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** Lampshaded early on in ''VideoGame/{{Portal 2}}'':

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** * Lampshaded early on in ''VideoGame/{{Portal 2}}'':
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** ''VideoGame/PokemonScarletAndViolet'' attempted to avert this by having Paldea be a WideOpenSandbox and allowing you to challenge the Gyms in any order... and then completely undermined it by having each Gym be at a fixed level instead of scaling to your current level, essentially forcing you to complete them in a fixed order anyway.

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** ''VideoGame/PokemonScarletAndViolet'' attempted to avert this by having Paldea be a WideOpenSandbox and allowing you to challenge the Gyms in any order... and then completely undermined it by having each Gym be at a fixed level instead of scaling to your current level, essentially forcing you to complete them in a fixed order anyway. Justified via the fact that the WideOpenSandbox means that it's incredibly easy to stumble into a high level Gym battle/Titan fight/Team Star Base and get completely wrecked when your team is low leveled and your opponent is incredibly high leveled.

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** A JustifiedTrope in Gen VIII, where the Gym Challenge is an annual sporting event and the Gyms have to be challenged in a pre-determined order.

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** A JustifiedTrope in Gen VIII, ''VideoGame/PokemonSwordAndShield'', where the Gym Challenge is an annual sporting event and the Gyms have to be challenged in a pre-determined order. order.
** ''VideoGame/PokemonScarletAndViolet'' attempted to avert this by having Paldea be a WideOpenSandbox and allowing you to challenge the Gyms in any order... and then completely undermined it by having each Gym be at a fixed level instead of scaling to your current level, essentially forcing you to complete them in a fixed order anyway.



[[folder:Visual Novels ]]

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[[folder:Visual Novels ]]Novels]]



[[folder:Wide Open Sandbox ]]

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[[folder:Wide Open Sandbox ]]Sandbox]]
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** If anything, [[VideoGame/HalfLife1 the original game]] was far worse about it. There was almost always just one accessible route through the twisted wreckage of Black Mesa, and it always took you exactly where you needed to go. ''Machinima/FreemansMind'' derives much of its humor from how much Freeman ''doesn't'' want to follow the plot, but is forced to anyway because there's no other alternative.

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** If anything, [[VideoGame/HalfLife1 the original game]] was far worse about it. There was almost always just one accessible route through the twisted wreckage of Black Mesa, and it always took you exactly where you needed to go. ''Machinima/FreemansMind'' ''WebVideo/FreemansMind'' derives much of its humor from how much Freeman ''doesn't'' want to follow the plot, but is forced to anyway because there's no other alternative.



























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* The protagonist of ''VisualNovel/DoubleHomework'' ends up at least friendly with all the girls regardless of his decisions.
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[[folder:Visual Novels ]]
* There are some scenes in ''VisualNovel/DaughterForDessert'' in which time appears to be of the essence, but it doesn’t really matter if the protagonist gets distracted from what he “should” be doing.
[[/folder]]
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** A JustifiedTrope in Gen VIII, where the Gym Challenge is an annual sporting event and the Gyms have to be challenged in a pre-determined order.
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Spacing


[[folder: Action Adventure ]]

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[[folder: Action [[folder:Action Adventure ]]



[[folder: Action Game ]]

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[[folder: Action [[folder:Action Game ]]



[[folder: First Person Shooter ]]

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[[folder: First [[folder:First Person Shooter ]]



[[folder: Platform Game ]]

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[[folder: Platform [[folder:Platform Game ]]



[[folder: Puzzle Game ]]

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[[folder: Puzzle [[folder:Puzzle Game ]]



[[folder: Role Playing Game ]]

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[[folder: Role [[folder:Role Playing Game ]]



[[folder: Wide Open Sandbox ]]

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[[folder: Wide [[folder:Wide Open Sandbox ]]



[[folder: Uncategorizable ]]

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[[folder: Uncategorizable [[folder:Uncategorizable ]]
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Edited Baldur's Gate example


** no matter your intentions and the dialogue choices you make, you will always be forced to follow Gaelan Bayle inside his home and make a deal with him.
** you are also forced to join one side in the struggle between the shadow thieves and the vampires, even if the character is a paladin who would have big moral troubles in joining any of the parts (although the player could roleplay that it's the only available path to advance to the final goal, the main character simply accepts without questioning, however some companions might argue against specific choices). An undead hunter main character, or a ranger with vampires set as the racial enemy, could even join the vampires without anybody raising questions. Some modders have created a mod called "Alternatives" which allows for different paths in order to progress the story, for those player who find hard to roleplay certain choices.
** No matter which path you choose at the end of chapter 4, in chapter 5 you ultimately finish in the same place.

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** no No matter your intentions and the dialogue choices you make, you will always be forced to follow Gaelan Bayle inside his home and make a deal with him.
** you You are also forced to join one side in the struggle between the shadow thieves Shadow Thieves and the vampires, even if the your character is a paladin Paladin who would have big major moral troubles in issues with joining any of the parts either (although the player could roleplay that it's the only available path to advance to the final goal, the main character simply accepts it without questioning, however some companions might argue against specific choices). An undead hunter Undead Hunter main character, or a ranger Ranger with vampires set as the racial enemy, could even join the vampires without anybody raising questions. Some modders have created a mod called "Alternatives" which allows for different paths in order to progress the story, for those player players who find it hard to roleplay certain choices.
** No matter which path you choose at the end of chapter Chapter 4, in chapter Chapter 5 you ultimately finish in the same place.
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Edited Baldur's Gate example
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* ''VideoGame/NinePointZeroThreeM'': The game is set on [[https://en.wikipedia.org/wiki/Baker_Beach Baker Beach]], San Francisco. The PlayerCharacter is someone looking for debris from the 2011 Tohoku Earthquake and Tsunami. The way to each one if shown by a path of little balls of light.
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** If anything, [[VideoGame/HalfLife1 the original game]] was far worse about it. There was almost always just one accessible route through the twisted wreckage of Black Mesa, and it always took you exactly where you needed to go.

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** If anything, [[VideoGame/HalfLife1 the original game]] was far worse about it. There was almost always just one accessible route through the twisted wreckage of Black Mesa, and it always took you exactly where you needed to go. ''Machinima/FreemansMind'' derives much of its humor from how much Freeman ''doesn't'' want to follow the plot, but is forced to anyway because there's no other alternative.
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** The gen 7 gameS, 'VideoGame/PokemonSunAndMoon'', lampshades this by having the [=NPCs=] explicitly tell you that they'll let you pass when you beat the various Trials, because the whole route is pre-determined for all who attempt the Island Challenge. (Things start to fall apart on the fourth island, though, which isn't organized as well as the others)

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** The gen 7 gameS, 'VideoGame/PokemonSunAndMoon'', lampshades this by having This is outright lampshaded in the [=NPCs=] explicitly Gen V games, where one of these roadblocks is a group of dancing men who outright tell you that they'll let you pass when you beat the various Trials, because the whole route is pre-determined they have no reason for all who attempt the Island Challenge. (Things start to fall apart on the fourth island, though, which isn't organized as well as the others)blocking your path.
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** The latest game in the series, ''VideoGame/PokemonSunAndMoon'', lampshades this by having the [=NPCs=] explicitly tell you that they'll let you pass when you beat the various Trials, because the whole route is pre-determined for all who attempt the Island Challenge. (Things start to fall apart on the fourth island, though, which isn't organized as well as the others)

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** The latest game in the series, ''VideoGame/PokemonSunAndMoon'', gen 7 gameS, 'VideoGame/PokemonSunAndMoon'', lampshades this by having the [=NPCs=] explicitly tell you that they'll let you pass when you beat the various Trials, because the whole route is pre-determined for all who attempt the Island Challenge. (Things start to fall apart on the fourth island, though, which isn't organized as well as the others)

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