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* ''VideoGame/HorizonZeroDawn'': The Nora have a lot of these. Leaving the Sacred Lands at all is forbidden, as is exploring the ancient ruins of the Metal World. Seekers are the exception, blessed by the High Matriarchs to protect them against cursed lands. This all causes problems with outsiders, since the Nora consider them cursed by definition--and the fact that their closest neighbors spent the past twenty years raiding them for blood sacrifices doesn't help. When the Nora Braves discover that the group of murderers they've been tracking are squatting in a ruin, Aloy convinces them to attack anyway. The war-chief grudgingly allows it, saying that Aloy's Seeker blessing will hopefully protect them.

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* ''VideoGame/HorizonZeroDawn'': ''VideoGame/HorizonZeroDawn'':
**
The Nora have a lot of these. Leaving the Sacred Lands at all is forbidden, as is exploring the ancient ruins of the Metal World. Seekers are the exception, blessed by the High Matriarchs to protect them against cursed lands. This all causes problems with outsiders, since the Nora consider them cursed by definition--and the fact that their closest neighbors spent the past twenty years raiding them for blood sacrifices doesn't help. When the Nora Braves discover that the group of murderers they've been tracking are squatting in a ruin, Aloy convinces them to attack anyway. The war-chief grudgingly allows it, saying that Aloy's Seeker blessing will hopefully protect them.them.
** Decades ago, when the Carja Sundom was still expanding, they tried to expand to the west. Multiple expeditions failed, culminating in the Sun-King himself leading an expedition and never returning. The next Sun-King (his brother) declared the land past the mountains "the Forbidden West," where "none but the Sun may go." It doesn't appear to be ''illegal'' to go there, just largely considered suicidal. The sequel, ''VideoGame/HorizonForbiddenWest'', follows Aloy as she travels west.

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* A 500 light-second exclusion zone surrounds the remains of Installation 04 in ''Franchise/{{Halo}}'' after its [[VideoGame/HaloCombatEvolved destruction]] and is patrolled by [[TheFederation UNSC]] and allied Swords of Sanghelios forces. Landing on the remains of the ring is also forbidden due to the dangers present.

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* ''Franchise/{{Halo}}'': A 500 light-second exclusion zone surrounds the remains of Installation 04 in ''Franchise/{{Halo}}'' after its [[VideoGame/HaloCombatEvolved destruction]] and is patrolled by [[TheFederation UNSC]] and allied Swords of Sanghelios forces. Landing on the remains of the ring is also forbidden due to the dangers present.present.
* ''VideoGame/HorizonZeroDawn'': The Nora have a lot of these. Leaving the Sacred Lands at all is forbidden, as is exploring the ancient ruins of the Metal World. Seekers are the exception, blessed by the High Matriarchs to protect them against cursed lands. This all causes problems with outsiders, since the Nora consider them cursed by definition--and the fact that their closest neighbors spent the past twenty years raiding them for blood sacrifices doesn't help. When the Nora Braves discover that the group of murderers they've been tracking are squatting in a ruin, Aloy convinces them to attack anyway. The war-chief grudgingly allows it, saying that Aloy's Seeker blessing will hopefully protect them.
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* The Ruins of Old Ostia from ''Manga/MahouSenseiNegima'': a former FloatingContinent City that got hit by a massive AntiMagic surge DuringTheWar. Now crashed and semi-floating pieces of the city form a massive labyrinth filled with nothing but "Mid-Boss Level" Monsters. Naturally, the bad-guys' HQ.

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* The Ruins of Old Ostia from ''Manga/MahouSenseiNegima'': ''Manga/NegimaMagisterNegiMagi'': a former FloatingContinent City that got hit by a massive AntiMagic surge DuringTheWar. Now crashed and semi-floating pieces of the city form a massive labyrinth filled with nothing but "Mid-Boss Level" Monsters. Naturally, the bad-guys' HQ.



* ''Comicbook/SonicTheHedgehogArchieComics'': There was the Zone of Silence, which was that continuity's answer to the Void. However, events would turn the Zone of Silence into the Special Zone. There was also the Forbidden Zone on Angel Island.

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* ''Comicbook/SonicTheHedgehogArchieComics'': ''ComicBook/SonicTheHedgehogArchieComics'': There was the Zone of Silence, which was that continuity's answer to the Void. However, events would turn the Zone of Silence into the Special Zone. There was also the Forbidden Zone on Angel Island.



* ''TabletopGame/{{Warhammer 40000}}'' has the Eye Of Terror, a NegativeSpaceWedgie caused by a large chunk of the galaxy permanently overlapping with the setting's equivalent of hell. Not recommended as a holiday destination. Now made even worse as it has expanded into a ginormous rift that stretches across the galaxy, affecting a great many planets.

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* ''TabletopGame/{{Warhammer 40000}}'' ''TabletopGame/Warhammer40000'' has the Eye Of Terror, a NegativeSpaceWedgie caused by a large chunk of the galaxy permanently overlapping with the setting's equivalent of hell. Not recommended as a holiday destination. Now made even worse as it has expanded into a ginormous rift that stretches across the galaxy, affecting a great many planets.










[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]
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** The Moon also used to be a no-go zone by order of the Vanguard, following the Great Disaster in which they assembled a force of thousands of Guardians to retake it from [[HordeOfAlienLocusts the Hive]] and ended up on the receiving end of a CurbStompBattle.

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** The Moon also used to be a no-go zone by order of the Vanguard, following the Great Disaster in which they assembled deployed a force of thousands of Guardians to retake it from [[HordeOfAlienLocusts the Hive]] and ended up on the receiving end of a CurbStompBattle.
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** The Moon also used to be a no-go zone by order of the Vanguard, following the Great Disaster in which they assembled a force of thousands of Guardians to retake it from [[HordeOfAlienLocusts the Hive]] and ended up on the receiving end of a CurbStompBattle.
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Subtrope of InevitablyBrokenRule. Compare ForbiddenFruit, SchmuckBait. The dangerous kind of Forbidden Zone overlaps with DeathWorld.

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Subtrope of InevitablyBrokenRule. Compare ForbiddenFruit, SchmuckBait. The dangerous kind of Forbidden Zone overlaps with DeathWorld.
DeathWorld. TheNeutralZone is a subtrope, in which the zone is forbidden because entry from either side risks starting a conflict with the inhabitants of the other side.
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* The Andaman Islands of India include a couple where approximately 1,000 indigenous Andamanese still live who actively refuse contact with the outside world. North Sentinel Island, in particular, has been barred from visitation by the Indian government because of repeated instances of the native Sentinelese actively refusing contact, including a 2006 incident where they killed fishermen whose boat had drifted too close and then fired arrows at the Indian coast guard helicopter sent to retrieve the bodies, and in November 2018 when an American Christian missionary was killed by the Sentinelese for trying to convert them.

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* The Andaman Islands of India include a couple where approximately 1,000 indigenous Andamanese people still live who actively refuse contact with the outside world. North Sentinel Island, in particular, has been barred from visitation by the Indian government because of repeated instances of the native Sentinelese actively tribe violently refusing contact, contact; including a 2006 incident where they killed fishermen whose boat had drifted too close close, and then fired arrows at the Indian coast guard helicopter sent to retrieve the bodies, bodies; and again in November 2018 2018, when an American Christian missionary named John Allen Chau was killed by the Sentinelese for trying trespassing on their island in a vain attempt to convert them.

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crosswicking


* ''The Zone'' is a WorldWarIII series by James Rouch. The eponymous zone is a broad strip of Western Europe used as a battleground by NATO and Warsaw Pact forces, heavily contaminated by chemical and nuclear weapons. It's not a place they stop you from going into; it's a place that no-one in their right mind would go into if they had any choice in the matter.

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* ''The Zone'' Creator/JamesRouch's ''Literature/TheZone'' is a WorldWarIII series by James Rouch.series. The eponymous zone is a broad strip of Western Europe used as a battleground by NATO and Warsaw Pact forces, heavily contaminated by chemical and nuclear weapons. It's not a place they stop you from going into; it's a place that no-one in their right mind would go into if they had any choice in the matter.matter.
* Creator/IsaacAsimov's ''Literature/PebbleInTheSky'': In Earth's future, it is [[EarthThatUsedToBeBetter covered with uninhabitable nuclear wastelands]], and the Society of Ancients, [[TheTheocracy religious fanatics ruling the planet]], have decreed that nobody enters the radioactive areas. Bel Arvardan's archeological project would require him to investigate one of these wastelands for ancient human artifacts, so they naturally refuse permission.
-->"Do you know what it means to enter the radioactive areas? They're Forbidden. It's one of the strongest Customs these Earthmen have. No one can enter the Forbidden Areas, and all radioactive areas are Forbidden." -- '''Procurator Ennius''', to his wife
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* In the ''WesternAnimation/SillySymphonies'' short "Lullaby Land", a tunnel is explicitly marked as forbidden for the baby to enter, but the baby crawls in anyway.
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* In the Archie ''Comicbook/SonicTheHedgehog'' comics, there was the Zone of Silence, which was that continuity's answer to the Void. However, events would turn the Zone of Silence into the Special Zone. There was also the Forbidden Zone on Angel Island.

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* In the Archie ''Comicbook/SonicTheHedgehog'' comics, there ''Comicbook/SonicTheHedgehogArchieComics'': There was the Zone of Silence, which was that continuity's answer to the Void. However, events would turn the Zone of Silence into the Special Zone. There was also the Forbidden Zone on Angel Island.

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* The Toxic Jungle/Sea of Corruption from ''Manga/NausicaaOfTheValleyOfTheWind'', an utterly massive HungryJungle filled with miasma and toxins that render it uninhabitable to humans (and any other living things from outside the jungle), who only ever visit it temporarily with hazmat equipment. The scary part is that, [[spoiler:the place actually ''isn't'' toxic; its meant to be a huge, natural cleanup facility that filters out pollutants and creates a pure, healthy environment. Problem is, most life on the planet has evolved by now to live ''with'' the pollution, and the absence of it is now poisonous to them.]]



* The Toxic Jungle/Sea of Corruption from ''Manga/NausicaaOfTheValleyOfTheWind'', an utterly massive HungryJungle filled with miasma and toxins that render it uninhabitable to humans (and any other living things from outside the jungle), who only ever visit it temporarily with hazmat equipment. The scary part is that, [[spoiler:the place actually ''isn't'' toxic; its meant to be a huge, natural cleanup facility that filters out pollutants and creates a pure, healthy environment. Problem is, most life on the planet has evolved by now to live ''with'' the pollution, and the absence of it is now poisonous to them.]]



* In the Archie ''Comicbook/SonicTheHedgehog'' comics, there was the Zone of Silence, which was that continuity's answer to the Void. However, events would turn the Zone of Silence into the Special Zone. There was also the Forbidden Zone on Angel Island.

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* In the Archie ''Comicbook/SonicTheHedgehog'' comics, there was the Zone of Silence, which was that continuity's answer to the Void. However, events would turn the Zone of Silence into the Special Zone. There was also ''ComicBook/ElfQuest'' has the Forbidden Zone on Angel Island.Grove, originally called that by the local humans because people who went in never came out. Turned out this was because [[spoiler:the Preservers lived there and spun cocoons around any creature who went to sleep there, putting them into suspended animation.]]



* The French comic series ''Forbidden Zone''. The titular zone is a miles-high concrete bunker in Nevada where top secret military research (including aliens, among other things) takes place. A notable gag involved its redundant security systems required to get through (signed permission papers signed by the supervising general, passwords, retinal scans, fingerprinting, anal probing, turning two keys at the same time), revealing that the professor merely forgot a few papers at his desk. The cleaning lady laughs with him about it and sweeps the dust outside, showing for all its secrecy, the professor's office is reachable by a screen door in a low-rent part of town.
* ''ComicBook/ElfQuest'' has the Forbidden Grove, originally called that by the local humans because people who went in never came out. Turned out this was because [[spoiler:the Preservers lived there and spun cocoons around any creature who went to sleep there, putting them into suspended animation.]]



* In the Archie ''Comicbook/SonicTheHedgehog'' comics, there was the Zone of Silence, which was that continuity's answer to the Void. However, events would turn the Zone of Silence into the Special Zone. There was also the Forbidden Zone on Angel Island.



* ''WesternAnimation/BeautyAndTheBeast''. He sure didn't want Belle going anywhere near the West Wing of his castle!



* ''WesternAnimation/BeautyAndTheBeast''. He sure didn't want Belle going anywhere near the West Wing of his castle!



* In ''Film/{{Automata}}'' humanity is bound to a small number of walled cities, surrounded by slums where trespassers are shot on sight, and surrounded by radiation induced desertification.
* In ''Film/{{Doomsday}}'', after an outbreak of a deadly killer virus in Glasgow, Scotland as a whole is walled off and the general population left to rot.
* And then there's the Sixth Dimension in the movie ''Film/ForbiddenZone''. It's ''special.''
* The Intrusion Zone in Enki Bilal's ''Film/{{Immortal}}'', formerly known as the Central Park, New York. Apart from causing its surroundings to experience perpetual winter, it instantly kills anything mortal attempting to breach its perimeter. The laws of time and space bend at its core, and it's implied to be the origin of the various nonhumans inhabiting the future New York; at least Jill and John arrived the planet through it.
* In ''Film/JurassicWorld'', the Restricted Area is firmly separated from the rest of the park by a massive electric fence and heavy security. It's located along the northern reaches of Isla Nublar and houses the crumbling remains of the original park as well as dinosaurs that are considered too dangerous to be shown to the public, like the ''Indominus rex'' and Owen's ''Velociraptors''.
* ''Film/Oblivion2013''. While repairing the {{Attack Drone}}s, Jack Harper is repeatedly warned against flying his FutureCopter into high radiation areas left over from the nuclear war. [[spoiler:It's not clear if nukes were used, but the real reason is to prevent him finding there are other clone Jack and Victoria's doing the same job in those zones; they in turn are forbidden from going into his area.]]



* The Zone in ''Film/{{Stalker}}''.
* In ''Film/JurassicWorld'', the Restricted Area is firmly separated from the rest of the park by a massive electric fence and heavy security. It's located along the northern reaches of Isla Nublar and houses the crumbling remains of the original park as well as dinosaurs that are considered too dangerous to be shown to the public, like the ''Indominus rex'' and Owen's ''Velociraptors''.
* The Fire Swamp in ''Film/ThePrincessBride''.
* And then there's the Sixth Dimension in the movie ''Film/ForbiddenZone''. It's ''special.''



* The Intrusion Zone in Enki Bilal's ''Film/{{Immortal}}'', formerly known as the Central Park, New York. Apart from causing its surroundings to experience perpetual winter, it instantly kills anything mortal attempting to breach its perimeter. The laws of time and space bend at its core, and it's implied to be the origin of the various nonhumans inhabiting the future New York; at least Jill and John arrived the planet through it.

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* The Intrusion Zone Fire Swamp in Enki Bilal's ''Film/{{Immortal}}'', formerly known as the Central Park, New York. Apart from causing its surroundings to experience perpetual winter, it instantly kills anything mortal attempting to breach its perimeter. The laws of time and space bend at its core, and it's implied to be the origin of the various nonhumans inhabiting the future New York; at least Jill and John arrived the planet through it.''Film/ThePrincessBride''.



* ''Film/Oblivion2013''. While repairing the {{Attack Drone}}s, Jack Harper is repeatedly warned against flying his FutureCopter into high radiation areas left over from the nuclear war. [[spoiler:It's not clear if nukes were used, but the real reason is to prevent him finding there are other clone Jack and Victoria's doing the same job in those zones; they in turn are forbidden from going into his area.]]
* In ''Film/{{Doomsday}}'', after an outbreak of a deadly killer virus in Glasgow, Scotland as a whole is walled off and the general population left to rot.
* In ''Film/{{Automata}}'' humanity is bound to a small number of walled cities, surrounded by slums where trespassers are shot on sight, and surrounded by radiation induced desertification.

to:

* ''Film/Oblivion2013''. While repairing the {{Attack Drone}}s, Jack Harper is repeatedly warned against flying his FutureCopter into high radiation areas left over from the nuclear war. [[spoiler:It's not clear if nukes were used, but the real reason is to prevent him finding there are other clone Jack and Victoria's doing the same job The Zone in those zones; they in turn are forbidden from going into his area.]]
* In ''Film/{{Doomsday}}'', after an outbreak of a deadly killer virus in Glasgow, Scotland as a whole is walled off and the general population left to rot.
* In ''Film/{{Automata}}'' humanity is bound to a small number of walled cities, surrounded by slums where trespassers are shot on sight, and surrounded by radiation induced desertification.
''Film/{{Stalker}}''.



* In ''Literature/{{Dragoncharm}}'', Tallow tells Fortune about how he used to be part of a group of four batchelor dragons, until two entered one of the Charmed's Forbidden Zones, just for a dare. They didn't come out.
* ''Literature/TheLordOfTheRings'':
** Caradhras and Moria. The Fellowship attempts to cross the Pass of Caradhras but is forced to turn back and go through Moria instead.
** Other Forbidden Zones include the Old Forest, the Barrow-downs, Fangorn, the Dead Marshes and the pass of Cirith Ungol.
* ''Literature/TheSilmarillion'' has the [[NamesToRunAwayFromReallyFast Valley of Dreadful Death]], located in the Mountains of Terror. Only [[TheChosenOne One Man]], Beren, has ever passed that way alive... and [[TakeOurWordForIt he doesn't like to talk about it.]]
* The Hall Of Kings in Terry Brook's ''Literature/{{Shannara}}'' series.
* ''Literature/HarryPotter'': The Forbidden Forest outside of Hogwarts has giant carnivorous spiders, centaurs that, on the whole, don't want humans to bother them, and the occasional ghoul drinking unicorn blood. Students are forbidden to go there for any reason, so naturally, Hagrid spends a lot of time keeping students out.
* ''Literature/TheWheelOfTime'' features two Forbidden Zones, the Blight and Shadar Logoth, each saturated with evil. [[spoiler:Both are entered in the first book, and the latter is revisited repeatedly.]] Neither is a pleasant place to be. It's a safe bet that anything in the Blight that lives (though "lives" is stretched in some cases) is a deadly threat, and Shadar Logoth is home to the physical manifestation of hate itself. Also, [[HyperspaceIsAScaryPlace the Ways]]. You do not want to run into [[TheCorruption Machin]] [[EldritchAbomination Shin]].
* In ''Literature/ParadiseLost'' Satan has to pass through the realm of Chaos after leaving the gates of Hell in order to reach Eden. None of the other demons dare to follow, until he comes back triumphant.
* The Tower of Regrets in ''[[Literature/{{Indigo}} Nemesis]]'', although it doubles as a CallReceivalArea.
* In Creator/DanAbnett's Literature/GauntsGhosts novel ''Traitor General'', the Untill is a swamp which only certain natives can live in. The Ghosts are of course forced to go there to avoid chaos forces.

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* In ''Literature/{{Dragoncharm}}'', Tallow tells Fortune about how he used to be part of a group of four batchelor dragons, until two entered one ''Literature/BattleRoyale''. At the beginning of the Charmed's Forbidden Zones, just for a dare. They didn't come out.
* ''Literature/TheLordOfTheRings'':
** Caradhras and Moria. The Fellowship attempts to cross
Program, the Pass of Caradhras but is forced to turn back and go through Moria instead.
** Other Forbidden Zones include the Old Forest, the Barrow-downs, Fangorn, the Dead Marshes and the pass of Cirith Ungol.
* ''Literature/TheSilmarillion'' has the [[NamesToRunAwayFromReallyFast Valley of Dreadful Death]], located in the Mountains of Terror. Only [[TheChosenOne One Man]], Beren, has ever passed
students are warned that way alive... and [[TakeOurWordForIt he doesn't like to talk about it.]]
* The Hall Of Kings in Terry Brook's ''Literature/{{Shannara}}'' series.
* ''Literature/HarryPotter'': The Forbidden Forest outside of Hogwarts has giant carnivorous spiders, centaurs that, on the whole, don't want humans to bother them, and the occasional ghoul drinking unicorn blood. Students are
their starting point will become a forbidden to go there for zone twenty minutes after the last of them has left, with more forbidden zones added at regular intervals. If any reason, so naturally, Hagrid spends a lot of time keeping students out.
* ''Literature/TheWheelOfTime'' features two Forbidden Zones, the Blight and Shadar Logoth, each saturated with evil. [[spoiler:Both are entered
enter an active forbidden zone, or stay in the first book, and the latter is revisited repeatedly.]] Neither is a pleasant place to be. It's a safe bet that anything in the Blight that lives (though "lives" is stretched in some cases) is a deadly threat, and Shadar Logoth is home to the physical manifestation of hate itself. Also, [[HyperspaceIsAScaryPlace the Ways]]. You do not want to run into [[TheCorruption Machin]] [[EldritchAbomination Shin]].
* In ''Literature/ParadiseLost'' Satan has to pass through the realm of Chaos
zone after leaving the gates of Hell in order to reach Eden. None of point where it becomes forbidden, the other demons dare to follow, until he comes back triumphant.
* The Tower of Regrets in ''[[Literature/{{Indigo}} Nemesis]]'', although it doubles as a CallReceivalArea.
* In Creator/DanAbnett's Literature/GauntsGhosts novel ''Traitor General'', the Untill is a swamp which only certain natives can live in. The Ghosts are of course forced to go there to avoid chaos forces.
collars around their necks will explode, killing them.



* In ''Literature/TheLastBookInTheUniverse'', the Forbidden Zone (called simply "The Zone" by those who live in Eden) is a minefield which separates the latches (where the normals live) from Eden (where the proovs live). Naturally, the Forbidden Zone is forbidden to normals, but the Zone is not forbidden to proovs.
* In C. S. Lewis' [[Literature/TheSpaceTrilogy Space Trilogy]], the ''entire planet Earth'' qualifies as a Forbidden Zone to the rest of the Solar System, being known as Thulcandra, The Silent Planet.
** Perelandra (in the second book) has the 'fixed lands' as forbidden to the inhabitants, but it seems to be more to see if they would ''obey'' such an injunction with no reason given.

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* In ''Literature/TheLastBookInTheUniverse'', ''Literature/{{Dragoncharm}}'', Tallow tells Fortune about how he used to be part of a group of four bachelor dragons, until two entered one of the Charmed's Forbidden Zone (called simply "The Zone" by those who live in Eden) is Zones, just for a minefield which separates the latches (where the normals live) from Eden (where the proovs live). Naturally, the Forbidden Zone is forbidden to normals, but the Zone is not forbidden to proovs.
* In C. S. Lewis' [[Literature/TheSpaceTrilogy Space Trilogy]], the ''entire planet Earth'' qualifies as a Forbidden Zone to the rest of the Solar System, being known as Thulcandra, The Silent Planet.
** Perelandra (in the second book) has the 'fixed lands' as forbidden to the inhabitants, but it seems to be more to see if they would ''obey'' such an injunction with no reason given.
dare. They didn't come out.



* In the world of ''Literature/ASongOfIceAndFire'' there was an ancient empire known as the Valyrian Freehold based off the country of Valyria. Once the most powerful empire in the world thanks to their mastery of magic and dragons, ''[[NoodleIncident something]]'' happened one day that literally destroyed the country, known offhandedly as the Doom of Valyria. Now sailors and explorers fear to even come close to the country's waters as they are storm-wrecked, choking with dangers and the land itself is an inhospitable waste reduced by volcanic eruptions, leading to the proverb that the Doom still rules Valyria. Events in ''Literature/FireAndBlood'' suggest [[spoiler:there's ''something'' alive there. Something alive, unfriendly, and capable of hurting dragons.]] Which is why King Jaehaerys forbid anyone from setting foot there.
* ''Literature/TerminalWorld'' has the Bane, a zone in which the EnforcedTechnologyLevels is so low that no living thing is capable of surviving. Sure enough, the heroes end up having to cross it.

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* In Creator/DanAbnett's ''Literature/GauntsGhosts'' novel ''Traitor General'', the world Untill is a swamp which only certain natives can live in. The Ghosts are of ''Literature/ASongOfIceAndFire'' course forced to go there was an ancient empire known as to avoid chaos forces.
* ''Literature/HarryPotter'': The Forbidden Forest outside of Hogwarts has giant carnivorous spiders, centaurs that, on
the Valyrian Freehold based off the country of Valyria. Once the most powerful empire in the world thanks whole, don't want humans to their mastery of magic and dragons, ''[[NoodleIncident something]]'' happened one day that literally destroyed the country, known offhandedly as the Doom of Valyria. Now sailors and explorers fear to even come close to the country's waters as they are storm-wrecked, choking with dangers bother them, and the land itself is an inhospitable waste reduced by volcanic eruptions, leading occasional ghoul drinking unicorn blood. Students are forbidden to the proverb that the Doom still rules Valyria. Events go there for any reason, so naturally, Hagrid spends a lot of time keeping students out.
* The Tower of Regrets
in ''Literature/FireAndBlood'' suggest [[spoiler:there's ''something'' alive there. Something alive, unfriendly, and capable of hurting dragons.]] Which is why King Jaehaerys forbid anyone from setting foot there.
* ''Literature/TerminalWorld'' has the Bane,
''[[Literature/{{Indigo}} Nemesis]]'', although it doubles as a zone in which the EnforcedTechnologyLevels is so low that no living thing is capable of surviving. Sure enough, the heroes end up having to cross it.CallReceivalArea.



* ''Literature/BattleRoyale''. At the beginning of the Program, the students are warned that their starting point will become a forbidden zone twenty minutes after the last of them has left, with more forbidden zones added at regular intervals. If any students enter an active forbidden zone, or stay in a zone after the point where it becomes forbidden, the collars around their necks will explode, killing them.
* ''The Zone'' is a WorldWarIII series by James Rouch. The eponymous zone is a broad strip of Western Europe used as a battleground by NATO and Warsaw Pact forces, heavily contaminated by chemical and nuclear weapons. It's not a place they stop you from going into; it's a place that no-one in their right mind would go into if they had any choice in the matter.

to:

* ''Literature/BattleRoyale''. At In ''Literature/TheLastBookInTheUniverse'', the beginning of Forbidden Zone (called simply "The Zone" by those who live in Eden) is a minefield which separates the Program, latches (where the students are warned that their starting point will become a normals live) from Eden (where the proovs live). Naturally, the Forbidden Zone is forbidden zone twenty minutes after to normals, but the last of them has left, with more Zone is not forbidden zones added at regular intervals. If any students enter to proovs.
* ''Literature/TheLordOfTheRings'':
** Caradhras and Moria. The Fellowship attempts to cross the Pass of Caradhras but is forced to turn back and go through Moria instead.
** Other Forbidden Zones include the Old Forest, the Barrow-downs, Fangorn, the Dead Marshes and the pass of Cirith Ungol.
* In ''Literature/ParadiseLost'' Satan has to pass through the realm of Chaos after leaving the gates of Hell in order to reach Eden. None of the other demons dare to follow, until he comes back triumphant.
* The Hall Of Kings in Terry Brook's ''Literature/{{Shannara}}'' series.
* ''Literature/TheSilmarillion'' has the [[NamesToRunAwayFromReallyFast Valley of Dreadful Death]], located in the Mountains of Terror. Only [[TheChosenOne One Man]], Beren, has ever passed that way alive... and [[TakeOurWordForIt he doesn't like to talk about it.]]
* In the world of ''Literature/ASongOfIceAndFire'' there was
an active ancient empire known as the Valyrian Freehold based off the country of Valyria. Once the most powerful empire in the world thanks to their mastery of magic and dragons, ''[[NoodleIncident something]]'' happened one day that literally destroyed the country, known offhandedly as the Doom of Valyria. Now sailors and explorers fear to even come close to the country's waters as they are storm-wrecked, choking with dangers and the land itself is an inhospitable waste reduced by volcanic eruptions, leading to the proverb that the Doom still rules Valyria. Events in ''Literature/FireAndBlood'' suggest [[spoiler:there's ''something'' alive there. Something alive, unfriendly, and capable of hurting dragons.]] Which is why King Jaehaerys forbid anyone from setting foot there.
* In C. S. Lewis' [[Literature/TheSpaceTrilogy Space Trilogy]], the ''entire planet Earth'' qualifies as a Forbidden Zone to the rest of the Solar System, being known as Thulcandra, The Silent Planet.
** Perelandra (in the second book) has the 'fixed lands' as
forbidden zone, or stay in a zone after to the point where inhabitants, but it becomes forbidden, the collars around their necks will explode, killing them.
* ''The Zone'' is a WorldWarIII series by James Rouch. The eponymous zone is a broad strip of Western Europe used as a battleground by NATO and Warsaw Pact forces, heavily contaminated by chemical and nuclear weapons. It's not a place they stop you from going into; it's a place that no-one in their right mind would go into
seems to be more to see if they had any choice in would ''obey'' such an injunction with no reason given.
* ''Literature/TerminalWorld'' has
the matter.Bane, a zone in which the EnforcedTechnologyLevels is so low that no living thing is capable of surviving. Sure enough, the heroes end up having to cross it.



* ''Literature/TheWheelOfTime'' features two Forbidden Zones, the Blight and Shadar Logoth, each saturated with evil. [[spoiler:Both are entered in the first book, and the latter is revisited repeatedly.]] Neither is a pleasant place to be. It's a safe bet that anything in the Blight that lives (though "lives" is stretched in some cases) is a deadly threat, and Shadar Logoth is home to the physical manifestation of hate itself. Also, [[HyperspaceIsAScaryPlace the Ways]]. You do not want to run into [[TheCorruption Machin]] [[EldritchAbomination Shin]].
* ''The Zone'' is a WorldWarIII series by James Rouch. The eponymous zone is a broad strip of Western Europe used as a battleground by NATO and Warsaw Pact forces, heavily contaminated by chemical and nuclear weapons. It's not a place they stop you from going into; it's a place that no-one in their right mind would go into if they had any choice in the matter.



* ''Series/{{Farscape}}'' has "Tormented Space" which most species stay away from due to dangerous electrostatic anomalies and the barbarism of the natives. Of course, the heroes have to go there to escape the various bad guys. Once they arrive they buy equipment to compensate for the anomalies from the locals and otherwise have no more problem than they do in every other region.
* In ''Series/{{Firefly}}'', you'd have to be insane to even consider going into Reaver-occupied space. TheMovie, of course, sees our protagonists forced to do just that.
* According to ''Series/InSearchOf'', the fugitive Nazi war criminal Doctor Mengele had taken refuge from {{Nazi Hunter}}s in a large military zone in the center of Paraguay; "It is a place so secure, that even the Paraguayan police cannot enter it." Unfortunately this became DatedHistory; Mengele died shortly after the episode aired, and hadn't lived in Paraguay for years.



* On ''Series/StargateSG1'', Teal'c tells Daniel of a world whose address is know to all Jaffa and Go'auld as a place to be avoided at all costs. SG-1 sets out for the place at once. The planet is under Asgard protection and has a device that teleports any Jaffa or Go'auld to a maze that the symbiote cannot escape from.



* ''Series/{{Farscape}}'' has "Tormented Space" which most species stay away from due to dangerous electrostatic anomalies and the barbarism of the natives. Of course, the heroes have to go there to escape the various bad guys. Once they arrive they buy equipment to compensate for the anomalies from the locals and otherwise have no more problem than they do in every other region.
* On ''Series/StargateSG1'', Teal'c tells Daniel of a world whose address is know to all Jaffa and Go'auld as a place to be avoided at all costs. SG-1 sets out for the place at once. The planet is under Asgard protection and has a device that teleports any Jaffa or Go'auld to a maze that the symbiote cannot escape from.
* In ''Series/{{Firefly}}'', you'd have to be insane to even consider going into Reaver-occupied space. TheMovie, of course, sees our protagonists forced to do just that.



* According to ''Series/InSearchOf'', the fugitive Nazi war criminal Doctor Mengele had taken refuge from {{Nazi Hunter}}s in a large military zone in the center of Paraguay; "It is a place so secure, that even the Paraguayan police cannot enter it." Unfortunately this became DatedHistory; Mengele died shortly after the episode aired, and hadn't lived in Paraguay for years.



* ''Magazine/NationalLampoon'': A later issue had a bizarre story (written by Creator/CharlieKaufman) of a reporter's unravelling the account of hayseed comic Junior Samples' attempt to join Frank Sinatra's "Rat Pack". A lead sends him to the defunct "Series/HeeHaw Land" amusement park, which is divided into three zones -- Hee Sector, Haw Sector, and the Forbidden Zone.

to:

* ''Magazine/NationalLampoon'': A later issue had a bizarre story (written by Creator/CharlieKaufman) of a reporter's unravelling unraveling the account of hayseed comic Junior Samples' attempt to join Frank Sinatra's "Rat Pack". A lead sends him to the defunct "Series/HeeHaw Land" amusement park, which is divided into three zones -- Hee Sector, Haw Sector, and the Forbidden Zone.



* ''TabletopGame/{{Warhammer 40000}}'' has the Eye Of Terror, a NegativeSpaceWedgie caused by a large chunk of the galaxy permanently overlapping with the setting's equivalent of hell. Not recommended as a holiday destination. Now made even worse as it has expanded into a ginormous rift that stretches across the galaxy, affecting a great many planets.
** The area of space between the Tau Empire and the Farsight Enclaves is actually known to the Tau as the Forbidden Zone. Ever since commander Farsight broke off from the Tau Empire, travel to the area has been forbidden by the Ethereals, while the Enclaves have fortified their side with automated defence stations that shoot down non-friendly ships and probes.

to:

* ''TabletopGame/{{Warhammer 40000}}'' ''TabletopGame/MutantUA'' has the Eye Of Terror, a NegativeSpaceWedgie caused by a large chunk of the galaxy permanently overlapping with the setting's equivalent of hell. Not recommended as a holiday destination. Now made even worse as it has expanded into a ginormous rift that stretches across the galaxy, affecting a great many planets.
** The area of space between the Tau Empire and the Farsight Enclaves is actually known to the Tau as the Forbidden Zone. Ever since commander Farsight broke off from the Tau Empire, travel to the area has been
areas called forbidden by zones ("förbjudna zoner" in the Ethereals, while original Swedish), which are areas where the Enclaves have fortified remnants of the apocalypse are particularly dangerous. It also has an unnamed zone in the middle of the primary empire of the setting, which fulfills every criteria except being ''called'' a forbidden zone, as the empire finds the idea of having one deep inside their side with automated defence stations that shoot down non-friendly ships borders embarrassing and probes.takes every excuse to claim it isn't one, no matter how nonsensical (one of their standbys is citing its ''shape'').



* ''TabletopGame/MutantUA'' has areas called forbidden zones ("förbjudna zoner" in the original Swedish), which are areas where the remnants of the apocalypse are particularly dangerous. It also has an unnamed zone in the middle of the primary empire of the setting, which fulfills every criteria except being ''called'' a forbidden zone, as the empire finds the idea of having one deep inside their borders embarrassing and takes every excuse to claim it isn't one, no matter how nonsensical (one of their standbys is citing its ''shape'').



* ''TabletopGame/{{Warhammer 40000}}'' has the Eye Of Terror, a NegativeSpaceWedgie caused by a large chunk of the galaxy permanently overlapping with the setting's equivalent of hell. Not recommended as a holiday destination. Now made even worse as it has expanded into a ginormous rift that stretches across the galaxy, affecting a great many planets.
** The area of space between the Tau Empire and the Farsight Enclaves is actually known to the Tau as the Forbidden Zone. Ever since commander Farsight broke off from the Tau Empire, travel to the area has been forbidden by the Ethereals, while the Enclaves have fortified their side with automated defence stations that shoot down non-friendly ships and probes.



* The Forbidden Lands in ''VideoGame/ZorkNemesis''. Their quarantine was a result of their takeover by the titular malevolent being.

to:

* The In ''VideoGame/ArxFatalis'', the entire surface world is a Forbidden Lands in ''VideoGame/ZorkNemesis''. Their quarantine was Zone, thanks to the planet being plunged into TheNightThatNeverEnds and consequently becoming a frozen wasteland. You ''can'' try to go out onto the surface, but [[NonStandardGameOver all that happens is that you instantly freeze and die]].
* In ''VideoGame/{{Borderlands}}'', approaching a restricted area (i.e. the edge of the map) will
result of their takeover by in a warning that you will be terminated if you proceed. They're not kidding.
* In ''VideoGame/{{Bulletstorm}}'', Trishka informs Grayson and Ishi that
the titular malevolent being.area they're walking into was classified under "Forbidden Zone" due to it being especially dangerous. Since they have to walk through it, she tells them that they should be quiet. And then Grayson, completely unintentionally, destroys half a building not ten seconds later.
* By the time of the Third Tiberium War in ''VideoGame/CommandAndConquerTiberiumWars'' in 2047, the Earth is divided into zones that are classified as Blue, Yellow, or Red depending on [[HostileTerraforming how bad the area's ecology has been changed]] by tiberium. The Red Zones are the worst, utterly incapable of supporting human habitation without protection.



* ''VideoGame/DaymareTown 2'' has a district that was "closed due to infection." Naturally, once you get the city keys, you can enter it.
* Over the course of the story missions, ''VideoGame/{{Destiny}}'' has you pass through the Exclusion Zone on Mars, occupied by the [[ProudWarriorRaceGuy relentlessly militaristic]] Cabal who "exclude" all intruders into their territory with lots and lots of high explosives.
* In the ''VideoGame/FalloutNewVegas'' expansion pack ''Old World Blues'', Dr. Mobius harasses and threatens the Think Tank from his dome-shaped area in the Forbidden Zone. It used to be the X-42 robo-warfare facility, from which Mobius creates and unleashes his deadly, intellect-draining robo-scorpions.
** The whole of the Big Empty may count, as do the Sierra Madre Villa and The Divide.
* ''VideoGame/{{Geneforge}}'': Two hundred years ago, something [[GoneHorriblyWrong went horribly wrong]] on Sucia Island. Access is punishable by death. Naturally, you're stranded there, and naturally, you're about to find out ''why'' it was abandoned.
* ''VideoGame/GrandTheftAutoSanAndreas'' has Area 69, a military and research compound that instantly gives you a 5 star warrant level if you approach it and you'll be shot down by missiles or the military's fighter jets if you approach the area by air. There's one mission where you do get the chance to sneak into the facility and see why the area is so heavily guarded; using alien technology, the military created a jet pack that allows the wearer to fly. You get to keep it as well once you complete the mission.
* In ''VideoGame/HalfLife2'', Gordon Freeman arrives at Black Mesa East and is taken on a quick tour, including a boarded-up mine shaft that leads to the city of Ravenholm. "We don't go there anymore," Alyx says. Unsurprisingly, the only other path is soon blocked. Gordon soon discovers that the reason why we don't go to Ravenholm is that it's completely overrun with zombies.
* A 500 light-second exclusion zone surrounds the remains of Installation 04 in ''Franchise/{{Halo}}'' after its [[VideoGame/HaloCombatEvolved destruction]] and is patrolled by [[TheFederation UNSC]] and allied Swords of Sanghelios forces. Landing on the remains of the ring is also forbidden due to the dangers present.
* In ''VideoGame/ImmortalDefense'' the player character actually ends up becoming the cause of a forbidden zone because of his tendency to destroy any ship that approaches his old home.



* The game ''[[VideoGame/{{STALKER}} S.T.A.L.K.E.R.]]'' takes place entirely in a fictional version of the forbidden zone that surrounds the Chernobyl nuclear power plant.
* Sectors X, Y, and Z in ''VideoGame/StarFox64''. Although many battles take place at these locations, the game's background information reveals that, prior to the war, civilian craft were restricted from going to them, due to the prevalence of pirates and strange radiation that interfered with spaceship functionality.
* In ''VideoGame/HalfLife2'', Gordon Freeman arrives at Black Mesa East and is taken on a quick tour, including a boarded-up mine shaft that leads to the city of Ravenholm. "We don't go there anymore," Alyx says. Unsurprisingly, the only other path is soon blocked. Gordon soon discovers that the reason why we don't go to Ravenholm is that it's completely overrun with zombies.

to:

* The game ''[[VideoGame/{{STALKER}} S.T.A.L.K.E.R.]]'' takes place entirely in a fictional version of the forbidden zone that surrounds the Chernobyl nuclear power plant.
* Sectors X, Y, and Z in ''VideoGame/StarFox64''. Although many battles take place at these locations, the game's background information reveals that, prior to the war, civilian craft were restricted from going to them, due to the prevalence of pirates and strange radiation that interfered with spaceship functionality.
* In ''VideoGame/HalfLife2'', Gordon Freeman arrives at Black Mesa East and is taken on a quick tour, including a boarded-up mine shaft that leads to the city of Ravenholm. "We don't go there anymore," Alyx says. Unsurprisingly, the only other path is soon blocked. Gordon soon discovers that the reason why we don't go to Ravenholm is that it's completely overrun with zombies.




* ''Franchise/MassEffect:'' The Krogan DMZ, established after the Krogan Rebellions. Doesn't seem to be all that forbidden, as the ''Normandy'' can come and go as it pleases, just no-one wants to go to [[DeathWorld Tuchanka]] if they can help it. However, weapons smuggling is forbidden. The punishment is spacing.
* ''VideoGame/MetroidFusion'' has the Restricted Labs, located in the NOC sector. "WARNING! NO ENTRY WITHOUT AUTHORIZATION!" indeed.
* ''VideoGame/MonkeyIsland2LeChucksRevenge'' plays with this. When on your ship, try to go anywhere that isn't a plot-relevant location and your helmsman will inform you, "We can't go there, mon. That is the Forbidden Triangle." Or Hexagon, or Dodecagon, or Reuleaux Triangle, or Lemniscate...



* ''VideoGame/{{Geneforge}}'': Two hundred years ago, something [[GoneHorriblyWrong went horribly wrong]] on Sucia Island. Access is punishable by death. Naturally, you're stranded there, and naturally, you're about to find out ''why'' it was abandoned.
* ''VideoGame/ThiefTheDarkProject'': The Sealed Section of the Old Quarter. The information [[AntiHero Garrett]] has on it is sketchy (he knows that there was some sort of disaster involving [[ZombieApocalypse zombies]] and raging fires 50 years prior to his time, but he doesn't know precisely what happened or why). Having been hired to retrieve an artifact from the quarter's cathedral, he's about to find out.
* In ''VideoGame/ImmortalDefense'' the player character actually ends up becoming the cause of a forbidden zone because of his tendency to destroy any ship that approaches his old home.
* ''VideoGame/MetroidFusion'' has the Restricted Labs, located in the NOC sector. "WARNING! NO ENTRY WITHOUT AUTHORIZATION!" indeed.

to:

* ''VideoGame/{{Geneforge}}'': Two hundred years ago, something [[GoneHorriblyWrong went horribly wrong]] on Sucia Island. Access is punishable by death. Naturally, you're stranded there, and naturally, you're about to find out ''why'' it was abandoned.
* ''VideoGame/ThiefTheDarkProject'': The Sealed Section of
Near the Old Quarter. The information [[AntiHero Garrett]] has on it is sketchy (he knows end of ''VideoGame/{{Scratches}}'', Michael states that there was some sort of disaster involving [[ZombieApocalypse zombies]] and raging fires 50 years prior to his time, but he doesn't know precisely what happened or why). Having been hired to retrieve an artifact from a [[spoiler:hidden area below the quarter's cathedral, he's about to find out.
* In ''VideoGame/ImmortalDefense'' the player character actually ends up becoming the cause of a forbidden zone because of his tendency to destroy any ship
fireplace that approaches his old home.
* ''VideoGame/MetroidFusion'' has the Restricted Labs, located
he discovered]] is a "forbidden zone, a place that had been, and was supposed to remain, forgotten in the NOC sector. "WARNING! NO ENTRY WITHOUT AUTHORIZATION!" indeed.time."



* In the ''VideoGame/FalloutNewVegas'' expansion pack ''Old World Blues'', Dr. Mobius harasses and threatens the Think Tank from his dome-shaped area in the Forbidden Zone. It used to be the X-42 robo-warfare facility, from which Mobius creates and unleashes his deadly, intellect-draining robo-scorpions.
** The whole of the Big Empty may count, as do the Sierra Madre Villa and The Divide.
* ''VideoGame/GrandTheftAutoSanAndreas'' has Area 69, a military and research compound that instantly gives you a 5 star warrant level if you approach it and you'll be shot down by missiles or the military's fighter jets if you approach the area by air. There's one mission where you do get the chance to sneak into the facility and see why the area is so heavily guarded; using alien technology, the military created a jet pack that allows the wearer to fly. You get to keep it as well once you complete the mission.



* ''VideoGame/MonkeyIsland2LeChucksRevenge'' plays with this. When on your ship, try to go anywhere that isn't a plot-relevant location and your helmsman will inform you, "We can't go there, mon. That is the Forbidden Triangle." Or Hexagon, or Dodecagon, or Reuleaux Triangle, or Lemniscate...
* Near the end of ''VideoGame/{{Scratches}}'', Michael states that a [[spoiler:hidden area below the fireplace that he discovered]] is a "forbidden zone, a place that had been, and was supposed to remain, forgotten in time."
* ''VideoGame/DaymareTown 2'' has a district that was "closed due to infection." Naturally, once you get the city keys, you can enter it.
* In ''VideoGame/{{Bulletstorm}}'', Trishka informs Grayson and Ishi that the area they're walking into was classified under "Forbidden Zone" due to it being especially dangerous. Since they have to walk through it, she tells them that they should be quiet. And then Grayson, completely unintentionally, destroys half a building not ten seconds later.
* The Forbidden Land in the medieval chapter of ''VideoGame/LiveALive''.
* A 500 light-second exclusion zone surrounds the remains of Installation 04 in ''Franchise/{{Halo}}'' after its [[VideoGame/HaloCombatEvolved destruction]] and is patrolled by [[TheFederation UNSC]] and allied Swords of Sanghelios forces. Landing on the remains of the ring is also forbidden due to the dangers present.
* In ''VideoGame/{{Borderlands}}'', approaching a restricted area (i.e. the edge of the map) will result in a warning that you will be terminated if you proceed. They're not kidding.

to:

* ''VideoGame/MonkeyIsland2LeChucksRevenge'' plays with this. When on your ship, try to go anywhere that isn't a plot-relevant location and your helmsman will inform you, "We can't go there, mon. That is the Forbidden Triangle." Or Hexagon, or Dodecagon, or Reuleaux Triangle, or Lemniscate...
* Near the end of ''VideoGame/{{Scratches}}'', Michael states that a [[spoiler:hidden area below the fireplace that he discovered]] is a "forbidden zone, a
The game ''[[VideoGame/{{STALKER}} S.T.A.L.K.E.R.]]'' takes place entirely in a fictional version of the forbidden zone that had been, and was supposed to remain, forgotten in time."
* ''VideoGame/DaymareTown 2'' has a district that was "closed due to infection." Naturally, once you get the city keys, you can enter it.
* In ''VideoGame/{{Bulletstorm}}'', Trishka informs Grayson and Ishi that the area they're walking into was classified under "Forbidden Zone" due to it being especially dangerous. Since they have to walk through it, she tells them that they should be quiet. And then Grayson, completely unintentionally, destroys half a building not ten seconds later.
* The Forbidden Land in the medieval chapter of ''VideoGame/LiveALive''.
* A 500 light-second exclusion zone
surrounds the remains of Installation 04 in ''Franchise/{{Halo}}'' after its [[VideoGame/HaloCombatEvolved destruction]] Chernobyl nuclear power plant.
* Sectors X, Y,
and is patrolled by [[TheFederation UNSC]] and allied Swords of Sanghelios forces. Landing on Z in ''VideoGame/StarFox64''. Although many battles take place at these locations, the remains of game's background information reveals that, prior to the ring is also forbidden war, civilian craft were restricted from going to them, due to the dangers present.
* In ''VideoGame/{{Borderlands}}'', approaching a restricted area (i.e. the edge
prevalence of the map) will result in a warning pirates and strange radiation that you will be terminated if you proceed. They're not kidding.interfered with spaceship functionality.



* By the time of the Third Tiberium War in ''VideoGame/CommandAndConquerTiberiumWars'' in 2047, the Earth is divided into zones that are classified as Blue, Yellow, or Red depending on [[HostileTerraforming how bad the area's ecology has been changed]] by tiberium. The Red Zones are the worst, utterly incapable of supporting human habitation without protection.

to:

* By the time ''VideoGame/ThiefTheDarkProject'': The Sealed Section of the Third Tiberium War in ''VideoGame/CommandAndConquerTiberiumWars'' in 2047, the Earth Old Quarter. The information [[AntiHero Garrett]] has on it is divided into zones sketchy (he knows that are classified as Blue, Yellow, there was some sort of disaster involving [[ZombieApocalypse zombies]] and raging fires 50 years prior to his time, but he doesn't know precisely what happened or Red depending on [[HostileTerraforming how bad the area's ecology has why). Having been changed]] by tiberium. The Red Zones are hired to retrieve an artifact from the worst, utterly incapable of supporting human habitation without protection.quarter's cathedral, he's about to find out.



* Over the course of the story missions, ''VideoGame/{{Destiny}}'' has you pass through the Exclusion Zone on Mars, occupied by the [[ProudWarriorRaceGuy relentlessly militaristic]] Cabal who "exclude" all intruders into their territory with lots and lots of high explosives.
* ''Franchise/MassEffect:'' The Krogan DMZ, established after the Krogan Rebellions. Doesn't seem to be all that forbidden, as the ''Normandy'' can come and go as it pleases, just no-one wants to go to [[DeathWorld Tuchanka]] if they can help it. However, weapons smuggling is forbidden. The punishment is spacing.
* In ''VideoGame/ArxFatalis'', the entire surface world is a Forbidden Zone, thanks to the planet being plunged into TheNightThatNeverEnds and consequently becoming a frozen wasteland. You ''can'' try to go out onto the surface, but [[NonStandardGameOver all that happens is that you instantly freeze and die]].

to:

* Over the course of the story missions, ''VideoGame/{{Destiny}}'' has you pass through the Exclusion Zone on Mars, occupied by the [[ProudWarriorRaceGuy relentlessly militaristic]] Cabal who "exclude" all intruders into their territory with lots and lots of high explosives.
* ''Franchise/MassEffect:''
The Krogan DMZ, established after the Krogan Rebellions. Doesn't seem to be all that forbidden, as the ''Normandy'' can come and go as it pleases, just no-one wants to go to [[DeathWorld Tuchanka]] if they can help it. However, weapons smuggling is forbidden. The punishment is spacing.
* In ''VideoGame/ArxFatalis'', the entire surface world is a
Forbidden Zone, thanks to Lands in ''VideoGame/ZorkNemesis''. Their quarantine was a result of their takeover by the planet being plunged into TheNightThatNeverEnds and consequently becoming a frozen wasteland. You ''can'' try to go out onto the surface, but [[NonStandardGameOver all that happens is that you instantly freeze and die]].titular malevolent being.



* {{Inverted}} in the first ''Webcomic/SluggyFreelance'' parody of ''Franchise/HarryPotter'' [[http://www.sluggy.com/comics/archives/daily/20020909]], where one of the characters says he's referred to as "Homnigrits, the man who goes where few fear to tread". (The mall, mostly. Not many people fear to go there.)



* Most of Earth is this in ''Webcomic/StandStillStaySilent''. It's called [[http://sssscomic.com/comic.php?page=66 Silent World]], and is full of [[ViralTransformation Rash Illness Victims]]: trolls, beasts and giants. With EverythingTryingToKillYou it's considered a suicide to dwell further than few kilometers from the Known World, which means that in Year 90, nobody really knows what's there. Of course, that's what our heroes are hired to find out...



* {{Inverted}} in the first ''Webcomic/SluggyFreelance'' parody of ''Franchise/HarryPotter'' [[http://www.sluggy.com/comics/archives/daily/20020909]], where one of the characters says he's referred to as "Homnigrits, the man who goes where few fear to tread". (The mall, mostly. Not many people fear to go there.)
* Most of Earth is this in ''Webcomic/StandStillStaySilent''. It's called [[http://sssscomic.com/comic.php?page=66 Silent World]], and is full of [[ViralTransformation Rash Illness Victims]]: trolls, beasts and giants. With EverythingTryingToKillYou it's considered a suicide to dwell further than few kilometers from the Known World, which means that in Year 90, nobody really knows what's there. Of course, that's what our heroes are hired to find out...



* ''Literature/AshAndCinders'' takes place in a world called [[AlienGeometry The Ever-Changing Land]]. In this world, humans live in settlements where the land has been Stilled thanks to Wizards. Few ever leave their settlements because of the risk of an outside world that changes its own geography on a whim.
* In ''Literature/PiecingTogetherTheAshesReconstructingTheOldWorldOrder'', Cheyenne Mountain has become this. Following [[TheEndOfTheWorldAsWeKnowIt the Deluge]], the remnants of [[PresidentEvil the Beast's]] government and a civilian population took refuge in the NORAD complex there, which over the next several generations developed into a CultColony built on the backs of slave labor by the civilians. Eventually, they rebelled and escaped, sealing the complex behind them and becoming a tribe which inhabits the area and keeps trespassers away from the mountain, which they've come to believe is the resting place of an EldritchAbomination called "the Norad" which helped the Beast destroy the world.



* ''Literature/AshAndCinders'' takes place in a world called [[AlienGeometry The Ever-Changing Land]]. In this world, humans live in settlements where the land has been Stilled thanks to Wizards. Few ever leave their settlements because of the risk of an outside world that changes its own geography on a whim.
* In ''Literature/PiecingTogetherTheAshesReconstructingTheOldWorldOrder'', Cheyenne Mountain has become this. Following [[TheEndOfTheWorldAsWeKnowIt the Deluge]], the remnants of [[PresidentEvil the Beast's]] government and a civilian population took refuge in the NORAD complex there, which over the next several generations developed into a CultColony built on the backs of slave labor by the civilians. Eventually, they rebelled and escaped, sealing the complex behind them and becoming a tribe which inhabits the area and keeps trespassers away from the mountain, which they've come to believe is the resting place of an EldritchAbomination called "the Norad" which helped the Beast destroy the world.



* The cartoon ''WesternAnimation/SonicTheHedgehogSatAM'' had a Forbidden Zone where a once-evil wizard lived.
* The short-lived Ruby-Spears animated series known as ''WesternAnimation/PiggsburgPigs'' featured an area right outside of their city that was literally known as the Forbidden Zone, and for good reason....it was populated by all manner of demonic creatures, from swamp monsters, to vampires, to aliens. Though for some reason, these creatures were more humanoid in appearance, whereas the Piggsburg populous were all anthropormorphic pigs that wore clothes. So whichever one was truly more frightening is left up to you.

to:

* The cartoon ''WesternAnimation/SonicTheHedgehogSatAM'' Null Void in ''WesternAnimation/{{Ben 10}}''. Kevin was scared and horrified of going there (or threatening to go there), Ben claimed it's worse than prison, Argit hesitating to go there and even [[BigBad Vilgax]] had a Forbidden Zone where a once-evil wizard lived.
an eye twitch by just mentioning it, calling it accursed.
* The short-lived Ruby-Spears animated series known as ''WesternAnimation/PiggsburgPigs'' featured ''WesternAnimation/TheDreamstone'' has an area right outside of their city Viltheed called "the Dark Side", an area of the Sleeping World that was literally known as is unexplored and rampant with deadly creatures. Curiously concept art for the Forbidden Zone, and show also lists a similar area titled this trope (likely what the Dark Side evolved into for good reason....it was populated by all manner of demonic creatures, from swamp monsters, to vampires, to aliens. Though for some reason, these creatures were more humanoid in appearance, whereas the Piggsburg populous were all anthropormorphic pigs that wore clothes. So whichever one was truly more frightening is left up to you.finalized show).



* The short-lived Ruby-Spears animated series known as ''WesternAnimation/PiggsburgPigs'' featured an area right outside of their city that was literally known as the Forbidden Zone, and for good reason....it was populated by all manner of demonic creatures, from swamp monsters, to vampires, to aliens. Though for some reason, these creatures were more humanoid in appearance, whereas the Piggsburg populous were all anthropormorphic pigs that wore clothes. So whichever one was truly more frightening is left up to you.



* Null Void in ''WesternAnimation/{{Ben 10}}''. Kevin was scared and horrified of going there (or threatening to go there), Ben claimed it's worse than prison, Argit hesitating to go there and even [[BigBad Vilgax]] had an eye twitch by just mentioning it, calling it accursed.
* ''WesternAnimation/TheDreamstone'' has an area of Viltheed called "the Dark Side", an area of the Sleeping World that is unexplored and rampant with deadly creatures. Curiously concept art for the show also lists a similar area titled this trope (likely what the Dark Side evolved into for the finalized show).

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* Null Void in ''WesternAnimation/{{Ben 10}}''. Kevin was scared and horrified of going there (or threatening to go there), Ben claimed it's worse than prison, Argit hesitating to go there and even [[BigBad Vilgax]] The cartoon ''WesternAnimation/SonicTheHedgehogSatAM'' had an eye twitch by just mentioning it, calling it accursed.
* ''WesternAnimation/TheDreamstone'' has an area of Viltheed called "the Dark Side", an area of the Sleeping World that is unexplored and rampant with deadly creatures. Curiously concept art for the show also lists
a similar area titled this trope (likely what the Dark Side evolved into for the finalized show).Forbidden Zone where a once-evil wizard lived.

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* ''Film/PlanetOfTheApes1968'' prominently features a Forbidden Zone, which contains the important information that [[spoiler:they were really on Earth the whole time.]] The area is actually called "The Forbidden Zone" and is also an inhospitable desert, so there's some practical reason beyond the withholding of scientific information. In the [[Film/PlanetOfTheApes2001 Tim Burton remake]], the Forbidden Zone is the [[spoiler:crash site of the spaceship that originally brought the apes and humans to that planet ages ago, as well as the proof that the humans were their original masters.]]

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* ''Franchise/PlanetOfTheApes'':
**
''Film/PlanetOfTheApes1968'' prominently features a Forbidden Zone, which contains the important information that [[spoiler:they were really on Earth the whole time.]] The area is actually called "The Forbidden Zone" and is also an inhospitable desert, so there's some practical reason beyond the withholding of scientific information.
**
In the [[Film/PlanetOfTheApes2001 Tim Burton remake]], the Forbidden Zone is the [[spoiler:crash site of the spaceship that originally brought the apes and humans to that planet ages ago, as well as the proof that the humans were their original masters.]]
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* [[https://en.wikipedia.org/wiki/Wittenoom,_Western_Australia Wittenoom, Western Australia]]. Population: Three. Once a bustling mining town, Wittenoom was destroyed by the very resource that was mined there: Asbestos. Specifically, "Blue" asbestos, which is the most dangerous of the six varieties of asbestos minerals.

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* [[https://en.wikipedia.org/wiki/Wittenoom,_Western_Australia Wittenoom, Western Australia]]. Population: Three. Once a bustling mining town, Wittenoom was destroyed by the very resource that was mined there: Asbestos. Specifically, "Blue" asbestos, Crocidolite, also known as "Blue asbestos", which is the most dangerous of the six varieties of asbestos minerals.
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* In ''Series/StarTrekTheOriginalSeries'', even landing on Talos IV is the only death sentence left on the books. It's due to the [[spoiler:mind-controlling aliens.]] Other examples include the Neutral Zones with the Klingons and Romulans, the Cardassian DMZ, and the xenophobic Tzenkethi and Tholians attacking any ship that comes too close to their homeworlds.

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* In ''Series/StarTrekTheOriginalSeries'', even landing on Talos IV is the only death sentence left on the books. It's due to the [[spoiler:mind-controlling aliens.]] Other examples include the [[TheNeutralZone Neutral Zones Zones]] with the Klingons and Romulans, the Cardassian DMZ, and the xenophobic Tzenkethi and Tholians attacking any ship that comes too close to their homeworlds.
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Compare ForbiddenFruit, SchmuckBait. The dangerous kind of Forbidden Zone overlaps with DeathWorld.

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Subtrope of InevitablyBrokenRule. Compare ForbiddenFruit, SchmuckBait. The dangerous kind of Forbidden Zone overlaps with DeathWorld.
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* ''Literature/BattleRoyale''. At the beginning of the Program, the students are warned that their starting point will become a forbidden zone twenty minutes after the last of them has left, with three more forbidden zones added every six hours. If any students enter an active forbidden zone, or stay in a zone after the point where it becomes forbidden, the collars around their necks will explode, killing them.

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* ''Literature/BattleRoyale''. At the beginning of the Program, the students are warned that their starting point will become a forbidden zone twenty minutes after the last of them has left, with three more forbidden zones added every six hours.at regular intervals. If any students enter an active forbidden zone, or stay in a zone after the point where it becomes forbidden, the collars around their necks will explode, killing them.

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* This is what the area around the Yucca nuclear waste repository may look like to future humans, depending on the exact method that the government employs to discourage passersby from wandering inside to see what's there. One proposed method is to build a large field of concrete thorns around it.

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* This is what the area around the Yucca nuclear waste repository may look like to future humans, depending on the exact method that the government employs to discourage passersby from wandering inside to see what's there. The difficulty, of course, is averting the "naturally, the heroes will inevitably wind up going there" part of the trope. One proposed method is to build a large field of concrete thorns around it.



* Any area (or zone) that your parents (or other legal guardians), babysitters, nannies, caregivers (e.g., at daycare centers, etc) and teachers (or other faculty) says is one...
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So, naturally, the heroes will inevitably wind up going there -- whether by choice or circumstance. What good is having something that's [[ForbiddenFruit mysteriously off limits]] if we can't go there and see ''why'' it's off limits? [[YouthIsWastedOnTheDumb Chances are the dangers are completely exaggerated anyway, right]]?

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[[ChekhovsGun So, naturally, the heroes will inevitably wind up going there there]] -- whether by choice or circumstance. What good is having something that's [[ForbiddenFruit mysteriously off limits]] if we can't go there and see ''why'' it's off limits? [[YouthIsWastedOnTheDumb Chances are the dangers are completely exaggerated anyway, right]]?

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* The Toxic Jungle from ''Manga/NausicaaOfTheValleyOfTheWind'', which is (awesomely) called the Sea of Corruption in the manga.

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* The Toxic Jungle Jungle/Sea of Corruption from ''Manga/NausicaaOfTheValleyOfTheWind'', which is (awesomely) called an utterly massive HungryJungle filled with miasma and toxins that render it uninhabitable to humans (and any other living things from outside the Sea of Corruption in jungle), who only ever visit it temporarily with hazmat equipment. The scary part is that, [[spoiler:the place actually ''isn't'' toxic; its meant to be a huge, natural cleanup facility that filters out pollutants and creates a pure, healthy environment. Problem is, most life on the manga.
planet has evolved by now to live ''with'' the pollution, and the absence of it is now poisonous to them.]]


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* In ''VideoGame/ArxFatalis'', the entire surface world is a Forbidden Zone, thanks to the planet being plunged into TheNightThatNeverEnds and consequently becoming a frozen wasteland. You ''can'' try to go out onto the surface, but [[NonStandardGameOver all that happens is that you instantly freeze and die]].
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* The radiation areas in ''Film/{{Oblivion 2013}}''. [[spoiler:Which turn out to be part of [[AIIsACrapshoot the Tet's]] deception, designed to keep the Jack and Vika clones from running into each other.]]

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* The ''Film/Oblivion2013''. While repairing the {{Attack Drone}}s, Jack Harper is repeatedly warned against flying his FutureCopter into high radiation areas in ''Film/{{Oblivion 2013}}''. [[spoiler:Which turn out to be part of [[AIIsACrapshoot left over from the Tet's]] deception, designed to keep nuclear war. [[spoiler:It's not clear if nukes were used, but the real reason is to prevent him finding there are other clone Jack and Vika clones Victoria's doing the same job in those zones; they in turn are forbidden from running going into each other.his area.]]



* ''Film/Oblivion2013''. While repairing the {{Attack Drone}}s, Jack Harper is warned against flying his FutureCopter into high radiation areas left over from the nuclear war. [[spoiler:It's not clear if nukes were used, but the real reason is to prevent him finding there are other clone Jack's doing the same job in those zones; they in turn are forbidden from going into his area.]]

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* ''Film/Oblivion2013''. While repairing the {{Attack Drone}}s, Jack Harper is warned against flying his FutureCopter into high radiation areas left over from the nuclear war. [[spoiler:It's not clear if nukes were used, but the real reason is to prevent him finding there are other clone Jack's doing the same job in those zones; they in turn are forbidden from going into his area.]]
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* ''Film/Oblivion2013''. While repairing the {{Attack Drone}}s, Jack Harper is warned against flying his FutureCopter into high radiation areas left over from the nuclear war. [[spoiler:It's not clear if nukes were used, but the real reason is to prevent him finding there are other clone Jack's doing the same job in those zones; they in turn are forbidden from going into his area.]]
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* In ''Disney/TheLionKing'', it is strictly forbidden for Simba and Nala to visit the Elephant Graveyard, as that is where the hyenas live.

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* In ''Disney/TheLionKing'', ''WesternAnimation/TheLionKing1994'', it is strictly forbidden for Simba and Nala to visit the Elephant Graveyard, as that is where the hyenas live.



* ''Disney/BeautyAndTheBeast''. He sure didn't want Belle going anywhere near the West Wing of his castle!

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* ''Disney/BeautyAndTheBeast''.''WesternAnimation/BeautyAndTheBeast''. He sure didn't want Belle going anywhere near the West Wing of his castle!



* The cartoon ''WesternAnimation/SonicSatAM'' had a Forbidden Zone where a once-evil wizard lived.

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* The cartoon ''WesternAnimation/SonicSatAM'' ''WesternAnimation/SonicTheHedgehogSatAM'' had a Forbidden Zone where a once-evil wizard lived.
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* In ''Literature/TheTurnerDiaries'', after [[ANaziByAnyOtherName The Organization]] conquers both North America and Europe, China launches an invasion of the USSR, conquering everything east of the Urals and attempting to invade European Russia. The Organization's response is to spend four years carpet bombing the entire Asian continent with every nuclear, chemical, biological, and radiological weapon at their disposal, creating a 16 million square mile dead zone called the Great Eastern Waste. Over a century later and the only things left alive in the Waste are roving bands of mutants.
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* ''The Zone'' is a WorldWarIII series by James Rouch. The eponymous zone is a broad strip of Western Europe used as a battleground by NATO and Warsaw Pact forces, heavily contaminated by chemical and nuclear weapons. It's not a place they stop you from going into; it's a place that no-one in their right mind would go into if they had any choice in the matter.
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* In ''Literature/PiecingTogetherTheAshesReconstructingTheOldWorldOrder'', Cheyenne Mountain has become this. Following [[TheEndOfTheWorldAsWeKnowIt the Deluge]], the remnants of [[PresidentEvil the Beast's]] government and a civilian population took refuge in the NORAD complex there, which over the next several generations developed into a CultColony built on the backs of slave labor by the civilians. Eventually, they rebelled and escaped, sealing the complex behind them and becoming a tribe which inhabits the area and keeps trespassers away from the mountain, which they've come to believe is the resting place of an EldritchAbomination called "the Norad" which helped the Beast destroy the world.

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* Over the course of the story missions, ''VideoGame/{{Destiny}} has you pass through the Exclusion Zone on Mars, occupied by the [[ProudWarriorRaceGuy relentlessly militaristic]] Cabal who "exclude" all intruders into their territory with lots and lots of high explosives.

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* Over the course of the story missions, ''VideoGame/{{Destiny}} ''VideoGame/{{Destiny}}'' has you pass through the Exclusion Zone on Mars, occupied by the [[ProudWarriorRaceGuy relentlessly militaristic]] Cabal who "exclude" all intruders into their territory with lots and lots of high explosives.explosives.
* ''Franchise/MassEffect:'' The Krogan DMZ, established after the Krogan Rebellions. Doesn't seem to be all that forbidden, as the ''Normandy'' can come and go as it pleases, just no-one wants to go to [[DeathWorld Tuchanka]] if they can help it. However, weapons smuggling is forbidden. The punishment is spacing.



* Obviously ''WesternAnimation/{{Futurama}}'' (as seen in the page quote). Also in the episode "A Bicyclops built for two", there was the Forbidden Valley. As it turns out however, [[spoiler:the Forbidden Valley actually separates and stops Alcazar's brides from seeing the other four identical castles, where the other brides live]].

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* Obviously ''WesternAnimation/{{Futurama}}'' (as seen in the page quote). quote).
** Parodied with the planet Trisol, which actually turns out to be perfectly nice (provided you're not the emperor). It really is just a name.
**
Also in the episode "A Bicyclops built Built for two", Two", there was the Forbidden Valley. Valley (right next to the Permitted and Required Valleys). As it turns out however, [[spoiler:the Forbidden Valley actually separates and stops Alcazar's brides from seeing the other four identical castles, where the other brides live]].live]].
** The Forbidden World of Omega-3, dumping ground of all records of ''Star Trek: The Original Series'' (and the first six movies). Trying to approach it causes the Planet Express ship to crash. However, the greatest danger lies on the planet: One really annoying ''Star Trek'' fan.
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The name of the country is Ukraine, not "the Ukraine".


* The Exclusion Zone around {{UsefulNotes/Chernobyl}} in the Ukraine, including parts of Belarus. These days, you can actually go there, but not for long. Note that hundreds of people work there daily, and their numbers are likely to increase as the new radiation shield needs to be built around the reactor soon. Still, the area is large enough that a casual visitor is unlikely to see anybody else during a brief visit.

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* The Exclusion Zone around {{UsefulNotes/Chernobyl}} in the Ukraine, including parts of Belarus. These days, you can actually go there, but not for long. Note that hundreds of people work there daily, and their numbers are likely to increase as the new radiation shield needs to be built around the reactor soon. Still, the area is large enough that a casual visitor is unlikely to see anybody else during a brief visit.

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