History Main / FalseCameraEffects

15th Dec '15 12:34:22 PM Morgenthaler
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Added namespaces.
* Some of the SceneryPorn-tastic cutscenes in ''{{Okami}}'' use LensFlare to show off how shiny the place is now that you've cleaned it up. * One of the best examples occurs in the ''MetroidPrime'' series. When the environment is very bright, you'll sometimes see a ghostly reflection of Samus' face on the screen. There are a few other effects, too -- the screen fogs up when near sources of steam, and raindrops dot the screen if you look up in rainy areas. These are all justified because the protagonist really ''is'' supposed to be viewing the world through a piece of glass (She wears a helmet). * TelltaleGames are using [[{{Retraux}} various downgrades of the visual quality]] lately: ** PuzzleAgent has an intentionally low framerate to match the cartoons it is based on.
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* Some of the SceneryPorn-tastic cutscenes in ''{{Okami}}'' ''VideoGame/{{Okami}}'' use LensFlare to show off how shiny the place is now that you've cleaned it up. * One of the best examples occurs in the ''MetroidPrime'' ''VideoGame/MetroidPrime'' series. When the environment is very bright, you'll sometimes see a ghostly reflection of Samus' face on the screen. There are a few other effects, too -- the screen fogs up when near sources of steam, and raindrops dot the screen if you look up in rainy areas. These are all justified because the protagonist really ''is'' supposed to be viewing the world through a piece of glass (She wears a helmet). * TelltaleGames Creator/TelltaleGames are using [[{{Retraux}} various downgrades of the visual quality]] lately: ** PuzzleAgent ''VideoGame/NelsonTethersPuzzleAgent'' has an intentionally low framerate to match the cartoons it is based on.
19th Sep '15 1:22:22 PM nombretomado
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* In the ''ElfQuest'' story ''Recognition'' there are two instances in which two adjacent panels show the same view, but one has the foreground blurred, the other the background, simulating a changed focus of a camera. [[http://www.elfquest.com/gallery/OnlineComics/SS2aREC/DisplaySS2aREC.html?page=4]]
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* In the ''ElfQuest'' ''ComicBook/ElfQuest'' story ''Recognition'' there are two instances in which two adjacent panels show the same view, but one has the foreground blurred, the other the background, simulating a changed focus of a camera. [[http://www.elfquest.com/gallery/OnlineComics/SS2aREC/DisplaySS2aREC.html?page=4]]
19th Sep '15 1:06:00 PM TheOneWhoTropes
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* ''LightNovel/SakurasouNoPetNaKanojo'' anime adaptation has several uses of the FishEyeLens in its third episode.
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* ''LightNovel/SakurasouNoPetNaKanojo'' ''LightNovel/ThePetGirlOfSakurasou'' anime adaptation has several uses of the FishEyeLens in its third episode.
23rd Aug '15 8:34:43 AM Paxjax
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* ''Webcomic/LucidSpring'' makes use of it [[http://lucidspring.thecomicseries.com/comics/1 several]] [[http://lucidspring.thecomicseries.com/comics/2 times]] in ''Pacem and Viktor.''
20th Jul '15 2:09:17 PM Prfnoff
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* ''KaneAndLynch 2: Dog Days'' includes things like compression artifacts to make the action look like it was shot by a crummy handheld camera or cellphone.
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* ''KaneAndLynch ''VideoGame/KaneAndLynch 2: Dog Days'' includes things like compression artifacts to make the action look like it was shot by a crummy handheld camera or cellphone.

* Used extensively in the more recent episodes of ''BananaNanaNinja'' Lens flares and blur effects are common.
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* Used extensively in the more recent episodes of ''BananaNanaNinja'' ''WebAnimation/BananaNanaNinja'' Lens flares and blur effects are common.
29th Jun '15 4:28:58 PM nombretomado
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* The new ''Series/{{Battlestar Galactica|Reimagined}}'' has this by the truckloads. Nearly every scene "shot" in space has at least one shot with fake camera effects added to make it seem as though a real cameraman was trying to keep up with the action. Cue the ShakyCam, LensFlare, focus adjustments, and various zooming levels as though scanning for objects to pay attention to. And this is a time when CGI itself already looks very lifelike on its own. Best of all is when debris from an explosion seems to hit the camera and break it, in a completely CG shot.
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* The new ''Series/{{Battlestar Galactica|Reimagined}}'' Galactica|2003}}'' has this by the truckloads. Nearly every scene "shot" in space has at least one shot with fake camera effects added to make it seem as though a real cameraman was trying to keep up with the action. Cue the ShakyCam, LensFlare, focus adjustments, and various zooming levels as though scanning for objects to pay attention to. And this is a time when CGI itself already looks very lifelike on its own. Best of all is when debris from an explosion seems to hit the camera and break it, in a completely CG shot.
22nd Jun '15 4:19:52 PM MarkLungo
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22nd Jun '15 4:10:12 PM MarkLungo
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* ''MoribitoGuardianOfTheSpirit'' uses this in episode one. When one character dives into a river to save another and goes under, the camera pans across the river, only to suddenly stop and whip back as the character surfaces, having skipped over her.
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* ''MoribitoGuardianOfTheSpirit'' ''Literature/MoribitoGuardianOfTheSpirit'' uses this in episode one. When one character dives into a river to save another and goes under, the camera pans across the river, only to suddenly stop and whip back as the character surfaces, having skipped over her.

* Satoshi Kon enjoyed using effects in ''Anime/ParanoiaAgent''. His AuthorAvatar lampshades it somewhat in the ''Paprika''. Both the show and the movie employed shaky-cam, false focus and depth of field shifts.
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* Satoshi Kon Creator/SatoshiKon enjoyed using effects in ''Anime/ParanoiaAgent''. His AuthorAvatar lampshades it somewhat in the ''Paprika''.''Literature/{{Paprika}}''. Both the show and the movie employed shaky-cam, false focus and depth of field shifts.
21st Jun '15 4:35:01 PM nombretomado
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* ''{{Killzone}} 2'' uses false TV effects. The menu screens mimic the pop, picture shake, and chroma-separation effects of poor-quality [=SDTVs=]. Quite strange to see on an LCD at first.
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* ''{{Killzone}} ''VideoGame/{{Killzone}} 2'' uses false TV effects. The menu screens mimic the pop, picture shake, and chroma-separation effects of poor-quality [=SDTVs=]. Quite strange to see on an LCD at first.
14th Jun '15 1:52:09 PM StFan
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* ''GakuenUtopiaManabiStraight'' loves to use [[FishEyeLens fish-eye lenses]].
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* ''GakuenUtopiaManabiStraight'' ''Anime/ManabiStraight'' loves to use [[FishEyeLens fish-eye lenses]].
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