History Main / ForbiddenZone

26th Nov '17 2:20:16 AM JackG
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-->'''Zen:''' The zone has been designated as containing unacceptable danger.
-->'''Blake:''' What sort of danger?
-->'''Zen:''' Data is not available.
-->'''Blake:''' To you or just to us?
-->'''Zen:''' There is no data of any kind.
26th Nov '17 2:19:11 AM JackG
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* There is such a zone in the ''Series/BlakesSeven'' episode "Pressure Point", protected by automated defenses, surrounding what the ''Liberator'' crew thought was [[MasterComputer Control]]. [[spoiler: It turns out Control was moved years ago, but the Forbidden Zone was maintained as SchmuckBait]]. The crew get through it via wire cutters and running fast.

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* There is such a zone ''Series/BlakesSeven''
** Referred to by that exact name
in the ''Series/BlakesSeven'' episode "Pressure Point", protected Point". Protected by automated defenses, surrounding what the ''Liberator'' crew thought was [[MasterComputer Control]]. [[spoiler: It turns out Control was moved years ago, but the Forbidden Zone was maintained as SchmuckBait]]. defends the Federation MasterComputer called Central Control. The crew get through it via by using their energy weapons as wire cutters and running fast.very fast. [[spoiler:Only to discover that Control was moved years ago and the Zone is only maintained as SchmuckBait for the enemies of the Federation]].
** In "Breakdown", the Liberator has to make a short-cut through a prohibited space zone [[spoiler:which turns out to contain a SwirlyEnergyThingy destroying any ship that enters it.]]
-->'''Zen:''' The zone has been designated as containing unacceptable danger.
-->'''Blake:''' What sort of danger?
-->'''Zen:''' Data is not available.
-->'''Blake:''' To you or just to us?
-->'''Zen:''' There is no data of any kind.
11th Nov '17 8:15:58 PM JackG
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* There is such a zone in the ''Series/BlakesSeven'' episode "Pressure Point", surrounding what the ''Liberator'' crew thought was Control. [[spoiler: It wasn't]]. The crew get through it via wire cutters and running fast.

to:

* There is such a zone in the ''Series/BlakesSeven'' episode "Pressure Point", protected by automated defenses, surrounding what the ''Liberator'' crew thought was Control. [[MasterComputer Control]]. [[spoiler: It wasn't]].turns out Control was moved years ago, but the Forbidden Zone was maintained as SchmuckBait]]. The crew get through it via wire cutters and running fast.
26th Oct '17 7:18:22 PM JJComics13
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** The area of space between the Tau Empire and the Farsight Enclaves is actually known to the Tau as the Forbidden Zone. Ever since commander Farsight broke off from the Tau Empire, travel to the area has been forbidden by the Ethereals, while the Enlaves have fortified their side with automated defense stations that shoot down non-friendly ships and probes.

to:

** The area of space between the Tau Empire and the Farsight Enclaves is actually known to the Tau as the Forbidden Zone. Ever since commander Farsight broke off from the Tau Empire, travel to the area has been forbidden by the Ethereals, while the Enlaves have fortified their side with automated defense defence stations that shoot down non-friendly ships and probes.
26th Oct '17 7:17:25 PM JJComics13
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** The area of space between the Tau Empire and the Farsight Enclaves is actually known to the Tau as the Forbidden Zone. Ever since commander Farsight broke off from the Tau Empire, travel to the area has been forbidden by the Ethereals, while the Enlaves have fortified their side with automated defence stations that shoot down non-friendly ships and probes.

to:

** The area of space between the Tau Empire and the Farsight Enclaves is actually known to the Tau as the Forbidden Zone. Ever since commander Farsight broke off from the Tau Empire, travel to the area has been forbidden by the Ethereals, while the Enlaves have fortified their side with automated defence defense stations that shoot down non-friendly ships and probes.


Added DiffLines:

* The Forbidden Lands in ''VideoGame/ZorkNemesis''. Their quarantine was a result of their takeover by the titular malevolent being.
30th Sep '17 10:03:41 PM nombretomado
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* In ''ImmortalDefense'' the player character actually ends up becoming the cause of a forbidden zone because of his tendency to destroy any ship that approaches his old home.

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* In ''ImmortalDefense'' ''VideoGame/ImmortalDefense'' the player character actually ends up becoming the cause of a forbidden zone because of his tendency to destroy any ship that approaches his old home.
18th Jul '17 2:31:04 AM Morgenthaler
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* In ''Animation/TheReturnOfHanuman'', the village of Bajrangpur has a Forbidden Zone behind a large wall. Rumors say that there are demons in there, though it's actually an infamous gang's HQ.



* In ''Animation/TheReturnOfHanuman'', the village of Bajrangpur has a Forbidden Zone behind a large wall. Rumors say that there are demons in there, though it's actually an infamous gang's HQ.
10th Jul '17 12:38:01 PM ddyingle
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* ''TabletopGame/{{Warhammer 40000}}'' has the Eye Of Terror, a NegativeSpaceWedgie caused by a large chunk of the galaxy permanently overlapping with the setting's equivalent of hell. Not recommended as a holiday destination.

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* ''TabletopGame/{{Warhammer 40000}}'' has the Eye Of Terror, a NegativeSpaceWedgie caused by a large chunk of the galaxy permanently overlapping with the setting's equivalent of hell. Not recommended as a holiday destination. Now made even worse as it has expanded into a ginormous rift that stretches across the galaxy, affecting a great many planets.
26th Mar '17 11:50:02 AM CloudCuckooClock
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* ''AshAndCinders'' takes place in a world called [AlienGeometry The Ever-Changing Land]. In this world, humans live in settlements where the land has been Stilled thanks to Wizards. Few ever leave their settlements because of the risk of an outside world that changes its own geography on a whim.

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* ''AshAndCinders'' takes place in a world called [AlienGeometry [[AlienGeometry The Ever-Changing Land].Land]]. In this world, humans live in settlements where the land has been Stilled thanks to Wizards. Few ever leave their settlements because of the risk of an outside world that changes its own geography on a whim.
1st Jan '17 8:33:53 PM Timber
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* Inista Marsh in ''VideoGame/TalesOfTheAbyss'', a massive wetland covering most of the land between the cities of Baticul and Belkend. It's traversed easily and there are bridges throughout the marsh, but everyone stays away from it because it's trapping a particularly dangerous monster spoiler: that the party can return later to exterminate once and for all.

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* Inista Marsh in ''VideoGame/TalesOfTheAbyss'', a massive wetland covering most of the land between the cities of Baticul and Belkend. It's traversed easily and there are bridges throughout the marsh, but everyone stays away from it because it's trapping a particularly aggressive and dangerous monster spoiler: that the party can return later to exterminate once and for all.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ForbiddenZone