragonborn serves as guardian and sidekick to Rigmor, a young, troubled girl who is nonetheless TheChosenOne of the story. The narrative is so detailed and so focused on Rigmor that although the player character does get to engage in combat and dialogue as per usual, they face only two choices of real import: whether to be Rigmor's lover or her platonic father-figure, and whether, in the conclusion to the first part, [[spoiler:to tell her she must fulfill her destiny as Countess of Bruma and go there without you, or to conceal the truth so you can retain her as a (now essentially generic) follower for your WideOpenSandbox gameplay]]. (The second part begins with the assumption that [[spoiler:you chose to send her to Bruma]].)
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None

Added DiffLines:

* ''VideoGame/{{Rigmor}}'': Unlike the vanilla ''VideoGame/TheElderScrollsVSkyrim Skyrim'' and most of its mods, in which the Dragonborn player character is the hero, in this two-part story mod the Dragonborn serves as guardian and sidekick to Rigmor, a young, troubled girl who is nonetheless TheChosenOne of the story. The narrative is so detailed and so focused on Rigmor that although the player character does get to engage in combat and dialogue as per usual, they face only two choices of real import: whether to be Rigmor's lover or her platonic father-figure, and whether, in the conclusion to the first part, [[spoiler:to tell her she must fulfill her destiny as Countess of Bruma and go there without you, or to conceal the truth so you can retain her as a (now essentially generic) follower for your WideOpenSandbox gameplay]]. (The second part begins with the assumption that [[spoiler:you chose to send her to Bruma]].)
Is there an issue? Send a MessageReason:
None


** Downplayed with ''VideoGame/HyruleWarriorsAgeOfCalamity''. The story's main focus is on Princess Zelda, who is trying to [[spoiler: prevent the events of ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' from taking place.]] In, cutscenes, Link barely has any impact other than the standard wielder of the Divine Blade business, as opposed to ''Breath of the Wild'' where he is still the focal character of the present. The downplayedness comes from the fact that Zelda is playable, but Link is the first playable character and has more weapons and costumes than any other character.

to:

** Downplayed with ''VideoGame/HyruleWarriorsAgeOfCalamity''. The story's main focus is on Princess Zelda, who is trying to [[spoiler: prevent [[spoiler:prevent the events of ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' from taking place.]] In, cutscenes, Link barely has any impact other than the standard wielder of the Divine Blade business, as opposed to ''Breath of the Wild'' where he is still the focal character of the present. The downplayedness comes from the fact that Zelda is playable, but Link is the first playable character and has more weapons and costumes than any other character.



[[folder:First Person Shooters]]

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[[folder:First Person [[folder:First-Person Shooters]]



* The Adventurer([[TheChosenMany s]]) of ''VideoGame/WorldOfWarcraft'' may be the player characters and get to interact with a lot of the franchise's clue moments and scenes, but they're largely ignored in the broader story - the REAL protagonists that drive the various story arcs forward are the Faction leaders, such as Anduin, Thrall, Sylvanas, etc.

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* The Adventurer([[TheChosenMany s]]) of ''VideoGame/WorldOfWarcraft'' may be the player characters and get to interact with a lot of the franchise's clue moments and scenes, but they're largely ignored in the broader story - -- the REAL protagonists that drive the various story arcs forward are the Faction leaders, such as Anduin, Thrall, Sylvanas, etc.



[[folder:Role Playing Games (Eastern)]]

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[[folder:Role Playing [[folder:Role-Playing Games (Eastern)]]



--->'''Vaan''': I'm just along for the ride.

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--->'''Vaan''': --->'''Vaan:''' I'm just along for the ride.



[[folder:Role Playing Games (Western)]]

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[[folder:Role Playing [[folder:Role-Playing Games (Western)]]



[[folder:Strategy Games (Turn Based)]]

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[[folder:Strategy Games (Turn Based)]](Turn-Based)]]



** ''VideoGame/FireEmblemAwakening'' zig-zags the trope. In the first part of the game, we see Chrom go through all the struggles of going from protector to ruler, while Robin is the one giving the orders to the army. However, the later parts of the story have more focus on Robin as he struggles [[spoiler: with being the vessel for the Fell Dragon Grima]]. Played most straight in the DLC story, ''Future Past'', where the story focuses on an alternate version of Lucina, but the characters from the save file and main universe have more prominence in game play.
** ''VideoGame/FireEmblemThreeHouses'' features an avatar (default name [[CanonName Byleth]]) controlled by the player to move around the officer's academy, teach the army battle skills, and potentially recruit more members. As the game is played out on three out of four routes, it's clear the war that sets in halfway is focusing on the leaders of the houses Byleth is teaching. Depending on the route, the story will focus on [[spoiler: Edelgard's conquest to end corruption of the church and its supporters, Dimitri coping with his past trauma and helping defend said church]], or Claude's desire to find the truth. Averted in the Silver Snow route which focuses on Byleth (though Seteth will act as the [[SilentProtagonist former's mouthpiece]]).

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** ''VideoGame/FireEmblemAwakening'' zig-zags the trope. In the first part of the game, we see Chrom go through all the struggles of going from protector to ruler, while Robin is the one giving the orders to the army. However, the later parts of the story have more focus on Robin as he struggles [[spoiler: with [[spoiler:with being the vessel for the Fell Dragon Grima]]. Played most straight in the DLC story, ''Future Past'', where the story focuses on an alternate version of Lucina, but the characters from the save file and main universe have more prominence in game play.
** ''VideoGame/FireEmblemThreeHouses'' features an avatar (default name [[CanonName Byleth]]) controlled by the player to move around the officer's academy, teach the army battle skills, and potentially recruit more members. As the game is played out on three out of four routes, it's clear the war that sets in halfway is focusing on the leaders of the houses Byleth is teaching. Depending on the route, the story will focus on [[spoiler: Edelgard's [[spoiler:Edelgard's conquest to end corruption of the church and its supporters, Dimitri coping with his past trauma and helping defend said church]], or Claude's desire to find the truth. Averted in the Silver Snow route which focuses on Byleth (though Seteth will act as the [[SilentProtagonist former's mouthpiece]]).
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* Every player character in the ''VideoGame/{{Borderlands}}'' series is this, as the most they amount to is doing the heavy lifting for allies in the story. In the first two games, they don't even react to events in the story apart from some of the second game's DLC, making them all interchangeable. Starting with ''VideoGame/BorderlandsThePreSequel'' onward, all playable Vault Hunters speak during story segments so they're somewhat more invested in the plot, but they otherwise still don't do anything of significance, with that being relegated to allies.
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Midna being the titular princess is a major twist.


** Many series newcomers who play of ''VideoGame/TheLegendOfZeldaTwilightPrincess'' may wonder why the game is titled after a princess who is barely in the story. While the ''Zelda'' series has wavered who the protagonist is, the crux of this installment's story is about the Twilight Princess, Midna, as she develops from someone who only wants to save her own kingdom, to someone who also wants to save her friends' realm with Hyrule. While a plot of saving children and a childhood friend of playable character, Link, starts off, they are also concluded quickly with little fanfare, Link is now joining the fight for Midna's sake.

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** Many series newcomers who play of ''VideoGame/TheLegendOfZeldaTwilightPrincess'' may wonder why the game is titled after a princess who is barely in the story. While the ''Zelda'' series has wavered who the protagonist is, the crux of this installment's story is about the [[spoiler:the Twilight Princess, Princess]], Midna, as she develops from someone who only wants to save her own kingdom, the Twilight Realm, to someone who also wants to save her friends' realm with Hyrule. While a plot of saving children and a childhood friend of playable character, Link, starts off, they are also concluded quickly with little fanfare, Link is now joining the fight for Midna's sake.
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Video games are a unique genre. Rather than being an outside observer, you, the player, are the hero of the story. Every action of the hero is controlled by you, and you hold the fate of the world in your hands. [[ThisIsNotThatTrope Except when you are the side character.]]

In some video games, the player is merely a supporter to someone who holds a much greater amount of plot relevance. Even so, as the character you control, you will still go through great lengths to help your friend save the day.

Overlaps with DecoyProtagonist, but said decoy is still more important from a gameplay view. Sometimes overlaps with SilentProtagonist, but is not always the case. Compare SupportingProtagonist, where the most important character in-universe is not the focal character narratively, while the Story Protagonist half is still more focal. See also NonEntityGeneral for when strategy games employ a cipher for the player, even when the story protagonist is playable.

!!Examples:

[[foldercontrol]]

[[folder:Action Adventure]]
* ''Franchise/TheLegendOfZelda''
** Many series newcomers who play of ''VideoGame/TheLegendOfZeldaTwilightPrincess'' may wonder why the game is titled after a princess who is barely in the story. While the ''Zelda'' series has wavered who the protagonist is, the crux of this installment's story is about the Twilight Princess, Midna, as she develops from someone who only wants to save her own kingdom, to someone who also wants to save her friends' realm with Hyrule. While a plot of saving children and a childhood friend of playable character, Link, starts off, they are also concluded quickly with little fanfare, Link is now joining the fight for Midna's sake.
** Downplayed with ''VideoGame/HyruleWarriorsAgeOfCalamity''. The story's main focus is on Princess Zelda, who is trying to [[spoiler: prevent the events of ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' from taking place.]] In, cutscenes, Link barely has any impact other than the standard wielder of the Divine Blade business, as opposed to ''Breath of the Wild'' where he is still the focal character of the present. The downplayedness comes from the fact that Zelda is playable, but Link is the first playable character and has more weapons and costumes than any other character.
* ''VideoGame/PrinceOfPersia2008'': The gameplay protagonist is the Prince, a wandering vagabond who stumbles into a remote oasis kingdom, but the story is largely about Elika, the princess of said kingdom, whose father handed his kingdom over to the GodOfEvil and who has to come to terms with the fact that [[spoiler:''her own death'' was the reason for her father's actions and that to stop said god of evil, she has to sacrifice her life again]].
[[/folder]]

[[folder:Adventure]]
* ''[=Experience112=]'': The player is a silent operator of a computer, guiding Lea Nichols via visual cues like turning lights on and off as she regains her memories exploring an AbandonedArea.
* The main plotline of ''VideoGame/{{Farpoint}}'' revolves around the efforts of two astronauts, Dr. Grant Moon and Dr. Eva Tyson, dragged into a portal near Jupiter and stranded on a distant alien world and their efforts to locate a beacon for rescue [[spoiler:which turns out fruitless because Earth is actually 3 billion years away]]. Meanwhile, the player character is their pilot who spends the whole game observing Moon and Tyson while never interacting with them, instead fighting giant alien monsters and malfunctioning robots on his / her own.
* ''VideoGame/OneShot'' has the player direct the actions of Niko, but it's made clear that you, the player, is a separate character from Niko.
[[/folder]]

[[folder:First Person Shooters]]
* ''Videogame/{{ULTRAKILL}}:'' V1 is the one you control, rampaging through Hell for the sake of more blood to fuel their existence. However, all the cutscenes and the story as a whole focus more on ArchangelGabriel, the consequences of his past actions, and his journey of realization. Unusually, both protagonists are ''opposed'', and your clashes are major events for Gabriel himself.
[[/folder]]

[[folder:MMORPG]]
* The Adventurer([[TheChosenMany s]]) of ''VideoGame/WorldOfWarcraft'' may be the player characters and get to interact with a lot of the franchise's clue moments and scenes, but they're largely ignored in the broader story - the REAL protagonists that drive the various story arcs forward are the Faction leaders, such as Anduin, Thrall, Sylvanas, etc.
[[/folder]]

[[folder:Platformers]]
* In ''VideoGame/{{Contrast}}'', you play as Dawn, the invisible friend of a young girl named Didi. Because Didi is the only one who can see Dawn, Dawn's role in the plot is limited to helping the actual main character Didi as she tries to get her parents to repair their relationship.
[[/folder]]

[[folder:Raising Sim]]
* In ''VideoGame/NeedyStreamerOverload'', you play as P-chan, a FeaturelessProtagonist who sets up Ame's streams, makes most of the decisions for her, and has the power of her fate in their hands. But the story is really about Ame herself and her journey to become the biggest streamer in the world, as well as her struggles with her mental issues. Notably, Ame is the mascot and the one on the covers and promotional material (along with her alter-ego [=KAngel=]) while P-chan is nowhere to be seen. [[spoiler:However, this becomes subverted with TheReveal that P-chan is Ame's ''other'' [[ImaginaryFriend alter-ego]], meaning Ame is the protagonist after all.]]
[[/folder]]

[[folder:Role Playing Games (Eastern)]]
* ''VideoGame/FinalFantasyXII'': Vaan is considered the game's protagonist for marketing purposes, is the first full-time party member you get control of, and is the one you control while in cities. However, the story takes a more ensemble approach, with Princess Ashe generally controlling the party's overall actions once she joins. This is {{lampshaded}} by Vaan when the party is once asked why each of them is on thier journey. By Vaan's own admittance:
--->'''Vaan''': I'm just along for the ride.
* ''Franchise/{{Pokemon}}''
** ''VideoGame/PokemonSunAndMoon'': While the player character takes on the island challenge and becomes Alola's first Champion, the true protagonist of the story is Lillie, a girl who lives with Professor Kukui and seeks to learn about the mysterious Pokémon Cosmog. The plot revolves around her building her self-confidence thanks to the player's influence, overcoming the trauma brought upon by her [[spoiler:abusive mother Lusamine, and ultimately ends with her leaving to Kanto to find a cure for her mother]].
** ''VideoGame/PokemonScarletAndViolet'': The PlayerCharacter acts as a supporting protagonist to their three friends Nemona, Arven and Penny as they go through their respective story routes. [[spoiler:Arven in particular gains importance in the final part of the game due to his familial ties to Professor Sada/Turo.]]
* ''VideoGame/SuperPaperMario'': Uniquely for the ''Mario'' series, while you play as Mario and the other three heroes of the Light Prognosticus, it gradually becomes clear that [[FairyCompanion Tippi]] is the actual protagonist, as the story is driven by [[spoiler:her [[StarCrossedLovers tragic romance]] with Count Bleck and her mission to stop him from [[OmnicidalManiac destroying all worlds]].]]
* ''VideoGame/XenobladeChronicles'':
** ''VideoGame/XenobladeChroniclesX:'' PlayedWith in regards to the player character Rook/Cross. The game's central storyline surrounding the discovery and reactivation of the Lifehold Core focuses almost entirely on Elma and Lin, who for most of the game's story missions are required party members. Elma is already a hero to New Los Angeles, and her skills back that up. This isn't to say that Rook/Cross has no importance though. The game's side missions that has you helping out and solving other conflicts squarely paints you as the hero and savior, with the recognition you deserve. Elma is the main storyline's protagonist, but the player character still helps shape the rest of the world.
** ''VideoGame/XenobladeChronicles2'' from a gameplay standpoint is about Rex using the fabled Aegis Sword to get to Elysium. Said sword's human forms, Pyra and Mythra, are the characters everyone is making a big deal out of, hold the knowledge to bring people to Elysium, and receive far more character development, in growing from [[spoiler:being suicidal from their past actions and using the pretense of leading humanity to paradise to get to Elysium, to learning to appreciate their life and the people around them.]]
[[/folder]]

[[folder:Role Playing Games (Western)]]
* ''VideoGame/TheElderScrollsIVOblivion'': The gameplay protagonist is the [[PlayerCharacter Champion of Cyrodiil]], but story-wise, they are just a HypercompetentSidekick to the story protagonist, Prince Martin Septim -- the last illegitimate son of the assassinated Emperor, who, with your help, [[spoiler:becomes an Emperor himself and saves the Empire from the LegionsOfHell]].
[[/folder]]

[[folder:Roguelike]]
* ''VideoGame/PokemonSuperMysteryDungeon'': The player character is semi-important, but they do not get as much development as the Partner (who has more dialogue than them) and latter ultimately matures as the game goes on. And in a major twist of the formula, instead of [[spoiler:the protagonist having to depart from the world as is common in most ''VideoGame/PokemonMysteryDungeon'' games, the partner ends up fading out of existence due to only being around to fulfill the purpose of having to destroy the Dark Matter.]]
[[/folder]]

[[folder:Strategy Games (Real Time)]]
* Downplayed in ''VideoGame/BrutalLegend'': The gameplay protagonist Eddie Riggs has his own struggles and character arc throughout the game, but the narration makes it clear that history will only ever remember him as a HypercompetentSidekick in the story of the RebelLeader Lars Halford ([[spoiler:despite the latter falling in combat half-way through the game]]).
[[/folder]]

[[folder:Strategy Games (Turn Based)]]
* This has become a recurring trend with the ''Franchise/FireEmblem'' series since the creation of the [[HelloInsertNameHere Avatar system]], though how much has varied from game to game.
** The first use of the avatar, ''VideoGame/FireEmblemTheBlazingBlade'' is one of the most extreme examples. Technically, the player is not playing as any of the lords (Lyn, Eliwood, and Hector) that we see go through their struggles, technically the player is playing as a tactition commanding which units to attack and defend.
** The first fully customizable avatar from ''[[VideoGame/FireEmblemMysteryOfTheEmblem Fire Emblem: New Mystery of the Emblem]]'' is more downplayed. He gets the most base conversations and a focus side-story, but unlike the other avatars he is not depicted as the tactician. Rather, Marth is is still the in-universe one giving the orders.
** ''VideoGame/FireEmblemAwakening'' zig-zags the trope. In the first part of the game, we see Chrom go through all the struggles of going from protector to ruler, while Robin is the one giving the orders to the army. However, the later parts of the story have more focus on Robin as he struggles [[spoiler: with being the vessel for the Fell Dragon Grima]]. Played most straight in the DLC story, ''Future Past'', where the story focuses on an alternate version of Lucina, but the characters from the save file and main universe have more prominence in game play.
** ''VideoGame/FireEmblemThreeHouses'' features an avatar (default name [[CanonName Byleth]]) controlled by the player to move around the officer's academy, teach the army battle skills, and potentially recruit more members. As the game is played out on three out of four routes, it's clear the war that sets in halfway is focusing on the leaders of the houses Byleth is teaching. Depending on the route, the story will focus on [[spoiler: Edelgard's conquest to end corruption of the church and its supporters, Dimitri coping with his past trauma and helping defend said church]], or Claude's desire to find the truth. Averted in the Silver Snow route which focuses on Byleth (though Seteth will act as the [[SilentProtagonist former's mouthpiece]]).
[[/folder]]

[[folder:Survival Horror]]
* ''VideoGame/OperatorsSide'': YOU are the voice on the other end, trapped in the control center of a monster-infested space station, helping the heroine through the puzzles and combat in the game.
[[/folder]]


[[folder:Visual Novels]]
* ''VideoGame/TheStanleyParable'': The titular character is an entirely blank slate for the player. The main character is actually the Narrator, and he is very particular about his story going the way he intends. Unfortunately for him, you have free will to simply ignore his instructions and veer off the main path, with drastic consequences.
[[/folder]]

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