History Main / FascistButInefficient

21st May '18 9:32:22 AM zarpaulus
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** ''VideoGame/{{Stellaris}}'' has an interesting take on this: Under the [[https://stellaris.paradoxwikis.com/Ethics Ethics]] system used in game, there are two different, possibly overlapping kinds of Fascists: Militarists and Authoritarians (for the later, read "Pro-Slavery"). Each is opposed by a more efficient counterpart. Note that it's quite possible to have an Egalitarian Militarist empire or a Authoritarian Pacifist empire, as Ethics covers 4 separate fundamental divisions in Ethics (in addition to Slavery and Militarism, the other two are Xenophobia/Xenophilia, and Spiritualism/Materialism).

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** ''VideoGame/{{Stellaris}}'' has an interesting take on this: Under the [[https://stellaris.paradoxwikis.com/Ethics Ethics]] system used in game, there ''VideoGame/{{Stellaris}}'': Slaves have a bonus to mineral and food production but are two different, possibly overlapping kinds of Fascists: Militarists and Authoritarians (for the later, read "Pro-Slavery"). Each is opposed by a more efficient counterpart. Note poor at producing energy (used as currency) or research. Which means that it's quite possible to have an Egalitarian Militarist empire or a Authoritarian Pacifist empire, as Ethics covers 4 separate fundamental divisions in Ethics (in addition to Slavery and Militarism, especially Xenophobic empires tend towards financial trouble, especially when it comes to maintaining the other two are Xenophobia/Xenophilia, and Spiritualism/Materialism).armies needed to suppress slave revolts.
20th May '18 6:53:50 PM Luc
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** ''VideoGame/{{Stellaris}}'' has an interesting take on this: Under the [[https://stellaris.paradoxwikis.com/Ethics Ethics]] system used in game, there are two different, possibly overlapping kinds of Fascists: Militarists and Authoritarians (for the later, read "Pro-Slavery"). Each is opposed by a more efficient counterpart. Note that it's quite possible to have an Egalitarian Militarist empire or a Authoritarian Pacifist empire, as Ethics covers 4 separate fundamental divisions in Ethics (in addition to Slavery and Militarism, the other two are Xenophobia/Xenophilia, and Spiritualism/Materialism).
10th May '18 3:40:17 AM ImpudentInfidel
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* In ''Franchise/StarWars'' TheEmpire can build massive superweapons and send tons of {{Mooks}} [[WeHaveReserves into the proverbial meat-grinder]], but the Franchise/StarWarsExpandedUniverse loves to show that the government was a cesspit of backstabbing, in-fighting, nepotism, bribery, and lost paperwork. As flawed as the Republic can be it managed to stand for 25,000 years, and the Empire lasting 38 years from Palpatine's coup to the peace treaty with the New Republic was a statistical eyeblink.

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* In ''Franchise/StarWars'' TheEmpire can build massive superweapons and send tons of {{Mooks}} [[WeHaveReserves into the proverbial meat-grinder]], but the Franchise/StarWarsExpandedUniverse loves to show that the government was a cesspit of backstabbing, in-fighting, nepotism, bribery, and lost paperwork. As flawed as the Republic can be it managed to stand for 25,000 years, and the Empire lasting 38 years from Palpatine's coup to the peace treaty with the New Republic was a statistical eyeblink. However, the New Republic that followed/coexisted with it didn't do much better; the main reason the Republic lasted so long despite it's rampant corruption was that it didn't do much actual ''governing'', being more of a political and economic alliance between sovereign worlds than anything.
10th May '18 2:33:34 AM ImpudentInfidel
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** The ministry might have the right to imprison lawbreakers indefinitely with no reason given, but the law is so incomprehensible, absolutely no one seems to follow it. Driven home by how the one of the few sympathetic Ministry workers we see, Arthur Weasley, is so hopelessly in violation of the laws against enchanting Muggle technology, he'd "have to drag himself before the tribunal if he ever raided [his own] home". It's also heavily implied that rich and influencial families flaunt the few consistantly enforced laws with 'political donations'.

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** The ministry might have the right to imprison lawbreakers indefinitely with no reason given, but the law is so incomprehensible, absolutely no one seems to follow it. Driven home by how the one of the few sympathetic Ministry workers we see, Arthur Weasley, is so hopelessly in violation of the laws against enchanting Muggle technology, he'd "have to drag himself before the tribunal if he ever raided [his own] home".home" (and that's after deliberately writing loopholes into the regulations). It's also heavily implied that rich and influencial families flaunt the few consistantly enforced laws with 'political donations'.
1st May '18 12:08:23 PM AgProv
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* Tom Hardy's novel ''Child Forty-Four'' is set in Stalin's Russia in the early 1950's. The hero is a relatively honest policeman living in a nightmarishly totalitarian Moscow, the capital of a corrupt and inefficient state. He comes to realise that there is a psychopathic child muderer operating in town. and that his crimes have gone un-noticed and even ignored because in the Communist society, there is no crime, as socialism has made it obselete. Serial murder is an aberration of capitalism, comrade. Now do your duty and arrest enemies of the State. The honest cvopper realises that far from protecting the people, he is an instrument of terror, arresting innocent people on the flimsiest of pretexts and handing them over for torture. While in the meantime, a killer has murdered over forty children and is getting away with it, as the police force is not geared up to fight crime the State says is not happening...
25th Apr '18 9:10:12 PM GlassCatOwl
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** The functioning of wizarding society is so utterly inefficient, even the ''sports'' consist largely of an implausible number of penalties, few if any of which are ever called except by snarky commenters since overzealous refs tend to get banished to the Sahara. On the other hand, the only Wizarding school in all of Britain still uses "throw the 12-year-olds in a forest with actual human-eating monsters for a night to straighten them out" as a routine form of punishment. Likewise, duelling is illegal, but taught as an extracurricular activity. The ministry might have the right to imprison lawbreakers indefinitely with no reason given, but the law is so incomprehensible, it's hard to imagine any part of society functioning even to the limited degree shown in the books. Driven home by how the sole sympathetic Ministry worker we see is so hopelessly corrupt, he'd "have to drag himself before the tribunal if he ever raided [his own] home". (Arthur Weasley-- his job is enforcing the prohibition on enchanting technological artifacts, and his passionate hobby is collecting enchanted technological artifacts. This is one of the protagonist's beloved father figures.)

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** The functioning of wizarding society is so utterly inefficient, even the ''sports'' consist largely of an implausible number of penalties, few if any of which are ever called except by snarky commenters since overzealous refs tend to get banished to the Sahara. On the other hand, the only Wizarding school in all of Britain still uses "throw the 12-year-olds in a forest with actual human-eating monsters for a night to straighten them out" as a routine form of punishment. Likewise, duelling is illegal, but taught as an extracurricular activity. The ministry might have the right to imprison lawbreakers indefinitely with no reason given, but the law is so incomprehensible, it's hard absolutely no one seems to imagine any part of society functioning even to the limited degree shown in the books. follow it. Driven home by how the sole one of the few sympathetic Ministry worker workers we see see, Arthur Weasley, is so hopelessly corrupt, in violation of the laws against enchanting Muggle technology, he'd "have to drag himself before the tribunal if he ever raided [his own] home". (Arthur Weasley-- his job is enforcing It's also heavily implied that rich and influencial families flaunt the prohibition on enchanting technological artifacts, and his passionate hobby is collecting enchanted technological artifacts. This is one of the protagonist's beloved father figures.)few consistantly enforced laws with 'political donations'.
25th Mar '18 10:52:26 AM nombretomado
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* In ''Franchise/CharlieChan at the Olympics'', much play is made of mocking the bewilderment of the "ruthlessly efficient" German police detective facing an international murder-and-espionage plot ("Such things do not happen in Berlin!"). The film was made in ''1936''.

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* In ''Franchise/CharlieChan ''Film/CharlieChan at the Olympics'', much play is made of mocking the bewilderment of the "ruthlessly efficient" German police detective facing an international murder-and-espionage plot ("Such things do not happen in Berlin!"). The film was made in ''1936''.
20th Mar '18 11:23:58 AM Anura
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** In ''VideoGame/SidMeiersAlphaCentauri'', the Police State government has a penalty to efficiency as a disadvantage. Combined with a planned economy for a full totalitarian government, and your faction will probably crash and burn from almost all income being lost to inefficiency.

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** In ''VideoGame/SidMeiersAlphaCentauri'', the Police State government has a penalty to efficiency as a disadvantage. Combined with a planned economy for a full totalitarian government, and your faction will probably crash and burn from almost all income being lost to inefficiency. Subverted if you're playing as Yang, who is immune to inefficiency and thus has no downsides to running exactly this sort of government.
16th Feb '18 10:21:16 PM SeizureFerret
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* The Combine Overwatch in ''VideoGame/HalfLife2'' don't seem to really care about the rebels are operating a secret lab just blocks away from a major train station, and getting spies into [[StateSec Civil Protection]] seems to be as easy as joining Civil Protection, but once Gordon returns they waste no time going from oppressive to offensive, mobilising a massive manhunt to hunt Gordon down, and launching a huge raid on the entire canal system to clear out the rebel activity. When it's clear that Gordon is headed out of town, they begin mobilising the overwatch military to begin attacking outland settlements as well. Somehow, they never do find that lab, even though it does take battle damage and is abandoned in favor of a safer forest base around 2 weeks after the revolution begins.

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* The Combine Overwatch in ''VideoGame/HalfLife2'' don't seem to really care about the rebels are operating a secret lab just blocks away from a major train station, and getting spies into [[StateSec Civil Protection]] seems to be as easy as joining Civil Protection, but once Gordon returns they waste no time going from oppressive to offensive, mobilising a massive manhunt to hunt Gordon down, and launching a huge raid on the entire canal system to clear out the rebel activity. When it's clear that Gordon is headed out of town, they begin mobilising the overwatch military to begin attacking outland settlements as well. Somehow, they never do find that lab, even though it does take battle damage and is abandoned in favor of a safer forest base around 2 weeks after the revolution begins.
5th Feb '18 7:26:02 AM Jake
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ThoseWackyNazis. Sure, they might be brutal and genocidal, but at least they can [[NoDelaysForTheWicked make trains run on time]] and all that good stuff... only, the actual Nazis couldn't even do that. With military resources spread across four completely separate services that had to be actively bullied by Hitler into cooperating ([[UsefulNotes/NazisWithGnarlyWeapons Heer, Kriegsmarine, Luftwaffe, SS]])[[note]]Indeed, Hitler once joked that he had an [[UsefulNotes/ImperialGermany Imperial Army]], Nazi Air Force, and [[DirtyCommies Socialist Navy]][[/note]], four economic institutions which competed for limited resources[[note]] Walther Funk's Ministry of Economics, Luftwaffe-head Herman Goering's Four-Year Plan Organisation, Oberkommando der Wehrmacht (OKW) General Georg Thomas' War Economy Office, and Fritz Todt's Ministry of Weapons and Munitions [[/note]], two General Headquarters [[note]] Oberkommando des Heeres (OKH) - 'Ostfront'/USSR. Oberkommando der Wehrmacht (OKW) - 'Westfront'/everything else including all rail-supply/logistics ''even in the areas controlled by the OKH'' [[/note]], two intelligence services (Abwehr, Gestapo) that never shared information and occasionally offed each other's agents, two civil services and two courts (one regular/normal, one political), and ''five'' atomic bomb programs that shared no information or resources with each other [[note]] Most, if not all, of this compartmentalization was due to Hitler's personal intervention, as he feared too much power being concentrated in any organization that wasn't run directly by him. [[/note]], UsefulNotes/NaziGermany was actually one of the most inefficient states in history -- and that's not even accounting for the gross corruption. [[https://www.youtube.com/watch?v=GK419Nlp8eU&t=1s Hitler himself made quite a few amateur mistakes]], creating a two-front war, never allowing a retreat, and invading Russia during winter with an army unprepared for cold weather. In RealLife, the only thing efficient about dictatorships is their total control of the media, which they use to portray themselves as being extremely efficient (and [[PeoplesRepublicOfTyranny benevolent]]) despite their crippling factional in-fighting and [[CorruptPolitician endemic corruption]].

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ThoseWackyNazis. Sure, they might be brutal and genocidal, but at least they can [[NoDelaysForTheWicked make trains run on time]] and all that good stuff... only, the actual Nazis couldn't even do that. With military resources spread across four completely separate services that had to be actively bullied by Hitler into cooperating ([[UsefulNotes/NazisWithGnarlyWeapons Heer, Kriegsmarine, Luftwaffe, SS]])[[note]]Indeed, Hitler once joked that he had an [[UsefulNotes/ImperialGermany Imperial Army]], Nazi Air Force, and [[DirtyCommies Socialist Navy]][[/note]], four economic institutions which competed for limited resources[[note]] Walther Funk's Ministry of Economics, Luftwaffe-head Herman Goering's Four-Year Plan Organisation, Oberkommando der Wehrmacht (OKW) General Georg Thomas' War Economy Office, and Fritz Todt's Ministry of Weapons and Munitions [[/note]], two General Headquarters [[note]] Oberkommando des Heeres (OKH) - 'Ostfront'/USSR. Oberkommando der Wehrmacht (OKW) - 'Westfront'/everything else including all rail-supply/logistics ''even in the areas controlled by the OKH'' [[/note]], two intelligence services (Abwehr, Gestapo) that never shared information and occasionally offed each other's agents, agents[[note]]that [[https://en.wikipedia.org/wiki/Wilhelm_Canaris the head of the Abwehr]] was actively working for the Allies by the end of the war didn't help[[/note]], two civil services and two courts (one regular/normal, one political), and ''five'' atomic bomb programs that shared no information or resources with each other [[note]] Most, if not all, of this compartmentalization was due to Hitler's personal intervention, as he feared too much power being concentrated in any organization that wasn't run directly by him. [[/note]], UsefulNotes/NaziGermany was actually one of the most inefficient states in history -- and that's not even accounting for the gross corruption. [[https://www.youtube.com/watch?v=GK419Nlp8eU&t=1s Hitler himself made quite a few amateur mistakes]], creating a two-front war, never allowing a retreat, and invading Russia during winter with an army unprepared for cold weather. In RealLife, the only thing efficient about dictatorships is their total control of the media, which they use to portray themselves as being extremely efficient (and [[PeoplesRepublicOfTyranny benevolent]]) despite their crippling factional in-fighting and [[CorruptPolitician endemic corruption]].
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